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# ? Jun 14, 2016 17:09 |
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# ? Jun 6, 2024 03:56 |
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I'M VERY MAD ABOUT WRONG SHIPS X X X nah, it's cute
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# ? Jun 14, 2016 17:32 |
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Gotta mix it up every now and then.
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# ? Jun 14, 2016 17:35 |
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tru dat X
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# ? Jun 14, 2016 17:38 |
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I have caught up with Zep on CG s2, and read his impressions. I agree with him on just about every point. S2 is aggravatingly melodramatic. I just want the idols to have fun, interact, and maybe occasionally perform. Instead, we have a villain, the future's uncertain, and everything is gray all the time. Boo. Mishiro is a bad boss. Wanting her company to have a more unified brand and to turn more reliable profits, these aren't bad things; the way she goes about it all, how dismissive she is of lower and middle management's concerns, how suddenly her decisions are announced, how focused she is on short-term profitability, these make her a bad executive. Her plans are doomed even if our heroines fail. She's a tyrant, and her underlings will undermine her every chance they get, as Producer is with his alliances with other departments. In general, the direction is underwhelming. Lots of still shots, which would be fine if the moving parts were more charming or technically impressive, but they're (mostly) not, and an over reliance on stock techniques such as Zep's hated rain don't help. Maybe this was all present in s1 and I wasn't paying as much attention due to synchrowatching it, but either way I'd expect an upgrade in animation in s2, and a refocusing on s1's strengths instead of doubling down on its weaknesses. All that said, I wasn't nearly as down on ep 18 as the zepster. The lows were certainly low, but - the ankira! The ankira. I died.
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# ? Jun 14, 2016 19:03 |
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Thank you friends. Please see the conclusion during tomorrow's episode of the Wednesday frog
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# ? Jun 14, 2016 19:07 |
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# ? Jun 14, 2016 23:05 |
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Fumika will win that fight. Daily reminder Uzuki and Rin are two great tastes that go better together. AU where the idols are magicians, please. Uzuki is saying "I'm Uzumeow!"
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# ? Jun 14, 2016 23:44 |
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MIREI FINALLY HUZZAH
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# ? Jun 14, 2016 23:50 |
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Sylphid posted:Fumika will win that fight. All v. true except lol gryffindor uzuki :/ poo poo luck @ gatcha, poo poo luck @ mirei getting, but uh what the hell how do you find yourself with an unidolized r sachiko as your best option for the cool performer slot? I do however respect the decision to just put down the phone and walk away lol
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# ? Jun 15, 2016 00:16 |
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https://twitter.com/AT2M/status/742749911066648576 Aaaaaaaaaaaaah
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# ? Jun 15, 2016 03:43 |
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Lame, thought I was within reach of getting Riko with having to spend a loveca for her. Guess not, since it looks like everyone rushed today.
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# ? Jun 15, 2016 04:11 |
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I'mma do it, I'mma get Riko. A fortuitous level means that spending what I have now should put me around 17500. One gem might be enough, two probably will be, so I think I'll burn three, which really isn't a bad price at all for an SR of the cutest Aqours girl.
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# ? Jun 15, 2016 05:00 |
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DANCING DANCING NON-STOP MY DANCING
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# ? Jun 15, 2016 05:02 |
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https://twitter.com/tehamint/status/742770276270759936
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# ? Jun 15, 2016 05:13 |
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Yes_Cantaloupe posted:DANCING DANCING NON-STOP MY DANCING Non-stop? I thought it was don't stop....
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# ? Jun 15, 2016 05:41 |
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ZepiaEltnamOberon posted:Non-stop? Same, but I looked it up when I first wanted to post that in a LINE chat a few days ago, and nope.
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# ? Jun 15, 2016 05:46 |
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With the one more EX play I'll be able to squeeze in before the event ends putting me over 19k, I should be good.
