|
I loved the Rapier in DS2 and built many characters around it. If I invest titanite shards in levelling it up will it be worth it? Right now im using the broadsword and I really like it but man I love Rapiers.
|
# ? Apr 19, 2016 17:22 |
|
|
# ? Jun 5, 2024 05:38 |
|
I've discovered a new way to dodge Pontiff's slicing laser: https://www.youtube.com/watch?v=T7z8yh6MiPY I was merely expressing my sorrow, I didn't expect it to save my life
|
# ? Apr 19, 2016 17:24 |
|
Begemot posted:I found the Pontiff to be a complete pushover. I stumbled onto him after exploring for a while and I only had 4 estus left. Summoned a couple of sunbros and we took him down no problem. Mimingless posted:Nope. thx
|
# ? Apr 19, 2016 17:24 |
|
I've appeared to have hit a brick wall - I have no idea where to go next. I just killed Yhorm the Giant and now I just seem to be doing continual laps of the Irithyll dungeon trying to find where to go. Can someone point me in the right direction?
|
# ? Apr 19, 2016 17:27 |
|
Builds I'm currently looking forward to trying out:
|
# ? Apr 19, 2016 17:27 |
|
Begemot posted:Meanwhile, I found the Pontiff to be a complete pushover. I stumbled onto him after exploring for a while and I only had 4 estus left. Summoned a couple of sunbros and we took him down no problem How do you "stumble" into him? His arena has a fog door in front of it and I've yet to use an actual fog door in this game that wasn't a boss. I new right away what I was looking at and finished exploring (finding a really useful shortcut first) before taking him on. Also lol at calling any boss a pushover that you summoned two other people for. Coop breaks the difficulty curve of this game hard (even if I think the bosses are on the easy side of things).
|
# ? Apr 19, 2016 17:28 |
|
Streaming a little Irithyll PvP if you've the stomach for it
|
# ? Apr 19, 2016 17:28 |
|
Oxygen Deficiency posted:I loved the Rapier in DS2 and built many characters around it. If I invest titanite shards in levelling it up will it be worth it? Right now im using the broadsword and I really like it but man I love Rapiers. Broadsword is objectively better for most uses, but a sharp rapier is fun, cool, and effective. I still keep my sharp +6 on hand for use with Leo Ring, and I'm at the third lord of cinder. Still, I am now rocking a Carthus Shotel for my main. That thing is fast and awesome.
|
# ? Apr 19, 2016 17:28 |
|
Ice Fist posted:How do you "stumble" into him? His arena has a fog door in front of it and I've yet to use an actual fog door in this game that wasn't a boss. I new right away what I was looking at and finished exploring (finding a really useful shortcut first) before taking him on. I mean I found the boss when I wasn't out looking for it. I summon for every boss, always have. I'm in this for the jolly cooperation!
|
# ? Apr 19, 2016 17:29 |
|
Begemot posted:I mean I found the boss when I wasn't out looking for it. And let me be clear: I have 100% no problem with that. I like cooping too. I just find it funny that you said the boss was a pushover when you summoned two people. That's all.
|
# ? Apr 19, 2016 17:31 |
|
So what's the pvp SL meta right now?
|
# ? Apr 19, 2016 17:31 |
|
Begemot posted:Welp, I died more times to the crocodile dog at the entrance to Irithyll than to any boss so far. It's hitboxes are insane, some of those attacks hit you no matter what side of it you're standing on. I only beat it by just hitting it in the face a few times and stunning it for a critical attack. Which is a weird mechanic that I'm not sure I fully understand. you can just run down the bridge to irithyll central and the croc dog can't make it through the forcefield there (it took me a while to figure this out too) Thumbtacks posted:So what's the pvp SL meta right now? supposedly 80/100/125
|
# ? Apr 19, 2016 17:34 |
|
Ice Fist posted:And let me be clear: I have 100% no problem with that. I like cooping too. I just find it funny that you said the boss was a pushover when you summoned two people. That's all. I was expecting something more like the Fume Knight from talk in this thread, I guess. That was hard even with phantoms.
|
# ? Apr 19, 2016 17:34 |
|
Thumbtacks posted:So what's the pvp SL meta right now? Eventually it'll probably settle around 120-125, but right now most people aren't there yet and most of the action is around 70-80.
