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Is working up to three IG-2000s a terrible idea for escalation?
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# ? Jun 5, 2016 00:24 |
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# ? Jun 5, 2024 15:32 |
Some Numbers posted:Is working up to three IG-2000s a terrible idea for escalation? Ehhh probably. A and D aren't terribly impressive and only having three ships once you hit 120 or 150 means tons of focus fire. But that shouldn't ever stop you from playing a list you think is fun! Edit: The official rules also say you need to have at least two ships, so your IGs will be neutered by requiring least a naked Z-95. Edit Edit: Phew. You can give the first IG six points of upgrades and the second will be naked, or you can float three points to keep them even at 90. Once you hit 120 you can upgrade them but you have to save points to get the third guy with upgrades. Admiral Joeslop fucked around with this message at 00:35 on Jun 5, 2016 |
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# ? Jun 5, 2016 00:29 |
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Admiral Joeslop posted:Ehhh probably. A and D aren't terribly impressive and only having three ships once you hit 120 or 150 means tons of focus fire. quote:Edit: The official rules also say you need to have at least two ships, so your IGs will be neutered by requiring least a naked Z-95.
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# ? Jun 5, 2016 01:32 |
Some Numbers posted:Having played with D, tight Sloops are actually totally awesome. Second page, third paragraph of the Squad Building section. I would assume this is a measure to prevent players from bringing a souped up big ship that murders things at 60 points. Like Super Dash or Fat Han.
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# ? Jun 5, 2016 01:36 |
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That's actually really disappointing.
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# ? Jun 5, 2016 01:44 |
Final record 4-2. Both losses to drat good players. Top seed and #5 seed Only way I make the cut is if half of the 5-1s keel over dead.
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# ? Jun 5, 2016 02:21 |
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Took my Bossk/4LOM/N'Dru list today, some lessons learned. 1) Don't forget when you have a loving target lock. Good lord do not do this. Lost a game when I forgot I had a lock on a B-Wing and it evaded my tractor beam as a direct result. Could have easily tossed it onto a rock for a follow up hit from N'Dru and not eaten the shot that finished 4LOM off otherwise. 2) 4LOM/Adaptability/Tractor and Bossk/Mangler is hilarious. Got several one shot kills by tossing ships into Bossk's main arc for a near defenseless mangler shot. 3) N'Dru was not quite the right wingman for this build. He's fun, and I got a couple solid hits in, but having to choose between disengaging to come around for another pass with buffs or taking a few shots in the merge without them was more trouble than it was worth. I didn't win, but I was the highest ranked player who hadn't earned a spot in our League's end of season invitational, so that's something at least. I'm liking Mist Hunter and Bossk, so I think I'm gonna maintain that bit of the list, but N'Dru has to go. Gonna cut him and a few upgrades on Bossk for a TLT Thug to stick to Bossk's side and poke anything that survives the mangler to death. Bossk (35) "Mangler" Cannon (4) Dengar (3) Greedo (1) Boba Fett (1) 4-LOM (27) Adaptability (0) Zuckuss (1) Advanced Sensors (3) Tractor Beam (1) Mist Hunter (0) Syndicate Thug (18) Twin Laser Turret (6) Total: 100 View in Yet Another Squad Builder Is the new plan right now, but I'm debating between keeping the crew on Bossk, or cutting one or both of Greedo/Fett for either Crack Shot or a Glitterstim. Dulkor fucked around with this message at 02:28 on Jun 5, 2016 |
# ? Jun 5, 2016 02:26 |
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Eimi posted:Big grats! That look great!!! I love the lighter paint schemes and that is just awesome!
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# ? Jun 5, 2016 02:28 |
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Admiral Joeslop posted:Round four. Opponent has Kanan Ghost, Zeb Shuttle, Garven, Wedge, Prototype. I setup Nera and Blount in the middle, he goes in the corner with everyone. XXX in the corner across. Turn one no shooting. Turn two: three range two shots from XXX, Ion Pulse from Blount and Plasma from Nera all into the Ghost. Left with two hull. Next turn, Wes gets stuck, Luke and Wedge K-turn behind the Ghost, Nera and Blount sneak in. Ghost dies, he forgot to deploy the shuttle so it comes out, Wes survives on one hull with another lucky roll. His Wedge does next turn, then Garven and he concedes. The amount of firepower at 150 points is NUTS. So does that mean Nera was a good choice because that would make me so happy!