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# ? Jun 15, 2016 06:08 |
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Yes_Cantaloupe posted:In general, the direction is underwhelming. Lots of still shots, which would be fine if the moving parts were more charming or technically impressive, but they're (mostly) not, and an over reliance on stock techniques such as Zep's hated rain don't help. Maybe this was all present in s1 and I wasn't paying as much attention due to synchrowatching it, but either way I'd expect an upgrade in animation in s2, and a refocusing on s1's strengths instead of doubling down on its weaknesses. I can only recall 2 instances of rain in CG. The Mio arc in episode 7 and the final episode because obviously things can't go well for our protags. Though I remember Polsy postin' a picture of a whiteboard in the show that actually stated there was a chance of rain, so I guess there was technically foreshadowing.
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# ? Jun 15, 2016 08:15 |
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Guess I misread my rank cause I got Riko. Also Strawberry Trapper!!!
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# ? Jun 15, 2016 09:09 |
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ZepiaEltnamOberon posted:I can only recall 2 instances of rain in CG. You're thinking of/he's talking about "it's dark and damp and miserable, like my soul" metaphor-rain. The end of season/forecast rain is normal "ruined your outdoors plans, maybe" rain. Totally different types of rain. That said, I'm not sure why you'd expect the 2nd season of something to have better animation on the whole. Less awful CG, yeah. IM@s doesn't really seem to use CG, which is kinda interesting. Like, Aikatsu or pripara do and you say "yeah, makes sense to use your game engine to animate performances. Just like my Going off memory, I'd say "CG is pretty consistent except for shifting the focus of the drama in the second half, and that's a good thing, overall." Although having gone through the Chihaya arc again (and thus, as far as I can recall, being done with Kuroi's bit) that's basically the same goddamn drama, isn't it?. It's mostly dickwaving over managerial approaches which also sorta runs down a few idols as collateral damage (at least temporarily). I suppose the difference is, IM@S doesn't dedicate an entire half a series to it (because it has to jump to another main storyline); CG's sorta macro-focused, so it can't really put Mishiro's bit to bed and jump over to any individual plotline (because that would be somewhat inconsistent). Still, they kinda follow pretty similar arcs if you step back far enough, don't they?
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# ? Jun 15, 2016 10:42 |
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Zenostein posted:You're thinking of/he's talking about "it's dark and damp and miserable, like my soul" metaphor-rain. The rain was a tool to create drama. Sure, it wasn't a tool to express drama like in Mio's arc, but I'm very touchy about rain. Rain has a bad rep because of anime and also because I loving hate rain but I'm sure farmers all over the world are distraught when they hear about people not liking rain in idol anime. Zenostein posted:That said, I'm not sure why you'd expect the 2nd season of something to have better animation on the whole. Less awful CG, yeah. IM@s doesn't really seem to use CG, which is kinda interesting. Well, I think Can't is mainly thinking of Love Live in this regard, which had a huge upswing in quality, at least in CG. Hell, I'm not really one to have an eye for art and even I could tell that the CG improved leaps and bounds in LL. Granted, CG doesn't actually use CG that much, like you said. Zenostein posted:Going off memory, I'd say "CG is pretty consistent except for shifting the focus of the drama in the second half, and that's a good thing, overall." Although having gone through the Chihaya arc again (and thus, as far as I can recall, being done with Kuroi's bit) that's basically the same goddamn drama, isn't it?. It's mostly dickwaving over managerial approaches which also sorta runs down a few idols as collateral damage (at least temporarily). I suppose the difference is, IM@S doesn't dedicate an entire half a series to it (because it has to jump to another main storyline); CG's sorta macro-focused, so it can't really put Mishiro's bit to bed and jump over to any individual plotline (because that would be somewhat inconsistent). At work, and still haven't finished CG so I'll get back on this later.
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# ? Jun 15, 2016 11:07 |
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I think it's reasonable to expect the second season of a wildly popular thing (that applied to Cinderella Girls, I think) to look better than the first. Love Live, yes, but also K-On, Haruhi, the first few seasons of Monogatari; these all had noticeable upgrades to their animation, and not just to CG. I feel like in Cinderella Girls' case, it's mostly a matter of uninspired direction. The cute moments in the show are relying on already-designed cute characters and cute character designs to be cute, rather than trying to animate them especially cutely. The dramatic moments don't have similarly sturdy crutches in the writing to lean on, so they come off especially flat.
