https://twitter.com/duvalmagic/status/406241547772895232 Randy Pitchford compared criticism of a video game to domestic abuse, he's a dishonest shitweasel and I hope TerminX fucks him over. In other news, the size of an average web page is now the same as an install of Doom. Segmentation Fault fucked around with this message at 12:04 on Apr 21, 2016 |
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# ? Apr 21, 2016 12:00 |
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# ? Jun 8, 2024 01:14 |
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The company should be called Shitbox Software after their CEO Randy 'Shitbox' Pitchford - IF THAT IS HIS REAL NAME.
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# ? Apr 21, 2016 12:20 |
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I've been calling Gearbox Retard 4.
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# ? Apr 21, 2016 14:00 |
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Elliotw2 posted:It's also completely within Gearbox's rights to just cancel his contract and do it themselves since I doubt they're paying the guy. Depends upon the contract, but probably. GUI posted:It's a well known fact that Randy Pitchford is a chronic liar. Oh poo poo, this is gold. This belongs in the ShitThatDidn'tHappen.txt thread.
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# ? Apr 21, 2016 14:56 |
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I know some people like that who just can't resist lying even when they'll obviously be caught out. They typically throw in just enough truth to make you never sure what's true and what's a lie. Reminds me of when Ryan claimed to have run a marathon much faster than he had during his run for VP. It always blows me away when guys (and girls) like that make it to positions of influence.
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# ? Apr 21, 2016 15:19 |
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They're actually far more likely to be in positions of influence than normal people. Then they attract other pathological liars to the positions around them and create a reality distortion bubble that can destroy the entire organization. Did Sega ever sue Gearbox for stealing their money and using it on Borderlands? Woolie Wool fucked around with this message at 15:29 on Apr 21, 2016 |
# ? Apr 21, 2016 15:27 |
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Elliotw2 posted:It's also completely within Gearbox's rights to just cancel his contract and do it themselves since I doubt they're paying the guy.
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# ? Apr 21, 2016 15:40 |
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Woolie Wool posted:They're actually far more likely to be in positions of influence than normal people. Then they attract other pathological liars to the positions around them and create a reality distortion bubble that can destroy the entire organization. They sorta did, in that they accused Gearbox of lying about making a good game, and the courts said Sega didn't have a viable case.
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# ? Apr 21, 2016 17:25 |
Elliotw2 posted:they accused Gearbox of lying about making a good game When has Gearbox made a good game though
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# ? Apr 21, 2016 17:29 |
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Segmentation Fault posted:When has Gearbox made a good game though Probably why court ruled in their favour
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# ? Apr 21, 2016 17:36 |
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Segmentation Fault posted:When has Gearbox made a good game though
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# ? Apr 21, 2016 17:41 |
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You know what, let's rewind the tape a lil bit to January, 1999: http://www.ign.com/articles/1999/01/30/prax-war-cancelledquote:Publishing titan Electronic Arts has pulled the plug on Prax Wars, a first person shooter being developed by Rebel Boat Rocker. The word broke late last night when Randy Pitchford of Rebel Boat Rocker, lead designer on the project, confirmed the rumors in his. plan file: Karma is a bitch.
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# ? Apr 21, 2016 18:11 |
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laserghost posted:You know what, let's rewind the tape a lil bit to January, 1999: http://www.ign.com/articles/1999/01/30/prax-war-cancelled So basically the tussle over Duke is partially because Randy is still butthurt over a comment Scott Miller made 17 years ago. I hope the drama surrounding Duke never ends.
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# ? Apr 21, 2016 18:14 |
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"Aww man, I just realized I'm in a Gearbox game!"
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# ? Apr 21, 2016 18:24 |
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Linguica posted:Wait, you can just cancel contracts?? *sends letter to department of education* Seems like that defeats the purpose of a contract but I am not a lawyer.
