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Jobbo_Fett posted:So, uh, I have a question that I can't find the answer for online. Can you unlock achievements in EU IV via multiplayer? Nah, need to be ironman.
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# ? May 17, 2016 08:51 |
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# ? May 9, 2024 05:11 |
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VostokProgram posted:It's clausewitz engine after all Jomini gets no respect.
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# ? May 17, 2016 08:59 |
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Can't wait to finally be able to pre-order hoiiv so I can cancel that pre-order.
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# ? May 17, 2016 09:02 |
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Groogy posted:The Kiwi's and Kangaroos need to follow the whim of the Bulldog unfortunately so can't guarantee they won't be in a war. "Playing as" removes their dominion status.
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# ? May 17, 2016 09:04 |
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ThisIsNoZaku posted:Jomini gets no respect. still mad they removed the Clausewitz vs Jomini choice from vicky 2
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# ? May 17, 2016 09:14 |
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WhiskeyWhiskers posted:"Playing as" removes their dominion status. Oh you mean if you start as GB? But that's cheating How are their economies without being in the sphere of GB? Or they still stay in the sphere?
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# ? May 17, 2016 09:23 |
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Groogy posted:Oh you mean if you start as GB? But that's cheating Still stay in the sphere, but even if you seize the means of production leace the sphere the economy's not too bad if you manage to become secondary power through prestige techs and start colonising the Pacific. Not a particularly exciting game though.
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# ? May 17, 2016 09:38 |
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The Pacific isn't worth much though, if you wanna go Great Power I imagine you have to snag parts of South East Asia. I mean if you become only Secondary Power through Prestige then it's pretty bad.
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# ? May 17, 2016 09:46 |
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Groogy posted:The Pacific isn't worth much though, if you wanna go Great Power I imagine you have to snag parts of South East Asia. Well yeah, but I was talking about having a guaranteed pacifist game?
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# ? May 17, 2016 09:56 |
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Larry Parrish posted:So... What? You play it for the numbers ticking up? All of Paradox's games are, at their heart, somewhere between a typical RTS and a full-on wargame. All other features like economies and diplomacy and characters exist merely to give background and flavor to the combat I mostly play for the narrative that I myself create in conjunction with the mechanisms and mechanics that assist that. However, "I don't play it for the combat" is me just pointing out that combat is very much decided by a mix of RNG and whether or not I have more and/or better men. It's not particularly involved, decidedly minimally tactical and only somewhat strategic. If I want to get involved with deep combat I'll go play an RTS or something. Groogy posted:The Pacific isn't worth much though, if you wanna go Great Power I imagine you have to snag parts of South East Asia. Republic of Australia apologizes for nothing!
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# ? May 17, 2016 12:15 |
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All this talk, I am probably gonna play Communist Kiwi's or something in the weekend and
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# ? May 17, 2016 12:20 |
Paradox staff clearly doing research for Victoria 3 itt.
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# ? May 17, 2016 12:25 |
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Nah, it's for Rome II. Need to figure out how to get Populists into the game proper.
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# ? May 17, 2016 12:26 |
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Groogy posted:Nah, need to be ironman. Time to try Kongo... again.
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# ? May 17, 2016 12:27 |
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Not sure where all the Stellaris hate is coming from, admittedly I've only put 12 hours into it but I am really enjoying it, more so than the current EU4 patch with 4 lovely useless systems that were tacked on top of it. My biggest problem is that I have no clue on the other nations and if I can win a war against them/if my happiness can handle it. Combat and the lack of info for it should be addressed. Stellaris will improve over time, just like EU4 did, then it will peak and hopefully an other title is out to replace it. vvvv It already is a good game and worth the money. Tahirovic fucked around with this message at 13:38 on May 17, 2016 |
# ? May 17, 2016 13:20 |
Tahirovic posted:Not sure where all the Stellaris hate is coming from, admittedly I've only put 12 hours into it but I am really enjoying it, more so than the current EU4 patch with 4 lovely useless systems that were tacked on top of it. Buying a game cuz it'll get good later isn't really a sound use of money, even if the game company in question is good and reliable people. You can buy it later just as well.
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# ? May 17, 2016 13:30 |
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The way to immeasurably improve Stellaris is to add social reforms and literacy. And also make democracies have upper and lower houses, with parties based on pop ethoses.
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# ? May 17, 2016 14:10 |
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slavatuvs posted:I have a sinking feeling that it will be co-op because the AI is going to be unfixable garbage. But... co-op would still be played against the AI???
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# ? May 17, 2016 14:10 |
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Tahirovic posted:Not sure where all the Stellaris hate is coming from, admittedly I've only put 12 hours into it but I am really enjoying it, more so than the current EU4 patch with 4 lovely useless systems that were tacked on top of it. What happened with EU4 lately? Last time Ive played was a little after Art of War and it was still fine
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# ? May 17, 2016 14:15 |
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slavatuvs posted:I have a sinking feeling that it will be co-op because the AI is going to be unfixable garbage. I don't understand this sentence.
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# ? May 17, 2016 14:18 |
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Probably means corruption, which was pretty unnecessary, as well as Sailors, which is just manpower for boats. States are fine though and get rid of an old, stupid exploit.
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# ? May 17, 2016 14:18 |
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Dreylad posted:I don't understand this sentence. He mean by saying that from watching the best HOI4 player whose 8h job is specifically being really good at it manage to beat the AI in streams means that the AI is going to be utterly garbage incapable of playing the game. And somehow playing Co-Op with someone is gonna make the AI better?
