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While barrel rolls and boosts are different, i dont mind people taking back putting a token down as long as they havent moved on. BR and Boost give info though and i dont allow takebacks on those.
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# ? Jun 9, 2016 13:08 |
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# ? May 26, 2024 13:50 |
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If you say 'I think I'll evade hmm actually no I'll focus' and your opponent jumps in with 'No backies you said you would evade!!' Then just pack up your toys and go home, it's not worth playing against that kind of person really. Same with people who point out your cocked dice when it's resting on the edge of an upgrade card but only if it's good, but then 'forget' about cocked dice when it's theirs, unless it's bad.
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# ? Jun 9, 2016 13:25 |
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Aramoro posted:Same with people who point out your cocked dice when it's resting on the edge of an upgrade card but only if it's good, but then 'forget' about cocked dice when it's theirs, unless it's bad. There was a really annoying kid (I say kid because he was seemed about 16 years old) who did this to me at a regional. The 'cocked' (barely resting on a debris cloud) die was a crit. I just went ahead a rerolled instead of arguing. I rolled a crit again. This made him really mad. Later I made sure to point out that his die that showed an evade when it was resting on a debris cloud. His reroll came back blank. I normally don't do stuff like that or take silent pleasure in people's misfortune, but he was such a prick the entire game.
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# ? Jun 9, 2016 14:22 |
Gerdalti posted:Of course, I forgot to make Tel tanky. I haven't had much luck with Gonk. Sure you can stockpile the first couple turns but once you need them, you're spending actions to recover one shield. Did Gonk ever get officially FAQ'd? I know some guy in an email said you couldn't PTL to put on a shield then put it on the ship.
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# ? Jun 9, 2016 14:28 |
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Admiral Joeslop posted:I haven't had much luck with Gonk. Sure you can stockpile the first couple turns but once you need them, you're spending actions to recover one shield. Did Gonk ever get officially FAQ'd? I know some guy in an email said you couldn't PTL to put on a shield then put it on the ship. I don't think it did get FAQ'd. Tel seems to do OK without an offensive action thanks to predator, so I figured why not. I can usually fly him well enough to stay out of arc for a turn or two to regen shields anyhow. Tel Trevura (30) Predator (3) "Gonk" (2) Glitterstim (2) Hull Upgrade (3) Punishing One (12) Bossk (35) Calculation (1) "Mangler" Cannon (4) Mercenary Copilot (2) Recon Specialist (3) Dengar (3) Total: 100 View in Yet Another Squad Builder
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# ? Jun 9, 2016 14:38 |
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Admiral Joeslop posted:I haven't had much luck with Gonk. Sure you can stockpile the first couple turns but once you need them, you're spending actions to recover one shield. Did Gonk ever get officially FAQ'd? I know some guy in an email said you couldn't PTL to put on a shield then put it on the ship. It would need to be Experimental Interface so even if it did work I think you'd be losing too much to really be worth doing.
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# ? Jun 9, 2016 15:02 |
Aramoro posted:It would need to be Experimental Interface so even if it did work I think you'd be losing too much to really be worth doing. From what I remember, the email said that since both actions are on Gonk, you couldn't PTL them because they are both considered the same action, despite being on separate lines with separate paragraphs and there not being a precedent for that ruling. You could definitely use PTL to do the action once; if PTL didn't work on upgrade cards then there are a lot of ships in the game that are now much worse off.
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# ? Jun 9, 2016 15:08 |
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Admiral Joeslop posted:From what I remember, the email said that since both actions are on Gonk, you couldn't PTL them because they are both considered the same action, despite being on separate lines with separate paragraphs and there not being a precedent for that ruling. You could definitely use PTL to do the action once; if PTL didn't work on upgrade cards then there are a lot of ships in the game that are now much worse off.
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# ? Jun 9, 2016 15:10 |
Man, I don't even know anymore. I always thought that PTL worked for any action, not literally only the ones in your action bar. I don't think anyone I've ever played has done that.
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# ? Jun 9, 2016 15:20 |
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Upgrade cards like engine upgrade are considered adding a boost to your action bar, and are thus OK. Ones with the Action header don't work. There aren't many of those so you might have been playing it right all along
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# ? Jun 9, 2016 15:24 |
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And usually you can just PtL from the Action: header to something on your bar, it's rarely an issue.
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# ? Jun 9, 2016 15:27 |
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Admiral Joeslop posted:From what I remember, the email said that since both actions are on Gonk, you couldn't PTL them because they are both considered the same action, despite being on separate lines with separate paragraphs and there not being a precedent for that ruling. You could definitely use PTL to do the action once; if PTL didn't work on upgrade cards then there are a lot of ships in the game that are now much worse off. It's literally only the actions on your Action bar, it doesn't work on Action cards. To double Gonk you'd need Experimental Interface, they do different things that's why there are 2 cards. Not that it matters as you can't double Gonk
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# ? Jun 9, 2016 15:32 |
PTL lets you take a second action from your action bar. Exp Interface lets you take a second action with the action: header. This can bite you on the rear end with PTL-dependent ships like Soontir if you take a boost/roll out of arc, and then try to get rid of a crit. Nope, can't do that. And since the board state has changed (you can see if you're out of arc or not), I'd absolutely call that out at a high-level tournament like a regional. If they focused or something first, where there's no change in board state, sure. Whatever.
