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SirPhoebos posted:Wait, are you trying to say that most companies don't treat customers like tagged animals, or is it more that most don't make it as obvious as CIG is doing? Blockbuster Video had a customer service system that encouraged people to create nasty notes about clients that would get broadcast company-wide, and that worked out great for them. They were a pretty forward-looking company, and their position in today's marketplace speaks for itself.
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# ? Jun 6, 2016 14:10 |
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# ? May 30, 2024 11:32 |
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DOCa Cola posted:..aand not so blank anymore Wow I don't think I've seen an UNDER CONSTRUCTION sign on a company's web site since the late 90s. What next, will we be asked to join their web ring? Sign their guestbook? Also that's just a placeholder image that links to their contact page. $114m and you don't have anyone who can knock up something in HTML?
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# ? Jun 6, 2016 14:11 |
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Beat me to it
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# ? Jun 6, 2016 14:13 |
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DOCa Cola posted:..aand not so blank anymore Mobile still shows the original website
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# ? Jun 6, 2016 14:14 |
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ManofManyAliases posted:I think there comes a moment where we ALL should probably stop posting. That said, I won't. But thanks anyway? There's too much anti-CIG sentiment here and I have to post double to balance things out buddy. I've said it before, and I'll say it again, nobody is going to prevent or ban you from posting. Just because you have some seriously questionable opinions, doesn't make yours any less|more valid than the standard poo poo-posting that goes on here. So yeah, have at it. And this isn't Reddit; so nobody is going to down vote your much laughed at crap. It's all about the lols; never forget the lols. CIG is going to burn down to the ground. There is absolutely no escape, or any way around it. And for that reason, I personally would very much like to see you, and all those wankers parked on /r/ds and elsewhere, stick around to the very end - because it will be a beautiful thing to behold.
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# ? Jun 6, 2016 14:20 |
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alphabettitouretti posted:What next, will we be asked to join their web ring?
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# ? Jun 6, 2016 14:20 |
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ManofManyAliases posted:I think there comes a moment where we ALL should probably stop posting.
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# ? Jun 6, 2016 14:21 |
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D_Smart posted:I've said it before, and I'll say it again, nobody is going to prevent or ban you from posting. Just because you have some seriously questionable opinions, doesn't make yours any less|more valid than the standard poo poo-posting that goes on here. So yeah, have at it. And this isn't Reddit; so nobody is going to down vote your much laughed at crap. It's all about the lols; never forget the lols. Lol...I'm honestly impressed that loving shill still accuses you of that crap, especially considering the state in CIG forums brown sea right now, when I see you probate Tophat for a month while this shill is allowed to add his ignorance to the thread freely. Like, a lot of poo poo can be talked about Derek Smart, but the one thing people can't knock him on anymore in my mind is that he's actually a far better 'community manager' than anyone CIG has put in a similar position to that in their entire existence. AND he's being moderator here mainly as a lark too lmao...like, drat Man of Many Anuses...this must be your weakest loving argument yet, and I gotta say...that's an accomplishment for you.
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# ? Jun 6, 2016 14:24 |
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Haha I mean can they be even more obvious about this Every hour is amature hour at cig. For the past 5 years.
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# ? Jun 6, 2016 14:25 |
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SomethingJones posted:Gorf, his arms wide Chris and Sandy, on the ocean. Ben, when the walls fell!
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# ? Jun 6, 2016 14:27 |
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Deedrix posted:Beat me to it Lol, they are abandoning zendesk and refactoring their CS process. Another victory for SA!
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# ? Jun 6, 2016 14:29 |
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CIG should take on the motto "We put the 'A' in Incompatence".
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# ? Jun 6, 2016 14:29 |
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SomethingJones posted:Come, My Friends, We Need to Discuss Star Citizen Jesus Christ stop trying to replicate the cadence of the speech and just use complete sentences. This is unreadable.
