|
Stripping out combat related Engineer upgrades from NPCs is as step in the right direction. At the very least, compared to Sicknasty PvP Purples The Adder tweeting "LOL you only had 1 pip git gud" to your corvette. They can always add better parts back in later, if they get a handle on things. Then we can have Elite ships with Elite Pro Tier upgrades, while not worrying about half the NPCs in the galaxy sporting the latest and greatest in infinite ammo railguns. It can already be disheartening for your own progress to see so many adders and haulers with Deadly and Elite rankings, but those are needed to ever raise your combat ranking due to "Rank = Exp. Ship = gently caress All". NPCs gleefully ignoring the grind as they get tricked out in all the best custom hardware you would need a significant amount of time to roll a single one of to your preference, is just pushing it. But as ever, free handouts are for only casuals right up until free handouts suit your interests. At which point it is good great pro game design you just can't appreciate That said, the old combat rotisserie maneuver was just sad and in dire need of change. So it's not like the previous situation was "Good". It just wasn't as disruptive as what people have been recently dealing with. Or, you know, " who cares " either or. Section Z fucked around with this message at 21:59 on May 31, 2016 |
# ? May 31, 2016 21:56 |
|
|
# ? Jun 5, 2024 05:38 |
|
I am actually glad they removed combat based engineer mods from the AI. The improved AI and giving them mods at the same time was a bit overkill. Granted, the AI used to be a joke, but then they made it harder than Dark Souls. Where even if you played perfectly, you would still lose. Now, if they do give them back to AI, it should only be on highly ranked AI ships, and not for every single one of their upgrades. Unless of course they are a mission target and have a large mission reward to compensate. I do like that the new AI gives you a challenge. But they stepped over the line of 'challenge' and right into 'okay give 200% percent. Wait, you can't. Lol getgud'
|
# ? May 31, 2016 22:06 |
|
TTerrible posted:Ok so that expanded tweet now says it was a design decision.
|
# ? May 31, 2016 22:15 |
|
mr_jolly posted:If you haven't seen it, the original Elite from 1984 came with a novella called The Dark Wheel which you can read online at http://www.elitehomepage.org/dkwheel.htm Huh, you know I like the aliens everywhere, and the star wars cantina with even lower tech style
|
# ? May 31, 2016 22:31 |
|
nippythefish posted:that's all fine and dandy but you still have that horrible anime girl from the stream tests as an avatar, and it's really starting to lose its lustre. I don't even know why I have this avatar, as I am just a humble anime, sir
|
# ? May 31, 2016 22:48 |
|
WebDog posted:On the upside, I bloody well love how nav beacons can get scanned and point out where the hell your elusive object is for a mission. I asked this earlier but didn't see an answer - is there something you have to do to trigger the mission USSes to appear? I ran my scanner, which updated the mission to tell me to fly to Bleebleblub 8; flew around Bleebleblub 8 forever and nothing spawned except for random non-mission USSes.
|
# ? May 31, 2016 23:42 |
|
I did one today - went to the system, got close to the Nav beacon which told me to go to Bumblefuck 11, got really close to Bumblefuck 11 - only a few Ls, and the next Signal source that spawned was the one I wanted.
|
# ? May 31, 2016 23:48 |
|
MisterZimbu posted:I asked this earlier but didn't see an answer - is there something you have to do to trigger the mission USSes to appear? I ran my scanner, which updated the mission to tell me to fly to Bleebleblub 8; flew around Bleebleblub 8 forever and nothing spawned except for random non-mission USSes. They sort of mucked it up. Yes, the scanner will discover the entire system. But to be sure to get the USS to spawn that you need, you should also scan the nav beacon. There's a difference between knowing where everything is, and knowing what everything is.
