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Yep, I'm fine. No layoffs yesterday, actually - just the end of a bunch of contracts, which is a similar series of partings that bring us to drink.
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# ? May 13, 2016 16:14 |
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# ? May 10, 2024 08:48 |
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Lineage 1 revenue is still crazy. How old is that game now?
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# ? May 13, 2016 16:28 |
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Lucy Heartfilia posted:Lineage 1 revenue is still crazy. How old is that game now? Older than Warcraft by a fair margin. It's still basically the national MMO of Korea and has a ton of pure cultural inertia behind it. so it probably still has a ton of life left in it. What I didn't expect was for the BnS English launch to bring in that much dosh, god drat. Be curious to see how it does for the rest of the year. Glad to hear you're still okay, Cyster. Can you talk about what kind of plans you guys have for content and the like going forward? I can't imagine the game staff is very big at this point, so that's gotta limit what can be done.
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# ? May 13, 2016 16:59 |
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It's a small team, but honestly the folks left are all pretty drat solid and I can depend on 'em to do good work. General goal moving forward is to focus on systems that will extend the life of the content we make. We've got some decent ideas in that direction. In addition we've had some things in the works (expeditions, new raid, etc.) that we're completing and have improvements in accessibility on the way - multiqueueing, cross-faction queueing, that sort of thing. I'm pretty happy with the work I've done on the game so far, and I'll continue that work.
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# ? May 13, 2016 18:01 |
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I eagerly await the steam floodgates.
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# ? May 13, 2016 18:04 |
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Cyster posted:It's a small team, but honestly the folks left are all pretty drat solid and I can depend on 'em to do good work. You seriously deserve to be working on a game with a future and not just sitting on some driftwood watching the Titanic sink.
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# ? May 13, 2016 18:51 |
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jabro posted:You seriously deserve to be working on a game with a future and not just sitting on some driftwood watching the Titanic sink. I appreciate the sentiment and I'm being pretty drat realistic about my situation, all told. Eyes are always open for new opportunities. But for now I can do some decent work here, so I will.
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# ? May 13, 2016 19:18 |
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Lucy Heartfilia posted:Lineage 1 revenue is still crazy. How old is that game now? I was going to guess seventeen, but I'm a year off. It's eighteen.
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# ? May 13, 2016 19:49 |
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I think at launch, not having a group finder could have saved Wildstar. With group finders comes the expectation that you just breeze through a dungeon when you queue for it. This was a massive cause for people leaving- they tried to do the attunement by queueing for it. Without a dungeon finder, people would be inclined to do a lot more preparation from dungeons. WoW proves this- Cata dungeons weren't that much harder than they used to be, it's just that everyone queued and expected to get instantly geared. I could be wrong, just a thought I came up with since I quit Wildstar.
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# ? May 13, 2016 19:54 |
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If you take out modern features from modern games people just get frustrated they aren't there, making things harder to do would not have helped Wildstar's launch
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# ? May 13, 2016 20:00 |
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This game has done quite a few really cool things and has a really interesting story to experience. However I think a big killer for the game early on wasn't just bugs or fundamental miscalculations on certain key design decisions that split or drove off the community in unfortunate ways. I think what hurt this game the most was unrealistic profit expectations and insufficient investment of capital into the game post launch to successfully launch a new IP in a super crowded market.
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# ? May 13, 2016 20:03 |
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No you could probably list a hundred things about the game that were obtuse or stupid. The reward structure of the adventures and dungeons punishing groups for making mistakes (which contributed to the incredibly toxic nature of the playerbase), the opaque and idiotic rune things for gear, the underwhelming nature of player power increases as you gained gear, the random-drop AMP system, grinding up ability points, bugs that were reported and known yet existed for ages and weren't fixed including some which made it effectively impossible to play your class properly, bugs that wiped people's progress and couldn't be fixed without doing it all over again, oh and the economy getting completely borked by exploits that couldn't actually be rolled back I mean jesus christ. There was/is good stuff in the game but I do not believe for a second that just releasing more content faster would have saved it.
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# ? May 13, 2016 22:04 |
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2 for 2 CoffeeBooze, great work.
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# ? May 13, 2016 22:10 |
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Cyster posted:I appreciate the sentiment and I'm being pretty drat realistic about my situation, all told. Eyes are always open for new opportunities. But for now I can do some decent work here, so I will. Are you single?
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# ? May 13, 2016 22:13 |
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Shes a video game developer. Of course she is.
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# ? May 13, 2016 22:37 |
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Uhh... married to my work?
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# ? May 14, 2016 01:31 |
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Cyster posted:Uhh... married to my work? Lol that's one abusive relationship. You're going to have a Lifetime movie about you soon.
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# ? May 14, 2016 02:02 |
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jabro posted:Lol that's one abusive relationship. You're going to have a Lifetime movie about you soon. Or a Chuck Tingle book.
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# ? May 14, 2016 02:07 |
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Cyster posted:Uhh... married to my work? Sever.