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# ? Jun 6, 2016 14:30 |
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An older iteration of the maintenance image exists on the server. Nothing too noteworthy about that one. However it has still some photoshop raw info in it, while the current one doesn't. It documents the date it was last modified in photoshop. And again, no surprises there -> today. It at least confirms that this was just created for this occasion. https://p6.zdassets.com/hc/theme_assets/290051/200072390/WebsiteUnderMaintenance.png code:
e2: nope. Germany would be +02:00 (due to summer time) e3: It is UK summer time. time zones are hard DOCa Cola fucked around with this message at 14:50 on Jun 6, 2016 |
# ? Jun 6, 2016 14:34 |
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Cao Ni Ma posted:Haha I mean can they be even more obvious about this Obvious about what? Derek SHART and the GOONS fabricated some fake screenshots and videos but then when someone else tried it and proved it was fake they DDOSed the customer service page And coincidentally CS just happened to be making a new form because they are always improving so they just decided to leave that old one DDOSed and start deploying the new one
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# ? Jun 6, 2016 14:35 |
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Can MoMMA start talking about the ToS again? That was both fun and time consuming. It's hard to wait two weeks.
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# ? Jun 6, 2016 14:35 |
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Eldragon posted:Jesus Christ stop trying to replicate the cadence of the speech and just use complete sentences. This is unreadable. STOP! Reading it then... easy, not... DIFFICULT
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# ? Jun 6, 2016 14:36 |
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Achamp posted:Can MoMMA start talking about the ToS again? That was both fun and time consuming. It's hard to wait two weeks. I'd like to hear the story about the ToS again too. It's my favorite.
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# ? Jun 6, 2016 14:37 |
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Frontier Developments are on there, so I don't see why Foundry wouldn't be.
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# ? Jun 6, 2016 14:43 |
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DOCa Cola posted:..aand not so blank anymore First result for "under construction" in GIS: A Lone Girl Flier fucked around with this message at 14:49 on Jun 6, 2016 |
# ? Jun 6, 2016 14:44 |
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Eldragon posted:Jesus Christ stop trying to replicate the cadence of the speech and just use complete sentences. This is unreadable. Yeah, nah, that's the best part of SomethingJones' transcripts. It's more fun when it's Ben or Chris though.
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# ? Jun 6, 2016 14:45 |
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DOCa Cola posted:..aand not so blank anymore We've done more to dictate CIG's direction than anyone paid to work there. I say we take the honorary position they've granted us de facto and start helping out. G0RF has done his part from a marketing perspective (if Sandi doesn't take his advice, that's on her - Martin Shkreli has better PR than what she's done for CIG) so it's up to the rest of us to help with roadmaps and design documents. CIG, please take a look at the work Toops has done. A single person has not only created a game in a fraction of the time, and without $114 million and four studios, but in a single weekend has also managed to swap out the engine, because he was not happy with his first choice. Granted, Toops isn't trying to do the things in the engine that you're reaching for, but that's part of the problem, isn't it? To paraphrase a great man, when asked his opinion on your space MMO with flying, FPS, landable planets, and local physics grids: "Your developers were so preoccupied with whether or not they should that they didn't stop to think if they could!" Understanding your goals, and making sure they are achieveable, is the first step on the road. Then you start deciding the next steps towards those goals. I realize that creating realistic, if uninspired, ship assets and having the sunlight glint off their metallic frames is what gives Chris a chubby in staff meetings. I get it, I really do - I've worked with autistic employees as well - you help people out as resources allow. Now try to keep up with me here, because this is going to get somewhat technical, but your ability to create these ship models does not automatically mean that you have made a space game. I realize that this information might be new to perhaps 500 or so of your current employees, but it's really something you should bring them up to speed on. Once your staff is on board with the concept that they have not, in fact, been building a space game, then they'll be ready to tackle the challenge