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MisterBibs posted:I've said it before and I'll say it again, Doom 3 is a good, fun game. It took more flak than it deserved because everyone was so hyped for Half-Life 2 that any other shooter was going to catch poo poo for not being HL2. I never really liked Doom 3. It tried too much to be a scary game and too little to be a fun game. To make it even worse, was that it tried to be scary by focusing on jump scares... very, very predictable jump scares. Almost every time you literally stepped off the main road of stainless steel panels to grab this upgrade sitting there, you could be 99% sure of it that as you picked up the upgrade an Imp would spawn behind you. It wasn't scary, it was boring. I still distinctly remember standing in front of the n-th closed door, that you had to open by interacting with it, and just aimed at the bottom of the door because I knew an Imp would come crawling screeching out of the door as it would open (the door would get stuck/open slowly as so many door before it). Guess what happened? I interacted with the door and an Imp came out crawling! It repeated the same jump scare scenario's again and again, while not offering much else, really. The shooting was meh, too many closed off corridors and movement was otherwise very... unwieldy I'd say? The multiplayer also didn't really make the game more appealing, it was 4 people max. No, it didn't have co-op (although I think some people modded that in later), it was simply 4 player death match. Doom 3 wasn't a secretly hidden gem that people "simply didn't understand", it was a boring below average game that looked pretty when there were a lot of shadows. Doom 3 dug its own grave, it would've been just as lackluster if it was released before Half-Life 2. Half Life 2 shitted all over Doom 3 because Half Life 2 was simply a much better game. Batham fucked around with this message at 10:51 on May 15, 2016 |
# ? May 15, 2016 10:41 |
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# ? Jun 3, 2024 15:01 |
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Ra Ra Rasputin posted:How much was bethesda involved in making this? am I going to find the next elder scrolls heavily influenced by their time on this or did they barely do much? As far as I'm aware, not at all. id helped with the gunplay in Fallout 4 though. Which is why the guns in F4 don't feel like complete rear end.
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# ? May 15, 2016 10:50 |
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Batham posted:No, it didn't have co-op (although I think some people modded that in later) https://www.youtube.com/watch?v=LfXYYn7bDH0
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# ? May 15, 2016 10:50 |
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The Kins posted:They added it to the okay-I-guess Xbox port. I stand corrected then! I kinda never really followed up on future versions of Doom 3, considering how "meh" the original PC game was. I heard some better things about its expansion I guess, but that's it.
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# ? May 15, 2016 10:53 |
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Oh and something else that bugged me a bit as I went through the campaign. But not something directly to do with the campaign itself. They had three voice actors they could have used for the announcer in the multiplayer. They had Samuel Hayden, who has a really awesome growly artificial voice, the Slayer Testament guy, who sounds like an awesome demonic preacher, and they had VEGA, who by admitance in the codex was designed to sound like a friendly 50 year old fart. Guess which one they chose for the MP announcer?
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# ? May 15, 2016 10:55 |
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Ra Ra Rasputin posted:How much was bethesda involved in making this? am I going to find the next elder scrolls heavily influenced by their time on this or did they barely do much? AirRaid posted:Oh and something else that bugged me a bit as I went through the campaign. But not something directly to do with the campaign itself.
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# ? May 15, 2016 11:04 |
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Doom's going to be slow they said. Glory kills will slow things down they said... https://m.youtube.com/watch?v=xeleTM0MI2I&feature=youtu.be
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# ? May 15, 2016 11:15 |
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Does the cacodemon have two buttholes in the new doom??
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# ? May 15, 2016 11:15 |
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So did anyone notice the unique animation for picking up the doomguy doll? The first bump was adorable (spoiled because I don't want to ruin anything just in case) Best game. I'm happy id/Bethesda pulled it off.
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# ? May 15, 2016 11:18 |
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smellmycheese posted:Doom's going to be slow they said. Glory kills will slow things down they said... That guy who was complaining about the shotgun being too weak needs to watch this. For reference this is in the latter half of the game when you have every gun except the BFG.
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# ? May 15, 2016 11:31 |
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So apparantly my game crashes whenever I get to the end of the Tower. A countdown happens, screen goes white > black and that's it. It just hangs there permanently. Already updated the drivers and everything.
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# ? May 15, 2016 11:47 |
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AirRaid posted:That guy who was complaining about the shotgun being too weak needs to watch this. For reference this is in the latter half of the game when you have every gun except the BFG.
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# ? May 15, 2016 11:54 |
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I watched DraQu_ beat the game on Ultra nightmare last night on Twitch, so tense watching it live. It also became apparent I'd missed a lot of secrets.
