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have i missed a bonfire or is it really that long a run through the untended graves?
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# ? Apr 26, 2016 18:31 |
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# ? Jun 6, 2024 02:23 |
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voltcatfish posted:I think Majula is a better hub than DS3 Firelink I like the Majula music a lot, though DS1 Firelink and the Nexus are still my favorite hubs. I have a moderately-sized list of things I don't really like about DS2, though. Like, it's a good game, it just isn't for me and I don't enjoy playing it nearly as much as I enjoy all of the others in the series.
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# ? Apr 26, 2016 18:31 |
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Jose posted:have i missed a bonfire or is it really that long a run through the untended graves? Nope there's only one
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# ? Apr 26, 2016 18:31 |
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Solution fairy; Random invades removed from game, red eye orb only tool for invasion now. Red eye orb now changes based on your active covenants. Blue cop covenants now use red eye orb to actively hunt for an invasion. Covenants will receive relevant rewards for their active covenant when they invade. 2 red phantoms prioritized in games where there is more than 1 white phantom.
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# ? Apr 26, 2016 18:32 |
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It's a fairly easy sprint unless you stop to summon, anyway.
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# ? Apr 26, 2016 18:32 |
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yeah now i'm going directly through it it doesn't seem as long
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# ? Apr 26, 2016 18:33 |
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NTT posted:Solution fairy; mound makers stays the way it is now because its perfect
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# ? Apr 26, 2016 18:33 |
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Babe Magnet posted:then how do you explain the video where they adjusted the value and poise is clearly working as it's worked in every other souls game? You say that its more noticable with some actions and weapons than others, but have you actually used a majority of weapons or just greatweapons? because a lot of weapons straight up do not have hyper armor. *someone posts a video on what poise does and how its current implementation into the game is wholly intentional* NO BUT IT'S BROKEN I KNOW THIS FOR A FACT BECAUSE SOMEONE TOOK THE GAME APART!!
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# ? Apr 26, 2016 18:33 |
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Babe Magnet posted:I feel comfortable calling DS3 Poise broken since the fix seems quite easy for From to implement. If there's some long-lasting, not readily apparent problem with enabling it that we're not aware of, well, that sounds broken to me too! The long-lasting problem with enabling it is that it's hilariously overpowered. Turn it on and equip basically anything that increases poise beyond just your armor and you basically can't be staggered. My guess is that it was in the code, they tried to tweak it to work, and then disabled the passive poise entirely and went for poise increasing hyperarmor during attacks/roll recovery instead. That said, I think the balance needs to be tweaked because it's too easy to be stunlocked by fast thrusting swords in PvP and groups of enemies in PvE. The type of poise you can turn on in the code isn't the answer, though--it's just too much.
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# ? Apr 26, 2016 18:33 |
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Babe Magnet posted:then how do you explain the video where they adjusted the value and poise is clearly working as it's worked in every other souls game? The old poise mechanics still being legacy code in the game is a simple explanation. They dummied out stuff instead of removing it in several products. I mean in Xcom 2 the code for the original games perks was still in the new game, to the point that the "get a random perk as a bonus" feature might actually give you a perk from the original game that would normally be unobtainable. Code from original games gets left in new games all the time, even if its unused or unwanted. Not saying the current implementation is intentional, but if it is, that stuff being there is simple to explain, because they simply didn't remove it when they changed the system.
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# ? Apr 26, 2016 18:34 |
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voltcatfish posted:I think Majula is a better hub than DS3 Firelink Majula was nice but it also sucked because the blacksmith NPC that did infusions never moved there. That's one thing from DeS I'm glad they didn't bring back again.
