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"i didnt like gone home because the story is bad and also i didnt read any of the handwritten stuff" is like saying call of duty is bad because the shooting sucks and you never used a gun
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# ? Jun 11, 2016 23:56 |
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# ? May 28, 2024 23:58 |
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Captain Novolin posted:"i didnt like gone home because the story is bad and also i didnt read any of the handwritten stuff" is like saying call of duty is bad because the shooting sucks and you never used a gun The reason I didn't read any of the handwritten stuff is because the handwriting was horrible
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# ? Jun 12, 2016 00:14 |
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DrVenkman posted:Well technically they're on a couple's retreat because they're having marriage problems as they're living in the house the father was molested in in 1963 and the mother is possibly cheating. The safe you find isn't the father's, it was the uncle's. The father keeps writing JFK fanfiction in which someone goes back in time to stop a terrible event because of what happened to him the same year Kennedy died. I am glad I am not the only one who thought the mother was cheating. Not to mention the couples help book you find. . I must have missed the part that the uncle molested the father. Then again i never got into the safe either. . I would have liked to still explore the house after the end game and found that out. BillmasterCozb posted:The reason I didn't read any of the handwritten stuff is because the handwriting was horrible The only thing that was hard at all to read was the uncles will, and that had a text version provided anyways.. Daniel's story written as a child was also a little difficult to read, but that was intentional. . Its ok not to like the game though.
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# ? Jun 12, 2016 00:52 |
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Shnag posted:Its ok not to like the game though. Thanks, and it's ok to like the game, too. I just think it's weird when people call it "the best story told in a video game", because undertale exists
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# ? Jun 12, 2016 01:00 |
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Okay now I know you're a troll
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# ? Jun 12, 2016 01:28 |
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Shnag posted:I am glad I am not the only one who thought the mother was cheating. Not to mention the couples help book you find. . I must have missed the part that the uncle molested the father. Then again i never got into the safe either. . I would have liked to still explore the house after the end game and found that out. There's actually a moment I loved, regarding the mother at one point you find a bill from a salon and see that she's had the full works done and it's dated like Feb 2nd. Then later you find a ticket to see Earth Wind and Fire the next day. But you also find a note from her co-worker saying that his partner can't go. It's just subtle storytelling, enough that it fleshes out characters that you never get to see. There's a couple of other little hints too, but I don't think it's ever confirmed if she goes through with anything with him or if its just the concert. The father stuff was fascinating, and I think really well put together. You can still explore the game mind if you just hit resume. It'll start up again where the game leaves off.
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# ? Jun 12, 2016 01:36 |
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But seriously, scribbly text, you could have turned on the text overlay if you were having problems reading it. Don't go off saying that it's hidden behind menus. The first thing anyone should do before they play a game is to go to options and make sure subtitles are on
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# ? Jun 12, 2016 01:56 |
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BillmasterCozb posted:I'm gonna try that NBA game later, I've heard some ridiculous stuff happens in it even just after the character creator. That and I wonder how it'll play, for a basketball game. Warning: if you haven't played previous NBA 2K games, and/or don't play basketball/sports games regularly, NBA 2K16 is borderline impenetrable and there isn't much in the way of a tutorial, even in the career mode. It's gorgeous, technically amazing and really well-made and well-presented, but it's as newbie-friendly as a thrown brick. If you don't follow basketball enough to know the terminology, you're going to have an even tougher time because the controls menus are lengthy, stuffed with basketball jargon and there's no quick reference.
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# ? Jun 12, 2016 02:19 |
I thoroughly enjoy watching goons get as confused by basketball as I do with games like Persona and Odin's Sphere. NBA's controls are great compared to other sports games like UFC and The Show.
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# ? Jun 12, 2016 02:26 |
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That story mode in NBA2k16 is full of really weird bits. I'm really early on so no major spoilers. You can name your character anything and the characters will refer to you as Freq but some load screens and in game bits refer to you by your created name. Also the game specifically points out that your sister is your twin even though she probably looks nothing like your character. The intro bits also feel really strange because your character doesn't gain any increase in abilities over the first several games. Then the game makes a huge deal out of choosing to go to the NBA or staying in college but makes the decision for you. This game is silly. I really think these games could use a good training mode option in the my player mode to teach some of the basics like play calling and the basics of what each position focuses on during the game. For example, you can turn on outlines that show where you should stand or move as part of a play but these are all off by default.
