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Size of bosses is also not really lore based. You don't think Wolnir was a 70 foot tall man before he fell into the abyss, do you?
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# ? Apr 30, 2016 05:25 |
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# ? Jun 4, 2024 14:18 |
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I'd like to know what the trigger for Siegward showing up in the well is. I've done the first part of his quest and then gone straight to the Cathedral only for the well to be empty, so I assume there has to be another obtuse step.BARONS CYBER SKULL posted:Size of bosses is also not really lore based. That's not a good example given the fight with Wolnir is a magic hallucination brought on by your idiot habit of trying to destroy every prop in the dungeon.
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# ? Apr 30, 2016 05:29 |
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BARONS CYBER SKULL posted:Size of bosses is also not really lore based. it's very well established that skeletons do not follow any laws not those of life/death, sovereign nations nor even the very basic concepts of physics themselves all skeletons are wild outlaws living on the edge
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# ? Apr 30, 2016 05:29 |
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Internet Kraken posted:EDIT: Huh looking back I don't see any mention of him being a giant in any description. I guess I just assumed he had to be one given he towers over the actual, literal giants guarding the place. You mean the animated armors? They're big but I don't think they're actual Giants. They don't compare to the Blacksmith or Gough at all, or even the Giants you run into in DS2 and DS3.
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# ? Apr 30, 2016 05:30 |
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Internet Kraken posted:I'd like to know what the trigger for Siegward showing up in the well is. I've done the first part of his quest and then gone straight to the Cathedral only for the well to be empty, so I assume there has to be another obtuse step. opening the door that serves no purpose, upstairs, across from rosaria's lever that raises the walkway. You don't have to go to rosaria, but if you were there, and you pulled the lever, and you crossed the bridge, and you opened that door, just pushed open that door and started getting cut up by some dumb awful grave wardens, that is what puts sieg in the well. Exactly that door. I hate that door but that's what does it. Once you get that far you will literally never need that shortcut. It's pretty awful as shortcuts go.
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# ? Apr 30, 2016 05:30 |
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il serpente cosmico posted:I think the Twin Princes has been my favorite boss fight thus far. Great mood to it, challenging, and unique. Took my a half dozen tries or so, and I was super relieved to finally take them down. Yeah Twin Princes is a way better execution - both gameplay and mood - of the Throne Watchers gimmick. Harrow posted:This game needs poise. Real tired of getting hit once always meaning getting hit twice. I'd like to see a buff to Perseverance lasting 10 seconds so then maces have an attractive niche and there is a drawback (range, damage) for ignoring attacks in order to trade. Which, honestly, is what I think they were going for, it's just that perseverance doesn't last anywhere long enough to be worth a drat. Also it's now looking like equip load might affect hyper armor as well as roll recovery which is how people seemed to be poising through attacks. In practice it winds up being mostly the same (heavy armor lets you trade more easily) but it's kinda weird. On the other hand, if it is true, it's a big buff to fashion souls, so hooray. hampig fucked around with this message at 05:34 on Apr 30, 2016 |
# ? Apr 30, 2016 05:31 |
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Internet Kraken posted:I'd like to know what the trigger for Siegward showing up in the well is. I've done the first part of his quest and then gone straight to the Cathedral only for the well to be empty, so I assume there has to be another obtuse step. I think it's opening the doors to the Cathedral that lead to the graveyard. Speaking of which, this game's subtitle should be "Does Not Open From This Side Edition"
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# ? Apr 30, 2016 05:31 |
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BARONS CYBER SKULL posted:Size of bosses is also not really lore based. Standard RPG rules. The more powerful they are, they bigger they are. Wolnir is super powerful but he decided to but all his weakpoints on his wrists lmao
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# ? Apr 30, 2016 05:32 |
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To those invading/dueling at the 60-80 range, do you find that you get more hits with your highest weapon at +4 or something more like +6 or higher?
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# ? Apr 30, 2016 05:33 |
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Wolnir would have been a way more fun fight if he'd had more bracelets IMO
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# ? Apr 30, 2016 05:33 |
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Internet Kraken posted:I'd like to know what the trigger for Siegward showing up in the well is. I've done the first part of his quest and then gone straight to the Cathedral only for the well to be empty, so I assume there has to be another obtuse step. You have to go through the catherdral a bit until you open the big blue doors that leads back out to the graveyard area I think
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# ? Apr 30, 2016 05:33 |
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Like I want to upgrade but I don't want to get hosed out of PVP
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# ? Apr 30, 2016 05:33 |
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Brannock posted:You mean the animated armors? They're big but I don't think they're actual Giants. They don't compare to the Blacksmith or Gough at all, or even the Giants you run into in DS2 and DS3. Are they actually animated armours? I thought when you kill the Gwynever illusion they abandon their post while the silver knights do not, implying that they were actual soldiers rather than mindless guards. It just seems weird for their set to be called the giant set if they aren't actually, you know, giants. Krinkle posted:opening the door that serves no purpose, upstairs, across from rosaria's lever that raises the walkway. You don't have to go to rosaria, but if you were there, and you pulled the lever, and you crossed the bridge, and you opened that door, just pushed open that door and started getting cut up by some dumb awful grave wardens, that is what puts sieg in the well. Exactly that door. Well that's asinine. It sucks that the Cathedral is such a cool area but the entire quest with Siegward in it is such a mess.
