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Under the vegetable posted:I don't know. Why is it fun to play, to you? Because, to me, it's not fun to play, because of a ton of extremely poor balance, bad hitboxes, weapon tracking, level, enemy, and world design i dislike, a plot that is extremely generic fantasy for this series that i dont care about, bad animations, encounter design, etc. i dont know. to me, everything about that game comes together to make something that is lesser than the sum of its parts, and the individual parts aren't even good. i can't enjoy a game just because it has a slightly better interface and you can run up ladders. Argh I'm so angry that other people like things Whoa, that's awesome. Got a source/artist?
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# ? Apr 27, 2016 09:55 |
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# ? May 16, 2024 18:09 |
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Something I just remembered; wasn't there rumors about a whole mechanic where you have to choose where to make bonfires? I wonder what happened to that, or if it never existed in the first place.
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# ? Apr 27, 2016 09:56 |
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I'm just gonna start posting dark souls memes until you guys stop talking about which souls game is best
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# ? Apr 27, 2016 09:56 |
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I love each and every SOuls game equally. They;re all number one in my book. edit: Almost made a disastrous faux pas.....
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# ? Apr 27, 2016 09:58 |
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This piece is cool because you can tell it was made pre-release by someone who had no context for any of these characters and so the composition makes no sense whatsoever once you're done playing the game. Actually, this artwork is cool because it's cool, I just wanted to say that. Internet Kraken posted:Something I just remembered; wasn't there rumors about a whole mechanic where you have to choose where to make bonfires? I wonder what happened to that, or if it never existed in the first place. They show the cover art dude (aka Soul of Cinder) in the intro movie thrusting the coiled sword into a hollow, they showed a dude in the Knight set thrusting another coiled sword into a hollow in in-game graphics in the first trailer, and there were definitely leaked screenshots of an early build showing the mechanic. I guess they just had to cut it because it wasn't working out.
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# ? Apr 27, 2016 09:58 |
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Good Lord Fisher! posted:I love each and every SOuls game equally. They;re all number one in my book.
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# ? Apr 27, 2016 10:01 |
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Internet Kraken posted:Something I just remembered; wasn't there rumors about a whole mechanic where you have to choose where to make bonfires? I wonder what happened to that, or if it never existed in the first place. you do it once in firelink
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# ? Apr 27, 2016 10:01 |
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Internet Kraken posted:Something I just remembered; wasn't there rumors about a whole mechanic where you have to choose where to make bonfires? I wonder what happened to that, or if it never existed in the first place. I think it was something like using enemy corpses to make temporary bonfires? And then make bonfires from bosses? I just assumed that the boss bonfires (who are all named after the boss) is what became of that mechanic.
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# ? Apr 27, 2016 10:01 |
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I dont like this game
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# ? Apr 27, 2016 10:16 |
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Eustachy posted:I dont like this game
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# ? Apr 27, 2016 10:17 |
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Has anyone had any success getting the Pale Shade set? It's one of the NPC invader things I missed on my first character, but it seems awfully finicky to get so let me know if I got it right: Before killing Abyss Watchers: - Get 5 Sigils from Yoel so he dies. - When Yuria appears, attack her to make her mad (then kill her for her set?) - Get invaded in Farron Keep Then, before killing Pontiff: - Get invaded in Irithyll Valley - ??? - Set is now in Firelink where Yoel died? e: or do I anger Yuria by curing the sigil (and then immediately kill her for her set before she leaves)? Your Computer fucked around with this message at 10:30 on Apr 27, 2016 |
# ? Apr 27, 2016 10:21 |
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# ? Apr 27, 2016 10:31 |
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Your Computer posted:Has anyone had any success getting the Pale Shade set? It's one of the NPC invader things I missed on my first character, but it seems awfully finicky to get so let me know if I got it right: That's hilariously complicated for a unremarkable armor set.
