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exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Help Im Alive posted:

It seems like the characters that get play of the game the least also happen to have the coolest highlight intros

That's definitely true, all of Junkrat's intros are so good too.

I think they should somehow account for player movement in the POTG algorithm, like a screen where there's a lot of activity going on is inevitably gonna be more interesting than a Bastion holding down left click.

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Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Been watching pro matches and on payload I'm seeing an awful lot of "Damage boosting Mercy glued to the Sniper and nothing else" scenarios

Maybe it's just Seagull I noticed he always has a pocket

guts and bolts
May 16, 2015

Have you heard the Good News?

Brannock posted:

Losers do get POTGs, and I see a pretty good spread of characters earning a POTG. The only heroes that are underrepresented, in my experience, are Mei, D.Va, Winston, Zenyatta, and Lúcio.

I know they do and also I do not, respectively - heroes that get PotGs in solo queue in my publord tier of play tend to be heroes who die infrequently and very easily get multi-kills, so Junkrat, Hanzo, and Bastion dominate it, while heroes that have good general purpose efficacy but do not cluster kills very tightly together generally do not get PotG at all

Mei, Zenyatta, Winston, Zarya and Lucio all struggle for sure, but so do heroes like Soldier: 76 and Genji in my experience; D.Va and McCree can show up if pubbies don't know to break LoS when they start their ult; but the Big Three get PotG a lot is all I'm saying

I don't think I've ever seen a Symmetra PotG ever?

nopantsjack posted:

This game is pretty decent, however it is pretty funny how its just TF2 with a larger roster and abilities instead of weapons after all the project titan business.

Among Brink and that other one it seems like theres some law of the universe where if you try and reinvent multiplayer FPSes you end up with TF2.

I actually feel like this game is really distinct from TF2 and shares only superficial similarities like game modes and an emote wheel and a cartoony varnish

The actual guts of the game feel very, very different to me, but explicating why would probably take an effortpost and it's still before 10AM EST

exquisite tea posted:

KOTH comps are all out of whack across the board so I think that has more to do with the current maps and format, like many stages having pits that Lucio can bump people off of. Also currently the only main healers in the game are Lucio and Mercy, so there aren't too many options there.

It's also that Lucio is just very, very good? Mercy needs to keep her healing target in her LoS to keep the beam on, which makes her super vulnerable to a dive from Genji with his insta-gib combo or Tracer or some poo poo, flankers eat Mercy alive

People focus a lot on Lucio's RMB and its ability to kill you, but what it really does a lot of the time is just save him from dying by knocking Reaper/Tracer/Genji/Soldier far enough away that Lucio doesn't get killed instantly and therefore still impacts a meaningful exchange, where Mercy would just immediately die

Zenyatta's entire life is just being endlessly one-shotted by bad Widowmakers bodyshotting you forever and ever Amen

Symmetra I haven't figured out yet so I'll refrain from commenting on her

Brannock
Feb 9, 2006

by exmarx
Fallen Rib

Fojar38 posted:

Been watching pro matches and on payload I'm seeing an awful lot of "Damage boosting Mercy glued to the Sniper and nothing else" scenarios

Maybe it's just Seagull I noticed he always has a pocket

Listen, fucker. I won't stand for this. Seagull has a pocket because, get this, he is really loving extremely insanely fuckawesome. Without a perpetual pocket Mercy he would be exactly that good. So you just shoo on along, little nooblet that you are. Don't presume to speak of your betters. I hope you've learned a lesson today.

Spanish Manlove
Aug 31, 2008

HAILGAYSATAN

Brannock posted:

Listen, fucker. I won't stand for this. Seagull has a pocket because, get this, he is really loving extremely insanely fuckawesome. Without a perpetual pocket Mercy he would be exactly that good. So you just shoo on along, little nooblet that you are. Don't presume to speak of your betters. I hope you've learned a lesson today.

http://i.imgur.com/HgghCPg.webm

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Brannock posted:

Listen, fucker. I won't stand for this. Seagull has a pocket because, get this, he is really loving extremely insanely fuckawesome. Without a perpetual pocket Mercy he would be exactly that good. So you just shoo on along, little nooblet that you are. Don't presume to speak of your betters. I hope you've learned a lesson today.

I'll have you know I graduated top of my class in pocketing Seagull and I have over 300 confirmed Widowmaker rezzes

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Seagull is extremely good, I was more making a commentary on what appears to be the meta since his enemies almost always also have a sniper with a damage boosting Mercy glued to them

Rush Limbo
Sep 5, 2005

its with a full house

Section Z posted:

Can his shield block, or at least mitigate a High Noon? It came to mind after I managed to fry a McRee to death while he was lining up his ult, about how funny it would be if dropping a bubble over him would have ruined it. But, probably wouldn't have helped.