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# ? Jun 9, 2016 15:34 |
Aramoro posted:It's literally only the actions on your Action bar, it doesn't work on Action cards. To double Gonk you'd need Experimental Interface, they do different things that's why there are 2 cards. But has double Gonking been officially ruled or is it just from that email? I would guess they left off "You can only perform one of these per turn" due to space issues but wouldn't they have put it in the FAQ by now?
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# ? Jun 9, 2016 15:36 |
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Email isn't a rules source. There's nothing right now to say you can't double Gonk
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# ? Jun 9, 2016 15:37 |
On that same token (); does being able to regain one shield a turn with two actions beat out regaining a shield over two turns while also having a focus or evade those two turns?
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# ? Jun 9, 2016 15:47 |
Admiral Joeslop posted:But has double Gonking been officially ruled or is it just from that email? I would guess they left off "You can only perform one of these per turn" due to space issues but wouldn't they have put it in the FAQ by now? No official rules source. A lot of TOs, in my experience, are using the email ruling though. Admiral Joeslop posted:On that same token (); does being able to regain one shield a turn with two actions beat out regaining a shield over two turns while also having a focus or evade those two turns? Sometimes.
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# ? Jun 9, 2016 15:50 |
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alg posted:Email isn't a rules source. There's nothing right now to say you can't double Gonk Whilst it's not an official ruling all signs point towards you not being able to double Gonk so there's not a great deal of reason to build a ship around doing it.
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# ? Jun 9, 2016 15:56 |
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Gerdalti posted:I don't think it did get FAQ'd. Tel seems to do OK without an offensive action thanks to predator, so I figured why not. I can usually fly him well enough to stay out of arc for a turn or two to regen shields anyhow. Ok, so with all this gonk talk, what would you replace him with in this list?
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# ? Jun 9, 2016 16:42 |
Gerdalti posted:Ok, so with all this gonk talk, what would you replace him with in this list? Well I'd make some pretty serious changes to both ships. Bossk doesn't need Recon Spec. He's gonna attack once, and with 1 green, you're not gonna get much value out of that. I guess I see it as MAYBE if you roll multiple focuses with calculation, but that's a lot of points for a maybe. Especially with Dengar re-rolls. You probably don't need mangler AND calculation, either. https://geordanr.github.io/xwing/?f...amed%20Squadron Tel wants to live as long as possible and be as annoying as possible for that time. For her, I think there's absolutely some value in Recon spec. Add Lone Wolf to re-roll blanks and suddenly you're pretty tough. Add R5-P8 and suddenly you have a ship that you have to shoot a million times to kill and that hurts you every time you try. That Bossk there is mean. You've got a crazy chance of just nuking the first ace that gets into your primary arc. Homing missiles = no evade tokens. 4-Lom = no focus. Zuckuss = reroll natural evades. Chips = crit, which will push through for two damage. I'd start with something kinda along those lines.
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# ? Jun 9, 2016 17:27 |
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Dang I really like that list and am gonna steal it for some casual play.
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# ? Jun 9, 2016 17:37 |
overdesigned posted:Dang I really like that list and am gonna steal it for some casual play. I wish you could do Calculation and have Zuckuss on board. You'd save 3 points (for hull upgrade on Tel), but once you start using Zuckuss you're never getting a focus again, so Mangler it is.
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# ? Jun 9, 2016 17:43 |
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I dunno, mangler isn't that great on him, since it's primary only. So I'd drop it and just don't worry about having a way to convert crits, just hope to roll them naturally. The HP on Tel is more valuable IMO. My mate ran something similar to that on Yavin, but he also runs countermeasures/glitterstim. They make the ship slightly more survivable against stuff.
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# ? Jun 9, 2016 17:47 |
Tekopo posted:I dunno, mangler isn't that great on him, since it's primary only. So I'd drop it and just don't worry about having a way to convert crits, just hope to roll them naturally. The HP on Tel is more valuable IMO. I don't disagree. There are a bazillon ways to kit out the party bus.
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# ? Jun 9, 2016 17:50 |
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Hellbus is really fun but you can certainly feel how that ship was balanced when a ship gets nestled in behind it
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# ? Jun 9, 2016 17:52 |
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canyoneer posted:Hellbus is really fun but you can certainly feel how that ship was balanced when a ship gets nestled in behind it EDIT: Also Inquisitor just destroys the poo poo out of the hellbus/any big ship.