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# ? Apr 27, 2016 10:48 |
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Under the vegetable posted:I don't know. Why is it fun to play, to you? Because, to me, it's not fun to play, because of a ton of extremely poor balance, bad hitboxes, weapon tracking, level, enemy, and world design i dislike, a plot that is extremely generic fantasy for this series that i dont care about, bad animations, encounter design, etc. i dont know. to me, everything about that game comes together to make something that is lesser than the sum of its parts, and the individual parts aren't even good. i can't enjoy a game just because it has a slightly better interface and you can run up ladders. Man I can't even begin to count off the number of fantasy RPGs that make the player character undead trapped in a cycle of death and rebirth as a metaphor for overcoming worldly attachment and personal ambition to find inner peace. Literally a dime a dozen. I mean come on guy. PS it's the best Dark Souls because it has the most variety in terms of valid builds, and by extension the best weapon balance, and ways to enjoy the game. Captain Oblivious fucked around with this message at 11:07 on Apr 27, 2016 |
# ? Apr 27, 2016 10:50 |
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Man, people pull out all the stops against the dread menace of "Purple Invader wearing Deserter armor, wielding a torch and broken sword" I'm sure you really needed to repeatedly step on the crossbow trap tile between firing soul arrows at me while your phantom spent 90% of the time hiding behind a greatshield. To be fair, even if I were trying to use GOOD methods of killing people, I'd still get my rear end handed to me. But you'd think they would chase after the red phantoms I'm flailing my broken sword at rather than backstab me while I'm doing that EDIT: I'm under no illusions that I am any good, but I am still surprised at how people will go to any means necessary to stop "Guy swinging a pair of torches at your phantom". Section Z fucked around with this message at 10:53 on Apr 27, 2016 |
# ? Apr 27, 2016 10:50 |
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Under the vegetable posted:I don't know. Why is it fun to play, to you? Because, to me, it's not fun to play, because of a ton of extremely poor balance, bad hitboxes, weapon tracking, level, enemy, and world design i dislike, a plot that is extremely generic fantasy for this series that i dont care about, bad animations, encounter design, etc. i dont know. to me, everything about that game comes together to make something that is lesser than the sum of its parts, and the individual parts aren't even good. i can't enjoy a game just because it has a slightly better interface and you can run up ladders. This is SA, when you care this much people are gonna make posts just to trigger you. Have a relax and play a game you enjoy
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# ? Apr 27, 2016 11:03 |
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So I hosed up and picked the fireball spew spell instead of Havel's Ring when turning in a soul of a stray demon. I'm doing a heavy armor strength axe build. Am I totally hosed now or is there something else that reduces equipment burden by 15% or more?
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# ? Apr 27, 2016 11:09 |
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Welp I guess I hosed up Yoel's questline and apparently an entire ending.
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# ? Apr 27, 2016 11:16 |
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Can this stuff about Poise go in the OP please?
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# ? Apr 27, 2016 11:17 |
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So I just learned that I've hosed up Siegward's questline and Greirat's questline at the same time because I was exploring and went one way instead of another. That's some bullshit Why do they make it so easy to gently caress up questlines and miss out on content, I don't want to have to use a guide for this poo poo
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# ? Apr 27, 2016 11:20 |
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Well gently caress. Looks like my entire character is ruined due to not being able to get 1 loving ring. Re-roll time....
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# ? Apr 27, 2016 11:22 |
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QuarkJets posted:So I just learned that I've hosed up Siegward's questline and Greirat's questline at the same time because I was exploring and went one way instead of another. That's some bullshit I agree it's sorta lovely how easily you can miss them sometimes. The quests themselves are really cool though. There's a checklist that runs through each area for important items and who to talk to to progress quests here It's got mild spoilers but if you keep to only areas you're currently in it's okay.
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# ? Apr 27, 2016 11:24 |
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Avalanche posted:Well gently caress. There's another ring that reduces equipment burden. Or just put a few levels into endurance. Or both.
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# ? Apr 27, 2016 11:28 |
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Avalanche posted:Well gently caress. Dump some extra points into VIT, grab the ROFAP/Prisoner's Chain, and then reroll your stats once you get to NG+ and can make Havel's Ring. Or just restart, it's not like Farron Keep is terribly far into the game.
