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LEEEEEEEETTIN THE DAYS GO BY
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# ? Jun 18, 2016 23:23 |
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# ? Jun 4, 2024 04:24 |
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FactsAreUseless posted:Well? Why did you buy this? While more bare bones in overall features, there were also less dick punches and gates for the sake of gates way back. Nearly everything I liked in the game got hit by the Tiy hammer at some point or another. Even the grappling hook guns when they made their energy costs less crazy, were reduced to a limp string gun. Instead of the crazy rubber band physics that let me vertically slingshot myself across asteroid fields no problem without any fly/teleport techs. Etc.
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# ? Jun 19, 2016 00:08 |
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Zero_Tactility posted:Heard of a dev-plan that was loaded with features, DIRT STACKS. piled high
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# ? Jun 19, 2016 00:39 |
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Section Z posted:While more bare bones in overall features, there were also less dick punches and gates for the sake of gates way back. the grappling hooks were legitimately super fun and unique at one point so of course they had to go
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# ? Jun 19, 2016 04:18 |
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I haven't bought Starbound but I looked into it because Terraria in space but I was so crushed to find out it's a load of crap.
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# ? Jun 19, 2016 04:30 |
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# ? Jun 19, 2016 04:35 |
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Babe Magnet posted:the grappling hooks were legitimately super fun and unique at one point so of course they had to go On top of which they felt super buggy last I tried a long while back, where they would even fail to attach to all the stuff I was falling past constantly
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# ? Jun 19, 2016 04:59 |
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I hate myself and want to starbound
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# ? Jun 19, 2016 12:41 |
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DEHUMANIZE YOURSELF AND FACE TO STARBOUND
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# ? Jun 19, 2016 15:08 |
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Press start to Starbound.
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# ? Jun 19, 2016 15:26 |
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Starbounding me softly with his development cycle.
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# ? Jun 19, 2016 15:47 |
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Deja vu! I've just been in this place before, higher on the 'bound!
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# ? Jun 19, 2016 17:18 |
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BattleMaster posted:I haven't bought Starbound but I looked into it because Terraria in space but I was so crushed to find out it's a load of crap. The story of Starbutt, indeed. Space Terraria in Space is still a thing that I want. Starclowned is No Fun in Space Allowed.
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# ? Jun 19, 2016 18:51 |
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yknow what, im gonna re-play starbound just to see how awful it is
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# ? Jun 19, 2016 19:08 |
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BillmasterCozb posted:yknow what, im gonna re-play starbound just to see how awful it is "You know, i'm gonna stab myself just to see how painful it is"
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# ? Jun 19, 2016 19:23 |
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Spends 15 hours mining for minerals with a pick ax that us better then the energy tool that affects all matter
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# ? Jun 19, 2016 19:26 |
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you still walk backwards slower than poo poo, you still cant sand mine, you have to be at a furnace for it to smelt things because they thought removing insta-smelt was a good idea, the combat is still just the WORST thing ever, it's too much of a chore for a game that sells itself as "Terraria, but in space!" With loving terraria, weapons feel worthwhile because they're not randomly-generated garbage, enemies aren't poo poo because they aren't randomly-generated garbage, and you have a REASON to do anything in terraria, whereas in starbound the only motivation you have to play it is "I paid money for this" in other words,
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# ? Jun 19, 2016 19:42 |
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i think all the 'good' stuff is in the nightlies
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# ? Jun 19, 2016 19:56 |
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I thought about reinstalling it, realized it was almost two gigs, and decided not to edit: then i realized i have no usage cap, so here we go Prop Wash fucked around with this message at 20:15 on Jun 19, 2016 |
# ? Jun 19, 2016 19:56 |
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You know those dev stories where they're making one game, play around with a few features, and the direction of the game changes? Starbound is that, in reverse. Elder Scrolls Arena is a good example of this working.