|
# ? May 31, 2016 23:49 |
As a new-ish player [month or two] I gotta say what the hell. I got a trade mission - immediately after 1 jump get interdicted be a federal dropship. It liquefies me in literally 3 seconds [ cobra m4]. I understand the ship awesomeness differential, but jesus, the fine to give up the mission was more than I would have earned! Is the team just making this fun for oldschool Elite players who enjoy, well, grinding and not much else? E: Because that was the opposite of fun combat, and really gets in the way of even, well, trade (grind) Or am I being stupid, somehow? Complaint Compilation fucked around with this message at 01:45 on Jun 1, 2016 |
|
# ? Jun 1, 2016 01:32 |
The game is broken in many ways right now. I played all the previous games in my youth and I agree it is ridiculous atm sp it's not really a case of oldschoolers, more a vocal group of fuckwits
|
|
# ? Jun 1, 2016 01:52 |
|
Hexenritter posted:The game is broken in many ways right now. I played all the previous games in my youth and I agree it is ridiculous atm sp it's not really a case of oldschoolers, more a vocal group of fuckwits cool meltdown
|
# ? Jun 1, 2016 02:04 |
Nostalgia4Infinity posted:cool meltdown ok, how was that a meltdown? Fly away troll
|
|
# ? Jun 1, 2016 02:21 |
|
Hexenritter posted:ok, how was that a meltdown? Fly away troll
|
# ? Jun 1, 2016 02:25 |
|
Had a bog standard hauling mission which I was pinged in the middle of to offer a bonus reward if I could make it in a shorter time limit. It seems like Frontier did do some legit work to make the standard mission templates more interesting and less predictable.
|
# ? Jun 1, 2016 03:04 |
|
Hexenritter posted:ok, how was that a meltdown? Fly away troll Your best bet is to ignore every single one of his posts, almost all of them devolve to: - -Nice meltdown -A meltdown I believe he thinks he is being "meta" or something.
|
# ? Jun 1, 2016 03:27 |
Knifegrab posted:Your best bet is to ignore every single one of his posts, almost all of them devolve to: Yeah I got that sense too. Anyway, other than some of the materials for the engineers, the super AI, the sudden prevalence of interdictions by elites and the generally wonky prices on everything I do still think the game has potential. I just don't know what the he'll they're thinking with some of these design and balance decisions. The pictures and fluff for mission givers is nice though, makes things seem a little less (pardon the pun) faceless.
|
|
# ? Jun 1, 2016 03:40 |
|
Knifegrab posted:Your best bet is to ignore every single one of his posts, almost all of them devolve to: lol at knifegrab (holder of some epic meltdowns) telling anyone to ignore anyone else but him peep that rap sheet
|
# ? Jun 1, 2016 03:42 |
|
Hexenritter posted:Yeah I got that sense too. Its a shame but the game is still pretty unique and fun. I'm hoping one update they'll realize that the game is a grind or something and just be like "Hey we made the game fun and credits flow and you earn more when flying in a wing!" I think its been such a weird combination of cool and good features mixed with bad core gameplay tweaks/changes and adding more grind that we all sort of have stockhold syndrome. Its such a good game in so many ways dragged down by some really bad decisions.
|
# ? Jun 1, 2016 03:48 |
|
Knifegrab posted:Its a shame but the game is still pretty unique and fun. I'm hoping one update they'll realize that the game is a grind or something and just be like "Hey we made the game fun and credits flow and you earn more when flying in a wing!" PS: nice meltdown Nostalgia4Infinity fucked around with this message at 03:54 on Jun 1, 2016 |
# ? Jun 1, 2016 03:48 |
|
Knifegrab posted:Your best bet is to ignore every single one of his posts, almost all of them devolve to: I can't take you seriously since you forgot
|
# ? Jun 1, 2016 04:02 |
|
Cobra confirmed still best ship. Its agile fun and I don't have to worry if I slam into the side of a planet.
Knifegrab fucked around with this message at 04:17 on Jun 1, 2016 |
# ? Jun 1, 2016 04:11 |
|
hobbesmaster posted:I can't take you seriously since you forgot Also the although I will try to diversify my smilie use in no effort replies to no effort freak outs over a space game. (Nice ongoing meltdown )
|
# ? Jun 1, 2016 04:12 |
|
edit: I have become an ouroboros. Shame on me.
