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Take a look at Monitors, the new Minder variant. They are a high volume, low energy shot unit intended to counter stuff that is low armour but high dp/evasive.
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# ? Apr 18, 2016 23:48 |
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# ? May 11, 2024 09:38 |
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Like that bloody Medusa, that thing sets me on edge. Thank god for Rapiers. We're running out second DZC League down here in Cardiff from next week, so I've started playing around with lists. Might run this for the first week: Standard Army Skirmish: 849/850 points Standard Army
I think the Eagle may be becoming my crutch piece in this game, it's so drat good. I could run a Ferrum but that feels really lame.
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# ? Apr 19, 2016 00:10 |
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Ugleb posted:Take a look at Monitors, the new Minder variant. They are a high volume, low energy shot unit intended to counter stuff that is low armour but high dp/evasive. Oh wow, 36" R(f) and four shots per. I think I might swap one squad of Minders for them. That may or may not leave me slightly low on AA, though. Hmm.
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# ? Apr 19, 2016 00:27 |
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I think many Scourge players will have that dilemma! Monitors bring Scourge a low energy weight of fire option they have been lacking... But everyone loves that cheap AA cloud...
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# ? Apr 19, 2016 08:33 |
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Ugleb posted:I think many Scourge players will have that dilemma! Monitors bring Scourge a low energy weight of fire option they have been lacking... But everyone loves that cheap AA cloud... Yeah, it's a hard one, the self destruct gives them some teeth, but AA is so nice.
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# ? Apr 19, 2016 11:38 |
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I've been demo days with a couple starter sets assembled and painted of scourge and PHR. People are looking to move into 1000 and 1500 point games, so I am wondering what order I should queue stuff up in for lists. I have just about all the models in the range for PHR and Scourge (pre-the new ones anyway), so any must-haves for games like this in those two forces I should make sure I assemble and paint asap so they are available? I figure a Zeus and Odin for PHR are a no brainer, but other than that I am not sure what I should have at the ready for either army.
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# ? Apr 19, 2016 15:30 |
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Just wondering, are you a Hawk Talon? Are these demo game players expecting you to provide all the models they'll play up to 1500 points? If so I'd be suggesting they get and build their own models...
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# ? Apr 19, 2016 15:34 |
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I applied to be a talon about a month ago, haven't heard back. Right now, I am trying to get people to buy the game. The flgs is willing to start carrying the game once it has at least a small following, so I am trying to get it to that level so more people will start buying their own forces. I've gotten at least 3 of them to start picking up stuff after doing 2 demo days, but it certainly doesn't help that the only 2 game stores in Philadelphia, both owned by the same people, don't carry it in house yet.
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# ? Apr 19, 2016 15:38 |
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Helios, Medusa and Valkyries are highly popular strong units. Phobos are your mainstay AA unless you go heavy on Helios so don't forget them either. Non-odin Type 2 walkers seem a bit out of favour right now for whatever reasons. Personally I have been playing with my Hades/Nemesis a lot so don't have room for more heavy walkers after that.
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# ? Apr 19, 2016 17:00 |
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Errata update is live: https://cdn.shopify.com/s/files/1/0159/4298/files/Rules_Update_to_Reconquest_Rulebook_2016.pdf?7966352950210704584 Snipers get Infiltrate (18)!
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# ? Apr 20, 2016 23:10 |
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Hmm so if I'm reading correctly Erebos ECM now stacks and manslayer cannons gained strafe so will be more effective against stuff like technicals. Interesting! I was thinking about building them into another list... Edit - manslayers also gain 1 shot on both fire modes, so more chance of dealing damage too! Ugleb fucked around with this message at 21:54 on Apr 21, 2016 |
# ? Apr 20, 2016 23:42 |
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I picked up Wade earlier, gently caress me that's a big gun.
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# ? Apr 21, 2016 20:39 |
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Flipswitch posted:I picked up Wade earlier, gently caress me that's a big gun. I'm hoping Reconquest 2 will have rules for the generic versions of that and the Hera.
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# ? Apr 21, 2016 21:17 |
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Working on some models from missing parts blisters/miscast blisters for our store: PHR ones are on but haven't taken a picture of them yet. Going to mount these on some more irregular shaped plasticard or foam board next and sculpt some wrecks/earth up around them, so some are submerged. The Shaltari walkers have come out really well I think...
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# ? Apr 22, 2016 22:14 |
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Crossposting from the Oath thread:
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# ? Apr 23, 2016 23:38 |
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I found some youtube battle reports for Dropfleet. https://www.youtube.com/watch?v=ECyFB-ES_Uw Those guys have a few more.
