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I organise my player cards by sphere, type, uniqueness, cost and then alphabetically. Is that too much?
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# ? May 10, 2016 16:55 |
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# ? May 24, 2024 12:59 |
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theroachman posted:There shouldn't be any shifting involved, just sort by set, sphere, type, name. You'll have gaps but it's super comfortable to find your cards quickly after online deckbuilding. Yeah, I was more concerned about ease of introducing friends/letting them build stuff on the spot sans ringsdb, but maybe I'll just do this anyway. What kind of pockets etc do you use, given that there are 3-4 sleeved cards per pocket?
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# ? May 10, 2016 17:17 |
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You know, the "Noldor" trait is actually totally wrong because Noldor is the plural form of (a single) Noldo, which can be described with the adjective Noldorin ...I've wasted my life.
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# ? May 10, 2016 17:28 |
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COOL CORN posted:You know, the "Noldor" trait is actually totally wrong because Noldor is the plural form of (a single) Noldo, which can be described with the adjective Noldorin Nobody working on the game has actually read the books.
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# ? May 10, 2016 17:51 |
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sassassin posted:Nobody working on the game has actually read the books. But how else would they have known about Tolkien's most-loved character, Beravor?
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# ? May 10, 2016 17:53 |
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sassassin posted:Nobody working on the game has actually read the books. Noldo sounds stupid as gently caress.
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# ? May 10, 2016 17:55 |
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Epi Lepi posted:Noldo sounds stupid as gently caress. "Bilbo" and "frodo" don't?
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# ? May 10, 2016 18:06 |
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Hauki posted:"Bilbo" and "frodo" don't? They're hobbits, they're supposed to sound stupid.
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# ? May 10, 2016 20:10 |
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PerniciousKnid posted:They're hobbits, they're supposed to sound stupid. Exactly.
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# ? May 10, 2016 20:12 |
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COOL CORN posted:You know, the "Noldor" trait is actually totally wrong because Noldor is the plural form of (a single) Noldo, which can be described with the adjective Noldorin Dunedain as well, no? Or is the singular form the same?
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# ? May 10, 2016 21:20 |
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theroachman posted:Dunedain as well, no? Or is the singular form the same? Yeah singular is Dúnadan, plural is Dúnadain
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# ? May 10, 2016 21:21 |
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I just pretend the game takes place in a fantasy world that just happens to share large numbers of names and places with LOTR.
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# ? May 11, 2016 03:44 |
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Dwarrowdelf cycle back in print - shipping now! https://www.fantasyflightgames.com/en/upcoming/
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# ? May 11, 2016 15:31 |
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drat it I was just coming to terms with not owning Watcher in the water.
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# ? May 11, 2016 15:36 |
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Foehammer posted:Dwarrowdelf cycle back in print - shipping now! Time to rescue my card collection from my parents
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# ? May 11, 2016 15:36 |
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Flight of the Stormcaller is pretty wild. Took my Galdor/Grima/Celebrimbor Silvan deck against it and came within a hair of beating it. Didn't draw a single copy of O Lórien! all game which kinda made a huge difference. Managed to go through about two thirds of my deck, including triggering Galdor's ability near the end. The quest has a really good flow to it, it's another slam dunk of design. You're racing after The Stormcaller through storms and jagged reefs, trying to either catch or destroy it. It uses it's own quest deck that starts at Stage 2, and whenever you're at the same Stage number you can fight it. After a slow start I managed to mostly keep pace through standard Silvan bouncy stuff and sank a couple small boats but never fought the thing itself. Eventually at 47 threat with The Stormcaller one progress away from escaping, I could only bring about two thirds of the willpower needed to catch it. By this point it had picked up a small escort of two other ships, so mathematically I couldn't beat it.
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# ? May 11, 2016 19:37 |
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Single Tight Female posted:my Galdor/Grima/Celebrimbor Silvan deck This is triggering me please remove
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# ? May 11, 2016 21:21 |
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The wife and I FINALLY managed to beat Journey Down the Anduin tonight. It took five tries to finally best the scenario and we managed to do it with a modified version of the Path of Beorn core decks. I had to take out Gimli and replace him with a lower threat alternative so we had a couple of more turns to prepare for the Hill Troll. The final stage of the quest almost overwhelmed us when we flipped four enemies in the staging area and there were already two there. All six enemies engaged us that turn and we only managed to take them out by using a combination of feint, swift strike, and sneak attack to mitigate much of the initial damage. I realize that I am like 5 years behind everyone else on this but it's pretty satisfying to finally have won. Next up is the final core set quest (The necromancer kidnap party member one) before we move on to the Mirkwood Adventure Decks. Hekk fucked around with this message at 13:53 on May 13, 2016 |
# ? May 13, 2016 13:45 |
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Nostalgia4Ass posted:The wife and I FINALLY managed to beat Journey Down the Anduin tonight. It took five tries to finally best the scenario and we managed to do it with a modified version of the Path of Beorn core decks. I had to take out Gimli and replace him with a lower threat alternative so we had a couple of more turns to prepare for the Hill Troll. The final stage of the quest almost overwhelmed us when we flipped four enemies in the staging area and there were already two there. All six enemies engaged us that turn and we only managed to take them out by using a combination of feint, swift strike, and sneak attack to mitigate much of the initial damage. Congrats! ...and good luck.
