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Mans posted:it's kinda hilarious how paradox and CA fans go through the same mental process: Mans, you have spent too much time reading paradoxplaza and twcenter and it has broken your brain. I'm sorry.
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# ? Jun 5, 2016 23:38 |
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# ? May 9, 2024 15:09 |
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So as to try and get the thread to focus on something other than "Paradox is a good/bad company and you're a bad person for arguing otherwise," what would you guys want to see out of Rome 2, anyhow? We've had pretty recurring conversations about what made Victoria 1/2 good and what we'd like to see and keep in a possible Victoria 3, but Rome 2 never seems to get much detail beyond "Rome 1, but gooder."
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# ? Jun 5, 2016 23:47 |
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I'd like to see Rome make an appearance, if possible.
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# ? Jun 6, 2016 00:06 |
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Tomn posted:So as to try and get the thread to focus on something other than "Paradox is a good/bad company and you're a bad person for arguing otherwise," what would you guys want to see out of Rome 2, anyhow? We've had pretty recurring conversations about what made Victoria 1/2 good and what we'd like to see and keep in a possible Victoria 3, but Rome 2 never seems to get much detail beyond "Rome 1, but gooder." Carthage being destroyed would be a plus.
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# ? Jun 6, 2016 00:08 |
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I believe Rome's internal politics mechanics and such are what people like about that game.
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# ? Jun 6, 2016 00:09 |
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At a certain point Rome 2 would be awesome if it was like The Guild with a map, but I'm not sure Paradox is really staffed correctly for that.
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# ? Jun 6, 2016 00:15 |
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I would like Rome 2 to focus on its namesake, Constantinople.
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# ? Jun 6, 2016 00:20 |
Is naval combat still extremely garbage? I pulled up the wiki and was reading and at the bottom there was a dev explanation of combat (I guess) and they lost their entire navy in the span of 1 day. I understand it was a lopsided engagement in the example but that was my problem with it before, if you weren't baby-sitting it you could lose everything in the blink of an eye.
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# ? Jun 6, 2016 01:14 |
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Tomn posted:So as to try and get the thread to focus on something other than "Paradox is a good/bad company and you're a bad person for arguing otherwise," what would you guys want to see out of Rome 2, anyhow? We've had pretty recurring conversations about what made Victoria 1/2 good and what we'd like to see and keep in a possible Victoria 3, but Rome 2 never seems to get much detail beyond "Rome 1, but gooder." I think something overlooked in Rome was that it made the province resource and trading system mean something mechanically, which is something that CK2 completely lacks and EU4 mostly lacks (aside from the resource monopoly bonuses, which you don't really plan for). Rome had strategic resources in each province, some required to make army units, some improved building, navy, etc. It gave you a reason to trade and conquer that you don't see again until Victoria. I'd like to see that system return again.
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# ? Jun 6, 2016 03:12 |
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incomplete holy american empire flag im working on
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# ? Jun 6, 2016 05:57 |
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long live wisconsin. long live flag chat
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# ? Jun 6, 2016 05:58 |
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Tomn posted:So as to try and get the thread to focus on something other than "Paradox is a good/bad company and you're a bad person for arguing otherwise," what would you guys want to see out of Rome 2, anyhow? We've had pretty recurring conversations about what made Victoria 1/2 good and what we'd like to see and keep in a possible Victoria 3, but Rome 2 never seems to get much detail beyond "Rome 1, but gooder."
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# ? Jun 6, 2016 06:12 |
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flagchat: with a very few exceptions (maryland, texas, ohio, etc.) US state flags are basically the worst
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# ? Jun 6, 2016 06:13 |
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Rome seems interesting, and I really like the sound of the democracy mechanics in theory, but I'm never going to play a pre-Victoria II Paradox game ever again so I hope it gets a properly-built sequel someday.
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# ? Jun 6, 2016 06:15 |
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I played Rome once a few months after it came out because a friend gave me his copy. I might be misremembering but wasn't the endgame just a horribly boring slog?