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# ? Apr 25, 2016 00:20 |
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wdarkk posted:I found some youtube battle reports for Dropfleet. He is still complaining about Scourge I see... :P EDIT: Oh course Scourge are accurate, they have the some of the least number of shots per weight class in the game! They kind of play like the dropzone (low shots, high power). LordAba fucked around with this message at 03:22 on Apr 25, 2016 |
# ? Apr 25, 2016 03:18 |
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Here's a dumb question: The Raven A consists of two major parts: the airplane itself and a sort of tiny APC thing (that I assume holds the infantry who are embarked). Does that tiny APC thing have any role in play? I was thinking of leaving it unglued, so I could tell if a Raven A's troops have disembarked by removing it.
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# ? Apr 27, 2016 06:28 |
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TerraGoetia posted:Here's a dumb question: The main concern would be that I think the flight peg attachment point is on the bottom of the troop bay. I just paint a color tag on the dropship and the troops that matches so I can check visually what's deployed and what isn't.
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# ? Apr 27, 2016 06:51 |
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I attended a scale model convention on the weekend and managed to get some brass barrels. Being able to look at them in person was a huge help in judging the size and i bet i would have ordered the wrong ones if i had tried over the internet. Here's a first rough prototype of a falcon module, i'll probably tone down the gun body as well as the ammo drum a bit and tweak the optics module but overall i think i'll stick with the basic idea. And it says tank-killer much more clearly than twin gatlings
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# ? Apr 27, 2016 20:54 |
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Yeah, that is pretty cool. Definitely looks like something that would punch holes in my PHR walkers!
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# ? Apr 27, 2016 21:06 |
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wdarkk posted:The main concern would be that I think the flight peg attachment point is on the bottom of the troop bay. Thank you, that's a good idea! I just bought the starter box today as an early birthday gift to myself. So far, the models themselves go together wonderfully... but I already snapped a flying stick. The combination of hard plastic that's also brittle meant trying to file a bit of sprue off the top broke the darn thing.
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# ? Apr 28, 2016 01:57 |
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Scourge cruiser sprue pictures are up on the kickstarter. Get your highlighting brushes ready.
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# ? Apr 28, 2016 18:53 |
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quote:Our mission to hire more staff is going well, and we hope to be able to communicate a lot more frequently over the coming weeks! This is the most exciting part of the newsletter
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# ? Apr 28, 2016 19:01 |
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Bistromatic posted:This is the most exciting part of the newsletter No loving kidding.
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# ? Apr 28, 2016 19:09 |
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I don't know if anyone is in this neck of the woods but Wayland Games, who are kind of a big player in the UK wargame selling business, are running a Hawk Open Day tomorrow at their Southend store. It's going to have Dropzone demo games, a mini campaign and so on and there's the possibility Dropfleet stuff will be there to wonder at. This is the event page (For some reason they don't list events at their smaller store on their website to my knowledge, only Facebook).
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# ? Apr 29, 2016 20:48 |
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It's too bad, because of their terrible stock system I'm never dealing with them again and neither is anyone I know.
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# ? Apr 29, 2016 21:02 |
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First game of our league last night, I got to be that guy by taking Katanas/Eagle at an 850pt game.
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# ? Apr 29, 2016 21:08 |
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Bob Smith posted:I don't know if anyone is in this neck of the woods but Wayland Games, who are kind of a big player in the UK wargame selling business, are running a Hawk Open Day tomorrow at their Southend store. It's going to have Dropzone demo games, a mini campaign and so on and there's the possibility Dropfleet stuff will be there to wonder at. I game at the bigger Wayland games centre weekly and there was zero mention of this at all there. FFS.
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# ? Apr 29, 2016 22:56 |
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krushgroove posted:It's too bad, because of their terrible stock system I'm never dealing with them again and neither is anyone I know. I think my entire family want to veto buying from there after I put a bunch of stuff on an Amazon wish list linking to them and most of their orders were weeks if not months late. I've given up on them unless it is much cheaper and I don't care about waiting
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# ? Apr 30, 2016 10:41 |
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Well, I went to the event today and it wasn't all that. There were a couple of really helpful Hawk guys who gave me some pointers on expanding my UCM force, but the attendees were mostly the regulars at the store hanging about. They sold a lot of models though, although they had very little UCM stock so all I left with was the special character Ferrum (which I will use as a regular Ferrum most of the time). I played in the starter box league and it went OK. First round was against a Hawk rep's PHR, and I won quite decisively. Then I lost horribly to a Shaltari player whose strategy was "mob up all my infantry and mass Gate them into any building my opponent challenges to wipe out his guys", and lost a very tense game to a PHR player because my guys decided finding objectives was just too difficult (out of numerous search rolls over 5 turns I passed one, in turn 6). I came home with a little UCM dogtag which is quite nice. They had a few Dropfleet resin models to show off, but none of the rules or plastics so all we could do was admire them.