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# ? Jun 19, 2016 20:03 |
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Started the game and was immediately bombarded by like four paragraphs of text telling me "go to the planet and start playing the game." You can tell there used to be a more complex intro, but without the needless complexity there's no need for the tutorial. Terraria and Minecraft already exist and work perfectly fine without holding your hand. After going to the planet I found out that the matter manipulator is better than it was before (although not as good as it was two years ago) and it takes six seconds to chop down a tree, which is annoying. On the other hand it has the hotkey "R" which is a great idea and something Terraria could have used. I cut down some trees and built a wooden crafting table, but the crafting menu is really weird and bad. If running backwards is coming back, it isn't in yet. You can run in either direction without something in your hands, but if you're holding something it's walk backwards time. Combat is still really bad, the enemies don't have any knockback and you barely knock enemies back so it ends up just being a slapfight until someone explodes into pixels. I quit after like 15 minutes, and this is from someone who spent nearly three or four hours trying to like A Valley Without Wind and its sequel/remake. Starbound is still very much not a good game. edit: this was all on glad giraffe, apparently i didn't have the nightly? welp
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# ? Jun 19, 2016 21:53 |
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Sloppy Milkshake posted:i think all the 'good' stuff is in the nightlies This is the thing here. The walk-backwards-speed normalization is in the nightlies, all of the interesting weapons and items are in the nightlies, biomes, quests, the new game mechanics like ship-hands and followers and fossil collecting, all or most of that stuff is sealed away in the nightlies right now so if you're interested in seeing what's been going on with the game for the past few months then you're going to be waiting more.
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# ? Jun 19, 2016 22:00 |
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Prop Wash posted:Started the game and was immediately bombarded by like four paragraphs of text telling me "go to the planet and start playing the game." You can tell there used to be a more complex intro, but without the needless complexity there's no need for the tutorial. Terraria and Minecraft already exist and work perfectly fine without holding your hand. There actually is a more complex intro coming. No idea how much of a tutorial it's going to be though. Also, they scrapped the idea of each race having their own intro which makes me sad. It's less motivation to try them all.
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# ? Jun 19, 2016 22:01 |
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Well the 19 Jun 2016 nightly update is literally unplayable, you just spawn in a ship with nothing to do or interact with, so well done everyone oh hey but if i warp down to the planet backwards running is back!!!
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# ? Jun 19, 2016 22:10 |
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Prop Wash posted:literally unplayable, you just spawn in a ship with nothing to do or interact with, hmm sound a lot like stable !! haha!!
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# ? Jun 19, 2016 22:22 |
Prop Wash posted:After going to the planet I found out that the matter manipulator is better than it was before (although not as good as it was two years ago) and it takes six seconds to chop down a tree, which is annoying. On the other hand it has the hotkey "R" which is a great idea and something Terraria could have used.
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# ? Jun 20, 2016 08:15 |
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It's still weird to me that Terraria has more and better laser guns than the space game.
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# ? Jun 20, 2016 08:26 |
I last played this game two years ago when it seemed promising and interesting. What happened to it? Is there a story of how it got so hosed up and bad?
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# ? Jun 20, 2016 08:37 |
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Milky Moor posted:I last played this game two years ago when it seemed promising and interesting. Bad egomaniac developer wanted to make 2d Dark Souls except really bad.