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# ? Jun 6, 2016 06:26 |
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Empress Theonora posted:flagchat: with a very few exceptions (maryland, texas, ohio, etc.) US state flags are basically the worst The Worst-Designed Thing You've Never Noticed https://www.youtube.com/watch?v=pnv5iKB2hl4 (sorry for posting a Tedtalk)
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# ? Jun 6, 2016 06:47 |
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Here are a bunch of US/Canada/Mexico flag/government variations I did for the Victoria 2 mod I made a couple of years ago.
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# ? Jun 6, 2016 07:05 |
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A Buttery Pastry posted:No one wants to discuss this because Rome was a garbage game that only a few diehards want to see a sequel to. At least that's what I assume, since I haven't played it. Oh yeah it is a pile of burning garbage. I don't think people want a sequel to that game. People just want a "modern" Paradox map game made for that time period.
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# ? Jun 6, 2016 07:10 |
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A Buttery Pastry posted:No one wants to discuss this because Rome was a garbage game that only a few diehards want to see a sequel to. At least that's what I assume, since I haven't played it. Rome was good. Had a lot of diversity in gameplay for the time depending on the starting point. The resource system was a great thing to have. Biggesr problem if the game was barbarians & their lands
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# ? Jun 6, 2016 08:52 |
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Tomn posted:So as to try and get the thread to focus on something other than "Paradox is a good/bad company and you're a bad person for arguing otherwise," what would you guys want to see out of Rome 2, anyhow? We've had pretty recurring conversations about what made Victoria 1/2 good and what we'd like to see and keep in a possible Victoria 3, but Rome 2 never seems to get much detail beyond "Rome 1, but gooder."
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# ? Jun 6, 2016 09:24 |
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Jobbo_Fett posted:That's because the Russians went back in time to kill Einstein. Nonsense, the Russians are bears, too.
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# ? Jun 6, 2016 09:31 |
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SA_Avenger posted:Rome was good. Had a lot of diversity in gameplay for the time depending on the starting point. The resource system was a great thing to have. Biggesr problem if the game was barbarians & their lands It was a blend of EU core rules with some CK character elements mixed in and the result was something just different enough to be vaguely interesting but not really distinctive enough to justify its separate existence. Lots of people complained about barbarians being undeveloped, I'd actually argue that a good follow-up to Rome would be to focus the player experience extremely tightly on the concept of controlling one faction within Rome, working to expand and conquer provinces externally while playing power games internally and eventually tipping the Republic into an Empire.
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# ? Jun 6, 2016 11:29 |
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Alchenar posted:It was a blend of EU core rules with some CK character elements mixed in and the result was something just different enough to be vaguely interesting but not really distinctive enough to justify its separate existence. Would a Crusader Kings-style system work for Rome, with the player controlling one individual in a family, training sons to gain popularity as generals or consuls or what have you? I'm out of touch on my Roman history so I'm not sure what changes would have to be made to CK2's notion of a dynasty.
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# ? Jun 6, 2016 11:57 |
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The Narrator posted:Would a Crusader Kings-style system work for Rome, with the player controlling one individual in a family, training sons to gain popularity as generals or consuls or what have you? I'm out of touch on my Roman history so I'm not sure what changes would have to be made to CK2's notion of a dynasty. I think you'd have to control the whole family rather than one individual. Don't think in terms of 'EU with tweaks' or 'CK with tweaks', that just leads you to the design document for a DLC for those games. Rome 2 would need to be its own beast - I think there's space in the Paradox line-up for a game that's about controlling a family/faction within the political system of the superpower of the time and would prefer an extremely tightly focused game around that concept. Obviously the people who wanted Rome to be more like EU would disagree.
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# ? Jun 6, 2016 12:48 |
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Alchenar posted:I think you'd have to control the whole family rather than one individual. Oh yeah, I just wasn't sure what you meant by "faction". Controlling a whole family makes sense. Absolutely agree that Rome should be its own game with its own mechanics. I'm just trying to think from Paradox's perspective; selling "It's CK2 + EU4 but in Rome!" and having a polished-looking game is probably going to sell some people interested in that time period who haven't checked out their kind of game before.
