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WESP moves poo poo all over the place constantly. Not super surprised items aren't where they should be.
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# ? May 8, 2016 10:13 |
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# ? Jun 10, 2024 08:39 |
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WESP is a gently caress
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# ? May 8, 2016 10:23 |
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Max Wilco posted:I read it only shows up in the Plus Patch, and I think I might have installed the most basic version. Yeah, the Fireaxe in the Ocean Hotel is a Plus addition. The Basic patch only includes bug fixes.
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# ? May 8, 2016 14:56 |
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Iron Prince posted:WESP is a gently caress The only good change that WESP ever did in regards to item placement is making the uber katana a reward for the Demon Hunter X subquest in Chinatown where you help the girl kill the landshark, instead of literally just finding it on the floor in some random area of the... Nightclub, I think? Either way, that was a good change. Rest is stupid as poo poo. EDIT: Oh and moving Fat Larry to his original Beta spot by the truck in the alley, instead of in the middle of the street in plain view. They moved him for release and shoved that truck out there (which is why it stands out and looks terrible) because they were worried people wouldn't find him in the alley or something.
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# ? May 8, 2016 15:28 |
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Given how many times I've replayed this game, I wouldn't mind a randomness factor to item placement as long as the power-level of the item doesn't change. Perhaps as an game-option so everyone can have their cake and eat it too.
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# ? May 8, 2016 17:47 |
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Yeah, I never personally cared about the ever changing item placements. Helps keep things from getting stale IMO.
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# ? May 8, 2016 18:04 |
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Fuzz posted:The only good change that WESP ever did in regards to item placement is making the uber katana a reward for the Demon Hunter X subquest in Chinatown where you help the girl kill the landshark, instead of literally just finding it on the floor in some random area of the... Nightclub, I think? It was in the hotel with all the Sabbat in it, in like a random room along with a flamethrower.
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# ? May 8, 2016 23:24 |
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Fuzz posted:EDIT: Oh and moving Fat Larry to his original Beta spot by the truck in the alley, instead of in the middle of the street in plain view. They moved him for release and shoved that truck out there (which is why it stands out and looks terrible) because they were worried people wouldn't find him in the alley or something. They weren't worried people wouldn't find it. They knew people wouldn't find it. Apparently a large portion of their testers never found Larry and that's why they moved him.
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# ? May 9, 2016 04:06 |
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Never underestimate the sheer blindness of game testers.
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# ? May 9, 2016 04:32 |
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Right, that's very surprising hearing that. The alley isn't exactly hidden or in an out-of-the-way area. Maybe I should become a game tester.
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# ? May 9, 2016 05:30 |
Yeah, its right there with heavy enough foot traffic that it makes a great feeding spot
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# ? May 9, 2016 06:09 |
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I'm really sorry if this has been discussed (I'm sure it has but it's hard to search it on my smartphone), but what are everyone's thoughts on the high res mods? http://www.nexusmods.com/vampirebloodlines/mods/10/ This one has a lot of good reviews but also complaints about drops in fps. Anyone given it a try? Saw this drat thread at 3am and had to buy the game all over again. Damnit.
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# ? May 9, 2016 10:25 |
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I haven't but I don't think I want to based off the preview shots. It looks kind of ugly and blown out and too loving dark.
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# ? May 9, 2016 14:20 |
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I have a much better looking Reshade setup I made that I can grab some screenshots of a little later and I can upload the preset too if anyone is interested. I was planning on doing it anyway. But yeah, the ENB for this game isn't very good and it murders the frame rate.