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# ? Apr 30, 2016 21:38 |
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Any thoughts on taking Condors with Scimitars? they seem pretty ideal to just drive on and leave there, but I'm kind of thinking that I may end up with 100pts of models just sat staring at a lane if my opponent decides "gently caress that". Curious on how good Rapiers are without a Condor too, kind of want to try them just driving on and being a firebase at the back but that seems hella expensive and slow.
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# ? Apr 30, 2016 22:12 |
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So I've been putting together the starter box, and... I think I made a grave mistake. I put together the Sabres and Rapiers, and... they don't fit on the Condors. Their turrets stick up too high! The "how to assemble" instructions made it seem like I should glue them in that position, and they didn't have a tight fit to just pop the railgun, arm, and turret rotator together. (And the AA gun didn't look like it would stay in if I didn't glue it). I really like the idea of the units fitting into their transport. How the hell do I fix this?
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# ? May 1, 2016 02:26 |
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UCM are the hardest to do it with I think, but if you dig back in this thread someone did manage it.
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# ? May 1, 2016 07:27 |
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One thing to remember with the UCM drop ships is that the flight stand passes through where one of the tanks would be carried. It involves a ton of work, but, yes, someone has done it in this thread. I just don't think it's worth the effort for most people.
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# ? May 1, 2016 09:25 |
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TerraGoetia posted:So I've been putting together the starter box, and... I think I made a grave mistake. I put together the Sabres and Rapiers, and... they don't fit on the Condors. Their turrets stick up too high! The "how to assemble" instructions made it seem like I should glue them in that position, and they didn't have a tight fit to just pop the railgun, arm, and turret rotator together. (And the AA gun didn't look like it would stay in if I didn't glue it). I actually articulated two of my sabres before deciding it was a silly idea - dry fit the turret components then carefully drilled holes through, then stuck flat-head brass pins from my wife's beading supplies through. Plus the Sabre turrets are all magnetised for removal/pew-pew noises. Then I gave up on that, so the rapiers (and the third sabre) just have magnetised turrets (really easy) so you can remove the turrets for when they're in the dropship. The bigger issue is that the middle tank blocks the flight stand, so I've glued a magnet on the top of it, which attaches fairly well to the turret magnet of the central tank. Unfortunately I screwed up the 2mm magnets on the sides of the tanks a little, so they're slightly skew, but you get the picture. PHR of course have it far easier - I actually had to drill and magnetise the clamps on the Condor while they were still on the sprue.
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# ? May 1, 2016 09:36 |
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I magnetised my UCM: I drilled standholes in the undersides of a handful of Sabres and Rapiers and designated them "stand tanks". Mix one into every squad on a Condor, works perfectly. Now the Albatross...that's trouble. I have a special "Albatross stand tank" just in case I ever want to run a 9-tank brick drop, but I've got no illusions it would ever actually work.
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# ? May 1, 2016 12:50 |
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Flipswitch posted:Any thoughts on taking Condors with Scimitars? they seem pretty ideal to just drive on and leave there, but I'm kind of thinking that I may end up with 100pts of models just sat staring at a lane if my opponent decides "gently caress that". Scimitars work well driving on, but be careful where you set them up and remember that anything driving on gets to fire the same turn. I've had opponents drive the scimis on early then I put my Nemesis down and snipe them off.
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# ? May 1, 2016 14:22 |
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They wouldn't be bad at doing that themselves either come to think of it. My list has exactly 31pts spare, I could either deck stuff out with missiles or give them a redeploy Condor. Can I still drive them on and have the Condor fly on for later redeployment if I do take them?
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# ? May 1, 2016 14:50 |
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# ? May 11, 2024 09:38 |
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Flipswitch posted:Can I still drive them on and have the Condor fly on for later redeployment if I do take them? Under Transports in the BRB: "If you choose transports for a Squad, that Squad automatically begins the game inside the transports. If these transports are aircraft, then the Squad will start the game in Readiness or Reserve in the same way as other aircraft."
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# ? May 1, 2016 16:07 |