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# ? Apr 30, 2016 05:34 |
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Krinkle posted:I hate that door but that's what does it. Once you get that far you will literally never need that shortcut. It's pretty awful as shortcuts go. Well I mean if you didn't find Rosaria and you somehow died to the Deacons it's... maybe a bit faster than taking the last shortcut unlocked, especially if you didn't kill the giant.
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# ? Apr 30, 2016 05:34 |
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Am I missing something about the Luck build? The current speedrun is a rush to Anri's Straight Sword, but I'm having real trouble in just the first area as a Thief. I can't even beat the Sword Master.
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# ? Apr 30, 2016 05:35 |
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can't believe i'm getting owned by a guy who crawls on his hands and knees and a guy getting a piggy back ride from a guy who crawls on his hands and knees
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# ? Apr 30, 2016 05:41 |
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HellCopter posted:Am I missing something about the Luck build? The current speedrun is a rush to Anri's Straight Sword, but I'm having real trouble in just the first area as a Thief. I can't even beat the Sword Master.
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# ? Apr 30, 2016 05:41 |
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Every build is pretty much the same in the first area so you can just chuck on the deep battle axe that doesn't care about scaling and plow through everything until well into the undead settlement. That should get you to Anri to get your luck scaling sword, or at least let you kill the swordmaster for your uchi. Has anyone done any testing on parry frames? The katana weapon art parry feels much easier to land reliably, which makes sense given it's high risk and high cost (comparatively), but I can't tell if it's better than the small shield parry or not.
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# ? Apr 30, 2016 05:41 |
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HellCopter posted:Am I missing something about the Luck build? The current speedrun is a rush to Anri's Straight Sword, but I'm having real trouble in just the first area as a Thief. I can't even beat the Sword Master. Empty your stamina bar on him and then roll away. He'll bleed on the last hit. Bleed him 4 times and he'll be dead. He has no poise so you just need to hit before he does.
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# ? Apr 30, 2016 05:42 |
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hampig posted:Has anyone done any testing on parry frames? The katana weapon art parry feels much easier to land reliably, which makes sense given it's high risk and high cost (comparatively), but I can't tell if it's better than the small shield parry or not. As far as can be told, parry frames begin as soon as the stamina drain occurs on your bar. I suspect that small parrying shields (Buckler, Target Shield, and Small Leather Shield) have more parry frames, as they did before, though I'm not sure how many. The katana parry, the Caestus, and the Parrying Dagger all appear to have almost no startup frames, making them good for parrying very fast weapons like the Estoc or the Dark Sword.
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# ? Apr 30, 2016 05:44 |
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Okay, I beat Nameless King. NK himself is a great fight, really tough but you can get the rhythm down. Having to fight the dragon each time is total bullshit, though. It should start you right at NK himself once you kill the dragon once.
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# ? Apr 30, 2016 05:44 |
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Harrow posted:Okay, I beat Nameless King. The dragon's very boring once you get the rhythm down, yes. Most of the time I was just sitting around waiting for him to stick his fat neck out enough so that I could get in maybe two or three hits in.
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# ? Apr 30, 2016 05:46 |
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HellCopter posted:Am I missing something about the Luck build? The current speedrun is a rush to Anri's Straight Sword, but I'm having real trouble in just the first area as a Thief. I can't even beat the Sword Master. Weirdly enough, there's no real reason to start as a Thief for a Luck build unless you're only leveling Luck. Once you factor in Vigor, Endurance, Vitality, and probably some Dexterity (because the best weapons to make Hollow will still scale some with Dex), Knight works out to be more level-efficient. So if you're not having fun as a Thief there's no reason not to start as a Knight instead. Or Assassin, that's almost as good.
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# ? Apr 30, 2016 05:47 |
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Internet Kraken posted:Are they actually animated armours? I thought when you kill the Gwynever illusion they abandon their post while the silver knights do not, implying that they were actual soldiers rather than mindless guards. Yeah I assumed they were giants because the armor and weapons they dropped were literally called "giant's _____". Giants can be wildly different sizes, after all, the ones in the Cathedral dwarf the blacksmith and he's bigger than Gough. But also the fact that they disappear when the illusion is broken indicates that they were... illusions. I mean if the Ornstein you fight is an illusion, surely Gwyndolin can cook up some false giant guardians too.