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# ? May 17, 2016 14:24 |
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I have a Stellaris complaint, it has limited support for screen resolutions so on the Mac client. I like to have it open in Windowed mode on my second screen (24" WS) so 1600x1200 is 50 pixels to high and the next lower resolution is tiny. Not sure if editing the settings file manually will affect performance/stability.
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# ? May 17, 2016 14:39 |
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nah changing in the settings file should be fine, I mean at most you might get that the graphics card can't optimize some things but since this isn't the latest iteration of Call of Duty or so it doesn't really matter.
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# ? May 17, 2016 14:44 |
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Groogy posted:nah changing in the settings file should be fine, I mean at most you might get that the graphics card can't optimize some things but since this isn't the latest iteration of Call of Duty or so it doesn't really matter. hmmmm.... it's a shame you can't add sound files to diplomatic responses (I think). While you could mod an AI personality to be "Screaming 14 year old with headset", it's not the same without that breaking, pubescent voice attached telling you what he's going to do to you and your mother's pet fish.
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# ? May 17, 2016 14:48 |
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Groogy posted:Why? A ton of wars were started during this era with economical growth as motivator. Also I want to know what nation you play as where you can avoid wars all together. When I play V2 I mostly just want to see my factory output go up and my POPs' needs fulfilled charts filling up (and Conservatism staying the top issue!), wars just disrupt things. Also dealing with mobilized troops...
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# ? May 17, 2016 14:53 |
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WhiskeyWhiskers posted:The way to immeasurably improve Stellaris is to add social reforms and literacy. This, unironically.
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# ? May 17, 2016 15:17 |
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Darkrenown posted:(and Conservatism staying the top issue!) I made a cool mod you might like http://steamcommunity.com/sharedfiles/filedetails/?id=686252922
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# ? May 17, 2016 15:28 |
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PleasingFungus posted:my personal experience with eu4 is that, pretty much every time i look at a battle, i can see why i'm losing - "oh, they have a better general", "oh, they have +20% morale, gently caress you france", etc. or why i'm winning. whichever. very rarely is it because of "rng bullshit". I feel like if they ever make a Vicky 3, it would help a lot to base the warfare on the HoI model rather than EU - especially if they integrated the strategic planning options in HoI4. That way it would be less about micromanaging your elite troops and hordes of conscripts and more about setting up a front line and then ensuring your production and supply lines hold up, which I feel would fit the economic focus of the Victoria series better than the EU style army management.
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# ? May 17, 2016 15:46 |
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The Cheshire Cat posted:I feel like if they ever make a Vicky 3, it would help a lot to base the warfare on the HoI model rather than EU - especially if they integrated the strategic planning options in HoI4. That way it would be less about micromanaging your elite troops and hordes of conscripts and more about setting up a front line and then ensuring your production and supply lines hold up, which I feel would fit the economic focus of the Victoria series better than the EU style army management. Yeah, I feel like this might be a good idea-- it'd have to be way stripped down, so you don't have to play a game of HoI and Victoria at the same time, but conceptually in both games industry, production, and research are decisive in developing your military.
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# ? May 17, 2016 15:55 |
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The HOI4 stream is about to start and it looks like the Steam page has (sorta) been updated with DLC packs. I suspect that by the time the stream finishes (at 1pm EST/10am PST) the Steam people will have updated the page. Watch it here if you'd rather play video games than be doing your job this afternoon.
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# ? May 17, 2016 16:01 |
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e^: stream starting now https://www.twitch.tv/paradoxinteractive
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# ? May 17, 2016 16:01 |
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DrSunshine posted:This, unironically.
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# ? May 17, 2016 16:12 |
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Well that was fast - Twitch seems to be making GBS threads the bed today but we got a nice look at the Superior Firepower doctrine.
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# ? May 17, 2016 16:13 |
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Psychotic Weasel posted:Well that was fast - Twitch seems to be making GBS threads the bed today but we got a nice look at the Superior Firepower doctrine. Back up. Apparently a DOS attack. WhiskeyWhiskers fucked around with this message at 16:19 on May 17, 2016 |
# ? May 17, 2016 16:17 |
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I'm at work right now but I can't wait to see this particular stream when I get home, since for the first time the specific thing they're doing is something I'm particularly interested in beyond just seeing HoI IV in action in general. Where's the DLC info?
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# ? May 17, 2016 16:17 |
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The DLC is gone now, but was was just called 'Preview' and the other was 'Field Marshal's Edition' or something. Neither had a description and clicking on them took you back to Steam main page so I'm pretty sure they were just errors.
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# ? May 17, 2016 16:19 |
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ok I could be wrong, but I'm pretty sure i saw a naval unit icon in Switzerland for a second. There is something called HOI4: War Stories https://steamdb.info/app/445630/
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# ? May 17, 2016 16:40 |
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Groogy posted:He mean by saying that from watching the best HOI4 player whose 8h job is specifically being really good at it manage to beat the AI in streams means that the AI is going to be utterly garbage incapable of playing the game. And somehow playing Co-Op with someone is gonna make the AI better? In fairness, he usually beats the AI by building large amounts of the most basic unit and essentially attack-moving them across the enemy's territory. That's not exactly the most stellar design.
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# ? May 17, 2016 16:41 |
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# ? May 9, 2024 05:11 |
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Looks like it might be HOI4 pre-orders going live https://steamdb.info/app/394360/subs/ Most of the updated subs are only available in specific zones, russia, south america. etc. Places where you can't trade between.
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# ? May 17, 2016 16:43 |