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# ? Apr 27, 2016 11:30 |
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Please tell me people aren't seriously considering re-rolling just because they missed Havel's ring
Golden Goat fucked around with this message at 11:48 on Apr 27, 2016 |
# ? Apr 27, 2016 11:43 |
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Avalanche posted:So I hosed up and picked the fireball spew spell instead of Havel's Ring when turning in a soul of a stray demon. I'm doing a heavy armor strength axe build. Am I totally hosed now or is there something else that reduces equipment burden by 15% or more? armor doesn't mean poo poo in this game, poise doesn't work and you're not getting more than 30 absorb.
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# ? Apr 27, 2016 11:48 |
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One neat trick you can do in pvp is if somebody has a katana just stand still. stop attacking and hold your shield up and they will run in circles doing dash attacks forever. Tested multiple times before the new patch came out. Will test again tonight and report back.
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# ? Apr 27, 2016 11:57 |
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speaking of katanas, the uchigatana guy by firelink really cannot handle jump attacks. it's basically a free hit and you can back off and do it again over and over until he's dead
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# ? Apr 27, 2016 11:59 |
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Manatee Cannon posted:speaking of katanas, the uchigatana guy by firelink really cannot handle jump attacks. it's basically a free hit and you can back off and do it again over and over until he's dead You can roll to his right/your left past his attack and followup with the rolling light attack if you're using a straight sword. Even though you roll past them, the attack will automatically pivot around and face the target. It gets him every time, and allows you to roll back away immediately. This can work on almost any human enemy except the overly aggressive lothric knights.
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# ? Apr 27, 2016 12:02 |
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Manatee Cannon posted:speaking of katanas, the uchigatana guy by firelink really cannot handle jump attacks. it's basically a free hit and you can back off and do it again over and over until he's dead I just hosed a ton of firebombs at him. He can't defend against them and he's way too wired to react to melee range attacks.
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# ? Apr 27, 2016 12:03 |
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1.06 regulation patch detailed, Blue Sentinels and Darkmoon level-matching width adjustments so that more action happens, performce adjustment of daggers twinswords and sorceries (it's all about scaling from, fix that), modifications of balance, error fixes. Not jack about poise.
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# ? Apr 27, 2016 12:06 |
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QuarkJets posted:So I just learned that I've hosed up Siegward's questline and Greirat's questline at the same time because I was exploring and went one way instead of another. That's some bullshit Basically you can't complete the questlines without a walkthough of some sort, which is why on this my first playthrough I am ignoring the whole thing and just plowing through it however I like.
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# ? Apr 27, 2016 12:12 |
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People on this forum are going to complain about poise for 30 years. That's three decades
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# ? Apr 27, 2016 12:15 |
net cafe scandal posted:People on this forum are going to complain about poise for 30 years. That's three decades it makes the game better and makes heavier armor viable
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# ? Apr 27, 2016 12:21 |
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Golden Goat posted:I just hosed a ton of firebombs at him. He can't defend against them and he's way too wired to react to melee range attacks. I dodged him near the cliff and then kicked him 3 times
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# ? Apr 27, 2016 12:22 |
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GreyPowerVan posted:it makes the game better and makes heavier armor viable HEavy armor only needs an absorption buff because DS1 poise is rear end and turned PVP Into too much of a numbers game.
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# ? Apr 27, 2016 12:23 |
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GreyPowerVan posted:it makes the game better and makes heavier armor viable I went leveling up a new alt last night, went the no-roll route and wore heavy-rear end armour, 99.8% weight, did bosses solo, what came closest to killing me? Three little tiny rats. Stunlocking like a pair of estoc spammers.
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# ? Apr 27, 2016 12:24 |
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I was trying to fight a dude in the Post-Pontiff PVP Playhouse (The PPPVPP) and he had a weird effect where it was like I was staring at the sun. There was a glow all over him that made him impossible to see, but it only lasted like 30 seconds. Is that a spell or a hack? If it's a spell, it was a really clever effect! I was super impressed!
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# ? Apr 27, 2016 12:38 |
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net cafe scandal posted:HEavy armor only needs an absorption buff because DS1 poise is rear end and turned PVP Into too much of a numbers game.
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# ? Apr 27, 2016 12:39 |
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# ? May 16, 2024 18:09 |
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IronicDongz posted:hosed up that considering numbers could give you an edge in an RPG Good thing we classify Souls games in the Character Reaction Action PVP genre and not a smelly RPG one.
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# ? Apr 27, 2016 12:43 |