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couldn't switching builds in the middle of a game lead to AI problems in its own right?
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# ? Apr 22, 2016 00:57 |
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# ? May 9, 2024 04:55 |
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TheFlyingLlama posted:couldn't switching builds in the middle of a game lead to AI problems in its own right? It leads to wonky situations from week-to-week as their reactions change but in their first stream it was discovered that the AI wasn't building things properly so the first empire the Blorg went to war with got steamrolled. Also gives people a better idea of what's coming. edit: whoops, wrong thread but the point still stands. In the first stream for HOI4 stream it looked like the Soviet Union and France weren't doing anything and lost to Germany rather quickly, but as AIs started getting adjustments they become more and more of a threat. It remains to be seen how the war will go this time but hopefully it won't be over by 1940. Psychotic Weasel fucked around with this message at 01:16 on Apr 22, 2016 |
# ? Apr 22, 2016 01:11 |
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France leaving gaps in the Maginot Line does seem pretty wonky though, I hope these kinds of glaring deficiencies are the result of switching builds between sessions and not some kind of underlying problem with the game.
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# ? Apr 22, 2016 04:49 |
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They use the daily dev build or what ever for the stellaris stream and it's resulted in all sorts of major gently caress ups. Just the nature of dev builds. If it makes anyone feel better, it's always a very different crippling bug every stream. All it takes is one typo in the AI code and suddenly a huge part of the game doesn't work. QA watches the streams and gets right on that poo poo.
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# ? Apr 22, 2016 04:58 |
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https://forum.paradoxplaza.com/forum/index.php?threads/hearts-of-iron-iv-development-diary-53-2d-art.922719/ HOI4 DD on 2D, including modding 2D elements and the UI.
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# ? Apr 22, 2016 14:24 |
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Those wallpapers Is that supposed to be Zhukov on the right in the first one?
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# ? Apr 22, 2016 14:36 |
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COOL CORN posted:Is that supposed to be Zhukov on the right in the first one? Looks about right, yeah.
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# ? Apr 22, 2016 15:12 |
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Baronjutter posted:They use the daily dev build or what ever for the stellaris stream and it's resulted in all sorts of major gently caress ups. Just the nature of dev builds. If it makes anyone feel better, it's always a very different crippling bug every stream. All it takes is one typo in the AI code and suddenly a huge part of the game doesn't work. QA watches the streams and gets right on that poo poo. I'm also guessing that nailing the AI is one of the last things they do because it's partially config-driven and you don't want to get stuck on that crap only to find out one of your core components has the mother of all segfaults or something. Actually I've always wondered how shackled pdox is to an older C++ version versus C++11/14 since the language got a lot better with 11.
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# ? Apr 22, 2016 17:44 |
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We were somewhere around Berlin when the drugs began to take hold
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# ? Apr 22, 2016 19:21 |
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Baronjutter posted:They use the daily dev build or what ever for the stellaris stream and it's resulted in all sorts of major gently caress ups. Just the nature of dev builds. If it makes anyone feel better, it's always a very different crippling bug every stream. All it takes is one typo in the AI code and suddenly a huge part of the game doesn't work. QA watches the streams and gets right on that poo poo. On the bright side, poo poo that makes developers look inept in front of players quickly get fixed.
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# ? Apr 22, 2016 21:50 |
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Agean90 posted:We were somewhere around Berlin when the drugs began to take hold
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# ? Apr 23, 2016 05:18 |
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lol
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# ? Apr 23, 2016 05:24 |
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thread redeemed holy poo poo
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# ? Apr 23, 2016 05:27 |
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Agean90 posted:We were somewhere around Berlin when the drugs began to take hold Fear And Loathing on the Pacific Front: A Savage Journey to the Heart of the East Asian Co-Prosperity Sphere.
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# ? Apr 23, 2016 05:29 |
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I want to hear more of this.
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# ? Apr 23, 2016 10:00 |
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*struggles to breath* oh man can't stop laughing. Shared this with the HOI team.
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# ? Apr 23, 2016 10:20 |
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karmicknight posted:Fear And Loathing on the Pacific Front: A Savage Journey to the Heart of the East Asian Co-Prosperity Sphere. Fantastic
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# ? Apr 23, 2016 10:54 |
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boomshakalaka
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# ? Apr 23, 2016 14:53 |
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new portraits DLC looking good
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# ? Apr 23, 2016 16:43 |
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Drone posted:Oh man, now I'm hoping that the alien invasion DLC I've been wishing for in HOI4 is really a Blorg This would be really nice. Blorgs as end game boss. Anybody got any thoughts about how the dlc model for HoI 4 will look? I feel that the ck2/eu4 model might not fit? Also is there any chance paradox will ever do a game about politics? like democracy, but good and fun instead of meaningless.
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# ? Apr 23, 2016 21:00 |
Zombiepop posted:This would be really nice. Blorgs as end game boss. Why not? The DLCs will include more detailed mechanics/focus trees for countries other than the big7, e.g. a civil war dlc (focus on China/Spain), resistance DLC (Finland/Jugoslawia), exile government dlc etc.
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# ? Apr 23, 2016 21:35 |
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Dunno Its just a feeling, WW2 is such a short timeline, and it feels like HoI doesn't go off the rails the way EU and CK does. Seems there would be less ways to change the game in that setting. But I dont know poo poo about game development.