Your initial suspicions were correct! Winston's bubble does indeed completley gently caress over high noon. As Winston has a huge amount of health, it takes a long time for High Noon to get to the skull with him. You can use this time to jump up to McCree, plop a barrier over him, and electrocute him.

I've had Winstons do this to me and let me tell you it's a million times more frustrating than any Reinhardt shield because it's an actual case of being outplayed.

Kawabata
Apr 20, 2014

You plebians just don't know what epic literature is. You should try reading Stephanie Meyer, E.L. James, Dan Brown, or Ayn Rand.

Fojar38 posted:

Seagull is extremely good, I was more making a commentary on what appears to be the meta since his enemies almost always also have a sniper with a damage boosting Mercy glued to them

which is not surprising because it's impossible to win overwatch games without mercy unless it's koth

seagull does occasionally get poo poo-stomped when he doesn't have his friends with him though, and his plays are significantly less impressive then

Bolivar
Aug 20, 2011

Help Im Alive posted:

I tried a Lucio thing someone posted yesterday where you just jump down the Illios well and wallrun for most of the game + it was fun (and we won)

I got bumped there last time by some opponent and was pleasantly surprised to stay alive :woop:

Elman
Oct 26, 2009

Ddraig posted:

Your initial suspicions were correct! Winston's bubble does indeed completley gently caress over high noon. As Winston has a huge amount of health, it takes a long time for High Noon to get to the skull with him. You can use this time to jump up to McCree, plop a barrier over him, and electrocute him.

I've had Winstons do this to me and let me tell you it's a million times more frustrating than any Reinhardt shield because it's an actual case of being outplayed.

And even if you do that McCree still gets to keep 50% of his charge.

Gravy Jones
Sep 13, 2003

I am not on your side

Linx posted:

I have nothing but anecdotal evidence to back this up with, but I'm convinced that the game differentiates between free boxes and paid. I get the exact same impression from having played Hearthstone since release. Either that or free boxes/packs are so spaced out that by comparison you seem to be getting nothing over a longer timespan?

:tinfoil:

Pack opening percentages in Hearthstone have been tested analysed so much that if this actually was the case someone would have data to back this up by now. Confirmation bias + the fact that you tend to open more packs at once when buying them, probably accounts for this.

That doesn't mean there aren't non-random factors of any kind at play (the infamous pity timer in Hearthstone) or that Blizz wouldn't do this if they could and not get found out. But it seems pretty unlikely.

Rush Limbo
Sep 5, 2005

its with a full house

Elman posted:

And even if you do that McCree still gets to keep 50% of his charge.

I'd rather McCree have 50 charge than him having 0 and my team being dead.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Human brains are really bad at picking out true randomness, and with such a limited sample size as "the loot boxes I personally have opened" true RNG would be indistinguishable from a guided one. In fact for many people, a truly random system feels less random because you get streaks of highs and lows and repeats all the time.

Samara
Jan 6, 2011

quote:

Deposited $150 at Mt Gox to try this Bitcoin thing out.

Stolen 6 days later. Really enjoyed my time there.

Helpful? Please donate - being this retarded ain't cheap!

Samara Investments
Basement Suite #101
Mom's House, Hometown FL
USAAA+
I'm pretty sure Blizzard openly admitted that nothing is "random" with their packs / boxes.

Ragequit
Jun 1, 2006


Lipstick Apathy
I am part of the problem. Since I got the game for such a low price I didn't feel guilty dropping $20 on crates last night. I don't have time to play nearly as much as everyone else, so I'll enjoy the Mercy/Hanzo/Symmetra/Junkrat gold skins earlier than normal I suppose. Also got plenty of intros which was great. Symmetra's Goddess and Junkrat's Fool are especially awesome.

Rush Limbo
Sep 5, 2005

its with a full house
I really like McCree's ultimate. I have absolutely no problem that it can retain 50% charge as it's legitimately the hardest to use ult in the game against any team that is coordinated and 90% of what you will end up doing is forcing people into cover until they can locate you, and even then they can pop out from an unexpected angle and wipe you off the face of the earth as you move slowly, glow bright red and if you've taken the high ground you'll be an easy target.

McCree's ultimate is basically D.Va's area denial but actually useful because it covers such a huge area, is actually lethal, and lasts so long that your team can go in unimpeded.

Brannock
Feb 9, 2006

by exmarx
Fallen Rib

Samara posted:

I'm pretty sure Blizzard openly admitted that nothing is "random" with their packs / boxes.

In that they've capped how many boxes you can open without getting an epic/legendary, yeah. Overwatch has a "pity timer" just the same as Hearthstone does.

