|
there's only one problem with nayuta no kiseki itself, as a game, and it's that it ends before lyra can confess
|
# ? May 21, 2016 02:43 |
|
|
# ? May 31, 2024 17:22 |
|
Lynkericious posted:That's still about as long as it takes to play Final Fantasy 4 though. You are not forced to run through the game a second time. You are doing it because you are being an obsessive compulsive that wants to do everything. I played through twice because I wanted to and I'm going to load my first clear save when the second game comes because I want the game to reference I picked Laura and not whoever I picked last for my second run. This will net me less stuff my second time but I am 100% fine with that.
|
# ? May 21, 2016 03:04 |
|
The Colonel posted:it really isn't I think it's because he was expecting Gagharv-tier translation. Though honestly, the linked translation appears to be barely a step above.
|
# ? May 21, 2016 05:47 |
|
https://www.facebook.com/XSEEDTrails/photos/a.194670997224988.58487.125439827481439/1416537918371617/?type=3&theater
|
# ? May 21, 2016 06:11 |
|
The Black Stones posted:You are not forced to run through the game a second time. You are doing it because you are being an obsessive compulsive that wants to do everything. I played through twice because I wanted to and I'm going to load my first clear save when the second game comes because I want the game to reference I picked Laura and not whoever I picked last for my second run. This will net me less stuff my second time but I am 100% fine with that. I'm aware, but playing Trails In The Sky FC & SC, I did it 100% all the way through, as well as filling out the map 100% in Memories Of Celceta, so at this point I've basically just made it a trend to 100% Falcom games. I wasn't trying to say it made Cold Steel bad or anything, I sincerely love this game way too much, I was just stating that it kind of irks me that a New Game+ is required just to 100% it. Also, gently caress Sharon as the Blade Master. How many times am I going to have to play against her until I get a hand that's actually winnable? It feels like she always gets enough 6's and 7's, and Mirror's to make sure you can never actually beat her.
|
# ? May 21, 2016 14:12 |
|
You're actually doing this for your upcoming LP, aren't you?
|
# ? May 21, 2016 16:22 |
|
Slur posted:You're actually doing this for your upcoming LP, aren't you? I haven't decided if I'm doing the Character Notes again. A lot of them have ridiculously short windows and I already have the trophy. Because I'm insane.
|
# ? May 21, 2016 17:12 |
|
You should talk to every NPC always anyway!
|
# ? May 21, 2016 17:51 |
|
Decus posted:You should talk to every NPC always anyway! Sometimes you really just want to get on with it and/or sometimes they really have absolutely nothing interesting to say.
|
# ? May 21, 2016 18:30 |
|
Some Numbers posted:I haven't decided if I'm doing the Character Notes again. A lot of them have ridiculously short windows and I already have the trophy. In all honesty, I don't think it's worth going through the trouble of doing all of that for the sake of LP completion, unless you're really trying to be that meticulous. That being said, I'm really looking forward to seeing what you and Ewie end out with.
|
# ? May 21, 2016 18:57 |
|
My plan was basically to show off every bonding event (some of which I haven't seen), try to max out everyone's Link and show all the after party conversations. Beyond that, Really Pants has asked that I show off as many broken combos as possible, so there will be a lot of that.
|
# ? May 21, 2016 19:21 |
|
Does anyone know the name of the song that plays in Chapter 6 of Cold Steel, when you're walking around the awesome thing and talking to everyone?
|
# ? May 21, 2016 21:17 |
|
Really Pants posted:Does anyone know the name of the song that plays in Chapter 6 of Cold Steel, when you're walking around the awesome thing and talking to everyone? This one?
|
# ? May 21, 2016 21:20 |
|
this? https://www.youtube.com/watch?v=B_9WUb9LxJE
|
# ? May 21, 2016 21:20 |
|
Right in between the two cutscenes that play this, there's a part where you get to explore for a bit. It's that song I'm looking for.
|
# ? May 21, 2016 21:26 |
|
i don't remember that at all so im not just gonna randomly guess, but i will say falcom orders their soundtracks in around the same order songs first play in. so go into the playlist the one i posted is part of, and look at the songs that fall around the one i posted
|
# ? May 21, 2016 21:29 |
|
I found it, but they don't have the name which is what I was hoping for And Falcom Music Channel doesn't seem to have it at all. Oh well.
|
# ? May 21, 2016 21:38 |
|
Really Pants posted:I found it, but they don't have the name which is what I was hoping for The reason you're having trouble finding it may be because it seems like it originally came from Trails in the Sky the 3rd. That video has it titled "The Final Choice," but on Amazon it's "The Last Choice."
|
# ? May 21, 2016 21:52 |
|
Oh man, that'd do it. Thanks.
|
# ? May 21, 2016 23:03 |
|
I listened to the Trails in the Sky 3rd soundtrack before playing Cold Steel and I instantly recognized the music at that point in the game. I was like...Crap, is there a 3rd reference I'm missing in this part of the game?
|
# ? May 22, 2016 00:31 |
|
some people put out a menu patch for ys vs sora http://retro-type.com/heroesoflegend/forums/viewtopic.php?f=33&p=2285&sid=176efb04cc4df820baf807964968357a#p2285
|
# ? May 22, 2016 22:43 |
|
Cake Attack posted:some people put out a menu patch for ys vs sora holy crap!!