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# ? Apr 23, 2016 23:02 |
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Zombiepop posted:Dunno Its just a feeling, WW2 is such a short timeline, and it feels like HoI doesn't go off the rails the way EU and CK does. Seems there would be less ways to change the game in that setting. But I dont know poo poo about game development. Less about change and more about fleshing stuff out. Adding more features.
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# ? Apr 23, 2016 23:04 |
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The focus trees should be part of the free updates that accompany the DLC if it's following the EU4 model of adding new idea groups. Paid content should be about fleshing out/improving various game systems along with all the cosmetic variations of NATO counters.
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# ? Apr 24, 2016 00:42 |
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"There was madness in any direction, at any hour. If not across the channel, then up the Vistula or down the Don to Crimea and the Black Sea. . . . You could strike sparks anywhere. There was a fantastic universal sense that whatever we were doing was right, that we were winning. . . . And that, I think, was the handle—that sense of inevitable victory over the forces of Old and Decadent. Not in any mean or military sense; we didn’t need that. Our energy would simply prevail. There was no point in fighting—on our side or theirs. We had all the momentum; we were riding the crest of a high and beautiful wave. . . . So now, less than five years later, you can go up on a steep hill in Stalingrad and look East, and with the right kind of eyes you can almost see the high-water mark—that place where the wave finally broke and rolled back.”
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# ? Apr 24, 2016 01:00 |
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Maarek posted:"There was madness in any direction, at any hour. If not across the channel, then up the Vistula or down the Don to Crimea and the Black Sea. . . . You could strike sparks anywhere. There was a fantastic universal sense that whatever we were doing was right, that we were winning. . . . And that, I think, was the handle—that sense of inevitable victory over the forces of Old and Decadent. Not in any mean or military sense; we didn’t need that. Our energy would simply prevail. There was no point in fighting—on our side or theirs. We had all the momentum; we were riding the crest of a high and beautiful wave. . . . So now, less than five years later, you can go up on a steep hill in Stalingrad and look East, and with the right kind of eyes you can almost see the high-water mark—that place where the wave finally broke and rolled back.”
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# ? Apr 24, 2016 01:01 |
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Dreylad posted:The focus trees should be part of the free updates that accompany the DLC if it's following the EU4 model of adding new idea groups. Paid content should be about fleshing out/improving various game systems along with all the cosmetic variations of NATO counters.
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# ? Apr 24, 2016 13:07 |
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Ghost of Mussolini posted:Ditto, really hoping that this is the case. I really hope we get the same level of attention and dedication going into HoI4 and we end up with all sorts of focus trees all the way down to Bolivia or something. We'll probably see an Espionage expansion down the line, since that appears to be the one big omission they had to make in this version. Other than that, I suppose there'll be a partisan/exiled gov expansion, a Late War/Early Cold War expansion, and maybe a WWI side-scenario expansion.
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# ? Apr 24, 2016 18:13 |
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Hopefully they'll kick in a Custom Nation Designer at some point too
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# ? Apr 24, 2016 19:47 |
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It also depends what parts of the game their player base thinks is lackluster at release. For example, if the game comes out and it turns out naval combat sucks, it's possible they'll make a DLC to revitalize the naval combat mechanics.
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# ? Apr 24, 2016 19:53 |
Dreylad posted:The focus trees should be part of the free updates that accompany the DLC if it's following the EU4 model of adding new idea groups. Paid content should be about fleshing out/improving various game systems along with all the cosmetic variations of NATO counters. The difference is that idea groups are basically nothing more than a few boni + some flavour text, while national focus trees seem to be a lot more complicated. I'd compare them to religions in EU4, which are DLC content.
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# ? Apr 24, 2016 20:07 |
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I want a HOI4 expansion that adds diesel mechs, flying aircraft carriers, and other goofy crazy poo poo. Also, Blorg invasion. EDIT: Parallel universe Aztecs pouring through warp gates would be okay too.
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# ? Apr 24, 2016 20:56 |
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Darkest Hour gets fucky when you play into the 1960's
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# ? Apr 24, 2016 21:17 |
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It's so advanced that it looped right back into Wright brothers territory.
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# ? Apr 24, 2016 21:34 |
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Fintilgin posted:I want a HOI4 expansion that adds diesel mechs, flying aircraft carriers, and other goofy crazy poo poo. Hitler's Hollow Earth campaign against the dinosaur-riding Atlantean psychics.
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# ? Apr 24, 2016 21:47 |
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Spiderfist Island posted:Hitler's Hollow Earth campaign against the dinosaur-riding Atlantean psychics. http://forums.somethingawful.com/showthread.php?threadid=3568182
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# ? Apr 24, 2016 21:52 |
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Fintilgin posted:I want a HOI4 expansion that adds diesel mechs, flying aircraft carriers, and other goofy crazy poo poo. Let us not forget that HOI2 had an actual alien invasion event you could trigger through the console.
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# ? Apr 25, 2016 00:26 |
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JURY DUTY NO
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# ? Apr 25, 2016 01:07 |
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# ? May 9, 2024 04:55 |
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Phlegmish posted:It's so advanced that it looped right back into Wright brothers territory. No one can tail it because it is so slow, if a jet tries to keep up it falls out of the sky. Plus no missiles can lock because no heat signatures.
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# ? Apr 25, 2016 01:08 |