FAUXTON
Jun 2, 2005

spero che tu stia bene

Samara posted:

I'm pretty sure Blizzard openly admitted that nothing is "random" with their packs / boxes.

I thought this was just a common low-watt misreading of a guy going "there's no such thing as a true RNG"

Which is fairly close to the truth, though it doesn't mean they're orchestrating anything.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Ddraig posted:

Your initial suspicions were correct! Winston's bubble does indeed completley gently caress over high noon. As Winston has a huge amount of health, it takes a long time for High Noon to get to the skull with him. You can use this time to jump up to McCree, plop a barrier over him, and electrocute him.

I've had Winstons do this to me and let me tell you it's a million times more frustrating than any Reinhardt shield because it's an actual case of being outplayed.

his ult keeps charging forever so in the time it takes mccree to charge for 6 seconds, the shield stops one bullet and then 5 other people die

works on reinhardt's shield too, tho usually it eats 2+ bullets unless it's taken some damage

power botton
Nov 2, 2011

I would be shocked if isn't the exact system from hearthstone copy and pasted with a few variables tweaked.

guts and bolts
May 16, 2015

Have you heard the Good News?

Ddraig posted:

I have absolutely no problem that it can retain 50% charge as it's legitimately the hardest to use ult in the game against any team that is coordinated and 90% of what you will end up doing is forcing people into cover until they can locate you

McCree's ult is arguably the easiest ult to use in the game unless you mean "to kill people with" in which case it's still one of the easier ones

it is on-demand area denial on a scope that no other ult can touch, and coupled with McCree's strengths as an anti-flanker it makes him just absolutely bonkers and I can see why he's anticipated as getting nerfs soon, between how amazing his ult is and how stupid fan>roll>fan is (especially with flashbang) he's just not a very well balanced dude

tote up a bags
Jun 8, 2006

die stoats die

A Sometimes Food posted:

Look for the Goonerwatch PS4 community. If no one's running a group out of it when you're online make one and people will join yours.

I joined the group. How do I make a group? Do I just play?

Edit: oh got it!

tote up a bags fucked around with this message at 15:02 on Jun 2, 2016

Rush Limbo
Sep 5, 2005

its with a full house

Minrad posted:

his ult keeps charging forever so in the time it takes mccree to charge for 6 seconds, the shield stops one bullet and then 5 other people die

works on reinhardt's shield too, tho usually it eats 2+ bullets unless it's taken some damage

Nah, it doesn't.

McCree's ult caps off at the maximum baseline health of any character that has a skull on it.

If it is taking the shield down it's because there are multiple people behind it, the total health of which is more than the shield can withstand. If there's four people behind the shield (including Reinhardt), and the shield has 500 charge left on it, it will attempt to shoot each of those four people from right to left (from McCree's perspective)

So if there's a tracer and a soldier 76 to Reinhardt's left, they'll both survive. The shield will be destroyed when the third bullet hits Reinhardt as he has 500 health and the shield will only have 150 left. Reinhardt himself will survive as that bullet meant for him will destroy the shield alone. If there's a character to Reinhardt's right they will die as that third bullet will have destroyed the shield.

This is why if you do plop a shield on McCree's it's vital you stay outside it and to the left of him. If he fires it off, it will instantly destroy the shield as you'll hopefully be his first target, but you will survive because the damage, like other things, does not bleed over into health if it hits a shield.

ZypherIM
Nov 8, 2010

"I want to see what she's in love with."

If you drop a shield on him and he charges for the extra 3+ seconds to blow through it and kill someone it is their own drat fault. Not to mention how is he alive still, did you just not shoot him?


Lucio will remain dominate on koth maps until there is a better option that gives your team a mobility boost. Getting to the middle first is really impactful for that first fight, and sound barrier provides the best way to challenge a point that is controlled by the other team. If you're good at wall-riding or right clicking people into pits those are just great bonuses. His basic kit is super useful for the whole game type, versus how mercy prefers a little more structure to how/where fights happen. In fact almost all the heroes that feel good in koth are really good in a scramble.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Ddraig posted:

Nah, it doesn't.

McCree's ult caps off at the maximum baseline health of any character that has a skull on it.

If it is taking the shield down it's because there are multiple people behind it, the total health of which is more than the shield can withstand. If there's four people behind the shield (including Reinhardt), and the shield has 500 charge left on it, it will attempt to shoot each of those four people from right to left (from McCree's perspective)

So if there's a tracer and a soldier 76 to Reinhardt's left, they'll both survive. The shield will be destroyed when the third bullet hits Reinhardt as he has 500 health and the shield will only have 150 left. Reinhardt himself will survive as that bullet meant for him will destroy the shield alone. If there's a character to Reinhardt's right they will die as that third bullet will have destroyed the shield.