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# ? Apr 26, 2016 18:35 |
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CJacobs posted:*someone posts a video on what poise does and how its current implementation into the game is wholly intentional* hi cjacobs how are you doing i hope you're feeling well today Harrow posted:The long-lasting problem with enabling it is that it's hilariously overpowered. Turn it on and equip basically anything that increases poise beyond just your armor and you basically can't be staggered. I say enable it and then balance that, instead of just removing it. Lotish posted:The old poise mechanics still being legacy code in the game is a simple explanation. They dummied out stuff instead of removing it in several products. I mean in Xcom 2 the code for the original games perks was still in the new game, to the point that the "get a random perk as a bonus" feature might actually give you a perk from the original game that would normally be unobtainable. Code from original games gets left in new games all the time, even if its unused or unwanted. If its intentional, they should have done something about items and weapons with arts that became pointless because of it. I'm trying to believe they made an error instead of the more likely alternative that they just didn't give a poo poo. Babe Magnet fucked around with this message at 18:37 on Apr 26, 2016 |
# ? Apr 26, 2016 18:35 |
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VagueRant posted:You know about the Dancer, right? What weapons does the beating the dancer give you early? I know there are a few big ones, but a lot of the coolest late game weapons still require you to beat three lords of cinder before you have access. You can't get any of the weapons I mentioned in my post until very late in the game even if you beat the dancer right away.
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# ? Apr 26, 2016 18:36 |
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Begemot posted:Majula was nice but it also sucked because the blacksmith NPC that did infusions never moved there. That's one thing from DeS I'm glad they didn't bring back again. Counterpoint: You had to collect one coal to get all infusions, and it was in a box next to a bonfire (In SotFS at least).
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# ? Apr 26, 2016 18:36 |
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You don't need poise if you don't get hit ........which I do, constantly, so I need poise.
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# ? Apr 26, 2016 18:37 |
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Heithinn Grasida posted:What weapons does the beating the dancer give you early? I know there are a few big ones, but a lot of the coolest late game weapons still require you to beat three lords of cinder before you have access. You can't get any of the weapons I mentioned in my post until very late in the game even if you beat the dancer right away. The Gotthard Twinswords are especially notable for this. You can technically get to where they should be before you kill the three Lords of Cinder but they won't be there until you do. They made the conscious choice that, even if you do the Dancer early, you shouldn't be able to get those until late-game.
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# ? Apr 26, 2016 18:37 |
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the twinswords are pretty good
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# ? Apr 26, 2016 18:38 |
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Gott Hard: The Dewey Cox Story
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# ? Apr 26, 2016 18:38 |
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Babe Magnet posted:mound makers stays the way it is now because its perfect Moundmakers can enter fog doors and help kill the boss for a vertebrae shackle Or they can kill the host at the boss
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# ? Apr 26, 2016 18:38 |
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is it common to need to ember in order to survive a 2 hit combo from bosses or do I just need to get more than 24 vigor?
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# ? Apr 26, 2016 18:40 |
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I can see why they wanted us to not be able to follow the host into boss rooms because if you thought dealing with a rogue purp in irithyll was bad imagine one trying to get you while you're fighting the old demon king or wolnir
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# ? Apr 26, 2016 18:40 |
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Is it confirmed that the Blue Cape Knight outside the Dancer can drop Refined Gems? Edit: I mean past the initial one.
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# ? Apr 26, 2016 18:40 |
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Babe Magnet posted:I can see why they wanted us to not be able to follow the host into boss rooms because if you thought dealing with a rogue purp in irithyll was bad imagine one trying to get you while you're fighting the old demon king or wolnir But they could help you Die quicker.
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# ? Apr 26, 2016 18:41 |
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I don't need any help with that, thanks.
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# ? Apr 26, 2016 18:41 |
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Jose posted:is it common to need to ember in order to survive a 2 hit combo from bosses or do I just need to get more than 24 vigor? Some bosses are tough like that, I'm assuming you're on Champion Gundyr
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# ? Apr 26, 2016 18:42 |
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Armor helps more than just flat out more HP does. At least until your HP gets stupid high but why on earth would you invest in more than 25 or so vigor
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# ? Apr 26, 2016 18:42 |
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Babe Magnet posted:I don't need any help with that, thanks. Get gooder.