of actually doing what the backers have paid $114 million dollars for. I sympathize with your situation: it's not easy to make a game, and it's far more fun to just crank out pictures of ships and take money for them. It's particularly difficult when you're spread across several studios in multiple countries, and the difficulty cranks up to 11 when you have no leadership or vision. Unfortunately, that is the situation you're in, so you've got to make the most of it. Talk amongst yourselves during staff meetings about the things you've seen and enjoyed about space games that existed and functioned. Did they have mining? What did you like about that? What didn't work? Do you have workable ideas how to improve the experience while maintaining the parts you enjoyed? Talk about these things, and come up with a plan. Designate one person to take a greatly simplified version of that plan to Chris Roberts, preferably written in crayon, and have them describe it to him while waving their hands around, making whooshing noises, and saying SHOULD, COULD, STUFF, and GONNA BE PRETTY COOL as much as possible. When Chris provides his feedback, write it down very carefully, making notes of his advice and his concerns. What does he like? What does he dislike? Keep it all on a single sheet of paper. On your way back to the rest of the staff, shred that page, and then proceed with the plan you made in the first place. When dealing with Sandi, take a page from Greek hero Perseus and keep a mirror handy. In this smartphone era, we all have cameras on us at all times - this is also perfect. Ask her what she did with her hair, compliment her shoes, or just say something like "you look different today" with a sparkle in your eye. Remember, toxic employees can be a menace, but they can also be a benefit. Pick the viper up like Steve Irwin, and point the business end elsewhere. Mention that the donut delivery guy has been slacking. Tell her the immersion-door installation team said she looked old. Wonder aloud why nobody is using the prepped rehearsal room when there's all this unused film just sitting in there waiting for someone to do an impromptu audition. Keep her busy. Setting up some priorities is also in order. Wearing space-boxers is usually near the top of the priority list when any development studio sits down and starts spitballing about the features in their new space game, but try to resist the temptation of following the establishment, and consider a fresh approach. You don't have the leering eye of a publisher watching over your every decision, so use that to your advantage and start thinking outside of the box. Consider an unconventional approach such as knowing what you're building, discussing what the plans for the game are, even going all the way through the looking-glass by deciding what some of the game mechanics might be. It seems counter-intuitive, but those kinds of considerations give you a framework during development that can pay dividends down the road. Instead of giving players time-outs in their bunk because they rammed a ship, for example, you could instead make the ships function in space. Instead of having space boxers for your clone spacemen to wear, you could have the players stop clipping through geometry. Don't be afraid to use contracted resources for some of the bigger challenges. A first-year computer-science student could help you cobble together a functioning patcher, for example. Don't make the mistake of thinking you have to solve these seemingly impossible problems all yourselves. I hope some of this helps. Scruffpuff fucked around with this message at 14:53 on Jun 6, 2016 |
# ? Jun 6, 2016 14:47 |
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Waldo P Barnstormer posted:First result for "under construction" in GIS: If you had a few hours to whip something up and to try and save face after the monumental fuckup they went through, you'd pick the first image too.
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# ? Jun 6, 2016 14:48 |
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Iglocska posted:If you had a few hours to whip something up and to try and save face after the monumental fuckup they went through, you'd pick the first image too. It belongs to Arcady on shutterstock so I hope they have their license up to date!
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# ? Jun 6, 2016 14:54 |
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# ? Jun 6, 2016 14:55 |
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WhiskeyWhiskers posted:Yeah, nah, that's the best part of SomethingJones' transcripts. It's more fun when it's Ben or Chris though. Yeah, er, wop er do AGREED, the transcripts are best...can't REFACTOR the verbal PIPELINE...this time.
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# ? Jun 6, 2016 14:57 |
Eldragon posted:Jesus Christ stop trying to replicate the cadence of the speech and just use complete sentences. This is unreadable. I like it. It shows how loving exasperated this dude is, and provides a nice counterpoint to Croberts's mushmouth.
