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YoshiOfYellow posted:If you don't mind loving a major questline and shanking a polite, innocent NPC you can grab Anri's Straight Sword as soon as you can run your rear end off to Road of Sacrifices. The thing scales super hard on Luck so even when you can't bleed a boss with other weapons (or with Carthus Rouge on Anri's) you can have good base damage to fall back on that Hollow enchanted items may not match. Just kill Anri for that, I assume? e: A minor "problem" is I'm a decent bit into this run (20 vig, 20 end, 30 dex) and I'm not sure if I should restart or just respec and piss off Sirris
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# ? Apr 27, 2016 20:44 |
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# ? Jun 6, 2024 03:39 |
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You probably want to focus on Horace first since Anri will give up once he's dead, but yeah you gotta murder Anri for their sweet sword
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# ? Apr 27, 2016 20:45 |
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Hamburger Test posted:I've been using heavy weapons quite a bit and I'm not seeing the poise working at all. You get hyper armor on some large weapon swings, but it's typically half way through or after heavy attacks. Try going up against a pack of small rats. I had no issue with animals so I don't get this complaint. Dudes with daggers hosed me up tho.
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# ? Apr 27, 2016 20:45 |
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I feel like The Wall is a good concept for making a funny yt video but in practice you're just standing there blocking and it's boring. This is not counting non-gimmick versions where you actually stab people to death with your shield.
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# ? Apr 27, 2016 20:45 |
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I am really, really good at the bonfire run up to Oceiros' door. If there were a competition for making it from Dancer's fire to his fog door, I would be top five, easy.
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# ? Apr 27, 2016 20:46 |
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Oh wow the Dragonslayer Armour fight is good
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# ? Apr 27, 2016 20:46 |
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RBA Starblade posted:How much effort did it take you to grind out getting the Lothric UGS? Trust us, he put in a lot of effort.
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# ? Apr 27, 2016 20:47 |
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Melanion posted:I am really, really good at the bonfire run up to Oceiros' door. If there were a competition for making it from Dancer's fire to his fog door, I would be top five, easy. Some days i wake up and follow the path to the abyss watchers.
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# ? Apr 27, 2016 20:49 |
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Swordspear L2 one shots a gently caress load of phantoms at SL 75. I love this thing.
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# ? Apr 27, 2016 20:50 |
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Hamburger Test posted:I've been using heavy weapons quite a bit and I'm not seeing the poise working at all. You get hyper armor on some large weapon swings, but it's typically half way through or after heavy attacks. Try going up against a pack of small rats. poise isn't technically broken it's just dumb now. The old system was better, it just needed to be balanced more.
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# ? Apr 27, 2016 20:50 |
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If there's an invading NPC Phantom in a zone that you never saw because you weren't embered before you killed the boss, are they still there if you go back embered after the boss is defeated?
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# ? Apr 27, 2016 20:51 |
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Oh man, this is such a dilemma. Do I kill Anri for his sword...hmmmmm....
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# ? Apr 27, 2016 20:51 |
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I'm watching someone play Demon's Souls and holy poo poo, Firelink really is the Nexus isn't it? The layout of the stairs is exactly the same. Its been a while since I played DeS, so I didn't pick up on it until now. EDIT: Holy loving poo poo I just found out the Pantheon was a thing. Wagrid fucked around with this message at 20:57 on Apr 27, 2016 |
# ? Apr 27, 2016 20:52 |
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Fhqwhgads posted:If there's an invading NPC Phantom in a zone that you never saw because you weren't embered before you killed the boss, are they still there if you go back embered after the boss is defeated? No your hosed.
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# ? Apr 27, 2016 20:53 |
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Actually, nah. I'll start a new guy for Luck run. The question is, is Knight still the best starting choice considering he starts with a piddly 7 Luck?