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# ? Jun 5, 2016 02:28 |
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I really like Nera but I also really wish B-Wing unique pilots weren't so over-costed.
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# ? Jun 5, 2016 02:35 |
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Improbable Lobster posted:I really like Nera but I also really wish B-Wing unique pilots weren't so over-costed. The B-wing is just a really bad ace ship. It's less the costing(you could make anything viable with the right cost) but the ship just isn't set up for aces since it's easily damaged by even low quality shots and has a predictable dial. It's kinda like Talonbane's problem. His ability is good, but he's in a ship where he can't really use it.
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# ? Jun 5, 2016 02:38 |
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Herux posted:That look great!!! I love the lighter paint schemes and that is just awesome! Thanks! I'll post a picture when I get them all done. Panzeh posted:The B-wing is just a really bad ace ship. It's less the costing(you could make anything viable with the right cost) but the ship just isn't set up for aces since it's easily damaged by even low quality shots and has a predictable dial. Which is why on one hand I'm super into the Arc, but on the other hand I really worry about it. It's not like Norra or Shara are any cheaper than the B-Wing aces. I hope the R3 astro gives a way to mitigate this. Keyan is also cool if you run him light, it's not amazing but he's usable. Just don't load him up with points.
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# ? Jun 5, 2016 02:47 |
Herux posted:So does that mean Nera was a good choice because that would make me so happy! As far as B-wings go, yes . She ended up doing a one hard over debris, then over it again next turn so she had three stress but she was still turning towards the fight when my opponent conceded. I didn't actually have a need for her ability but she had a couple range 1 shots after using her plasma torpedoes. Does anyone ever use Ion Torpedoes?
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# ? Jun 5, 2016 03:30 |
Wedge, Jan, and Biggs is currently in the top eight at the Plano regionals.
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# ? Jun 5, 2016 03:39 |
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ConfusedUs posted:Wedge, Jan, and Biggs is currently in the top eight at the Plano regionals. Hell yes. Keep us posted!
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# ? Jun 5, 2016 04:05 |
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ConfusedUs posted:Wedge, Jan, and Biggs is currently in the top eight at the Plano regionals. Go Wedgefist go
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# ? Jun 5, 2016 05:27 |
Sadly, an untimely Blinded Pilot crit prevented Jan from getting the kill shot on the last jump master. We're going home.
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# ? Jun 5, 2016 05:34 |
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ConfusedUs posted:Sadly, an untimely Blinded Pilot crit prevented Jan from getting the kill shot on the last jump master. We're going home. What was the list? TLT Jan? Something else?
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# ? Jun 5, 2016 05:42 |
Wedge. Bb8, PTL, plasma torps, chips. Biggs. The ept droid. Rage. Integrated mech. Jan. Blaster turret, recon spec, adaptability, title.
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# ? Jun 5, 2016 06:24 |
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Huh. Huh huh huh. That's interesting. The thought of going back to Blaster Turret on Jan is...sort of interesting, but that range 2 limit is such a drag on the first joust. Nien Nunb + TLT is so good at kiting! I think chips on Wedge is crazy compared to the value of IA but given the list performed pretty well I might be wrong. BB8/PtL is pretty baller but I'm not sold on it over BB8/Pred. Plasmas are good but they're so close to being protons... Rage, though, I hadn't thought of that! My Wedgefist build is 20-10 right now, which is pretty good! I like that record. But I'm definitely interested in tweaks.
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# ? Jun 5, 2016 06:39 |
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Oh btw in the Yavin Open a 4 x TLT HWK list went 6-0, it had both Palob and Murkil and I think the HWKs had a sprinkling of Dengar/4-LOM/zuckuss crew
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# ? Jun 5, 2016 07:01 |
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Tekopo posted:Oh btw in the Yavin Open a 4 x TLT HWK list went 6-0, it had both Palob and Murkil and I think the HWKs had a sprinkling of Dengar/4-LOM/zuckuss crew If Regionals here wasn't this weekend I would really consider buying two more HWKs, but I probably shouldn't change what I've been practising too much.
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# ? Jun 5, 2016 08:54 |
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Tekopo posted:Oh btw in the Yavin Open a 4 x TLT HWK list went 6-0, it had both Palob and Murkil and I think the HWKs had a sprinkling of Dengar/4-LOM/zuckuss crew I'm not sure how that list beats the jumpmasters at all. Looks like a TLT list geared toward ace hunting.