|
# ? May 22, 2016 23:17 |
|
Cake Attack posted:some people put out a menu patch for ys vs sora Oh, cool. Maybe we'll see more in the future
|
# ? May 22, 2016 23:24 |
|
this patch is a loving godsend, i can actually understand the more subtle mechanics of the game and why i should have these things equipped now e; oh, and some of the victory text is definitely translated, too! The Colonel fucked around with this message at 23:39 on May 22, 2016 |
# ? May 22, 2016 23:33 |
|
oh god why does everyone have poison why is this so hard
|
# ? May 22, 2016 23:46 |
|
lets hang out posted:
estelle has a pretty brutal story mode, i think adol is a bit better in combat. there's an accessory you can get that mitigates poison and paralysis, and remember to buy accessories and power-ups at the shop!!!
|
# ? May 22, 2016 23:48 |
|
i was just playing arcade mode! finally managed to win a round against adol with aisha, only to have adol come back for the next round even harder
|
# ? May 22, 2016 23:51 |
|
http://i.imgur.com/1Ih31Ij.webm
|
# ? May 22, 2016 23:51 |
|
Is a full English patch out for that game now?
|
# ? May 23, 2016 00:32 |
|
Cake Attack posted:menu patch
|
# ? May 23, 2016 00:34 |
|
trails of cold steel is broken on twitch and never returns any search results for some reason
|
# ? May 23, 2016 02:02 |
|
lets hang out posted:trails of cold steel is broken on twitch and never returns any search results for some reason Good thing I'll be putting my LP on YouTube then!
|
# ? May 23, 2016 03:03 |
|
Ooh boy, I hope that patch goes further. It's been so long since I laid my hands on that game, but it'd be nice to actually know what's going on. I think I just used a wiki to figure out what stuff did and went from there.
|
# ? May 23, 2016 05:03 |
|
EDIT: greetings from the past, time-traveler. this post was quite bad and i'm tired of looking at it whenever i wanna find old discussions. ok thanks
Yinlock fucked around with this message at 07:38 on Sep 22, 2023 |
# ? May 23, 2016 12:18 |
|
Since you're not accumulating element values to unlock your spells in Cold Steel, is there really a point to the lines in your ARCUS? Other than I guess it's cheaper to unlock the first slot of a new line than the second slot of a larger line?
|
# ? May 23, 2016 13:08 |
|
Nate RFB posted:Since you're not accumulating element values to unlock your spells in Cold Steel, is there really a point to the lines in your ARCUS? Other than I guess it's cheaper to unlock the first slot of a new line than the second slot of a larger line? The further away from the center a line is the more EP you get so it benefits casters. However, you can put one status effect quartz in the ARCUS in each line you have unlocked. That benefits your physical attackers.
|
# ? May 23, 2016 13:11 |
|
By status effects, you mean Poison/Seal/Mute/Impede? Are those more useful in Cold Steel because I never really used them in TitS except for characters who needed some kind of element in a certain slot and I'd run out of good stat boosters since you couldn't stack the boosts in that game.
|
# ? May 23, 2016 13:16 |
|
Status effects are generally more useful in Cold Steel, yeah. Iirc status effect quartz also apply to your crafts in Cold Steel.
|
# ? May 23, 2016 13:18 |
|
You can also have one stat debuff quartz in each ARCUS line, in addition to a status effect. They're both pretty handy.
|
# ? May 23, 2016 13:35 |
|
|
# ? May 31, 2024 17:22 |
|
XainZero posted:Status effects are generally more useful in Cold Steel, yeah. Iirc status effect quartz also apply to your crafts in Cold Steel. Status effect quartz also applying to your crafts was actually already the case in Sky, hence people's penchant for putting freeze or deathblow quartz on Tita and then unleashing Smoke Cannon on mobs. What makes status ailments much more useful in Cold Steel is the combination of the following two things: - Sky only allowed you to have a single status effect on your weapon, which typically hit with 10 or 20% accuracy. (if it worked) Steel allows you to put a status ailment quartz in each separate line. (ditto with debuffs) Couple this with some unique quartz that can inflict multiple status ailments and you have a pretty decent chance of SOMETHING landing on an enemy you strike. If you have three lines and you put a special double-ailment quartz in each line, your enemy will have a buffet with 6 ailments served each time your attacks/crafts connect. Even though each of those individual ailments only has 10% of connecting, this quickly adds up. - In Sky, enemies either had full or no immunity to status ailments. If an enemy had no confuse immunity, Chaos Brand would confuse it 100% of the time, no further questions asked, and Zane's Smite craft would always confuse it 50% of the time. Cold Steel actually has partial resistences on enemies. Stronger enemies, for example, have 50% Freeze immunity, so a craft/art that has 50% to freeze an enemy will land the freeze ailment 1 out of 4 times. In Sky, bosses and most strong enemies were simply immune to all useful ailments. In Steel, the partial immunity system and the fact that the game's coded to automatically have ailments wear off on bosses after a single of their turn means that pretty much every boss can be hit with ailments to some degree. In fact, a boss having 0% in all ailments often simply means you're not meant to win that fight. Some ailments got tweaked between the arcs. Being hit while petrified is no longer a 100% deathblow, but rather 30% or so. (it still sucks) Sleep and Faint are nastier since physical hits on a sleeping/fainted target are a guaranteed critical. Poison was weakened, but there's a new status called Burning that's taken its place as "high damage every turn"-ailment. There's also Nightmare, which is like Sleep except it slaps you with another status right after the initial ailment wears off/is broken. Impede quartz now adds a small AT-delay effect to your physical attacks, meaning it's quite a bit more useful now. But yeah, ailments are quite a bit more useful now. The tradeoff for not having many short lines is simply more EP. Which can still be useful because arts are a lot more expensive in Cold Steel. Erpy fucked around with this message at 15:06 on May 23, 2016 |
# ? May 23, 2016 15:01 |