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Kurieg posted:It also gives you the Locust, which is hands down the best SMG in ME2 unless you need the Typhoon(Tempest? the one with the huge magazine on the barrel) for something specific. That thing is truly amazing, especially it's accuracy. It's like an assault rifle with ammo issues for smg classes.
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# ? May 1, 2016 22:58 |
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# ? May 23, 2024 19:24 |
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I still like the Tempest, personally. The large clip and firing rate are great for my preferred Infiltrator strategy, which is cloak, run up behind enemies and unload half a clip in to the back of their head. Locust is great, otherwise.
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# ? May 1, 2016 23:29 |
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DeusExMachinima posted:SP, you seem to be choosing renegade dialogue alot more lately. e: Disco Infiva posted:Skoolmunkee is awesome, I hope she'll be joining you again. SubponticatePoster fucked around with this message at 23:37 on May 1, 2016 |
# ? May 1, 2016 23:35 |
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Geth who... I shamefully admit to thinking that was amusing. Oh, and once we have all companions we should do a butt poll.
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# ? May 1, 2016 23:38 |
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Yeah, Renegade in ME1 was pretty much "Herpderp I'm a racist fuckwit because Bioware needed a mind-bogglingly Evil option", Renegade in ME2 and 3 got a tuning up to be MOSTLY equally valid, just leaning towards "I don't have time to play NICE" instead of Paragon's "I'd like it if we didn't all have to be dicks to each other, 'k?" As such it's a lot more fun, especially with the interrupt system ME2 introduced. Nekomimi-Maiden fucked around with this message at 23:51 on May 1, 2016 |
# ? May 1, 2016 23:49 |
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Renegade interrupts I always take: That guy by the window in Thane's recruitment mission The guy yapping at you in Miranda's loyalty mission Headbutting Uvenk
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# ? May 2, 2016 00:20 |
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SubponticatePoster posted:The drinking game Kurieg posted:It also gives you the Locust, which is hands down the best SMG in ME2 unless you need the Typhoon(Tempest? the one with the huge magazine on the barrel) for something specific. Eh, all the submachine guns in ME2 had their niche imho. The shuriken will barrier strip a praetorian on insanity insanely fast, while the tempest is good up close. The only weapon class with a couple clear cut top dogs was shotguns iirc.
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# ? May 2, 2016 00:55 |
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SubponticatePoster posted:Renegade interrupts I always take: Every time I boot that dude out of the window in Thane's recruitment window I just want Shep to lean over and yell "CAN YOU FLY, YOU SUCKER?"
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# ? May 2, 2016 00:58 |
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SubponticatePoster posted:Renegade interrupts I always take: -every single one that's offered with two exceptions that I'm too lazy to spoiler tag I also take every paragon interrupt. Basically interrupts are awesome and good no matter what.
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# ? May 2, 2016 01:00 |
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I usually play pretty goofy-two-shoes, and I decided I'd be bad cop during Thane's loyalty mission. Damned shame the was the one time Paragon was straight up funnier.
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# ? May 2, 2016 01:10 |
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Nekomimi-Maiden posted:Yeah, Renegade in ME1 was pretty much "Herpderp I'm a racist fuckwit because Bioware needed a mind-bogglingly Evil option", Renegade in ME2 and 3 got a tuning up to be MOSTLY equally valid, just leaning towards "I don't have time to play NICE" instead of Paragon's "I'd like it if we didn't all have to be dicks to each other, 'k?" ME1 was mostly just an excuse to reuse KOTOR game mechanics to prop up their Bold New SF Universe That Is Totally Better Than Star Wars AND Star Trek, including the Light Side/Dark Side Force options with new names.
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# ? May 2, 2016 01:19 |
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Nekomimi-Maiden posted:Yeah, Renegade in ME1 was pretty much "Herpderp I'm a racist fuckwit because Bioware needed a mind-bogglingly Evil option", Renegade in ME2 and 3 got a tuning up to be MOSTLY equally valid, just leaning towards "I don't have time to play NICE" instead of Paragon's "I'd like it if we didn't all have to be dicks to each other, 'k?" The "Dirty Harry or Captain Picard" approaches were pretty interesting ways to go about being a good-ish guy in ME2 and most of 3. They kinda slid back into the evil fuckwit territory in 3, like with some of the options available to you at the end of Mordin's quest. And/or how you can deal with Wrex afterwards.
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# ? May 2, 2016 02:28 |
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SubponticatePoster posted:The Drink I had no kirsch but ginjinha made a remarkably tasty substitute. hard counter posted:Eh, all the submachine guns in ME2 had their niche imho. The shuriken will barrier strip a praetorian on insanity insanely fast, while the tempest is good up close. I always thought the default SMG was kinda crappy and so always made an early Kasumi loyalty mission run just for the Tempest or whatever it's called. Also rifles clearly had two competing top dogs, either the Mattock or the Revenant. SubponticatePoster posted:Renegade interrupts I always take: The snotnosed Asari in Samara's recruitment mission? monster on a stick fucked around with this message at 05:21 on May 2, 2016 |
# ? May 2, 2016 05:01 |
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SubponticatePoster posted:Renegade interrupts I always take: -The dude who rants at you from on top of a pipe in Mordin's loyalty? Surely.