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# ? Jun 5, 2016 11:35 |
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I found a Yavin stream. https://www.twitch.tv/firstearth
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# ? Jun 5, 2016 15:41 |
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Top 8 is 5 Imp Aces, 3 u-boats, sounds like.
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# ? Jun 5, 2016 15:43 |
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Finster Dexter posted:Top 8 is 5 Imp Aces, 3 u-boats, sounds like. That was the top 8 at my regional, haha.
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# ? Jun 5, 2016 15:54 |
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Finster Dexter posted:Top 8 is 5 Imp Aces, 3 u-boats, sounds like.
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# ? Jun 5, 2016 15:59 |
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Just the most consistently good lists out there these days. Your wedge/weird poo poo lists suck.
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# ? Jun 5, 2016 16:00 |
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That's not completely right, cause one of the people in my club managed to get through to the cutoff with half AP, half crack black swarm. Also I came in 45th out of 414. Well pleased!
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# ? Jun 5, 2016 16:06 |
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Tekopo posted:That's not completely right, cause one of the people in my club managed to get through to the cutoff with half AP, half crack black swarm. Ah- actually yeah there were 4 imp aces, 1 crackswarm, 3 jumpmasters in my regional. I played against the crackswarm player in the swiss and he was really good, knew what he was doing. The guys who can be consistent with swarms always have a place IMO.
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# ? Jun 5, 2016 16:11 |
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Final is u-boats versus howlie/black crack/AP swarm. Go swarm! The semi for the swarm apparently came down to a final dice roll, a TIE surviving and the scores being tied, so initiative won!
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# ? Jun 5, 2016 17:43 |
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Surprised there aren't more crackSwarms of either TIE or A-Wing variety. Are they not as good as I was lead to believe? Or is it just tournament fatigue that leads to players to be like just do Aces? Or not want to spend the cash to get the Crack Shots, let alone the massive amount of stuff needed for Chihuahas Eimi fucked around with this message at 18:04 on Jun 5, 2016 |
# ? Jun 5, 2016 18:02 |
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Eimi posted:Surprised there aren't more crackSwarms of either TIE or A-Wing variety. Are they not as good as I was lead to believe? Or is it just tournament fatigue that leads to players to be like just do Aces? Money isn't usually an issue at the competitive play level or you'd see less Palp aces. It's the fatigue issue and also a skill one. Running a swarm list even in casual play can be taxing, having to do so over six to nine rounds of play in the course of a day and doing so skillfully is something a lot of players probably don't feel like attempting.
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# ? Jun 5, 2016 18:33 |
Panzeh posted:Ah- actually yeah there were 4 imp aces, 1 crackswarm, 3 jumpmasters in my regional. Utah regional? I'm waiting for the tourny report for the Utah regional to be put up by the TO. I know he'll be busy for a bit so it may be a few days.
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# ? Jun 5, 2016 18:55 |
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Langolas posted:Utah regional? I'm waiting for the tourny report for the Utah regional to be put up by the TO. I know he'll be busy for a bit so it may be a few days. Melbourne, FL regional, actually.
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# ? Jun 5, 2016 19:03 |
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Kai Tave posted:Money isn't usually an issue at the competitive play level or you'd see less Palp aces. It's the fatigue issue and also a skill one. Running a swarm list even in casual play can be taxing, having to do so over six to nine rounds of play in the course of a day and doing so skillfully is something a lot of players probably don't feel like attempting. I used to smirk when I would read or hear people say playing swarms were exhausting. Then I spent an evening playing 4 casual games back to back with one. Never again will I question the stamina of those who decide to fly them in a competitive setting.
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# ? Jun 5, 2016 19:16 |
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AndyElusive posted:I used to smirk when I would read or hear people say playing swarms were exhausting. Then I spent an evening playing 4 casual games back to back with one. Never again will I question the stamina of those who decide to fly them in a competitive setting. I ran a swarm for about three months and it was super exhausting- I won a ton of games but it's kinda crazy. This is why i'm going back to a z-95 swarm.
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# ? Jun 5, 2016 19:18 |
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Swarm wins Yavin Open
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# ? Jun 5, 2016 19:29 |
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Tekopo posted:Swarm wins Yavin Open Dude plays 3 straight days of a 7 tie swarm. I have mad respect.
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# ? Jun 5, 2016 19:34 |
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# ? Jun 5, 2024 15:32 |
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Panzeh posted:Dude plays 3 straight days of a 7 tie swarm. I nominate him and HWK guy for MVP
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# ? Jun 5, 2016 19:40 |