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# ? May 15, 2016 11:55 |
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I'm not going too crazy over secrets right now because the levels in Doom are actually something I'd want to replay.
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# ? May 15, 2016 11:56 |
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Batham posted:I never really liked Doom 3. It tried too much to be a scary game and too little to be a fun game. To make it even worse, was that it tried to be scary by focusing on jump scares... very, very predictable jump scares. Almost every time you literally stepped off the main road of stainless steel panels to grab this upgrade sitting there, you could be 99% sure of it that as you picked up the upgrade an Imp would spawn behind you. It wasn't scary, it was boring. I dunno, I really enjoyed Doom 3 much more than HL2. Doom 1 and Doom 2 had plenty of monster closets, especially near power ups or new weapons; Doom 3 just made them more jumpy. Shooting was pretty solid iirc. I agree with the multiplayer though. Its as if it were an after thought. Xbox version had online coop and it was modded into the pc version later on. Its all down to personal tastes. Doom 3 was not perfect but I think it gets more flak than it deserves.
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# ? May 15, 2016 12:03 |
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I beat the game on hurt me plenty yesterday, going through it on nightmare now and it's a whole different ball game. Actually using everything in my arsenal, whizzing around everywhere like a madman on all kinds of speed. I love it. I thought nightmare would end up being a chore but it's really not, I wish I started on it. Because you're always on a knife-edge, the exploration for finding the secrets, weapon upgrades and praetor chips is even more important. I think id did a bang-up job with the difficulties. I love that there's a hardcore mode difficulty that even marks the furthest point you died. I'm convinced the monsters have extra super-charged abilities on higher difficulties, the imps and soldiers are charging their shots up and doing massive AOE balls that I've never seen on hurt me plenty. Zedsdeadbaby fucked around with this message at 12:05 on May 15, 2016 |
# ? May 15, 2016 12:03 |
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Fun fact - New Doom would require 40515 3.5 floppy disks to install
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# ? May 15, 2016 12:05 |
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Liquid Penguins posted:Does the cacodemon have two buttholes in the new doom?? Depends if you use the SSG
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# ? May 15, 2016 12:08 |
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Kilometers Davis posted:I can't even comprehend how someone could be this bad at handling a controller. I can complete semi-difficult custom rocket jump maps in TF2 and similarly engined games. I can't play an FPS with a console controller.
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# ? May 15, 2016 12:57 |
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Kilometers Davis posted:I can't even comprehend how someone could be this bad at handling a controller. I haven't played an FPS game besides Doom/Overwatch since Q3 Arena and you really have to try to be that bad, the game goes out of its way to make you look/feel like a total badass even with no skills.
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# ? May 15, 2016 13:02 |
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It's true that people find pads hard, but Polygon could've put a more appropriate reviewer on the game.
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# ? May 15, 2016 13:20 |
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Zedsdeadbaby posted:It's true that people find pads hard, but Polygon could've put a more appropriate reviewer on the game. Instead of giving the job to someone's dog on Bring Your Dog to Work Day, that is
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# ? May 15, 2016 13:24 |
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haha holy poo poo this is so good
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# ? May 15, 2016 13:25 |
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"Well, there's nothing in our company policy that says a dog COULDN'T review a video game!"
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# ? May 15, 2016 13:25 |
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I'm trading in a few games, looking for a new game. This has been on my radar and reviews seem favorable. Is this worth it? Thanks in advance
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# ? May 15, 2016 13:48 |
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If you don't mind the multiplayer component not being very good, yes it is. Don't buy it for 60 dollars if you can help it.
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# ? May 15, 2016 13:52 |
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Stringbean posted:I'm trading in a few games, looking for a new game. This has been on my radar and reviews seem favorable. Is this worth it? Thanks in advance single player is loving great
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# ? May 15, 2016 13:53 |
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Stringbean posted:I'm trading in a few games, looking for a new game. This has been on my radar and reviews seem favorable. Is this worth it? Thanks in advance It's a perfectly 'ok' modern console shooter. If you like modern console shooters, you'll probably like DOOM. The campaign is easy and pretty short but reasonably fun throughout. The multiplayer is a total joke, don't buy this game for the multiplayer.
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# ? May 15, 2016 13:54 |
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Id be paying something like... 30 bucks by trading in games i haven't touched in a year or so. If the single player has replayability then I'm all up for this.
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# ? May 15, 2016 13:56 |
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Stringbean posted:I'm trading in a few games, looking for a new game. This has been on my radar and reviews seem favorable. Is this worth it? Thanks in advance The single player is the best shooter in many, many years. If you're not a multiplayer person you should absolutely buy it. It's got replayability, you can select previous missions and challenges and play them through with the equipment you've found so far. It's quite a long single player campaign by FPS standards too, took me 11 hours with middle-level exploration. The levels are long-winded and labyrinthine (think Doom 1 and 2) with plenty to explore and do.
