|
ManofManyAliases posted:Spawned an Andromeda Epic space opera. edit: Cat Duck coalition. Regarde Aduck fucked around with this message at 18:19 on Jun 14, 2016 |
# ? Jun 14, 2016 18:16 |
|
|
# ? May 9, 2024 10:26 |
|
peter gabriel posted:To save everyone time, this is how every vid they do goes: where is doltvak? The salty asshat didnt get paid so he doesnt show or stream? CIG pay Doltvak he is the most pee-imminent authority on cig and rsi in the universe. You cant have him go DS! pay the man!
|
# ? Jun 14, 2016 18:16 |
|
SurfaceDetail posted:Well since they announced it on 10ftd, you all are gonna be able to rebuy a couple of your old ships. Muahahahaha You can't even have other people in your hangar that I am aware of. What the blistering green gently caress's the point of a bragging rights ship then?
|
# ? Jun 14, 2016 18:17 |
|
Tippis posted:I think you might be fibbing right now. I don't know why — it's just a gut feeling. No see, logging into a game and having literally minutes of content where you do things that can be done in a ton of other games, except worse, is worth thousands of dollars to him.
|
# ? Jun 14, 2016 18:17 |
|
ManofManyAliases posted:No - when I logon to these forums. Working as intended.
|
# ? Jun 14, 2016 18:18 |
EminusSleepus posted:I hope Cherrie Heiberg knows that her life aura is being sucked by the succubus every minute she works there in CIG
|
|
# ? Jun 14, 2016 18:18 |
|
MeLKoR posted:libertarians are the scum of the earth second only to straight out fascists
|
# ? Jun 14, 2016 18:19 |
|
ManofManyAliases posted:You guys think I'm trying to detract from your circle-jerk, Kumbaya campfire here, so I don't want to argue the ToS anymore. I'm rolling with it. but that is what you are here for toast? I dont understand?
|
# ? Jun 14, 2016 18:20 |
|
SurfaceDetail posted:Now on a level of 1 to troll how would yall feel if i told you i was MOMA Not so epic. I'd just suggest a different psych for your DID treatment.
|
# ? Jun 14, 2016 18:20 |
|
TTerrible posted:I'm not sure it has been long enough since you pretended to be a paid shill getting brown envelopes of money and then posted your balls for people to buy this. Never underestimate CIGs contempt for their backers. They get to sell new jpegs without the bother of making jpegs. Just tweak a few old and busted jpegs and you're good to go. The money keeps dribbling in from those guys in for thousands you have by the balls and Chris gets to fart around with his mocap some more without the trouble of telling some ship designer to redo it again. It's win-win!
|
# ? Jun 14, 2016 18:21 |
That vid has 10x the views of his other stuff... I think he found his golden goose.
|
|
# ? Jun 14, 2016 18:21 |
|
MeLKoR posted:I don't think it's the same cat. Dunno. Looked like it to me.
|
# ? Jun 14, 2016 18:21 |
|
ManofManyAliases posted:No - when I logon to these forums. did u click ok to DS new ToS? Oh you just posted so you did. It says: go tell Sandi she looks like a 50 year old.
|
# ? Jun 14, 2016 18:22 |
|
thatguy posted:Thread needs a title change Derek. Do your job. XK posted:desperately flailing to buy time. I'm partial to this one, not just because it's my own quote.
|
# ? Jun 14, 2016 18:27 |
|
|
# ? Jun 14, 2016 18:27 |
|
Fat Shat Sings posted:No see, logging into a game and having literally minutes of content where you do things that can be done in a ton of other games, except worse, is worth thousands of dollars to him. Ah, so it's more some kind of BDSM-spectrum thing: where most games would consider it outright shameful to deliver such a mediocre experience, these two have a symbiotic relationship of mutual rolling-in-pigswill-fetish. He wallows in subpar gameplay, and exchange, the game isn't shy about delivering it. Well why didn't you just say so, Toast? You're in a safe place here — we don't kink shame. We just idiocy-shame, and doing that without any kind of kink to it would truly by indefensibly idiotic. Just be honest and you don't have to “roll with it” any more.
|
# ? Jun 14, 2016 18:27 |
|
Jobbo_Fett posted:Ha! As if I'd want to play with 12 year old scrubs on Call of Poopy!!!!!!!$@^##&!^ Wait a minute! Casaba Outlet does NOT offer j/o crystals! You are an unbeliver! A heretic! The Crobber protects!
|
# ? Jun 14, 2016 18:28 |
Star Citizen: Derek. Do Your Job.
