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Once I had a decent steady income and it was just so easy to buy things on steam, I stopped pirating games entirely. Plus I was getting into multiplayer games which were doing online activation. It just wasn't worth the risk to pirate games anymore. Plus when the cable company at work told us to stop all the downloadin, some guy still downloaded a game and said I had brought it in from home. Then another guy copied it and got a virus from it and was pissed off at me.
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# ? Jun 15, 2016 21:41 |
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# ? May 12, 2024 19:56 |
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The Walrus posted:I was about to write up a spergpost re this but I'll just say this is super incorrect on many levels just fyi Well, if you can please do. I'm genuinely interested in DRM that can't be broken even with full access to hardware.
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# ? Jun 15, 2016 21:46 |
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I remember Steam for the first time when Half Life 2 came out. (got the Free HL2 code from a friend when he got a 9600XT). Had to install Steam to get it, and while I was at it I added a key that was part of the Half Life 1 Platinum pack I got, and it registered all the games from the pack which I though was pretty cool. One of the first games to but on Steam were Ragdoll Kung Fu, Darwinia, and The Ship. Darwinia was and still is (Multiwinia too) a ton of fun, RDKF was pretty good (better on PS3) and I only scratched The Ship a bit because it seemed there was never enough players. It has come a long way since then for sure. And while there is still "Steam DRM" You can usually launch a game you would want to play offline once online, and it works fine when offline anytime after that. A lot better than the old Disk based SecureROM BS from the old days for sure. Not having to get NoCD .exe's or running fake disk images to play the games without having to dig up the disk each time is a good time saver. (That and Hacking in Widescreen support, glad those days are (Mostly with Ultrawides just gaining steam) behind us). Also I wish I could work on a Marketing team for VR using that Greenscreen setup. Looks so friggin cool that I wish I could do that at home.
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# ? Jun 15, 2016 21:50 |
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Truga posted:Well, if you can please do. I'm genuinely interested in DRM that can't be broken even with full access to hardware. Basically Denuvo uses extreme levels of obfuscation combined with a virtual machine. From what I've read, Denuvo is an updated/retooled version of VMProtect. https://www.quora.com/What-are-the-difficulties-of-cracking-a-Denuvo-protected-game First answer in that link gives a lot of info.
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# ? Jun 15, 2016 21:57 |
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Haha, poo poo, that does sound annoying. Also cool. Yeah, I can see how someone would not want to deal with cracking that. It'd take a long time. And for every different game, unlike with your classic DRM
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# ? Jun 15, 2016 22:08 |
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Truga posted:Haha, poo poo, that does sound annoying. Also cool. Yea, Denuvo is staying ahead of the cracking scene by patching out and rewriting every known bug that someone might use to get a peek at what is going on under the hood.
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# ? Jun 15, 2016 22:11 |
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Ok Audioshield and Space Pirate Trainer have combined to completely destroy any thought I once had that I have any hand eye coordination whatsoever
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# ? Jun 15, 2016 22:17 |
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Is there a way to temporarily turn off the chaperone walls? I want to be able to play Elite and HotDS at my desk, natch, but that's technically out of the chaperone bounds
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# ? Jun 15, 2016 22:24 |
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The problem is that you are not looking at your hands, you are looking at a digital representation that your brain is not used to automatically associating as a hand. Would take some getting used to.
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# ? Jun 15, 2016 22:24 |
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Ciaphas posted:Is there a way to temporarily turn off the chaperone walls? I want to be able to play Elite and HotDS at my desk, natch, but that's technically out of the chaperone bounds Press the steam menu button, there should be a gear in the bottom right. Click that, then choose Chaperone from the list on the left. If you choose the Developer option they should go away. Edit: Then, when you forget to turn it back on and run into something when trying to play Space Pirate trainer again, turn it back on.
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# ? Jun 15, 2016 22:26 |
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Well, first stabilize the shards of glass impaled into your abdomen, turn the chaperone back on and then go to the hospital.
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# ? Jun 15, 2016 22:27 |
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I already have a hell of a bruise on my knee from playing Drift (a stationary game) on the gear vr to remind me to be careful about my bounds, yeah, thanks HotDS is every bit as amazing in VR as I'd hoped Now I need to fix the problem that my headphones are very low volume in the Vive. I fixed that problem on the PC with an inline volume adjuster and a soundcard with amplifier, but I'm not sure how to do that with the vive since it's already maxed out in the system control panel and steam overlay. Maybe another inline volume control with a very short cable or something to attach to the Vive? Ciaphas fucked around with this message at 22:41 on Jun 15, 2016 |
# ? Jun 15, 2016 22:38 |
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If you are getting quiet audio across multiple devices, there's something wrong with your computer. The Vive is pretty loud and I usually have to turn the volume below half using the provided ear buds. Unless your headphones are high impedance or something, then you'd need an amp.
