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GTCC is happening now. Hatchbacks and we have shared tunes. GT: Phancypants83
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# ? May 20, 2016 02:12 |
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# ? Jun 4, 2024 05:50 |
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Okay, rolling starts are officially better. And looking at the notes... drafting is back in? Hasn't drafting been in since Forza 1?
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# ? May 20, 2016 03:20 |
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PhancyPants posted:Okay, rolling starts are officially better. I think it's new HUD indicators for drafting.
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# ? May 20, 2016 03:27 |
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"Thrill as a menu that wouldnt be out of place on an atari 2600 appears to show you where you are in the pits, not the 3d textures and models we've used in the past."
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# ? May 20, 2016 03:33 |
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I get what they're going for there. It's really hard to have situational awareness coming out of the pits. The menu is ugly as gently caress, but at least you can see where the pack is.
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# ? May 20, 2016 03:43 |
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That they've even addressed stuff like that at all is nice. It's not as pretty as it ought to be but it serves its purpose and they can work on its aesthetics for Forza 7.
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# ? May 20, 2016 03:49 |
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Turn-10 has certainly done more this game with support then they have in the previous titles. Turn-10 has generally always been just a few patches, the DLC, and then they moved on.
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# ? May 20, 2016 03:52 |
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PhancyPants posted:Okay, rolling starts are officially better. Now the controller vibrates when you're in the draft.
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# ? May 20, 2016 05:16 |
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njsykora posted:The argument about this extending the consoles lifespan doesn't really hold water with me when the last gen consoles ran for 8-9 years and the current gen isn't even at 3. Its because the hardware in the PS3 and 360 was of better quality when the consoles launched than both the PS4 and xbone were at launch. So now we are stuck where they either were going to make this a short cycle or release extended hardware like Sony and MS apparently decided to do together. I do fully expect 2 or 3 years after the new hardware is out, that we will start getting games that wont run on the base system.
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# ? May 20, 2016 05:21 |
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SLICK GOKU BABY posted:Now the controller vibrates when you're in the draft. Okay, that makes a lot more sense, thanks!
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# ? May 21, 2016 01:08 |
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Cubey posted:That they've even addressed stuff like that at all is nice. It's not as pretty as it ought to be but it serves its purpose and they can work on its aesthetics for Forza 7.
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# ? May 21, 2016 01:52 |
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The drivatar update is pretty nice. I ran the Daytona Nascar endurance and the drivatar's no longer slam the breaks if you bump in to their back bumper. Pretty sure bump drafting doesn't do anything, but it's nice they don't freak out like they used too.
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# ? May 21, 2016 01:57 |
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You can definitely push the drivatars. I did it to one car and we pulled away from the pack.
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# ? May 21, 2016 03:48 |
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GentlemanofLeisure posted:It'll be nice if they ever figure out how to make multiplayer work right. Seems that with today's patch they broke MP more. But some improvements with leagues: quote:RBW Triton: We moved the player count for points to the start of the race. This means you will no longer be penalized for people leaving the race after race start. If they start the race and leave, your points will count them in the final tally.
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# ? May 21, 2016 04:45 |
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I'm convinced something was up with my multiplayer last night. I kept getting proximity arrows for cars that were whole corners behind or ahead of me, and was accused of crashes that i neither saw or had any part of (the car finished the race without a dent or scratch), Something is up.
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# ? May 21, 2016 04:55 |
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MattD1zzl3 posted:I'm convinced something was up with my multiplayer last night. I kept getting proximity arrows for cars that were whole corners behind or ahead of me, and was accused of crashes that i neither saw or had any part of (the car finished the race without a dent or scratch), Something is up. I've been getting them on tracks where one straight is going one way and the back straight another way (Long Beach, Prague, Rio). Nothing weirder than getting the arrow to the right when there is nothing between you and the wall.
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# ? May 21, 2016 05:00 |
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I think the arrows show up when you pass a spot where someone retired from the race. The game still thinks their car is there, or something.
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# ? May 21, 2016 05:17 |
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geeves posted:Seems that with today's patch they broke MP more.
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# ? May 21, 2016 05:19 |
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L_Harrison posted:I think the arrows show up when you pass a spot where someone retired from the race. The game still thinks their car is there, or something. Yeah, and they might not show up in race, but they are artifacts in the race recording.
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# ? May 21, 2016 05:19 |
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Yeah just got done with a race where one of the dudes never moved off the start line on my screen, then at the end of the race he finished 2nd in my class ahead of two other dudes. Good stuff If they fixed this kind of poo poo and gave us a storefront that wasn't abject rear end, this game would be the best in the series. I hate when a game has this kind of potential and the dudes in charge piss it away.