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# ? Apr 30, 2016 05:48 |
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Harrow posted:Weirdly enough, there's no real reason to start as a Thief for a Luck build unless you're only leveling Luck. Once you factor in Vigor, Endurance, Vitality, and probably some Dexterity (because the best weapons to make Hollow will still scale some with Dex), Knight works out to be more level-efficient. It seems like Knight is the best class for nearly every build
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# ? Apr 30, 2016 05:56 |
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net cafe scandal posted:To those invading/dueling at the 60-80 range, do you find that you get more hits with your highest weapon at +4 or something more like +6 or higher? Since nobody responded to you I'll respond to you. I always aim for a +6 weapon for that level range (usually in Anor Londo at that point) because I always get tons of hits. By far Aldritch's covenant is probably the easiest one to rank up in the whole game right now just because of how packed that zone is and all you have to do is get through the worst encounter in the game, two Watchdogs of the Old Lords.
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# ? Apr 30, 2016 05:56 |
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Brannock posted:It seems like Knight is the best class for nearly every build It is. Assassin is the only other option if you want to speedrun the game, but Knight has the best stat balance by far, and the majority of the starting items for the other classes can be obtained relatively painlessly within the first hour or two of play.
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# ? Apr 30, 2016 05:57 |
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Begemot posted:Yeah I assumed they were giants because the armor and weapons they dropped were literally called "giant's _____". Giants can be wildly different sizes, after all, the ones in the Cathedral dwarf the blacksmith and he's bigger than Gough. CJacobs fucked around with this message at 05:59 on Apr 30, 2016 |
# ? Apr 30, 2016 05:57 |
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Brannock posted:It seems like Knight is the best class for nearly every build Builds that aren't going to go into magic of any kind skew more towards Warrior but yeah, basically.
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# ? Apr 30, 2016 05:57 |
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Brannock posted:It seems like Knight is the best class for nearly every build The only time it isn't is if you aren't leveling Attunement and you're going for a pure physical build. Then, Warrior wins out sometimes. But if you're leveling Attunement really at all (or just, y'know, want 10 of it) or if you're planning on doing any magic build that isn't 100% pure mage, Knight is the best start. Incidentally, this even includes an MLGS build. 16 Strength to wield the MLGS is apparently enough of a difference to make Knight a better start than Sorcerer, even if you go to 60 Intelligence.
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# ? Apr 30, 2016 05:59 |
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Mel Mudkiper posted:Lore question for you all: My pet, wild Won't have all the information for a better guess until all the DLC gets dropped .
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# ? Apr 30, 2016 06:04 |
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What in hell killed the Giant at the top of the Undead Settlement tower for me? I sure didn't, but I got a Hawk Ring from him. I also really shouldn't have started with sorcery. At lvl 33, the Abyss Watchers can kill me in one fire-charged combo because my points are spread into pretty much everything, and I don't want to add more because I don't want to outlevel the Farron covenant that I still haven't gotten a single hit for.
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# ? Apr 30, 2016 06:07 |
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Ravenfood posted:What in hell killed the Giant at the top of the Undead Settlement tower for me? I sure didn't, but I got a Hawk Ring from him. He passes away after you collect all of the Young White Branches from the various trees scattered around the world.
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# ? Apr 30, 2016 06:08 |
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The Dragonslayer Swordspear is an incredibly good weapon. I'm honestly kind of surprised how good this thing is. I expected it to have a good moveset and weapon art but slightly lackluster damage thanks to split damage, but no. No, this thing owns really hard.
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# ? Apr 30, 2016 06:09 |
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All the spears and halberds seem really bad outside of some of the twinkling/scale weapons.
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# ? Apr 30, 2016 06:16 |
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the halberd is like the least threatening pvp weapon its just got some like, weak-rear end animations or something. it might be good, it might not be, but it looks wimpy
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# ? Apr 30, 2016 06:17 |
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Ravenfood posted:What in hell killed the Giant at the top of the Undead Settlement tower for me? I sure didn't, but I got a Hawk Ring from him. He dies when you collect all the white branches from all the trees that he was protecting. His job is done
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# ? Apr 30, 2016 06:18 |
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he also dies when you stab him a bunch
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# ? Apr 30, 2016 06:21 |
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Einwand posted:All the spears and halberds seem really bad outside of some of the twinkling/scale weapons. Apparently the Red Hilted Halberd is pretty good thanks to Perseverance being the only time poise does anything. And yeah, the boss or twinkling halberds own.
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# ? Apr 30, 2016 06:21 |
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# ? Jun 4, 2024 14:18 |
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I beat everything in this game but the final boss with a lothric long spear, and good lord the difference between a garbage spear and a real weapon like Gundyr's halberd, Black Knight's Glaive or a Dragonslayer's Spear is huge.
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# ? Apr 30, 2016 06:24 |