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# ? May 14, 2016 02:18 |
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seems to me that cyster is in on the ground floor of an up and coming wildstar resurgence
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# ? May 14, 2016 03:17 |
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Blazing Zero posted:seems to me that cyster is in on the ground floor of an up and coming wildstar resurgence Aurin Engineers will SAVE wildstar!!
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# ? May 14, 2016 06:42 |
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Lucy Heartfilia posted:Lineage 1 revenue is still crazy. How old is that game now? This image tells you all you need to know: http://imgur.com/AG8d7vD Players in their 30s, 40s and 50s+ make up 43, 16 and 28% of Lineage 1's playerbase respectively. These people started playing when the game was launched, and then just... never, ever stopped. They all have salaries and jobs and contribute a very, very steady stream of revenue to the game. They're probably not going anywhere until they die.
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# ? May 14, 2016 07:50 |
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Pryce posted:Sounds like Cyster's okay, at least: Why'd you link to her real-life account? Sorry if she disclosed it earlier in the thread.
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# ? May 14, 2016 08:09 |
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Bieeardo posted:I was going to guess seventeen, but I'm a year off. It's eighteen. Holy poo poo.
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# ? May 14, 2016 13:30 |
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Cyster posted:Yep, I'm fine. I have to ask, given the situation, was that avatar bought for you?
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# ? May 14, 2016 13:50 |
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Cyster posted:Uhh... married to my work? Let's go out for coffee sometime if you weigh under 135 pounds
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# ? May 14, 2016 14:19 |
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Fargin Icehole posted:I have to ask, given the situation, was that avatar bought for you? Yep. Haven't seen much point in changing it, really!
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# ? May 14, 2016 17:30 |
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mike12345 posted:Why'd you link to her real-life account? Sorry if she disclosed it earlier in the thread. Pretty sure that's been public knowledge since like, pre-launch.
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# ? May 15, 2016 03:29 |
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Cyster posted:Yep. Haven't seen much point in changing it, really! You're a cool person. I hope circumstances turn in your favor.
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# ? May 15, 2016 09:45 |
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mike12345 posted:Why'd you link to her real-life account? Sorry if she disclosed it earlier in the thread. People know who she is already from her WoW dev team days.
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# ? May 15, 2016 09:55 |
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Mike "raiding for raiders" Donatelli just left carbine, which begs the question of why he was still there and which game he'll gently caress up next.
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# ? May 15, 2016 12:09 |
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Wasn't he the "well close the game down before we go f2p" guy.
DapperDraculaDeer fucked around with this message at 16:17 on May 15, 2016 |
# ? May 15, 2016 16:14 |
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Kessel posted:This image tells you all you need to know: My dad turned 60 last year and has had a WoW subscription continuously since the game came out, even if he sometimes only plays like once a week for months at a time. I think at this point the only thing that might get him to quit is becoming unfit to deal with the demands of main-healing or tanking raids for age-related reasons. So probably not for another ten years. And even then, he's a huge fan of pet battles He simply has no drive to start over in a new game from scratch. He knows the ins and outs of WoW and he knows where to look up things he doesn't know. It's a comfortable grove. MMO inertia is real. I wish CoH still existed. I would have stayed around Psykmoe fucked around with this message at 17:06 on May 15, 2016 |
# ? May 15, 2016 17:02 |
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If the Aion devs would have improved the game with every extension instead of making it worse, I would also still play Aion.
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# ? May 15, 2016 18:31 |
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Aion got worse? Last time I played it was when they raised the level cap to 55. It was alright, as far as Korean mmos with gently caress tons of grind go at least.
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# ? May 16, 2016 14:53 |
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croutonZA posted:Aion got worse? Last time I played it was when they raised the level cap to 55. It was alright, as far as Korean mmos with gently caress tons of grind go at least. Ok. It got better with 2.0. But 3.0 and up made it worse again. It's becoming more and more pay2win over time. It's still less grindy to level though yes. The trouble starts at end game.
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# ? May 16, 2016 15:54 |
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Lucy Heartfilia posted:Ok. It got better with 2.0. But 3.0 and up made it worse again. It's becoming more and more pay2win over time. It's still less grindy to level though yes. The trouble starts at end game. Oh yeah, when I mean grind I'm talking about the end game gear enhancement grind. Trying to get your weapon +15 with good manastones slotted was a loving nightmare and basically put me off playing another MMO somewhat seriously. Maybe I should be thanking them actually.
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# ? May 16, 2016 15:57 |
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Well, you can enchant everything now! Some items don't even have an upper limit for enchanting. And they get destroyed if you fail enchanting even once.
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# ? May 16, 2016 16:18 |
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Unless you use your credit card to buy Enchantment Failure Insurance.
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# ? May 16, 2016 19:03 |
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# ? May 10, 2024 08:48 |
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I see ncsoft learned well from nexon during their time together.
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# ? May 16, 2016 19:37 |