|
|
# ? Jun 14, 2016 18:30 |
c'mon moma how can we talk about SC with you if you won't clarify the most important thing, do you think they have released a significant portion of the game?
|
|
# ? Jun 14, 2016 18:30 |
|
ManofManyAliases posted:Spawned an Andromeda Were you a part of this instance? https://www.twitch.tv/wtfosaurus/v/72239369 Because it looked like they were having a blast!!! Skip to 4:38:19!
|
# ? Jun 14, 2016 18:30 |
|
Good work whoever got this
|
# ? Jun 14, 2016 18:31 |
|
|
# ? Jun 14, 2016 18:31 |
|
Goobs posted:Woke up this AM and Kitsa was in visible pain, wouldn't move from his laying down position and wouldn't even eat his favorite treats. He was making a low growling sound every time he exhaled so we decided to take him in today. From a few pages back but just wanted to say, huge bummer dude. Sorry.
|
# ? Jun 14, 2016 18:34 |
|
it sucks and it is hard. sorry for your loss.
|
# ? Jun 14, 2016 18:37 |
|
Stop with the FUD.
|
# ? Jun 14, 2016 18:38 |
|
Do you think rsi will try and sell more poo poo before the end? Like GUI skins or cockpit modifications? Edit: I think Daztek is doing a private eye "are they related" thing.
|
# ? Jun 14, 2016 18:41 |
|
ManofManyAliases posted:And you missed my point .... what do I have to compare ship prices to? On their own? No - probably not priced fairly. Compared to DLC? Still not priced fairly. Ship prices are not fair in that the comparison itself is not fair. But, they're also not required purchases since the only factor in acquiring a ship is time. I can wait forever to just "get" a DLC, and unless a company offers the DLC for free years down the road (BF4 did this with one campaign), I can't otherwise obtain it. I disagree that comparing star citizens ships to standard AAA DLC is unfair. Even giving the benefit of the doubt and saying all of the ships can be earned in game, several games have the option to instantly unlock equipment or levels quickly for a fee. In most games this is around $5-20. Even if the ship purchases just unlock content faster, the price is still ridiculous. However, CIG has also been in the habit of selling "Limited" ships that are only available to a set number of players for a fee of up to $2500. As these ships cannot be earned in-game, this is like the DLC found in god knows how many games that provide a character/quest/equipment that is otherwise unable to be earned in game (think Mass Effect 3's additional character). Naturally completionists would mark these as essential purchases. With that in mind, CIG's prices are insane. I think we both agree that the additional ships are overpriced, regardless of how they turn out in the final product. My point wasn't that star citizens ships are a mandatory purchase (no DLC is mandatory). My point is that, even by the exploitative standards of the AAA game industry, Star Citizens optional purchases are ridiculously expensive and predatory. Hopefully I've made my point more clear.
|
# ? Jun 14, 2016 18:43 |
|
ShredsYouSay posted:Do you think rsi will try and sell more poo poo before the end? Like GUI skins or cockpit modifications? They would, but their IP range has become so associated with pictures of generic grey sci-fi scaffolding over at google image search that, no matter what they search for, that's all that shows up. This puts a bit of a damper on their efforts to find good UI elements to
|
# ? Jun 14, 2016 18:43 |
|
Yeah but fart shitizen has 10x the polygons, some of them aren't even grey! More equals better than sorry cod
|
# ? Jun 14, 2016 18:46 |
|
Nation posted:c'mon moma how can we talk about SC with you if you won't clarify the most important thing, do you think they have released a significant portion of the game? No
|
# ? Jun 14, 2016 18:48 |
|
Can you hide in a box in a space hulk for literal hours waiting for someone to pick you up so that you can steal their ship in Call of Duty?
|
# ? Jun 14, 2016 18:48 |
Thus the TOS is invalid right?
|
|
# ? Jun 14, 2016 18:49 |
|
They should just plaster Gary's face texture all over the cockpits. Then he will technically be in the game.
|
# ? Jun 14, 2016 18:50 |
|
No, because CIG cleverly stated that they had to tell us when they were stopping development before we could get a refund.
|
# ? Jun 14, 2016 18:50 |
|
Serious question: Are those CoD headshots in-engine? That hair looks way too good.
|
# ? Jun 14, 2016 18:50 |
|
Nyeehg posted:I disagree that comparing star citizens ships to standard AAA DLC is unfair. Even giving the benefit of the doubt and saying all of the ships can be earned in game, several games have the option to instantly unlock equipment or levels quickly for a fee. In most games this is around $5-20. Even if the ship purchases just unlock content faster, the price is still ridiculous. Cool - I don't bash you for your opinion. But I do want to clear something up: those ships are earnable in game. That includes the Idris, Scythe and the Javelin. We have been told that any ship offered now for cash is obtainable in game.