Knifegrab fucked around with this message at 04:16 on Jun 1, 2016 |
# ? Jun 1, 2016 04:13 |
timn posted:Had a bog standard hauling mission which I was pinged in the middle of to offer a bonus reward if I could make it in a shorter time limit. It seems like Frontier did do some legit work to make the standard mission templates more interesting and less predictable. yeah you can now get bonuses for speedy delivery or for killing pirates during your delivery run, it's pretty cool.
|
|
# ? Jun 1, 2016 05:41 |
|
I like Hexenritter stop making fun of him this instant Knifegrab posted:Cobra confirmed still best ship. Its agile fun and I don't have to worry if I slam into the side of a planet. This motherfucker knows what's up Oh you.
|
# ? Jun 1, 2016 05:41 |
|
PS I have gotten into my gold asp and am devising plans to get everyone in this here outfit into an iggle with advanced thrusters, or die in the attempt. Pray for me, folks.
|
# ? Jun 1, 2016 05:43 |
Time to see if upgraded thrusters for my FAS are even remotely achievable.
|
|
# ? Jun 1, 2016 05:43 |
Literally Kermit posted:PS I have gotten into my gold asp and am devising plans to get everyone in this here outfit into an iggle with advanced thrusters, or die in the attempt. Pray for me, folks. icouriers with pulses and a frag cannon are fun too, even has room for a scarab for planet shenanigans
|
|
# ? Jun 1, 2016 05:47 |
|
Games › Elite Dangerous: Horizons - The Beige Sea
|
# ? Jun 1, 2016 05:49 |
|
I have an iCourier with 1x beam (under the nose, of course), and 2x multicannons. It has biweaves, 1x chaff, 3x shield boosters. Of course I put the enhanced performance thrusters on it. It is a fast, fun ship.
|
# ? Jun 1, 2016 06:23 |
|
I admit the call of the gofast upgraded iggle/icourier almost makes me want to come back from my trip of "scan all of the Neutron stars between these two nebula. ALL OF THEM."
|
# ? Jun 1, 2016 06:31 |
|
PoorMoralCompass posted:As a new-ish player [month or two] I gotta say what the hell.
|
# ? Jun 1, 2016 08:39 |
|
The biggest and most game-breaking bug was mostly fixed. They removed combat specific engineer mods from NPCs. There are still a bit of glitches, like multi-PACs but those are something that they can't fix server-side. AI aggressiveness is toned a bit too high but that is also something they are going to work on fixing. Without the engineer mods on AI, they are much more manageable. They can still be a tough fight which is great. A deadly, dangerous, or elite foe is someone to worry about.
|
# ? Jun 1, 2016 08:53 |
|
Was randomly interdicted by a pirate elite vulture that could boost almost the same speed as my maxed out iCourier. I think it had one of those gently caress you rapid plasmas but it couldn't hit my tiny yawing ship much. That was a fun escape. Just added enhanced engines so next time I won't be mass locked for ages. This was post update, so hmm. Don't know if I'm going to rush back to a slow ship for a while yet. DancingShade fucked around with this message at 09:41 on Jun 1, 2016 |
# ? Jun 1, 2016 09:31 |
|
DancingShade posted:Was randomly interdicted by a pirate elite vulture that could boost almost the same speed as my maxed out iCourier. I think it had one of those gently caress you rapid plasmas but it couldn't hit my tiny yawing ship much. That was a fun escape. Thanks for the heads up. I didn't think they would count thrustser upgrades for NPCs as "Combat" anyways for the pulled perks, but examples are nice. Still wistfully wishing for NPC grade FSDs where an FDL can catch up with an Asp Explorer's jumps.
|
# ? Jun 1, 2016 09:41 |
|
Yeah a ship like that is basically a death sentence for most people. I was going to get back into my python. Not for the time being I think.
|
# ? Jun 1, 2016 09:43 |
|
I'm still getting zapped by weapons that pump up the heat and melt internal modules.. Even with the changes random interdictions leave you barely holding together.
|
# ? Jun 1, 2016 10:15 |
|
DancingShade posted:Was randomly interdicted by a pirate elite vulture that could boost almost the same speed as my maxed out iCourier.
|
# ? Jun 1, 2016 10:48 |
|
My (shitfit) Anaconda is really starting to grow on me. I really love its ability to travel around the galaxy and give no poo poo about interdiction or jump range.
|
# ? Jun 1, 2016 12:34 |
|
|
# ? Jun 5, 2024 05:38 |
|
DonVincenzo posted:
I will have fond memories of my conda for a long time. Hope to come back to it once the game is good (and I have VR).
|
# ? Jun 1, 2016 12:49 |