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# ? May 2, 2016 05:17 |
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MarquiseMindfang posted:-The dude who rants at you from on top of a pipe in Mordin's loyalty?
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# ? May 2, 2016 09:15 |
DeusExMachinima posted:The "Dirty Harry or Captain Picard" approaches were pretty interesting ways to go about being a good-ish guy in ME2 and most of 3. They kinda slid back into the evil fuckwit territory in 3, like with some of the options available to you at the end of Mordin's quest. And/or how you can deal with Wrex afterwards. And then there's what you can do at the end of Samara's sidequest in 3. That's probably one of the only times in the series where going full Renegade is such a blatantly evil choice that can't just be rationalized away.
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# ? May 3, 2016 01:02 |
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Well, there's also the greater implication of chosing Morinth's side in 2 and 3.
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# ? May 3, 2016 01:14 |
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Regalingualius posted:And then there's what you can do at the end of Samara's sidequest in 3. That's probably one of the only times in the series where going full Renegade is such a blatantly evil choice that can't just be rationalized away. Unlocking Dominate as a bonus power (Yes I know Reave is more useful)
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# ? May 3, 2016 03:17 |
grack posted:Unlocking Dominate as a bonus power No, no, not that one. At the end of the monastery side-mission in 3, a through-and-through Renegade Shep does nothing to stop Samara from offing herself in order to resolve her conflict of code versus love for her daughter... and then shoots said daughter themselves a moment later because they don't want to take the risk of her becoming a Banshee.
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# ? May 3, 2016 04:21 |
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Regalingualius posted:No, no, not that one.
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# ? May 3, 2016 04:26 |
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Regalingualius posted:No, no, not that one. I jumped at my controller to hit that interrupt, was totally caught off guard by it though I probably shouldn't have been. But I'm a huge fan of Samara and her whole masterless samurai thing she has going. I tried hard to romance her every chance I got, always brushed off with an "aren't you cute". Since this is my first post in the new thread, I'm enjoying watching the ongoing adventures of Butts the undead spectre. ME2 was probably the most fun of the trilogy to actually play, but for me the least fulfilling in total. The whole collector thing just felt like a big side quest, with most of your companions from the first game pushed aside in the interest of assembling a new gang. And while some of them are fun (who doesn't love Mordin?) and there are a bunch of returning faces, most were just less interesting on the whole. OK, except Samara, I would play a game of just her adventures kicking rear end around the galaxy and casually scaring the hell out of pretty much everyone she meets.
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# ? May 3, 2016 05:27 |
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Oddly Bioware seems better at DLC type stuff. Their typical mainplots usually involve something catastrophic happening, the world or galaxy is actually ending, but on the other hand your squadmates are generally in good spirits/humorous and there's a ton of lighthearted moments from here to there leading to a tiny bit of dissonance. Usually DLCs that focus on hanging out with your bros doing less important stuff come off the better for it. It's hard to imagine Shepard taking time to make sure Jack bombs his old neighborhood or Grunt's adolescence runs through smoothly, if say, the reapers had already arrived. ...Well, ignoring the Citadel DLC for now. monster on a stick posted:I always thought the default SMG was kinda crappy and so always made an early Kasumi loyalty mission run just for the Tempest or whatever it's called. The Shuriken was good but super niche-y. It was high damage, high barrier/shield damage, low accuracy, modestly low ROF for an smg. It was really good at shooting big things especially if they had the right defensive layers but you'd have to be quite close to see its full potential against small humanoids so most peopled just lockered it for the tempest or locust. As far as ARs go the Avenger and Vindicator were both pretty good too iirc - sometimes I went for the rifle pick-up on non-soldier classes just for the Vindicator. hard counter fucked around with this message at 06:13 on Jun 28, 2016 |
# ? May 3, 2016 06:18 |
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The tempest is good if you're playing a vanguard with the explosive fire ammo. Charge and unload the entire clip into their face during the time dilation.
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# ? May 3, 2016 06:37 |
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Next update's ingredients: Sour apple schnapps Fireball Clear soda (this can be Sprite or club depending on your sugar tolerance)
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# ? May 4, 2016 16:33 |
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Vorcha merchandise doesn't sell The Drink Choke N' Die 1.5 oz sour apple schnapps 1.0 oz Fireball Clear Soda (see previous post) The Drinking Game Drink anytime shutting down machines, breaking fans, or choking and dying is mentioned or actually done. The Episode We put cure in air. Finishing up Mordin's recruitment. Just a long combat section interspersed with silly dialogue. I didn't show it off, but if you got people to get to the clinic then they're all hanging out in the lobby. Batarian guy is really nice and promises he won't be so judgmental the next time he meets a human Now that we've got Mordin we can make use of those upgrades we've been picking up.