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# ? Jun 9, 2016 17:53 |
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Tried out Ryad yesterday. Ryad fuckin rules green k turns are hilarious. She would be broken as poo poo if he had a pilot skill any higher than it already is. Was running: Ryad/Rage/x7/Mk2 Inq/PTL/AT/v1 Obsidian Squad Bomber Buddy/Fleet/Systems/Mk2 Had I not hosed up and rocked Inq in the first round it would have been a beast of a list.
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# ? Jun 9, 2016 17:57 |
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canyoneer posted:Hellbus is really fun but you can certainly feel how that ship was balanced when a ship gets nestled in behind it This is why I don't like the stress builds on it. Being able to do the stop maneuver is crucial to keeping aces from sitting behind you forever, along with engine upgrade.
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# ? Jun 9, 2016 18:04 |
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I don't think Bossk needs three different ways to proc crits, for one. You can make party buses pretty cheap if you want.
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# ? Jun 9, 2016 18:05 |
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alg posted:Email isn't a rules source. There's nothing right now to say you can't double Gonk This. Rules say: "As an action, a ship may resolve an ability beginning with the “Action:” header on one of its Upgrade or Damage cards" and "A ship cannot perform the same action more than once during a single round, even if one or more of the actions are free actions" Gonk uniquely has TWO action abilities on his card. Given that it absorbs two actions to do it, it doesn't seem remotely unbalanced. If anything, it's more expensive to use than R2-D2 or R5-P9's regen abilities.
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# ? Jun 9, 2016 19:12 |
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ro5s and I just finished our TTS match up. It went poorly for me, resulting in my second 0-100 loss in 2 weeks. I flew Brobots, he flew Vader, Whisper, 2x Academy Pilots. I flew on to rocks, and then promptly flew 88B (that 3 sloop is a bit longer than I thought) off the board. C rolled many evades, but not enough to weather the storm. Good game ro5s!
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# ? Jun 9, 2016 19:32 |
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Gerdalti posted:ro5s and I just finished our TTS match up. In a moment of utter embarrassment that will live with me for the rest of my days, I just read "88B" as "BB-8" and wondered how BB-8 was flying a starfighter.
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# ? Jun 9, 2016 19:34 |
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Cobbsprite posted:In a moment of utter embarrassment that will live with me for the rest of my days, I just read "88B" as "BB-8" and wondered how BB-8 was flying a starfighter. 88B was about as useful in the match as BB-8 would have been, at least you could have kicked BB-8 at something and startled it.
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# ? Jun 9, 2016 19:57 |
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ConfusedUs posted:Well I'd make some pretty serious changes to both ships. Not true. Bossk with Calculation, HLC, 4-Lom, K4, and Recon Spec. Attack with HLC and change any crits to hits(HLC ability). Spend focus #1 to change eyeballs to hits. Use calculation to spend focus #2 to change another eybeball to a crit. You can then use Bossk's ability to change that crit to two hits thus giving you a potential of 5 hits.
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# ? Jun 9, 2016 19:58 |
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You can only spend focus once per attack. Not once per card that uses focus plus one for regular, just one total. If you use Calculation, you can't change any other focus results to hits except by rerolling them somehow.
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# ? Jun 9, 2016 20:00 |
Strobe posted:You can only spend focus once per attack. Not once per card that uses focus plus one for regular, just one total. If you use Calculation, you can't change any other focus results to hits except by rerolling them somehow. That's incorrect. You can totally spend two focus: one for calc and one for regular focuses.
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# ? Jun 9, 2016 20:01 |
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ConfusedUs posted:That's incorrect. You can totally spend two focus: one for calc and one for regular focuses. This, focus can be spend on the calculation separately from the regular focus rolls. Edit - FAQ: FAQ Edit You may only use Calculation once per attack, no matter how many focus tokens you have to spend. However, If you roll multiple focus results during an attack, you may spend 1 focus token to change 1 focus  result into a critical result (using Calculation) and a second focus token to change all other focus results into hit results (the normal effect of spending a focus token). (X-Wing FAQ, Version 3.1.1, Updated 07/24/2015)
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# ? Jun 9, 2016 20:05 |
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Hmm, must have gotten a wire crossed with "you can only use Calculation once" and using focus tokens in general.
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# ? Jun 9, 2016 20:14 |
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Gerdalti posted:I don't think it did get FAQ'd. Tel seems to do OK without an offensive action thanks to predator, so I figured why not. I can usually fly him well enough to stay out of arc for a turn or two to regen shields anyhow. Here is the Jump Master/Slaver combo I was going to try next: https://geordanr.github.io/xwing/?f...=New%20Squadron Edit - Totally not my idea, found this list combing through some forums looking for ideas for a Dengar/Bossk build.
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# ? Jun 9, 2016 20:17 |
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# ? May 26, 2024 13:50 |
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Strobe posted:Hmm, must have gotten a wire crossed with "you can only use Calculation once" and using focus tokens in general. It is kind of tricky, but having the Recon/Calculation/Heavy laser on Bossk can be pretty brutal.
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# ? Jun 9, 2016 20:18 |