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# ? Apr 21, 2016 21:18 |
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Elliotw2 posted:They sorta did, in that they accused Gearbox of lying about making a good game, and the courts said Sega didn't have a viable case. From what I remember, Gearbox's excuse for A:CM was that there was nothing in the contract forbidding them from outsourcing development to another company, and the case was thrown out. The other assumption was that Gearbox took the funding for Colonial Marines and put it towards the development of Borderlands 2, but there's no actual evidence to support that. What kills me is that a while ago, Pitchford said that they want to make a new Duke game and a new Brothers in Arms game, but he wants to outsource the development like with Colonial Marines. PC Gamer | "Concept development" on a new Duke Nukem has already been done posted:But Gearbox isn't giving up on the franchise, and in fact IGN reports that CEO Randy Pitchford said during his keynote at Develop: Brighton that "concept development" on a new Duke Nukem game has already been done. But what Pitchford hopes to do is hook up with another developer, and let it do the heavy lifting. PC Gamer | Gearbox is "on the brink" of working on a new Brothers in Arms game posted:"I think the next Brothers in Arms game has to be authentic and we have been working on that," he told IGN. "I feel we have unfinished business there with both the fiction and the history and I’d like to get into that. I spend a lot of time thinking about it."
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# ? Apr 21, 2016 22:18 |
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Max Wilco posted:From what I remember, Gearbox's excuse for A:CM was that there was nothing in the contract forbidding them from outsourcing development to another company, and the case was thrown out. The other assumption was that Gearbox took the funding for Colonial Marines and put it towards the development of Borderlands 2, but there's no actual evidence to support that. Depending on who they outsource it to, that might not be a bad thing for Duke. I still think Allen Blum of Triptych should be on it, just on general principle. Hell let's get Levelord on there too. I say gather a ragtag group of those guys, whoever's at Raven and HumanHead, make ATOMIC STUDIOS. Or BALLS OF STEEL PRODUCTIONS. Etc. It should be like the A-Team, these dudes all escape from their former companies like Howling Mad Murdock. Heavy Metal fucked around with this message at 22:28 on Apr 21, 2016 |
# ? Apr 21, 2016 22:26 |
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I want a new BiA game so bad, but god drat I'd rather not have it if they're gonna gently caress it up with outsourcing like they did with Pre-Sequel and Aliens.
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# ? Apr 21, 2016 22:30 |
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Max Wilco posted:From what I remember, Gearbox's excuse for A:CM was that there was nothing in the contract forbidding them from outsourcing development to another company, and the case was thrown out. The other assumption was that Gearbox took the funding for Colonial Marines and put it towards the development of Borderlands 2, but there's no actual evidence to support that. So yeah, Gearbox totally took advantage of Sega but Sega hosed up the contract and let them do it legally and without requiring oversight over the subcontractor. Why does anyone work with Gearbox?
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# ? Apr 22, 2016 00:18 |
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Buca di Bepis posted:So yeah, Gearbox totally took advantage of Sega but Sega hosed up the contract and let them do it legally and without requiring oversight over the subcontractor. They hadn't done anything quite that bad before so everybody figured they were alright. The other thing is they managed to get Valve to outsource the Half-life expansions to them, and to this day nobody else has touched Valve IP. So they've been carrying that around in their pocket as a big shining trophy. Now post-aliens I think a lot of people changed their minds on them, but Randy is literally a stage magician and can probably trick people into thinking Gearbox is amazing if he wants to
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# ? Apr 22, 2016 16:11 |
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Hey look, a trailer for an announcement: https://www.youtube.com/watch?v=sbDQSOmwA20
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# ? Apr 22, 2016 16:22 |
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Rupert Buttermilk posted:Hey look, a trailer for an announcement: These normally irritate me but at least this one was cheeky enough to get a smirk.
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# ? Apr 22, 2016 16:27 |
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Zaphod42 posted:The other thing is they managed to get Valve to outsource the Half-life expansions to them, and to this day nobody else has touched Valve IP. Arkane: Half-Life 2 Episode 4/Return to Ravenholm Junction Point: Unnamed Half-Life 2 Episode/R&D Project with a Magnet Gun Hidden Path: Various CS:Source Patches, initial release of CS:GO Escalation Studios: Team Fortress 2 PASS Time Gamemode This doesn't count console ports or cameos in other developer's work (Poker Night etc.)