Yes_Cantaloupe fucked around with this message at 11:31 on Jun 15, 2016 |
# ? Jun 15, 2016 11:28 |
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At the very least, I recall that the first season of CG had some serious issues being properly animated at the end, with some episodes being broadcast at different levels of completion based on how early or late that week they had to be delivered to certain broadcasters. Then they had that cour break to allow the production staff to catch up and deliver a more consistent animation experience for S2. IIRC.
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# ? Jun 15, 2016 11:41 |
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oh, was it only a single season break between s1 & s2? That means it was all planned - and to some extent worked on - simultaneously, which would explain why there's no upgrade.
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# ? Jun 15, 2016 11:47 |
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Zenostein posted:Like, Aikatsu or pripara do and you say "yeah, makes sense to use your game engine to animate performances. Just like my It seems like im@s as a whole is deliberately avoiding CG, which is fine with me as long as they can keep the drawn animation good enough. Hate to think how much time/people M@STERPIECE took, though.
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# ? Jun 15, 2016 11:54 |
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Was K-on actually intended to be two series' from the get-go, though? CG was one whole thing with a couple months in between, wasn't it? I'd be kinda shocked if there was a sudden upswing in quality (setting aside "oops, we'll color in/place them into the scene later" stuff). I mean, I certainly wouldn't argue that it relies pretty heavily on "this character's like this" more than in creating (or probably adding to) a character, but I also wouldn't really think that's what they were after. I kinda feel like a game adaptation like this is largely fanservice, but also sorta an easy jumping-in point. Like, it's easier to get someone to sit down and watch 24 minutes of an anime than play a game for a few hours and hope they stumble onto a character they like, right? I feel like that sort of thing's largely the goal of something like an IM@S anime, where they both came after a few years of their respective games (although I don't really know how the timeline for something like LL shakes out, for comparison's sake, so I won't make some claim that LL is or isn't building[ on] characters); there isn't really terribly much wiggle room in that sort of situation, I don't think. Maybe with certain particulars, but you can't really gently caress with a character's character too much, unless they're basically a non-person to begin with. I'm also not really sure where they picked up the story for CG, although I imagine at least some of it's various character arcs from the mobage. But yeah, it does sorta rely on the various characters having more solid characters than they really get in the anime, so it certainly comes off (or came off at the time, at the least) as overly-melodramatic, or overcooked, or just goddamn hokey. Like I said, to a certain extent the overall plot looks a lot like IM@S's, except there the non-individual drama was hung on the sturdier characters, so it worked out far better. But even then bits of it felt very video-game-writing ('sup Kuroi) but I have a pretty dim view of video game writing in general, so that's probably a bit unfair This is definitely the funniest checkmate Incidentally: better or worse than "your smile"? I mean, he's not entirely wrong and it's certainly less vague, but goddamn dude. "Your good point is looking for something good now fix Chihaya thanks." Also hahahaha https://twitter.com/Shikiaki0421/status/742985934124240896 Y'know, in case too many words about ??? and a picture of someone misunderstanding board games isn't your cup of tea. f.e. Polsy posted:It seems like im@s as a whole is deliberately avoiding CG, which is fine with me as long as they can keep the drawn animation good enough. Hate to think how much time/people M@STERPIECE took, though. yeah, that's more or less what I was getting at with that — rewatching the 1st one there's some stuff that's deliberately emulating what you'd get if you filmed a tv show, so everything being the same, rather than switching to CG seems pretty important for that kind of consistency, on top of probably wanting to avoid having dated cg laying around (plus I really like the handdrawn concerts, especially the distant shots where they use the super simple models instead)
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# ? Jun 15, 2016 12:05 |
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Yes_Cantaloupe posted:oh, was it only a single season break between s1 & s2? That means it was all planned - and to some extent worked on - simultaneously, which would explain why there's no upgrade. Yeah it was just a two month break. It's why I tend to view CG as just a regular 2 cours anime instead of 2 separate seasons, and why I felt CG isn't that dissimilar from OG Idolmaster in how they're structured, with their first half building up their idols, and the second half breaking it down, only for them to grow stronger. I just feel CG does it better, but I'm biased since I saw CG first. Also I just find Mishiro more interesting than Kuroi, since at least her logic is somewhat plausible. She still makes some poor decisions, but she makes some good ones too.