|
# ? Jun 14, 2016 18:51 |
|
Toops posted:I have a theory about this. I believe they have scaled everything in the PU waaaaay down from the core game engine unit. It's a shoe that fits both the horrible inaccurate and buggy collision detection, pervasive clipping issues, and the general balsa-wood physics issues. This is in accordance with my own theory. I'm not a gamedev, but let's take a trip down memory lane to another wonderful game developer, Piranha Games, and their lovely title, Mechwarrior Online. See, Mechwarrior Online also uses CryEngine, sparing no expense to have made it able to handle 24 players at a time but no more than that on a map. In MWO, you pilot a bigass mech. But in early version of the game, even after the Beta "ended," there were serious problems about how the crosshairs worked. When Star Citizen released their FPS elements, they also had serious problems with multiple crosshairs, or inaccurate crosshairs, or crosshairs that were waaaaay off the mark. This got me thinking about one of the problems faced by with MWO: the engine limitations for map sizes and specifically for map height. In CryEngine, there is no maximum map height as its own metric. Anything about about 4012x4012 units (standard "unit" is 2m) becomes unrunnable and is not recommended in CryEngine's own documentation. Map height is controlled by the terrain height settings, which give another 255 units to work with, and the skybox sits just above the terrain height max. The problem is that over a terrain height of about 50 units, rendering shits itself. So what do you do if you want to make things seem big as hell without breaking your rendering above certain heights? You fudge with the unit size. By making everything super small, and adjusting the unit sizes accordingly, you can do what MWO did, which made 90' tall robots a mere 6' tall in relative engine unit size. The problem? The original crosshairs had been tied to the player viewpoint, but the player was now super goddamn small relative to the giant mech - so small, in fact, that the crosshairs couldn't track so finely and became unworkable. They fixed this by fixing the crosshairs relative to the cockpit - the player model in which you sit is just a point of view reference, but you are your mech. Now, here's what set off my "oh god, no, don't do that Chris no don't aaaaagh" sensors, which I called out at the time as well: One million km square and 200,000 height!? Sounds like they have found a way to get past the 4096x4096 unit size, right? Oh god, what it they just shrank everything down by 250x?????? 2m tall man becomes a 0.0008m tall man! No problem! And then the engine shits itself because it can't handle that level of precision. And then you get collision errors because the engine is built for a unit size of 2m and you're running around with dudes that are 0.0008m tall. The maximum size of a CryEngine "world" is 64 maps of 4096 x 4096 x 255 (8024m x 8024m x 500m) and the Cryengine documentation itself says that anything bigger than that is completely unworkable. But they have the crack CryEngine dudes there! Okay? And that means they have a staff comprised of the very guys who wrote the documentation saying "there's no way around this it's a rendering nightmare to try." So they end up using a PGI solution. But instead of a maximum of 24 players trying to track a scaling of a mere 3rd or 6th of the normal size, you have an attempt at even more players trying to track the location of objects that are 1/250th of their original size. The result? Star Citizen. To be clear, this is speculation from an industry outsider who is only vaguely aware of mechanics and limitations, but not the reasons why, due to previous experience heckling poorly though out decisions involving CryEngine and the research resultant from that. While I don't know anything about game development, I also didn't make a product as bad as Star Citizen, so I mean, that would definitely be on my game dev resume. Paramemetic: Languages: Python, some Javascript, Tibetan Projects: FrogBear, GoatCore (Project Manager) Achievements: Did not make Star Citizen Edit: corrected some numbers Paramemetic fucked around with this message at 19:06 on Jun 14, 2016 |
# ? Jun 14, 2016 18:53 |
|
Nation posted:Thus the TOS is invalid right? That's not for me to decide. It appears as a valid Terms of Service when you continue to use services or expressly click Accept.
|
# ? Jun 14, 2016 18:53 |
|
WhiskeyWhiskers posted:Can you hide in a box in a space hulk for literal hours waiting for someone to pick you up so that you can steal their ship in Call of Duty? I've tried to imagine that game play scenario, and it seems to involve sitting in front of your computer for hours, staring at the inside of a box, trying to guess the right moment to pop out when someone might have stolen your ship by now.
|
# ? Jun 14, 2016 18:53 |
|
|
# ? May 9, 2024 10:26 |
|
Paramemetic posted:One million km square and 200,000 height!? They chopped the height because of the going underwater issue in Cry Engine. I'm joking, but I wouldn't even slightly be shocked if it were the actual truth.
|
# ? Jun 14, 2016 18:56 |