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# ? Jun 12, 2016 02:28 |
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Faux Mulder posted:Warning: if you haven't played previous NBA 2K games, and/or don't play basketball/sports games regularly, NBA 2K16 is borderline impenetrable and there isn't much in the way of a tutorial, even in the career mode. It's gorgeous, technically amazing and really well-made and well-presented, but it's as newbie-friendly as a thrown brick. If you don't follow basketball enough to know the terminology, you're going to have an even tougher time because the controls menus are lengthy, stuffed with basketball jargon and there's no quick reference. oh hell yes, I am NOT prepared for this. ..tomorrow.
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# ? Jun 12, 2016 02:31 |
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Jolo posted:That story mode in NBA2k16 is full of really weird bits. I'm really early on so no major spoilers. For what it's worth a male/female pair of twins have to be fraternal anyway. Can't explain them being different races, though.
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# ? Jun 12, 2016 02:38 |
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BillmasterCozb posted:The reason I didn't read any of the handwritten stuff is because the handwriting was horrible im sorry you're illiterate and unable to read anything that isnt block capitals
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# ? Jun 12, 2016 03:08 |
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Captain Novolin posted:im sorry you're illiterate and unable to read anything that isnt block capitals lol, sorry i cant read a doctor's handwriting
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# ? Jun 12, 2016 03:39 |
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BillmasterCozb posted:Thanks, and it's ok to like the game, too. I just think it's weird when people call it "the best story told in a video game", because undertale exists I was on your side until this post.
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# ? Jun 12, 2016 04:42 |
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Ometeotl posted:I was on your side until this post. is better than missile edit: im sorry, i was wrong, all dogs are good dogs
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# ? Jun 12, 2016 04:45 |
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Sinners Sandwich posted:But seriously, scribbly text, you could have turned on the text overlay if you were having problems reading it. Don't go off saying that it's hidden behind menus. The first thing anyone should do before they play a game is to go to options and make sure subtitles are on I don't have an opinion on Gone Home, having not played it, but subtitles turned off by default is a bad design choice and should not be something that persists. Captain Novolin posted:im sorry you're illiterate and unable to read anything that isnt block capitals Why are the response to the guy not liking Gone Home so hostile? If is he is trolling, it's not as though not liking that game is a personal failing or anything to that nature, which some responses don't even imply, but outright state (talking about ,,those types" and somesuch).
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# ? Jun 12, 2016 04:46 |
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90% of the interesting stuff and plot in gone home is in the handwritten notes, so dismissing all of them because they're "hard to read" (they're not if you've ever read anyone's handwriting ever) means you're basically ignoring the stuff that's worth a poo poo in that game. its not that he didn't like it, its that he has a completely idiotic reason for not liking it.
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# ? Jun 12, 2016 04:57 |
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Some of them seriously are hard to read, especially in a small TV. It's fine since you can turn on the captioning but it's not a crazy complaint. I wish I could have zoomed in more.
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# ? Jun 12, 2016 05:20 |
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How much of Gone Home is voice narrated versus read text? I ask for the enjoyment of another person who will be observing but at the same time as surfing the internet.
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# ? Jun 12, 2016 06:19 |
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Szurumbur posted:Why are the response to the guy not liking Gone Home so hostile? If is he is trolling, it's not as though not liking that game is a personal failing or anything to that nature, which some responses don't even imply, but outright state (talking about ,,those types" and somesuch). I don't really have a horse in this race but calling something pretentious is typically very
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# ? Jun 12, 2016 06:46 |
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Fix posted:How much of Gone Home is voice narrated versus read text? I ask for the enjoyment of another person who will be observing but at the same time as surfing the internet.
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# ? Jun 12, 2016 06:52 |
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Captain Novolin posted:90% of the interesting stuff and plot in gone home is in the handwritten notes, so dismissing all of them because they're "hard to read" (they're not if you've ever read anyone's handwriting ever) means you're basically ignoring the stuff that's worth a poo poo in that game. its not that he didn't like it, its that he has a completely idiotic reason for not liking it. Then have the game enable subtitles by default and you'll have a much more accessible game and you'd be able to dismiss such complaints without those fine bits of goalposts moving (I know it's not your game, a general "you"). For example, in Until Dawn every document, handwritten or not, is accompanied with on-screen text - redundant, perhaps, but certainly not unwelcome. rabidsquid posted:I don't really have a horse in this race but calling something pretentious is typically very I don't disagree, actually, but one can engage with an argument without trying to insult the other person as a first recourse.