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# ? May 9, 2016 16:46 |
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Here's the ReShade settings I created for myself. There's comparison images and even a video to see. Of course, I recommend you install it and try it out for yourself. https://sfx.thelazy.net/games/preset/5584/
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# ? May 10, 2016 01:44 |
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Upmarket Mango posted:Here's the ReShade settings I created for myself. There's comparison images and even a video to see. Of course, I recommend you install it and try it out for yourself. So... you put a reddish purple filter over everything? Why... it really doesn't make it moody at all, just painful to look at. EDIT: Conversely, this looks amazing: https://sfx.thelazy.net/games/preset/5527/ Fuzz fucked around with this message at 01:50 on May 10, 2016 |
# ? May 10, 2016 01:46 |
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Fuzz posted:So... you put a reddish purple filter over everything? Why... it really doesn't make it moody at all, just painful to look at. To each his own. I wanted something different. That one you linked does look really great, though. Not too keen on DoF though. e: I did forget to enable the whites level adjustment I made before I took those screenshots, which is why the whites look less than white. Proletarian Mango fucked around with this message at 02:04 on May 10, 2016 |
# ? May 10, 2016 02:01 |
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I don't like either of them. The purple isn't really my taste, and the other just looks like someone smeared vaseline all over my screen (also, I hate film grain). Less is more for me. Edit: Decided I'd share my preset which I use on a few different games. I went ahead and put it up on the SweetFX Settings DB with a bunch of comparison images. PureRok fucked around with this message at 03:39 on May 10, 2016 |
# ? May 10, 2016 02:07 |
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Is there a way to disable the clips that play when you first open the game, showing you the logo for Troika and White Wolf? vvv Thank you! GlowingFauxPas fucked around with this message at 21:33 on May 27, 2016 |
# ? May 27, 2016 20:46 |
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GlowingFauxPas posted:Is there a way to disable the clips that play when you first open the game, showing you the logo for Troika and White Wolf? Go into "...\Vampire The Masquerade - Bloodlines\Vampire\media" and remove/rename all the .bik files in there.
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# ? May 27, 2016 20:53 |
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Bloodlines is currently $10 on GoG.com's summer sale. The perfect time to pick up a fourth or fifth copy of the game.
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# ? Jun 10, 2016 04:38 |
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A question about Bloodlines being on GOG.com - in 2006, CCP bought White Wolf. In 2010, GOG signed with Activision, publisher of Bloodlines. But it was only about half a year after White Wolf's purchase by Paradox that Bloodlines' release on GOG could happen. Which means that rights-hoarding, hard-to-deal-with corporation Activision wasn't the one gumming up the works - CCP was somehow worse than Activision. Is this at all consistent with CCP's behavior, or was it just an unusual situation?
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# ? Jun 10, 2016 05:09 |
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BiggerJ posted:A question about Bloodlines being on GOG.com - in 2006, CCP bought White Wolf. In 2010, GOG signed with Activision, publisher of Bloodlines. But it was only about half a year after White Wolf's purchase by Paradox that Bloodlines' release on GOG could happen. Which means that rights-hoarding, hard-to-deal-with corporation Activision wasn't the one gumming up the works - CCP was somehow worse than Activision. Is this at all consistent with CCP's behavior, or was it just an unusual situation? Nah, sounds about right. CCP suuuuuucked at handling the license.
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# ? Jun 10, 2016 05:23 |
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They probably lost it under all their EVE money.
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# ? Jun 10, 2016 05:51 |
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PureRok posted:I don't like either of them. The purple isn't really my taste, and the other just looks like someone smeared vaseline all over my screen (also, I hate film grain). Same. Far too many of the ENB/ReShade/SweetFX presets enable needlessly flashy options that do more to harm image quality than enhance it. That "Director's Cut" one is hideous and makes roadtextures look like they have veins. So like yourself, I took to making my own to get rid of the game's washed out look and make it all look a bit colder. I uploaded it at the SweetFX DB should anyone want to try it.
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# ? Jun 11, 2016 19:02 |
Hey, when did they make so Heather could join you on missions? I just started a fresh play through and there are a bunch options for her.
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# ? Jun 12, 2016 04:05 |
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Soonmot posted:Hey, when did they make so Heather could join you on missions? I just started a fresh play through and there are a bunch options for her. The old Companion Mod had it and the Clan Quest Mod includes an option for a "Companion Mod Lite" which limits the companions to Heather and Yukie. I am pretty sure you can use this to prevent her from dying, too.
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# ? Jun 12, 2016 05:46 |
Oh okay, I didn't click companion lite last time I installed
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# ? Jun 12, 2016 06:24 |
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Never tried that, what does it do? Knowing the AI in this game it sounds like needless babysitting.
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# ? Jun 12, 2016 07:04 |
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Sie posted:Same. Far too many of the ENB/ReShade/SweetFX presets enable needlessly flashy options that do more to harm image quality than enhance it. That "Director's Cut" one is hideous and makes roadtextures look like they have veins. That looks nice. I think I'll give it a try.