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# ? May 6, 2016 02:19 |
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I want a vorcha for a pet! It would be super fun. *hissss* RIP YOUR FAAAAACE Oh, aren't you just adorable! Do you want a cookie? *hisssss* GIVE ME COOOOOKIE! Also, Mordin's the best squad member in the game purely for the little lines you get when you go to the lab to talk to him and he's too busy to talk.
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# ? May 6, 2016 03:16 |
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grack posted:Also, Mordin's the best squad member in the game purely for the little lines you get when you go to the lab to talk to him and he's too busy to talk. Someone on SA has an avatar of Mordin making the icky face with that caption and it cracks me up everytime I see it.
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# ? May 6, 2016 03:40 |
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Y'know, with all this talk about Zaeed's butt, I see a very small (zero) amount of pictures of Zaeed butt in this LP. Hmmm... I think that not all the Zaeed love is legitimate...
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# ? May 6, 2016 04:21 |
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There used to be a massive number of ME2 avatars in general here. Not too many linger on like 6 years later.
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# ? May 6, 2016 05:25 |
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The Cain is great in another loyalty mission. Get enough range and it's "gently caress this encounter"
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# ? May 6, 2016 14:20 |
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SubponticatePoster posted:"implications...unpleasant" Salarian Scientists are the best Manic_Misanthrope posted:The Cain is great in another loyalty mission. Get enough range and it's "gently caress this encounter" The Cain can one-cycle the final boss, if you've go enough ammo upgrades that you can carry 200% Cain ammo, it lets you rapid fire two shots after the first one is charged.
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# ? May 6, 2016 15:21 |
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Kurieg posted:Salarian Scientists are the best Ah yes, the Cain. Love the science-babble about it. "What happens when an object going FTL has it's mass effect field drop suddenly?" And Cerberus being Cerberus, they take that horrible idea and made it into a man-portable weapon.
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# ? May 6, 2016 22:08 |
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A man-portable WMD is pretty much the ideal weapon for a biotic psycho.
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# ? May 6, 2016 22:48 |
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MA-Horus posted:A man-portable WMD is pretty much the ideal weapon for a biotic psycho. Niftu Cal has no need for weapons.
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# ? May 8, 2016 03:05 |
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grack posted:Niftu Cal has no need for weapons. "Excuse me. What does (biotic) God need with a starship?"
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# ? May 8, 2016 12:46 |
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Next update's ingredients: San Pellegrino Blood Orange soda Gin St. Germain So, St. Germain. This stuff is somewhat expensive and I haven't found it in anything less than a fifth. If it's a pain in the rear end to find or out of your budget, you can leave it out. However we will be using it again and it's classy poo poo, so consider picking up a bottle. The bottle itself is pretty dang cool as well.
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# ? May 9, 2016 01:10 |
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To capture the taste of St.Germain, and save yourself a bunch of cash, Vodka and your favorite Elderflower Cordial (I like Belvoir), at a 1:1 ratio. Super easy to find in the UK, dont know about anywhere else.
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# ? May 9, 2016 02:23 |
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Rust, dust, and a bust The Drink Bleed Out 2 oz gin 1 oz St. Germain San Pellegrino Blood Orange Soda Combine liquors in a shaker with ice, shake to combine. Add to chilled soda Simplified version: gin and juice The Drinking Game Drink every time I light someone on fire with incendiary ammo. The Episode Once we recruit a new squad member then we get a short conversation with them back on the ship (DLC characters don't get this) so we have a quick chat with Mordin and gently caress around with the upgrades we've now unlocked. We're supposed to go to a really lovely planet and find a Krogan warlord named Okeer. We get there and find a bunch of Krogan fighting a bunch of rear end in a top hat mercs. The rear end in a top hat mercs are led by a super rear end in a top hat named Jedore, turns out she wanted a Krogan army and Okeer was supposed to be supplying the troops. He is, but has his own agenda. Also because Jedore is a fuckwit the Krogan Okeer is making just ignore her and go after her other mercs. There is a lot of shooting. When we finally find Okeer it turns out he's trying to make a perfect Krogan soldier who can "ignore" the genophage. He thinks he's succeeded, but before we can haul him off planet Jedore flips out and tries to poison Okeer's tank-bred and the rest of us as well, so we shut her down with extreme prejudice. Okeer dies while we're dicking around with her so we don't get to recruit him, but we take along his prototype soldier in a can. SubponticatePoster fucked around with this message at 16:09 on May 13, 2016 |
# ? May 13, 2016 05:52 |
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Should be fixed now, sorry 'bout that.
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# ? May 13, 2016 16:09 |
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# ? May 23, 2024 19:24 |
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You don't pick up Archangel on Omega first? Interesting.
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# ? May 13, 2016 18:25 |