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# ? Apr 26, 2016 18:42 |
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I'm actually very good, b itch, don't talk poo poo motherfucker
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# ? Apr 26, 2016 18:43 |
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Toiwat posted:Is it confirmed that the Blue Cape Knight outside the Dancer can drop Refined Gems? He did for me. I have no idea if it's a rare drop past the first one or if he periodically "refreshes" his drop, though. I killed him once before Vordt, then again after Pontiff, and I got a Refined Gem both times, but those are literally the only times I've killed him. I have no idea if I just got crazy lucky on the second kill or if he gets a new Refined Gem to drop for you based on your progression or something.
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# ? Apr 26, 2016 18:43 |
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I think it's interesting to note it's not just poise on armor that's busted, but actual absorption. My full black knight set still can't take a punch from anything without gimping me insanely.
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# ? Apr 26, 2016 18:44 |
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Jose posted:is it common to need to ember in order to survive a 2 hit combo from bosses or do I just need to get more than 24 vigor? That's how the game is, especially later on. Equip the Carthus Bloodring, roll a bunch of times and chug every time you get hit and it will usually be okay since it's almost impossible to get hit during your roll, you can roll a million times, your estus is really fast and you have so many shots in the flask. Along with the equipment distribution and weapon balance, this is my biggest complaint about the game.
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# ? Apr 26, 2016 18:44 |
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that is also how pvp works apparently just come back friend I just want to give you a pat on the back with my fire gloves for being such a good pvper
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# ? Apr 26, 2016 18:45 |
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Your Computer posted:If anyone else is having trouble with the Lothric Castle dragons and would like some better tips than "just run lol", I think I finally figured out how they work. They breathe fire based on their vision, but their vision isn't like most enemies in the game. You'll notice they swing their heads around a lot, and the trick is that they won't see you while they're swinging their head. Alternatively: bring a +6 bow and plink away at the first dragon and the second one "dies" at the same time
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# ? Apr 26, 2016 18:46 |
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Harrow posted:He did for me. Well poo poo. No I can confirm it's not based on progression because lately I've been farming him long enough to be drowning in Lotrhic Knight equipment. I could outfit my own small army.
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# ? Apr 26, 2016 18:47 |
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Toiwat posted:Is it confirmed that the Blue Cape Knight outside the Dancer can drop Refined Gems? edit: As in, I got the guaranteed one as well as a random drop gem at the same time. If you started as Knight though, you'll probably need to get some item-find gear to get a decent shot at them. Exodee fucked around with this message at 18:51 on Apr 26, 2016 |
# ? Apr 26, 2016 18:48 |
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Jade Mage posted:I think it's interesting to note it's not just poise on armor that's busted, but actual absorption. My full black knight set still can't take a punch from anything without gimping me insanely. from what i saw it seemed to work for some things but not others. i would get hit for like 50-100 by some attacks that used to do 250-300 in the early game, but no matter how much resist/absorb i had, the knights in LC that enchant their own weapons would hit me for like 700
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# ? Apr 26, 2016 18:48 |
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Toiwat posted:Well poo poo. Then gently caress, I got insanely lucky on the second kill. Or it was a bug and something behind the scenes reset and the game thought it was my first kill. I do know that he's the only Refined Gem source available until like Lothric Castle, though, and I have two Refined weapons, so I definitely did kill him once very early.
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# ? Apr 26, 2016 18:49 |
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FOR FUCKS SAKE WATCHDOGS JUST LET ME INVADE ALREADY loving poo poo. IS there any way to make this more bearable other than farming those three assholes outside the Ruins bonfire for Swordgrass? This character is too early in the game for item discovery stacking.
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# ? Apr 26, 2016 18:49 |
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the only way I can imagine it would be any more bearable is to fart them while also wearing the covenant item the auto-invade covenants are hosed. Isn't there something about them in the new patch notes though? e: I meant "farm them" but what I actually posted owns too so I'm not going to edit it
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# ? Apr 26, 2016 18:50 |
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# ? Jun 6, 2024 02:23 |
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You're screwed. There's one PVP hotspot in this game and that is not it. It will probably not be fixed.
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# ? Apr 26, 2016 18:53 |