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# ? Jun 6, 2016 13:22 |
Empress Theonora posted:flagchat: with a very few exceptions (maryland, texas, ohio, etc.) US state flags are basically the worst They're better than loving tricolors.
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# ? Jun 6, 2016 13:48 |
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Nitrousoxide posted:They're better than loving tricolors.
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# ? Jun 6, 2016 13:50 |
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Nitrousoxide posted:They're better than loving tricolors.
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# ? Jun 6, 2016 13:52 |
Tricolors are great as long as the colors don't look like absolute poo poo
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# ? Jun 6, 2016 13:56 |
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V for Vegas posted:The Worst-Designed Thing You've Never Noticed https://www.youtube.com/watch?v=pnv5iKB2hl4 (sorry for posting a Tedtalk) Roman Mars? Definitely related to the topic at hand. E: Speaking of Tricolores, my train goes past a hotel that has a few flags flying from its roof, to show internationality I guess. Just random flags like Brazil, Sweden, or France. But it also has a vertical tricolore going blue - white - red. Am I crazy or can that only be the Yugoslavian flag? GrossMurpel fucked around with this message at 14:04 on Jun 6, 2016 |
# ? Jun 6, 2016 13:57 |
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Drone posted:Tricolors are great as long as the colors don't look like absolute poo poo Lithuania's is one of the better ones, much better than the loving deluge of red/white/blue combinations that are all over the place.
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# ? Jun 6, 2016 14:00 |
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GrossMurpel posted:Roman Mars? Definitely related to the topic at hand. I think they might just have hung the Dutch flag upside down.
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# ? Jun 6, 2016 14:10 |
Ofaloaf posted:Man as much I cherish my great state, seal-on-blue-field is a common and not distinctive design and I'd happily adopt a tricolor any day of the week. At least you can tell tricolors apart from a distance. As if the billion various shades of red, green, white, yellow, or blue are more distinctive.
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# ? Jun 6, 2016 14:12 |
ThaumPenguin posted:I think they might just have hung the Dutch flag upside down. You know your flag is good when it becomes another country's when you hang it wrong.
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# ? Jun 6, 2016 14:13 |
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I never played the original Rome, but I'd love a sequel that's more about managing a family and the people they patronize, maybe with a secondary focus of 'you control one city, no matter how big the Empire, and your goal is to make that one city pre-eminent' - representing classical Empires less as giant blobs and more as a hierarchy of city-states.
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# ? Jun 6, 2016 14:24 |
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Nitrousoxide posted:As if the billion various shades of red, green, white, yellow, or blue are more distinctive.
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# ? Jun 6, 2016 14:26 |
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please make EU mesopotamia
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# ? Jun 6, 2016 14:27 |
I was digging through my storage room the other day and came across a promotional bag with the Runemaster logo that I got as swag at Gamescom 2014. Since Paradox is now a publicly-traded company, I imagine there will be some pressure on them in the next couple years to grow out of the historical strategy genre again. Stellaris is a step in that direction away from the core franchises of historical games... is there any indication that they'll try their hand at an internally-developed RPG again at some point? Or does publishing Obsidian RPG's fulfill that well enough? The build of Runemaster that I played was really very early and... not great. Combat-wise is was fairly simple and in style reminded me a bit of Expeditions: Conquistador, but the writing was pretty awful.
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# ? Jun 6, 2016 14:30 |
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GrossMurpel posted:E: Speaking of Tricolores, my train goes past a hotel that has a few flags flying from its roof, to show internationality I guess. Just random flags like Brazil, Sweden, or France. But it also has a vertical tricolore going blue - white - red. That's the flag of Chile between 1817 and 1818.
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# ? Jun 6, 2016 14:33 |
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# ? May 9, 2024 15:09 |
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Alchenar posted:
Spent a lot of time pkaying Pontus and had loads of fun but I agree that a Rome 2 today should be able to be different enough from CK2 and have something eu4 doesn't have. Not going to be easy if it ever gets done
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# ? Jun 6, 2016 14:36 |