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# ? Jun 12, 2016 07:13 |
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Dark_Swordmaster posted:Never tried that, what does it do? Knowing the AI in this game it sounds like needless babysitting. They basically just follow you around and are functionally immortal. If they behave properly they fight alongside you, with any weapons you give them, and they can be used to carry extra poo poo.
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# ? Jun 12, 2016 07:42 |
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Sie posted:Same. Far too many of the ENB/ReShade/SweetFX presets enable needlessly flashy options that do more to harm image quality than enhance it. That "Director's Cut" one is hideous and makes roadtextures look like they have veins. drat, this is nice. Good job! Adding it to the second post.
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# ? Jun 12, 2016 09:57 |
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Sie posted:Same. Far too many of the ENB/ReShade/SweetFX presets enable needlessly flashy options that do more to harm image quality than enhance it. That "Director's Cut" one is hideous and makes roadtextures look like they have veins. I made a video of your preset being used in Downtown, just showing off some locales while toggling on and off. https://www.youtube.com/watch?v=hrzDOi28ha8 E: There's a weird glitch around 2 minutes in that lasts for about 1.5 minutes. It's not in the original video, I guess something messed up in the upload. PureRok fucked around with this message at 11:34 on Jun 12, 2016 |
# ? Jun 12, 2016 11:27 |
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Fuzz posted:drat, this is nice. Good job! Thanks. I've tweaked it a very small amount since posting earlier but not enough to warrant new screenshots (or videos - thanks for uploading that PureRok). It looks largely the same with only minor tweaks to the HDR and colour balance in the extreme shadows and highlights, plus a few other little things that aren't even worth mentioning. I should probably just get on with playing the game now. This'll be my second attempt at finishing it - the first was a few years ago where I got pretty far in but ended up moving onto some other games and forgetting to go back to it. Not sure why really because the game certainly lived up to the hype and I remember enjoying it immensely.
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# ? Jun 12, 2016 14:52 |
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Sie posted:Thanks. I've tweaked it a very small amount since posting earlier but not enough to warrant new screenshots (or videos - thanks for uploading that PureRok). It looks largely the same with only minor tweaks to the HDR and colour balance in the extreme shadows and highlights, plus a few other little things that aren't even worth mentioning. My only suggestion would be to add some Depth of Field during conversations, but since the game isn't coded for that at all, there'd be no way to selectively have it come on during only the conversations, and some people lose their poo poo when DoF is on all the time. (personally, I'm a big fan of it when it's used in the distance and for effect, like in all of the Witcher games)
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# ? Jun 12, 2016 14:56 |
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Fuzz posted:My only suggestion would be to add some Depth of Field during conversations, but since the game isn't coded for that at all, there'd be no way to selectively have it come on during only the conversations, and some people lose their poo poo when DoF is on all the time. (personally, I'm a big fan of it when it's used in the distance and for effect, like in all of the Witcher games) That's pretty much why I left the effect out. Shame as I'm a sucker for DoF in a game too but turning it on was causing visual artifacts, blurring text and causing weird smearing to appear in certain situations. As it is now, it's purely SweetFX. Sie fucked around with this message at 15:10 on Jun 12, 2016 |
# ? Jun 12, 2016 15:04 |
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So make it a Malk-only effect!
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# ? Jun 12, 2016 15:07 |
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Does anyone know yay or nay if the Unofficial Patch is incorporated into the recently released GOG version of the game? It's not at all unusual for GOG to have popular and/or virtually required fan patches in them, another example being System Shock 2.
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# ? Jun 12, 2016 15:43 |
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JustJeff88 posted:Does anyone know yay or nay if the Unofficial Patch is incorporated into the recently released GOG version of the game? It's not at all unusual for GOG to have popular and/or virtually required fan patches in them, another example being System Shock 2. They are using the 9.5 Basic Unofficial Patch.
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# ? Jun 12, 2016 16:01 |
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# ? Jun 10, 2024 08:39 |
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Matthaeus posted:They are using the 9.5 Basic Unofficial Patch. Wow, that's kind of annoying in a lot of ways, since that would prevent you from properly installing newer patches/some mods due to incompatibility. I'll edit the OP if someone can confirm the GOG version has compatibility issues.
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# ? Jun 13, 2016 01:19 |