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# ? Jun 6, 2016 14:57 |
Waldo P Barnstormer posted:First result for "under construction" in GIS: AAAARCHEEEEERRRRRR!
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# ? Jun 6, 2016 14:58 |
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Beet Wagon posted:AAAARCHEEEEERRRRRR! You can actually see the rough outline at the bottom of the sign, when they shopped out the black shadow. This means it was not purchased via stuttershock, but simply taken for GIS.
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# ? Jun 6, 2016 15:02 |
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Dante80 posted:You can actually see the rough outline at the bottom of the sign, when they shopped out the black shadow. This means it was not purchased via stuttershock, but simply taken for GIS. Shutterstock images are watermarked edit - sorry that's exactly what you were saying!
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# ? Jun 6, 2016 15:05 |
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SomethingJones posted:Shutterstock images are watermarked Not if you buy them, as any company does. They simply took the image from google, removed the black shadow and pasted it on the planet. Dante80 fucked around with this message at 15:08 on Jun 6, 2016 |
# ? Jun 6, 2016 15:06 |
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There's always more and it's always :cig:
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# ? Jun 6, 2016 15:07 |
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SirViver posted:Yea, C# is massively more comfortable to write in than C++, but unfortunately a lot of what makes it comfortable is also a really bad for game engine logic. Like for example the whole garbage collecting mechanism, which you don't have any control over and can halt all your application's threads at any point, leading to framerate stutters, so you end up writing your own object pooling system to avoid creating/freeing objects and minimize memory pressure, giving the GC as little reason to run as possible. Or having to use ref arguments everywhere if you want to avoid unnecessarily creating tons of variable copies when for example performing matrix multiplications. Or having to use arrays of structs when dealing with lots of entities (e.g. particles), as this is the only way to guarantee memory locality so you can minimize costly cache misses. Or the JIT compiler that is very much optimized for transforming IL to machine code quickly, which in turn means that the generated code itself is not heavily optimized, as there's not exactly a lot of time to do any deep static analysis. Nice insight. If SC had a garbage collecting mechanism, the first instance of object to be trashed would be the game itself.
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# ? Jun 6, 2016 15:09 |
SelenicMartian posted:There's always more and it's always :cig:
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# ? Jun 6, 2016 15:09 |
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RattiRatto posted:Nice insight. Guess it's already in then?
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# ? Jun 6, 2016 15:10 |
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Eldragon posted:Jesus Christ stop trying to replicate the cadence of the speech and just use complete sentences. This is unreadable. I quite enjoy the way he transcribes.
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# ? Jun 6, 2016 15:11 |
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Achamp posted:Can MoMMA start talking about the ToS again? That was both fun and time consuming. It's hard to wait two weeks. It's too painful for him. That ToS was his pride and joy, the accomplishment (such as it was) of his professional life to date, the front and center of every job application he's sent out since. Now Derek's deconstructed it thoroughly, and he's got to face the fact it looks an awful lot like a pile of legally unactionable drivel that won't serve any of its purposes. You know how difficult it is for a rational, logical actor with his pretensions to expertise? He's got a fragile ego and will need a while to nourish it back to health. Give him time man, give him time. Give the MOMA (short for "Mom's Attic", where he lives") a chance to accomplish something new on which to base his immense self respect, then he'll be able to take a few jabs about the ToS in stride.
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# ? Jun 6, 2016 15:12 |
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I'm laughing my rear end off irl
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# ? Jun 6, 2016 15:13 |
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Dante80 posted:Not if you buy them, as any company does. They simply took the image from google, removed the black shadow and pasted it on the planet. Oops. Better take down the maintenance page, Sandi!
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# ? Jun 6, 2016 15:13 |
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# ? May 30, 2024 11:32 |
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Waldo P Barnstormer posted:First result for "under construction" in GIS: So let's list the creative sources behind Star Citizen's development:
e: fixed
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# ? Jun 6, 2016 15:14 |