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# ? May 21, 2016 05:20 |
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GentlemanofLeisure posted:lol gg t10 http://forums.forzamotorsport.net/turn10_postsm507285_League-points--fix-in-progress---see-posts--39--44.aspx#post_507285
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# ? May 21, 2016 05:29 |
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They seem to have at least fixed the issues with the Nascar league. Played some nice races this morning.
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# ? May 21, 2016 15:15 |
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Apex: Is anyone else getting a lot of random freezes while it's loading an event?
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# ? May 22, 2016 20:13 |
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Went to fast on the end screen and forgot to save the replay. Ran a Nascar league race on Homestead Oval with 22 people... 2 people toward the front hosed up in the turn. I think only the front 2 or 3 cars made it through the first turn without damage.
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# ? May 24, 2016 02:33 |
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GentlemanofLeisure posted:Apex: Is anyone else getting a lot of random freezes while it's loading an event? I've had that as well but only on the tours, it get's stuck on the load screen with the music still playing but the spinner stops in the right hand corner. Free mode events load all the time.
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# ? May 24, 2016 11:48 |
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I picked up the NASCAR expansion on the weekend. Didn't get too far in the campaign yet, but they are fun to drive, and the new track is... An oval. It's alright.
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# ? May 24, 2016 16:58 |
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WienerDog posted:and the new track is... An oval. It's alright. They have a few versions of the infield course which is pretty good for a roval Sadly they neglected to include the nearby go-kart track https://www.youtube.com/watch?v=zrAsaPf23rY&t=131s MattD1zzl3 fucked around with this message at 19:40 on May 24, 2016 |
# ? May 24, 2016 19:34 |
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WienerDog posted:I picked up the NASCAR expansion on the weekend. Didn't get too far in the campaign yet, but they are fun to drive, and the new track is... An oval. It's alright. Well, its a different shaped oval and the roval courses are fun. Also you can do oval races in the rain.
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# ? May 25, 2016 02:57 |
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SLICK GOKU BABY posted:oval races in the rain. That's a solid country band name.
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# ? May 25, 2016 04:16 |
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Willie Nelson should make this a song.
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# ? May 25, 2016 20:15 |
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You guys have had some time with the content how is the NASCAR pack? I'm mainly interested in multiplayer Daytona and Indy oval racing but also some Watkins Glen if someone has spent time with it.
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# ? May 27, 2016 18:35 |
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# ? May 28, 2016 03:55 |
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Why doesn't Turn10 have special lobbies for big race weekends? Does having an Indycar lobby running the Indy oval only makes sense to me?
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# ? May 28, 2016 04:17 |
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jabro posted:Why doesn't Turn10 have special lobbies for big race weekends? Does having an Indycar lobby running the Indy oval only makes sense to me? Im sure the answer is "licencing agreement". Just make a private race and invite people, im not sure if pubbies join private games like the old days.
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# ? May 28, 2016 11:24 |
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jabro posted:Why doesn't Turn10 have special lobbies for big race weekends? Does having an Indycar lobby running the Indy oval only makes sense to me? That would involve Turn10 caring about the Forza community beyond churning out car packs.
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# ? May 28, 2016 12:19 |
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After watching 24 Hours of Nurburgring, Forza 7 will have a new weather mode: Hail. geeves fucked around with this message at 15:59 on May 28, 2016 |
# ? May 28, 2016 15:32 |
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F1 2015 is on sale for :15bux: (and includes f1 2014 as well)
MattD1zzl3 fucked around with this message at 16:41 on May 28, 2016 |
# ? May 28, 2016 16:39 |
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Tasteful. Nice pic.
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# ? May 28, 2016 17:02 |
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So I'm floating the idea of bringing GRC back because I miss the more serious racing stuff like mandatory pits, 20-30 minute races, specs based on real life racing series. And spreadsheets with points. And cool posters announcing the weekly events. I love GTCC though and don't want to interfere with that or quit racing with them because they really do have the finest dick jokes on the internet. I'm thinking of bringing GRC back for Wednesday nights for people that are interested in doing that sort of thing. Is there any interest or is one barely attended club enough? Any interest in more serious racing? With the new features like pits and rolling starts it's really making me hungry for some good goon racing based on real life racing series like we always did with the GRC recurring spec. And with the new blind spot alert stuff it should make racing a bit cleaner some everyone will have a little more awareness. Tell me what you think.
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# ? May 28, 2016 21:06 |
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# ? Jun 4, 2024 05:50 |
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I would be interested in this. I liked the fact that there were specs and tracks scheduled ahead of time so I could build a few cars and practice on the tracks ahead of time. I'm getting finished with all the other games I've been playing, and Apex isn't really scratching my racing game itch and have been thinking of coming back for some racing.
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# ? May 28, 2016 21:20 |