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# ? Jun 15, 2016 22:47 |
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They're Sennheiser HD598s, which I guess are 50 ohms? I dunno if that's a lot of impedance or not--I guess it is since both the PC and the Vive are quite quiet with the headphones without the sound card boosting it. I'll check over in IYG's headphones thread for advice. Thanks
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# ? Jun 15, 2016 22:48 |
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Denuvo is fundamentally the same security through obscurity that DRM has always been. The difference is that they spend enough time on custom DRM for each title that figuring out the obscurity takes longer than people are willing to spend on cracking that title. They can do that because they charge publishers so much for their services, and they can do that because many publishers have been convinced that piracy is losing them millions of dollars a year.
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# ? Jun 15, 2016 23:18 |
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^^^^ Imagine getting paid big bux for making a part of a game perform like poo poo by running it through a self-decrypting-encrypting VM Ciaphas posted:Is there a way to temporarily turn off the chaperone walls? I want to be able to play Elite and HotDS at my desk, natch, but that's technically out of the chaperone bounds Chaperone is a bit buggy for seated games for me. Usually, when playing warthunder it turns itself off automagically, but sometimes it doesn't and then I get blue lines across my menus/cockpit (my desk is at the edge of my play area) until I restart it Haven't played elite yet since getting my room scale properly set up, so no idea if that's what's going on, though.
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# ? Jun 16, 2016 00:02 |
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If you're in the seated position (not sure how it determines it, maybe where you were during room setup and it asked you to point at the monitor, or where you are when you press F12 in E:D to recenter) then the chaperone bounds won't appear.
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# ? Jun 16, 2016 00:55 |
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I know this isn't SA Mart, but just to have a record somewhere, I have agreed to sell my Rift to user Zero VGS for $550 and he will provide me a shipping label.
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# ? Jun 16, 2016 02:12 |
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If this is between goons you really should post that in SA mart. I doubt the games mods will do anything about it if something goes wrong.
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# ? Jun 16, 2016 02:18 |
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ShadowMoo posted:If this is between goons you really should post that in SA mart. I doubt the games mods will do anything about it if something goes wrong. Fair.
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# ? Jun 16, 2016 02:19 |
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Show my brother the modern miracle of VR technology and the very first thing he does (after getting violently but briefly motion sick) is draw a giant leviathanic dong in tilt brush, in alarming amounts of detail Honestly I suppose I should have seen that coming
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# ? Jun 16, 2016 02:51 |
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Behold, the glory of giant VR dicks. The only limit is your imagination.
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# ? Jun 16, 2016 02:59 |
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Ciaphas posted:Show my brother the modern miracle of VR technology and the very first thing he does (after getting violently but briefly motion sick) is draw a giant leviathanic dong in tilt brush, in alarming amounts of detail You probably did see it coming
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# ? Jun 16, 2016 03:17 |
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Lemming posted:You probably did see it coming Horrible puns should be a probatable offence.
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# ? Jun 16, 2016 03:31 |
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ShadowMoo posted:I can see there being a lot of business applications for VR like construction, design, or job training. That market is just in the planning stages right now. It would be cool to have a VR walkthrough of a building that is being drafted. The thing there is that Rift and Vive are advanced enough to be potentially useful for a decent number of professional applications, at a price which would actually make them cost effective. The last time people were experimenting with that sort of thing, VR headsets either cost as much as a small car or had poo poo for picture quality (I've personally looked through a number of pre-Oculus headsets).
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# ? Jun 16, 2016 04:17 |
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Lemming posted:You probably did see it coming i'd be lying if i didn't say I suggested an off-white fire brush, yes
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# ? Jun 16, 2016 04:37 |
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Moving on from poor taste puns: it's probably the lack of sleep that's making me dumb, but what's the practical purpose of Virtual Desktop? I mean ok sure nice backgrounds, fine, but is there some use case I can't think of that's better than "take off the headset"?
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# ? Jun 16, 2016 05:05 |
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Ciaphas posted:Moving on from poor taste puns: it's probably the lack of sleep that's making me dumb, but what's the practical purpose of Virtual Desktop? I mean ok sure nice backgrounds, fine, but is there some use case I can't think of that's better than "take off the headset"? I use it to play videos. 180 and 360 degree stuff. Regular desktop functions are pretty tough with the resolution being so low.
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# ? Jun 16, 2016 05:08 |
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Ciaphas posted:Moving on from poor taste puns: it's probably the lack of sleep that's making me dumb, but what's the practical purpose of Virtual Desktop? I mean ok sure nice backgrounds, fine, but is there some use case I can't think of that's better than "take off the headset"? Overwatch works pretty great. It's like having a giant screen. Resolution is obviously worse but I think it's fun. Regular, non text heavy games all work.