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# ? May 15, 2016 14:01 |
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If you can't see the difference in tone, style and gameplay from this to most of the garbage console FPS of the last few years then I feel grief for you
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# ? May 15, 2016 14:12 |
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my pc is a lunix system, and doom just crashes in wine apparently (https://bugs.winehq.org/show_bug.cgi?id=40623), so playing the ps4 version - really impressed with how well it feels after tweaking it a bit: -disabling smoothing -increasing fov -decreasing sensitivity (25 feels right but ymmv) -other gameplay things like turning off glory highlights and the compass if somehow anyone is still on the fence about the console versions after reading this thread but loved doom CLASSIC, maybe this capture will help?: https://youtu.be/-nP-qu1hANU Crusader fucked around with this message at 14:42 on May 15, 2016 |
# ? May 15, 2016 14:36 |
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Doom multiplayer isnt *amazing* but it isn't garbage. It's actually really not bad. What is it with you guys?
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# ? May 15, 2016 14:36 |
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Bethesda are the #1 trolls. Their marketing department is downright brilliant (or completely retarded). My opinions based on playing all the betas was that MP was going to be a complete joke, and that single player was going to be a really big ball of meh. When the game launched a few friends on Steam were playing it so I peeped their streams and was shocked at how solid single player looked. Enough to buy the it Definitely haven't regretted my purchase. I'm about 10+ hours in on the SP campaign (UV) and trying to find most of the secrets, etc. It's been a really fun ride. They managed to create a combat system that feels very rhythmic, something akin to old school arena shooters. Each bit of combat is a set piece and meshes well with the over arching level design. I've kinda never been so glad to have been so wrong about this game. Recently tried out the MP and it's come along a fair bit since the betas. It's enjoyable at least for me. It's got that Q3A feel on lockdown.
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# ? May 15, 2016 14:36 |
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Zedsdeadbaby posted:The single player is the best shooter in many, many years. If you're not a multiplayer person you should absolutely buy it. Ditto on the above; I only played a few multiplayer matches and it wasn't bad, but single player alone is so good it's worth it. They did such a good job all around, it feels like a true sequel and mirrors the original thrills I got playing endless hours of Doom on PSOne as a kid.
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# ? May 15, 2016 14:39 |
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Thanks for the input goons, gonna pick it up later and dive in tonight!
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# ? May 15, 2016 14:43 |
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This is the best loving FPS in ages. I had to get rid of keys 7-9 and remapped the gauss and rocket launcher to my thumb buttons with everything else on 1-6. I pull some crazy combos and doomguy acts tweaked af. My only concern with the singleplayer is the lack of proper story pacing (haha i know right? ). It felt like the game dropped me into the midgame right off the bat, and every level i felt like i was getting close to the end. I never got a sense of where my progression was. It was only really a problem cause the game is loving amazing and i didn't want it to end with a Rage-esque moment. I was genuinely concerned when i went into Hell after just a few missions and it felt like this was gonna be it, this is what you're gonna see for the rest of the game. Of course i was wrong about that. But it's hard to tell if a game is gonna offer 5 hours or 12 these days. It sticks out because the pacing in other areas like enemy progression and weapons/abilities is really good (i guess that's the way to measure progress is with what you've unlocked so far). Rage really burned me i guess.
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# ? May 15, 2016 14:45 |
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Since I haven't found a place on here for submitting snapmaps, you all should definitely use VNDG5RQX to play the one i made the other night while i was extremely sleepy
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# ? May 15, 2016 14:46 |
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Mr.Citrus posted:Story chat end of game spoilers to follow so if i'm interpreting all the logs right, there is one hell dimension, and one doomguy "soul" and infinite Human dimensions? Seems to be a way of tying all the different games together. I'm curious as to whether they set up Hayden to be a sequel villain or a dlc villain, as there isn't any single player dlc announced. I'm happy the doom guy made a vega backup though. Having a AI is a easy way to have exposition without having doomguy talk. At first I thought you were gonna give Hayden the VEGA backup at the end, but then he decided to be a huge dick to you. I suppose he's mad that you stopped him from harvesting hell energy, but he should just be grateful Doom Marine didn't kill him when he had the chance.
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# ? May 15, 2016 14:54 |
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# ? Jun 3, 2024 15:01 |
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Does anyone know if the soundtrack is available somewhere?
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# ? May 15, 2016 14:58 |