This is why if you do plop a shield on McCree's it's vital you stay outside it and to the left of him. If he fires it off, it will instantly destroy the shield as you'll hopefully be his first target, but you will survive because the damage, like other things, does not bleed over into health if it hits a shield.

then he right clicks on you and walks away

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Ddraig posted:

Nah, it doesn't.

McCree's ult caps off at the maximum baseline health of any character that has a skull on it.

If it is taking the shield down it's because there are multiple people behind it, the total health of which is more than the shield can withstand. If there's four people behind the shield (including Reinhardt), and the shield has 500 charge left on it, it will attempt to shoot each of those four people from right to left (from McCree's perspective)

So if there's a tracer and a soldier 76 to Reinhardt's left, they'll both survive. The shield will be destroyed when the third bullet hits Reinhardt as he has 500 health and the shield will only have 150 left. Reinhardt himself will survive as that bullet meant for him will destroy the shield alone. If there's a character to Reinhardt's right they will die as that third bullet will have destroyed the shield.

This is why if you do plop a shield on McCree's it's vital you stay outside it and to the left of him. If he fires it off, it will instantly destroy the shield as you'll hopefully be his first target, but you will survive because the damage, like other things, does not bleed over into health if it hits a shield.

k

https://cdn.streamable.com/video/mp4/ewr8.mp4

it accounts for shields and charges health past the shield health

Rush Limbo
Sep 5, 2005

its with a full house

Fojar38 posted:

then he right clicks on you and walks away

The tank did his job and protected his team? What a shameful thing.

guts and bolts
May 16, 2015

Have you heard the Good News?

Ddraig posted:

The tank did his job and protected his team? What a shameful thing.

mccree apologists somehow already a thing

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

ZypherIM posted:

If you drop a shield on him and he charges for the extra 3+ seconds to blow through it and kill someone it is their own drat fault. Not to mention how is he alive still, did you just not shoot him?

shooting mccree, we got our counter boys

Brannock
Feb 9, 2006

by exmarx
Fallen Rib

Ddraig posted:

The tank did his job and protected his team? What a shameful thing.

I-it's okay, D. Draig... these t-terrible shitloards will nEver get away with erasing and minimizing your knowledge and expertise at Over Watch. *nods respectfully at you*

rednecked_crake
Mar 17, 2012

srsly who wants to play this lamer?
I haven't bought this yet but I plan to after trying the beta.

If news is correct, it seems like they're already doing a good job on the hacking issue.

quote:


ZypherIM
Nov 8, 2010

"I want to see what she's in love with."

Minrad posted:

shooting mccree, we got our counter boys

You literally said the scenario is you have a winston on top of mccree, and mccree is charging for 6 seconds. How the gently caress is he not dead? In fact, about 90% of the time I see a mccree try to high noon he dies before he gets it off anyways, and those are like 1 second charges.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

ZypherIM posted:

You literally said the scenario is you have a winston on top of mccree, and mccree is charging for 6 seconds. How the gently caress is he not dead? In fact, about 90% of the time I see a mccree try to high noon he dies before he gets it off anyways, and those are like 1 second charges.

hm... 6 seconds... it'sa lmost like... winston does almost that exact amount of dps to kill him in that amount of time?

Rush Limbo
Sep 5, 2005

its with a full house

guts and bolts posted:

mccree apologists somehow already a thing

McCree's fan the hammer combo is broken as gently caress, but it's the only thing broken about McCree. His ultimate isn't broken but it has odd mechanics.

He will always fire from right to left (his perspective), one bullet after the other. This is why characters to the left of him need to prioritize him. A genji on the far left of him can save his team with a single deflect.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


What if the McCree player recently had a death in the family and was suffering from moderate to severe emotional duress before he initiated the high noon? I just don't feel like we've controlled for enough variables in this Case Studywatch.

lazorexplosion
Mar 19, 2016

This game is way better than TF2 if only because it forces pubs to play the actual game with actual matchmaking instead of 2fort instaspawn increased max players cancer.

Fajita Queen
Jun 21, 2012

But that meant the players actually interested in playing the game could avoid all the lovely 2fort pubbies. Now we're forced to play with them.

Runa
Feb 13, 2011

nopantsjack posted:

This game is pretty decent, however it is pretty funny how its just TF2 with a larger roster and abilities instead of weapons after all the project titan business.

Among Brink and that other one it seems like theres some law of the universe where if you try and reinvent multiplayer FPSes you end up with TF2.

Actually rather than trying to reinvent FPSes, seems like they were gunning for TF3 ever since the point they realized Project Titan was rubbish.

Looks like it worked.

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Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.
*mercy pulls out pistol* if you died tmrw I'd rez you but i wouldnt pocket heal you... cuz id be in jail for killing the muthafucka that killed u!

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