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# ? May 13, 2016 14:30 |
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Nostalgia4Ass posted:The wife and I FINALLY managed to beat Journey Down the Anduin tonight. It took five tries to finally best the scenario and we managed to do it with a modified version of the Path of Beorn core decks. I had to take out Gimli and replace him with a lower threat alternative so we had a couple of more turns to prepare for the Hill Troll. The final stage of the quest almost overwhelmed us when we flipped four enemies in the staging area and there were already two there. All six enemies engaged us that turn and we only managed to take them out by using a combination of feint, swift strike, and sneak attack to mitigate much of the initial damage. You're one quest further than I am at this point!
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# ? May 13, 2016 15:15 |
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Nostalgia4Ass posted:I realize that I am like 5 years behind everyone else on this but it's pretty satisfying to finally have won. Next up is the final core set quest (The necromancer kidnap party member one) before we move on to the Mirkwood Adventure Decks. Sticking with each quest until you defeat it is probably not the most enjoyable way to play this game--be prepared to hit some brick walls immediately followed by cakewalks.
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# ? May 13, 2016 15:56 |
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CaptainRightful posted:Sticking with each quest until you defeat it is probably not the most enjoyable way to play this game--be prepared to hit some brick walls immediately followed by cakewalks. I am trying to play through the stuff with the cards that were available when it was released. Is that not how most people go through the scenarios?
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# ? May 13, 2016 16:46 |
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Nostalgia4Ass posted:I am trying to play through the stuff with the cards that were available when it was released. Is that not how most people go through the scenarios? No. Keep buying poo poo.
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# ? May 13, 2016 16:50 |
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sassassin posted:No. Keep buying poo poo. I've got that part down.
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# ? May 13, 2016 17:03 |
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CaptainRightful posted:Sticking with each quest until you defeat it is probably not the most enjoyable way to play this game--be prepared to hit some brick walls immediately followed by cakewalks. It's a great way to play it, particularly with a regular partner.
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# ? May 13, 2016 17:09 |
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If you lose like 5 times consider easy mode.
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# ? May 13, 2016 17:47 |
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Nostalgia4Ass posted:I am trying to play through the stuff with the cards that were available when it was released. Is that not how most people go through the scenarios? This is what I'm doing with my wife too. But we're starting with the Saga Expansions first to give us some more options up front. That is if we ever beat the Core Set..
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# ? May 13, 2016 18:16 |
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People can play however they find it most fun, of course. Personally, if I have a tough time with a scenario, I'd rather draw from a larger pool of cards to build a better regulation-size deck than switch to Easy Mode or use a 30-card deck--winning with those variants feels unsatisfying. And maybe this is because I've played too many RPGs and MMOs, but when I run up against a quest that keeps defeating me I like being able to switch to an easier one, then come back to the tough one later.
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# ? May 13, 2016 21:11 |
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Legolas from the core set, when it says to place markers on the current quest, what happens when there's an active location in play?
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# ? May 13, 2016 21:18 |
Present posted:Legolas from the core set, when it says to place markers on the current quest, what happens when there's an active location in play? they go on the location
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# ? May 13, 2016 21:22 |
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Is that confirmed somewhere? I always thought the golden rule of LCGs was "card text trumps the rule book", so if it says "place on current quest," it means current quest.
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# ? May 13, 2016 21:28 |
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COOL CORN posted:Is that confirmed somewhere? I always thought the golden rule of LCGs was "card text trumps the rule book", so if it says "place on current quest," it means current quest. It's spelled out explicitly in FFGs FAQ.
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# ? May 13, 2016 21:29 |
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Hauki posted:It's spelled out explicitly in FFGs FAQ. ...touche.
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# ? May 13, 2016 21:36 |
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Plus, they were just clarifying the rulebook, which states, regarding the active location: "Any progress tokens that would be placed on a quest card are instead placed on the active location." So the card text still executes, but in the context of the rules.
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# ? May 13, 2016 23:30 |
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COOL CORN posted:...touche. In fairness, I played for like two weeks thinking the opposite before I actually downloaded and read the FAQ.
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# ? May 13, 2016 23:42 |
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Battle of the Trident Announced for A Game of Thrones Sounds like something similar to the Chronos Protocol tournament for Netrunner. This time deciding between 3 new Agenda cards. Which sounds like they'll be something along the lines of "Your deck may include Knights of any faction", "Your deck may include Armies of any Faction" and "your deck may include Maesters of any faction". Those aren't the final text as noted but sure makes it sound like that's the plan. Right now, Knights may have a pretty strong advantage there. Votes are caster for paritcating, winning, and tweeting for the different Agendas in November. Alt art participation card is Summons, and there's a Red Keep playmat for the winner of these special events that looks pretty cool.
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# ? May 14, 2016 01:15 |
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I really would love an Army-centric agenda to come out of this, because I'm already swimming in desire to build an Army deck and that would actually make it feasible...but chances are Knights are going to kill this thing. Surprising number of Maester supporters in the FB communities too, I noticed.
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# ? May 14, 2016 02:23 |
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I'm torn. I don't care about armies too much but I can see with that agenda and some of the plots out there how they could be really good (especially that army plot that raises claim by 1) I would love for a Maester one because having Cressen in a deck would be awesome but I think it would be weakest due to not enough good Maesters. Knights is probably my #1 though because I run a knights deck for multiplayer and it would probably give some characters like Rodrik an actual use for me.
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# ? May 14, 2016 02:39 |
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It's very possible for players to also rally against a choice for being too good. The Collective in Netrunner was too bonkers to see print.
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# ? May 14, 2016 04:44 |
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# ? May 24, 2024 12:59 |
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And so we all got saddled with Laramy Fisk instead
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# ? May 14, 2016 04:51 |