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# ? Jun 12, 2016 06:53 |
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rabidsquid posted:I don't really have a horse in this race but calling something pretentious is typically very I was wrong to call it pretentious, but watching people discuss it feels like being at a wine testing party.
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# ? Jun 12, 2016 06:56 |
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You have to admit you came to the party chugging beers and playing Farmville so you got what you deserved.
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# ? Jun 12, 2016 07:43 |
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Soft Shell Crab posted:You have to admit you came to the party chugging beers and playing Farmville so you got what you deserved. lol
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# ? Jun 12, 2016 07:46 |
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Szurumbur posted:subtitles turned off by default is a bad design choice and should not be something that persists. Really? I absolutely hate subtitles; they always distract my eye from what's actually happening on screen, which in something like the Witcher 3 is awful because so much of the subtle animation tells a story. Do you always have subtitles on in movies, too?
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# ? Jun 12, 2016 09:05 |
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Quote-Unquote posted:Really? I absolutely hate subtitles; they always distract my eye from what's actually happening on screen, which in something like the Witcher 3 is awful because so much of the subtle animation tells a story.
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# ? Jun 12, 2016 09:07 |
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Quote-Unquote posted:Do you always have subtitles on in movies, too?
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# ? Jun 12, 2016 09:26 |
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I usually turn them on because games often have atrocious surround mixes that makes dialogue super hard to hear sometimes. Seems like they've gotten a bit better at this lately though.
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# ? Jun 12, 2016 09:27 |
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Quote-Unquote posted:Really? I absolutely hate subtitles; they always distract my eye from what's actually happening on screen, which in something like the Witcher 3 is awful because so much of the subtle animation tells a story. The problem - sometimes neglegible though it might be - with subtitles turned off by deafault is two-fold: 1) some games (such as Max Payne 3) have cutscenes playing before you can even set subtitles. Not to mention some games (and films, even) have garbage sound mixing 2) I don't think there's a industry-wide policy where to put the option - sometimes in Display, sometimes in Audio, Gameplay even. I think the best solution would be to have a simple toggle at the beginning of the game, so the players can have the option set to their liking without hunting for it - with the age of tutorials we now live in, it's often unnecessary to go to the Options for the purpose of learning the control scheme. Film don't have such problems typically, since the set-up options are obvious and most of the times set "on" be default. I do find my gaze drawn to the subtitles, but that's a small price to pay for the convenience.
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# ? Jun 12, 2016 10:00 |
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...makes sense I guess. I wasn't being intentionally rude, I just never realised anyone used them unless hard of hearing or maybe if the spoken language isn't the player's native tongue. It always pissed me off when a game has them on for the opening scene without being able to turn them off.
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# ? Jun 12, 2016 10:05 |
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Naughy Dog games usually let you turn subs on/off by pressing Square during cutscenes. It's pretty great.
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# ? Jun 12, 2016 10:09 |
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Quote-Unquote posted:...makes sense I guess. I wasn't being intentionally rude, I just never realised anyone used them unless hard of hearing or maybe if the spoken language isn't the player's native tongue. It always pissed me off when a game has them on for the opening scene without being able to turn them off. Developers are still bad about it too. A lot of games still don't bother providing subtitles for ambient dialog, which is very annoying.
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# ? Jun 12, 2016 10:23 |
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gibbed posted:Better options for this would definitely be better, it's only just recently (that is, in the last 4-5 years or so) that providing subtitles for games has been a consistent thing and the standards haven't really been put into any sort of place as far as I've seen. Yeah, what happened with the thing on 360 where you could set default control schemes for everything? Seems like controls, subtitles, volume levels, gamma etc. would be really suited to being system wide and just tweakable in game.
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# ? Jun 12, 2016 10:27 |
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Quote-Unquote posted:Yeah, what happened with the thing on 360 where you could set default control schemes for everything? Seems like controls, subtitles, volume levels, gamma etc. would be really suited to being system wide and just tweakable in game.
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# ? Jun 12, 2016 10:30 |
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BillmasterCozb posted:I was wrong to call it pretentious, but watching people discuss it feels like being at a wine testing party. What is a wine testing party?
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# ? Jun 12, 2016 12:01 |
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qbert posted:What is a wine testing party? It's something very pretentious, whatever it is.
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# ? Jun 12, 2016 12:11 |
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I tasted all the wine in this thread and it SUCKS
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# ? Jun 12, 2016 12:15 |
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# ? May 28, 2024 23:58 |
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PlayStation Store 2016: Taste the Whine
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# ? Jun 12, 2016 12:34 |