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# ? Jun 15, 2016 12:43 |
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M@STERPIECE is still one of my favorite Im@s songs.
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# ? Jun 15, 2016 14:39 |
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good morning, Wednesday fans!
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# ? Jun 15, 2016 15:59 |
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I didn't play SS at all yesterday and now I'm waaaaaaaaaaaaay behind in event points. Might have to buy some gems to make up for it.
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# ? Jun 15, 2016 16:28 |
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https://twitter.com/HiagoXYZ/status/743074400866435073
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# ? Jun 15, 2016 17:03 |
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So I heard that one of the new Aquors voice actors plays the game and tiers?
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# ? Jun 15, 2016 17:29 |
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Top right Honkers is me every time I do a pull.
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# ? Jun 15, 2016 17:55 |
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Chill la Chill posted:So I heard that one of the new Aquors voice actors plays the game and tiers? Yeah, looks like Riko's VA went and tiered for herself.
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# ? Jun 15, 2016 21:35 |
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Chill la Chill posted:good morning, Wednesday fans! Yayoi is a very good girl.
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# ? Jun 16, 2016 00:27 |
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I wonder if there's a way to get the game to replay those fancy ``animations`` for some idols. I really like how they used this new-fangled ``animation`` technology to swap Mirei's face around. On a side note finally!Just when I was thinking that I'd need an awful lot of points to in like, a day and a half~ Also since I was sorta wondering in the back of my mind, they do go back and voice the cards that were unvoiced. Come christmas, I can plonk christmas cake Igurashi there in the center and have her yammer at me! (I hadn't noticed she was voiced until I was finally going through the Ashita mata… event comms a couple days ago) Also of note: another N whose face is covered in bread crumbs and is deeply upsetting. Incidentally, if you get a phone call, I guess it works the same as if you somehow lost your connection? After I hung up, I was helpfully assaulted by the rest of the song (lol) and then got the result screen all to myself. Unlike this guy, who uh idk, gave up? Sonata Mused posted:Yayoi is a very good girl. >y The only thing gooder than yayoi is some of the weird yayoi doujins. I'm pretty sure I saw one where she went to the moon or something? Makes sense.
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# ? Jun 16, 2016 00:50 |
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Zenostein posted:I wonder if there's a way to get the game to replay those fancy ``animations`` for some idols. I really like how they used this new-fangled ``animation`` technology to swap Mirei's face around. Unfortunately, they haven't figured out the technology to replay it yet. You can pretend you're drawing event idols from a gacha in the produce note section if you really want, though. Zenostein posted:Also since I was sorta wondering in the back of my mind, they do go back and voice the cards that were unvoiced. Come christmas, I can plonk christmas cake Igurashi there in the center and have her yammer at me! (I hadn't noticed she was voiced until I was finally going through the Ashita mata event comms a couple days ago) They've only patched in voices for two idols so far, right?
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# ? Jun 16, 2016 01:06 |
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Zenostein posted:Incidentally, if you get a phone call, I guess it works the same as if you somehow lost your connection? After I hung up, I was helpfully assaulted by the rest of the song (lol) and then got the result screen all to myself. I got a battery warning during one but it let me continue after I closed it, I guess there's a small window before they drop you entirely. The unstoppable Japanese iPad guy does one-handed Tokimeki Escalate (http://polsy.org.uk/play/nico/?vidid=sm29048567)
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# ? Jun 16, 2016 01:15 |
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# ? Jun 6, 2024 03:56 |
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I need to do some fact checking for an LP I'm running: Are there any examples of a betting mini-game like poker anywhere in iM@S history?
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# ? Jun 16, 2016 01:18 |