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# ? Apr 27, 2016 20:55 |
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voltcatfish posted:Just kill Anri for that, I assume? finish sirris' quest, then respec
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# ? Apr 27, 2016 20:55 |
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the best starting class is deprived SL1, 10 in every stat, when you get to firelink you have enough souls after gundyr to buy the full chain set for some armor, the club is actually pretty good
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# ? Apr 27, 2016 20:57 |
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Babe Magnet posted:poise isn't technically broken it's just dumb now. The old system was better, it just needed to be balanced more. how it not broken? we have a ring that increases it, we have different values of poise in armor and the stat is visible in your character screen. Yet it doesn't matter if you have 1 or 60 because it does effectively nothing. Poise in DS1 was the correct system. We just need tweaks, like lowering poise damage per consecutive swing, or it only working in attack animations (to avoid high poise backstab fishers running through your swings). It would increase build diversity so much.
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# ? Apr 27, 2016 20:57 |
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I like how if you have over 100% weight you just do a fat stomp.
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# ? Apr 27, 2016 20:58 |
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Babe Magnet posted:poise isn't technically broken it's just dumb now. The old system was better, it just needed to be balanced more. I don't know man, I have seen people try suggest that it effects hyper armor. I can't find any proper testing and with my own casual testing I see hyper armor kick in at the same time with 0 poise as I do with 30 on an UGS. So what is it actually doing if it's not broken?
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# ? Apr 27, 2016 20:59 |
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bring back the ds2 poise system and more importantly bring back the stone ring so i can do big combos again
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# ? Apr 27, 2016 21:00 |
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ropa posted:how it not broken? It's not broken because it;s apparently not supposed to work like it used to. It IS doing something, it's just doing somethign loving stupid (giving greatweapon users more hyper armor frames, woah poo poo slow down From pump the brakes my friends) Poise in the old souls game is the better system, but it's the old system. Welcome to infinite rolling with 3 iframes of vulnerability, welcome to the future bitch Hamburger Test posted:I don't know man, I have seen people try suggest that it effects hyper armor. I can't find any proper testing and with my own casual testing I see hyper armor kick in at the same time with 0 poise as I do with 30 on an UGS. So what is it actually doing if it's not broken? I don't believe it's doing enough to actually make a difference either and I personally think that, if it isn't broken, the change is obviously right there in code surface-level enough for us to mess with so that makes it broken in my eyes, but whatever, it is what it is
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# ? Apr 27, 2016 21:00 |
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voltcatfish posted:Actually, nah. I'll start a new guy for Luck run. The question is, is Knight still the best starting choice considering he starts with a piddly 7 Luck? what kind of luck build? dex? if you dont care about str then thief might be better since he starts with only 9 str. knight is fine if the str and dex arent too high for your planned weapons. warrior is a decent choice too but he starts with high str instead. he also only has 6 att which is good depending on if you need FT. basically is knight good is hard to answer since i have no idea what weapons you are going to use.
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# ? Apr 27, 2016 21:02 |
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I hope they never change poise, and I dont think they will.
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# ? Apr 27, 2016 21:03 |
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Fhqwhgads posted:If there's an invading NPC Phantom in a zone that you never saw because you weren't embered before you killed the boss, are they still there if you go back embered after the boss is defeated? You can't get invaded after the boss of an area is dead, so no.
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# ? Apr 27, 2016 21:03 |
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Babe Magnet posted:It's not broken because it;s apparently not supposed to work like it used to. It IS doing something, it's just doing somethign loving stupid (giving greatweapon users more hyper armor frames, woah poo poo slow down From pump the brakes my friends) you get the same hyperarmor on some strong attacks on heavy weapons regardless of your poise stat you get interrupted doing a heavy attack depending when you get hit, with almost all weapons (if not all) entering true hyperarmor in the second half of the attack animation plus it works exactly like in DS1 when turned on
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# ? Apr 27, 2016 21:03 |
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Babe Magnet posted:It's not broken because it;s apparently not supposed to work like it used to. It IS doing something, it's just doing somethign loving stupid (giving greatweapon users more hyper armor frames, woah poo poo slow down From pump the brakes my friends) So if we can't tell that it does anything at all, how do you know it is not broken?