|
# ? Apr 19, 2016 17:34 |
|
Ice Fist posted:How do you "stumble" into him? His arena has a fog door in front of it and I've yet to use an actual fog door in this game that wasn't a boss. I new right away what I was looking at and finished exploring (finding a really useful shortcut first) before taking him on. Lol you just reminded me of when I first ran into the Crystal Sage. I walked into the area and was like "Oh man wouldn't it be hilarious if this was a boss area? Then again knowing this game maybe i-" *music kicks in, red bar appears at bottom of screen*
|
# ? Apr 19, 2016 17:34 |
|
The broadsword is loving mental. I think the R1 attack does a quickhit combo if you actually connect and the two-hand R2 charged swing does like 300+ damage to Vordt unupgraded with just a base Herald class. It's insane. Slow but it hits like a goddamn dump truck. I was a little disappointed that dual-wielding isn't a big thing this time around, but I like the utility of the weapons so far, nothing has felt "useless" like it did in DS2.
|
# ? Apr 19, 2016 17:35 |
|
TheQat posted:you can just run down the bridge to irithyll central and the croc dog can't make it through the forcefield there (it took me a while to figure this out too) While this works, prepare for a fun surprise later on.
|
# ? Apr 19, 2016 17:36 |
|
Question about PvP and covenants: Does being hollowed effect PvP and covenants? Because I was minding my own business in Crucifixation Woods and I got invaded by two watchdogs of Farron and I had no help from any bluecops, even though I had the way of blue equipped. It didn't flash or anything indicating it was even trying to summon bluecops. I also didn't think you could get double-invaded unless you popped fingers, which I definitely didn't.
|
# ? Apr 19, 2016 17:36 |
|
the gatordog is a great enemy and the perfect opener to yharnam on ice
|
# ? Apr 19, 2016 17:38 |
|
codo27 posted:Someone mentioned before the trigger is entering the catacombs, I can confirm that Nelson Mandingo posted:Once you beat the abyss watchers and enter the next area he dies. I of course in my current playthrough triggered this before learning about it or using his services at all. Sigh. Thanks. That's really weird, I wish they gave a reason for that.
|
# ? Apr 19, 2016 17:39 |
|
In case anyone was wondering, if you kill the firekeeper she'll come right back when you leave and return to the shrine. I was popping boss souls in front of her and the confirm y/n box doesn't ignore your attack buttons like other dialog boxes. Clicked yes, big slash, dead. Oooooooops...
|
# ? Apr 19, 2016 17:39 |
|
8-Bit Scholar posted:The broadsword is loving mental. I think the R1 attack does a quickhit combo if you actually connect and the two-hand R2 charged swing does like 300+ damage to Vordt unupgraded with just a base Herald class. It's insane. Slow but it hits like a goddamn dump truck. The special dual wield weapons are mostly good, at least. Special mention goes to the Drang Hammers and Gotthard Twinswords--they both own incredibly hard. CJacobs posted:Thanks. That's really weird, I wish they gave a reason for that. I'm pretty sure it's just down to the fact that he's on his way to dead when you find him. Pilgrims like him are supposed to die, so he probably wasn't exactly avoiding it. Eventually he just gives out.
|
# ? Apr 19, 2016 17:39 |
|
Manatee Cannon posted:the gatordog is a great enemy and the perfect opener to yharnam on ice Also if you hit his face a handful of times it opens him for a frontstab
|
# ? Apr 19, 2016 17:40 |
|
Is the Irithyll dungeon a mandatory or optional area? I'm trying to decide whether to do that or work through the area proper.
|
# ? Apr 19, 2016 17:40 |
|
Mandatory
|
# ? Apr 19, 2016 17:40 |
|
Spiritus Nox posted:Is the Irithyll dungeon a mandatory or optional area? I'm trying to decide whether to do that or work through the area proper. It's part of the main path. You can do either it or the rest of Irithyll first, but eventually you'll have to do both.
|
# ? Apr 19, 2016 17:41 |
|
Spooky Bear Ghost posted:Also if you hit his face a handful of times it opens him for a frontstab getting a visceral on him was really cool and cemented the bloodborne connection in my mind
|
# ? Apr 19, 2016 17:42 |
|
8-Bit Scholar posted:Say, people are saying that the other Firelink Shrine is one from the past or something, but I don't think that's necessarily the case. Certainly, then, I think it's located in roughly the same spot as the one you use for most of the game; which would mean that big castle you see standing over the cemetary is actually Lothric Castle? It seems possible, you can't walk back that way from either version of the zone. You should talk to the little lord about it.
|
# ? Apr 19, 2016 17:42 |
|
What gem should I stick in a Dark Sword? Heavy or Refined?