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# ? Jun 20, 2016 09:08 |
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Milky Moor posted:I last played this game two years ago when it seemed promising and interesting. Take your pick of one step forward, two steps back unless you gobble up any kind of inconvenience and call it "immersion" Take farming for example. Long while back, they finally fixed farming so you didn't need a mod to make trees and crops grow while you were off planet. You know, in the game where you will spend 90% of your time anywhere but where you decided to call "home" with all those planets and such. So coming back home to a bunch of crops and trees grown was nice to see, even if you did not put much use to crafting stuff from wood or cooking food. Now, replace that with needing to water your crops and trees multiple times (but not too much, or it destroys the crops outright )... And they won't grow at all on top while you are not at wherever you planted them (or at the very least, you can't exactly water them off planet), instead of off exploring other planets in your space exploration game. Oh also now there is a timer cooldown on being able to gain any beneficial effect from food anyways, even if you stick with it. If the wiki numbers are accurate, you have about... 20 seconds * 225 growth cycles = 75 minutes for bananas, in optimal growth conditions where you make sure they remain properly hydrated instead of running off to have space adventures. I got more annoyed by it hitting trees too, because I loved planting tons of trees then coming back home to clear cut for sustainable materials for giant space log cabins without having to deforest several planets per building project. Watch as their official comments section praises it/gives suggestions on how to make it even more tedious. Section Z fucked around with this message at 10:43 on Jun 20, 2016 |
# ? Jun 20, 2016 10:37 |
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Milky Moor posted:I last played this game two years ago when it seemed promising and interesting. http://forums.somethingawful.com/showthread.php?threadid=3697749&userid=90423
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# ? Jun 20, 2016 11:09 |
Section Z posted:Take your pick of one step forward, two steps back unless you gobble up any kind of inconvenience and call it "immersion" The White Dragon posted:http://forums.somethingawful.com/showthread.php?threadid=3697749&userid=90423 Amazing, thanks.
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# ? Jun 20, 2016 12:19 |
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BillmasterCozb posted:yknow what, im gonna re-play starbound just to see how awful it is https://www.youtube.com/watch?v=g0bZtf5MCzY
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# ? Jun 20, 2016 14:19 |
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Shima Honnou posted:Bad egomaniac developer wanted to make 2d Dark Souls except really bad. See, people keep mentioning this Dark Souls connection. This is one of the furthest games from Dark Souls, except for maybe Mappy. What the hell?
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# ? Jun 20, 2016 14:26 |
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Mokinokaro posted:There actually is a more complex intro coming. No idea how much of a tutorial it's going to be though. The first four hours of the game being bullshit tutorial quests just to unlock the ship upgrades is the worst part of starbound far and god I hope they don't do anything to extend the shitshow that keeps me from starting this game back up tip for game developers itt; nobody in the loving world likes quest/content gating, we barely tolerate that poo poo in MMOs because the skinner box demands it, there's no excuse in a casual game Mirthless fucked around with this message at 14:54 on Jun 20, 2016 |
# ? Jun 20, 2016 14:48 |
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Mirthless posted:tip for game developers itt; nobody in the loving world likes quest/content gating this is v untrue actually
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# ? Jun 20, 2016 15:19 |
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Sloppy Milkshake posted:this is v untrue actually It depends. Give us something fun at first, and then give us REALLY fun upgrades later on, that we have to use our fun mechanics to get. In short, don't skip out on fun.
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# ? Jun 20, 2016 15:24 |
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Most games have kind of content gating going on, the difference is that in starbound it comes before any content at all.
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# ? Jun 20, 2016 15:27 |
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I've said this before, but the problem is that Starbound balances downwards/negatively, rather than balancing upwards/positively. Most games give you cool things then put even cooler stuff behind gates; Starbound gives you tedious things, gates off ways to make the tedious stuff less tedious, then puts the cool stuff at the very last gate for the dedicated fanbase. e: how long do you have to grind from start to get vehicles and rails/carts? Neurolimal fucked around with this message at 15:38 on Jun 20, 2016 |
# ? Jun 20, 2016 15:36 |
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# ? Jun 4, 2024 04:24 |
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Sloppy Milkshake posted:i think all the 'good' stuff is in the nightlies Babe Magnet posted:This is the thing here. The walk-backwards-speed normalization is in the nightlies, all of the interesting weapons and items are in the nightlies, biomes, quests, the new game mechanics like ship-hands and followers and fossil collecting, all or most of that stuff is sealed away in the nightlies right now so if you're interested in seeing what's been going on with the game for the past few months then you're going to be waiting more. this is to leave themselves enough time to cut it all before the next stable release don't worry, Tiy won't let anyone unretard his baby
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# ? Jun 20, 2016 15:51 |