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# ? Apr 27, 2016 21:03 |
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Iretep posted:what kind of luck build? dex? if you dont care about str then thief might be better since he starts with only 9 str. knight is fine if the str and dex arent too high for your planned weapons. warrior is a decent choice too but he starts with high str instead. he also only has 6 att which is good depending on if you need FT. basically is knight good is hard to answer since i have no idea what weapons you are going to use. I probably will gravitate towards dex because more dex weapons have bleed in my experience
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# ? Apr 27, 2016 21:03 |
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ropa posted:you get interrupted doing a heavy attack depending when you get hit, with almost all weapons (if not all) entering true hyperarmor in the second half of the attack animation Sounds perfect.
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# ? Apr 27, 2016 21:04 |
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My kokoro wish for Poise is that certain weapon animations (such as two-handed R1s for greatweapons and the majority of charged R2s after a certain charge level) have unbreakable hyper armor, and that Poise merely reduces the amount of damage you take during these animations by a percentage. You'd still have a reason to stack Poise with big weapons (doing a big, slow swing doesn't leave you vulnerable to being punished as much) without having to worry about the fiddly mathematics bullshit of Poise breakpoints and whatever.
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# ? Apr 27, 2016 21:04 |
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ya'll quit grillin me over this poo poo, I'm on your side, I don't like how poise is implemented right now either look up some youtube videos gently caress leave me alone you guys are mean
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# ? Apr 27, 2016 21:05 |
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So I stumbled into a way to trivialize Oceiros (perhaps just phase 2?) and gleefully abused it. Now I'm not sure which transposition my sorcerous self wants.
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# ? Apr 27, 2016 21:06 |
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turtlecrunch posted:Trying to think of locations where they don't give you an alternate path up or that paths aren't double-wide. The banisters on the outside of the Cathedral of the Deep might be narrow enough to block someone on.
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# ? Apr 27, 2016 21:07 |
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https://www.youtube.com/watch?v=2m-i2f7-p8A
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# ? Apr 27, 2016 21:08 |
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I still don't understand the trick to getting stomp to actually give poise/more armor/whatever.quote:Sounds perfect. It's pretty funny how a pair of rats, dogs, or two randos with broken knives are more dangerous than nearly every boss as a result.
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# ? Apr 27, 2016 21:08 |
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net cafe scandal posted:Sounds perfect. trading should be a skill. An Estoc shouldn't be able to trade with a Claymore, but right now it does because the Estoc has the fastest R1 release so when going into an even trade, it hits first, staggering your adversary and meaning there's no trade at all. With poise, Claymore user eats the Estoc hit but hits harder, and even if Estoc user goes full Havels and gets poise of his own to survive a Claymore hit, weapons in this game are balanced on stamina usage/damage, they all have a very similar DPS regardless of build so the Estoc user wouldn't be looking to trade because heavy weapons use the stamina bar quicker even if they attack muuuuch slower.
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# ? Apr 27, 2016 21:09 |
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Babe Magnet posted:It's not broken because it;s apparently not supposed to work like it used to. It IS doing something, it's just doing somethign loving stupid (giving greatweapon users more hyper armor frames, woah poo poo slow down From pump the brakes my friends) According to this: https://www.youtube.com/watch?v=fpQRlXJyPoA Poise prevents stagger during roll recovery. But yes, it doesn't work in the sense that it will ever prevent you from being staggered when just eating a hit.
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# ? Apr 27, 2016 21:09 |
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voltcatfish posted:I probably will gravitate towards dex because more dex weapons have bleed in my experience Well lets take warden twinblades for example since every luck build ive seen uses them. They need 10 str so knight wastes a few points of str where as a thief doesent. On the other hand Onikiri and Ubadachi needs like 13 str so knight wouldnt really care.
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# ? Apr 27, 2016 21:10 |
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RBA Starblade posted:It's pretty funny how a pair of rats, dogs, or two randos with broken knives are more dangerous than nearly every boss as a result. Show of hands.. how many of you actually thinkt his is true.
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# ? Apr 27, 2016 21:10 |
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# ? Jun 6, 2024 03:39 |
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Dr. Video Games 0112 posted:According to this: https://www.youtube.com/watch?v=fpQRlXJyPoA Poise prevents stagger during roll recovery. But yes, it doesn't work in the sense that it will ever prevent you from being staggered when just eating a hit. Roll recovery is probably a state of its own and they just forgot to remove poise from that particular instance.
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# ? Apr 27, 2016 21:12 |