|
# ? Apr 19, 2016 17:42 |
|
Harrow posted:It's part of the main path. You can do either it or the rest of Irithyll first, but eventually you'll have to do both. Okay. I'll probably clear the city first, then. Also, that picture of Gwynevere? The one that's guarded from off-screen by one of THOSE fuckers? Totally got me. Well done, From.
|
# ? Apr 19, 2016 17:44 |
|
TRON JEREMY posted:You should talk to the little lord about it. I accidentally skipped through him talking about it, got a link to a video on it?
|
# ? Apr 19, 2016 17:44 |
|
Asehujiko posted:What gem should I stick in a Dark Sword? Heavy or Refined? Depends on your stats. People swear by the Heavy Dark Sword, but if you're not a mostly-Strength build Refined might be a better choice. You can compare their ARs before infusing in the menu at Andre.
|
# ? Apr 19, 2016 17:44 |
|
Begemot posted:I was expecting something more like the Fume Knight from talk in this thread, I guess. That was hard even with phantoms. Literally every boss is a easy if you summon, including fume knight. Andrast fucked around with this message at 17:47 on Apr 19, 2016 |
# ? Apr 19, 2016 17:45 |
|
So, while we're talking about the NPC Yoel of Londor. He died for me before I defeated Abyss Watchers, though I had gotten all 5 Dark Sigils from him, and he died not too much longer after that. Yuria showed up at that point, as well.
|
# ? Apr 19, 2016 17:45 |
|
I don't really 'get' scaling on my weapons. I've got a Saint's Bident that requires 16 Faith, and scales at D. And I've got an Astora Sword. that requires 12 Faith and doesn't scale with Faith at all. They're both reinforced to the same level. Naturally I would guess that infusing them with Lightning, the Bident would get a bigger bonus from Faith...but it goes from Faith D to C while the Astora Sword goes from - to C. Why? Also, for whatever reason the Bident, which has mediocre Str/Dex and inherent Faith scaling, splits its scaling damage pretty evenly between physical and Lightning damage - +47 and +54 respectively. But the Astora Sword which has slightly better inherent Str/Dex scaling and no Faith scaling, gets almost its entire bonus in Lightning - +8 Physical and +79 Lightning. What determines which damage-type scales how with these kinds of split-damage infusions exactly?
|
# ? Apr 19, 2016 17:46 |
|
I am trying to join the Mound Makers but there's no giant guy with a cage on his back anywhere in this level. I've talked to the weird npc who tells you about it, I haven't even activated the tree boss, so what else do I need to do? Or else, where is this guy hiding?
|
# ? Apr 19, 2016 17:46 |
|
TRON JEREMY posted:You should talk to the little lord about it. Pretty sure I tried this, and I don't recall him saying anything different. The firekeeper was also asking if he had mentioned anything special, but going straight from that to talk to him, he still has the same dialogue. I'm assuming there's supposed to be something there to point you towards the eyes. NPC dialogue triggers seem to be a little screwed up, anyway, considering the way the crestfallen dude had the same line to spout for most of the game, and then eventually disappeared for no reason I could fathom.
|
# ? Apr 19, 2016 17:47 |
|
Finster Dexter posted:So, while we're talking about the NPC Yoel of Londor. He died for me before I defeated Abyss Watchers, though I had gotten all 5 Dark Sigils from him, and he died not too much longer after that. Yuria showed up at that point, as well. that's just what happens when you take his offer 5 times. yuria taking his place is the continuation of that side quest chain
|
# ? Apr 19, 2016 17:47 |
|
Finster Dexter posted:So, while we're talking about the NPC Yoel of Londor. He died for me before I defeated Abyss Watchers, though I had gotten all 5 Dark Sigils from him, and he died not too much longer after that. Yuria showed up at that point, as well. Pretty sure he bites it one boss after you finish his questline.
|
# ? Apr 19, 2016 17:47 |
|
|
# ? Jun 5, 2024 05:38 |
|
Finster Dexter posted:So, while we're talking about the NPC Yoel of Londor. He died for me before I defeated Abyss Watchers, though I had gotten all 5 Dark Sigils from him, and he died not too much longer after that. Yuria showed up at that point, as well. Yeah, that's normal. There are two ways things can go with him: 1. If you take his deal five times, he dies the next time you come back and Yuria will show up. You can do this right after meeting him if you die enough in between getting his levels. 2. If you take his deal fewer than five times, he dies after you kill Abyss Watchers and Yuria never shows up.
|
# ? Apr 19, 2016 17:47 |