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# ? Apr 22, 2016 16:29 |
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The Kins posted:A bunch of other studios have touched gotten their messy paws on Valve's toys, but not many of them have actually released the results. That's true, but I've literally heard Randy Pitchford in person brag about how "gearbox is the only company valve trusted with its IP" so even if that isn't true, they still say it is Not to mention both TurtleRock and that team from Digipen who made portal were both outside teams that Valve ended up incorporating into themselves, but still. Its a point of pedigree for Gearbox and they've probably been riding on that for awhile. And up until Aliens they didn't really have any colossal failures. Rupert Buttermilk posted:Hey look, a trailer for an announcement: Posted two pages ago chief
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# ? Apr 22, 2016 16:32 |
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Zaphod42 posted:That's true, but I've literally heard Randy Pitchford in person brag about how "gearbox is the only company valve trusted with its IP" so even if that isn't true, they still say it is Actually it probably says more that Valve didn't ever bother to acquire Gearbox. Whenever they have worked with someone they generally just did so if they were worth it
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# ? Apr 22, 2016 16:48 |
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The Kins posted:A bunch of other studios have touched gotten their messy paws on Valve's toys, but not many of them have actually released the results. Don't forget about Turtle Rock, who did the CS Xbox port, and L4D 1. They then went on to make flop Evolve.
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# ? Apr 22, 2016 17:45 |
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They're dumb for leaving the guaranteed job security of a billion dollar business where you never have to produce anything ever.
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# ? Apr 22, 2016 18:02 |
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Night Dive sale this weekend on Steam, apparently: http://store.steampowered.com/sale/nightdive/ Good discounts on sshock/sshock2/Strife if you somehow don't own them, and Turok is 50% off.
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# ? Apr 22, 2016 19:28 |
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Turok really hasn't dated well, although the port is excellent. I don't think the price is right unless you were a big fan back in 1997. Can wholeheartedly recommend Strife: Veteran Edition though - it's far better than just loading the WAD in Gzdoom or whatever as Kaiser coded in a load of extra bits. The lightmaps in particular made the graphics stand out quite a lot, and also there are some extra bits added that weren't in the original version.
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# ? Apr 22, 2016 20:17 |
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DUMP 2 is out. It has 64 My First ZDoom Maps of wildly varying quality, one secret map, one boss map and, uh, one Marathon map. I did the lame Photoshop for the TITLEPIC and MAP09 ("Lewd"). I'm actually pretty proud of what I accomplished, and how people didn't immediately violently recoil/throw up the cross upon playing it. Shadow Hog did MAP28 ("The Volcanic Oasis") and it's pretty impressive visually. Some nice tricks and scale in there.
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# ? Apr 22, 2016 20:35 |
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Thanks! Though I think the layout wound up being a bit bland in the end. Didn't get much more external playtesting than having my brother run through it once or twice.
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# ? Apr 22, 2016 20:37 |
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Heavy Metal posted:Hell let's get Levelord on there too. You probably don't want to know what Levelord has been up to lately.
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# ? Apr 22, 2016 21:03 |
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Rupert Buttermilk posted:Hey look, a trailer for an announcement: Took me a while to realize what it's parodying
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# ? Apr 22, 2016 21:03 |
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Nokiaman posted:Took me a while to realize what it's parodying Romero doesn't look quite as haggard as Hamill does.
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# ? Apr 22, 2016 21:07 |
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TOOT BOOT posted:You probably don't want to know what Levelord has been up to lately. I know, he's gotta pay the bills. Levelord gotta eat! Doesn't mean the guy wouldn't still have sweet ideas for an FPS level.
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# ? Apr 22, 2016 21:15 |
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TOOT BOOT posted:You probably don't want to know what Levelord has been up to lately.
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# ? Apr 22, 2016 21:20 |
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Zaphod42 posted:Romero doesn't look quite as haggard as Hamill does.
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# ? Apr 22, 2016 21:24 |
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Shadow Hog posted:Hidden object games aren't exactly a dirty secret or anything. I meant the Kim Possible thing.
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# ? Apr 22, 2016 21:24 |
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Romero also did his fair share of mobile shite. Only Ken Silverman still churns out weird voxel engines only he and one guy in Poland understands. Seriously, Silverman's website is one of my favourite places on the net, this man's day has probably more than 24hrs to churn all these utilities and coding knick knacks: http://advsys.net/ken/ the fact it's (technically) still hosted on his older brothers webserver is just wonderfully funny
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# ? Apr 22, 2016 21:26 |
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# ? Jun 8, 2024 01:14 |
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Casimir Radon posted:Romero kind of looks like a fat lady now. He tried to make you his bitch, but it backfired.
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# ? Apr 22, 2016 21:34 |