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# ? Jun 16, 2016 05:12 |
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Ciaphas posted:Moving on from poor taste puns: it's probably the lack of sleep that's making me dumb, but what's the practical purpose of Virtual Desktop? I mean ok sure nice backgrounds, fine, but is there some use case I can't think of that's better than "take off the headset"? VR porn
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# ? Jun 16, 2016 05:25 |
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Ciaphas posted:Moving on from poor taste puns: it's probably the lack of sleep that's making me dumb, but what's the practical purpose of Virtual Desktop? I mean ok sure nice backgrounds, fine, but is there some use case I can't think of that's better than "take off the headset"? Tbh you can use Bigscreen for some of that too and that isn't 15 bucks. Virtual Desktop is a bit nicer though.
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# ? Jun 16, 2016 05:25 |
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I use it for various games that require you do do things on your monitor and then launch into VR. Namely Assetto Corsa and iRacing.
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# ? Jun 16, 2016 05:49 |
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Thanks all, guess that works. I just spent like an hour and a half in House of the Dying Sun and the real world feels so horribly flat in comparison. Literally; it's astonishing and strange and hard to describe how my depth perception changes and comes to life in that thing.
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# ? Jun 16, 2016 06:00 |
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Ciaphas posted:I just spent like an hour and a half in House of the Dying Sun and the real world feels so horribly flat in comparison. Literally; it's astonishing and strange and hard to describe how my depth perception changes and comes to life in that thing.
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# ? Jun 16, 2016 06:06 |
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Anyone have any issues with House of the Dying Sun performance wise? It's on my short list of titles to pick up for the Vive but I'm fairly close to the minimum VR specs (i5-3570 and GTX 970) and I've heard it can be demanding.
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# ? Jun 16, 2016 06:25 |
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I haven't had any issues with it on my 970, not exactly watching a framerate counter or anything but it feels fine.
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# ? Jun 16, 2016 06:31 |
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Virtual desktop is neat, but I used to use it a lot more in the dk2 days before I could just launch everything from home, including viewing 360 photos and watching movies. I still use it for some things, but it would get a lot more use out of me if they had a way of using it view flat screen games in like a virtual 3d monitor view, like you can with 3d movies.
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# ? Jun 16, 2016 06:41 |
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Bremen posted:Anyone have any issues with House of the Dying Sun performance wise? It's on my short list of titles to pick up for the Vive but I'm fairly close to the minimum VR specs (i5-3570 and GTX 970) and I've heard it can be demanding. I have an i5-3570k and a GTX 970. You will want to turn off anti-aliasing and turn the graphics down to low/medium. Maybe reduce render resolution too. Even then it will sometimes chug a bit. It isn't the best performing game for VR.
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# ? Jun 16, 2016 07:22 |
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Hierophant posted:If you're in the seated position (not sure how it determines it, maybe where you were during room setup and it asked you to point at the monitor, or where you are when you press F12 in E:D to recenter) then the chaperone bounds won't appear. You can reset the seated position from the settings menu in the VR overlay too. Ciaphas posted:Moving on from poor taste puns: it's probably the lack of sleep that's making me dumb, but what's the practical purpose of Virtual Desktop? I mean ok sure nice backgrounds, fine, but is there some use case I can't think of that's better than "take off the headset"? It's really good for watching movies while lying down on a bed/couch.
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# ? Jun 16, 2016 08:44 |
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# ? May 12, 2024 19:56 |
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Ciaphas posted:Moving on from poor taste puns: it's probably the lack of sleep that's making me dumb, but what's the practical purpose of Virtual Desktop? I mean ok sure nice backgrounds, fine, but is there some use case I can't think of that's better than "take off the headset"? VR desktop is your peek into the future of monitors. Yes, right now it sucks, because for it to be comfortable you need to make text huge, which defeats the point of having a huge screen. But when resolution gets better, why settle for 2 or 3 or 7 monitors on your desk, when you can sit in a sphere of monitor, on a swivel chair. e: Tom Guycot posted:Virtual desktop is neat, but I used to use it a lot more in the dk2 days before I could just launch everything from home, including viewing 360 photos and watching movies. I still use it for some things, but it would get a lot more use out of me if they had a way of using it view flat screen games in like a virtual 3d monitor view, like you can with 3d movies. There's hacks around that allow you to run games in side by side stereo, i.e. https://www.tridef.com/download/TriDef-3D-latest.html Then you set virtual desktop to SBS mode and play games in 3D. I play warframe like that now. It's a bit glitchy in menus, but otherwise works great. Truga fucked around with this message at 09:56 on Jun 16, 2016 |
# ? Jun 16, 2016 09:53 |