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Not technically a game, but thanks to Just Cause 2 I can no longer think about Microsoft's new Project Scorpio without hearing it in a thick polynesian accent.
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# ? Jun 22, 2016 15:19 |
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# ? May 30, 2024 09:33 |
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their project names are always better than the official console name
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# ? Jun 22, 2016 15:22 |
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Somfin posted:Yeah they went digging for stuff to be offended by, that sounds likely Did you read my post and go, oh he's using words like cyberpunk he must be making a joke of some kind or did you immediately try and get as offended as possible which is ironic considering the context of my post e: nvm I read further down the page and you guys start arguing about conservatives and GBS and stuff like Strategic Tea posted:It's not the right, it's leftists who are jealous that gays and women got rights while the 'murder the rich heh but only ironically of course' movement got ignored. in a thread about things dragging video games down so you guys might not be as ironic as I thought ArtIsResistance has a new favorite as of 18:03 on Jun 22, 2016 |
# ? Jun 22, 2016 18:00 |
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Let's a talk about games! I just started the Witcher 3 this afternoon and i'm enjoying the atmosphere and prettiness of it and it is actually nicely varied despite being an open world game, a genre which has developed a fairly standard bullet point list of features. However, the game does have the traditional layer of Eastern Europe dev jank we've all come to expect. I'm using a DS4 with my PC and the game keeps switching between PlayStation and Xbox button prompts constantly. Geralt moves really weird, his shoulders stay squared and his legs just pump away underneath him. The lock on in fights works occasionally but mostly doesn't work and i've been hit an awful lot of times trying to get locked on to an enemy standing right in front of me. The combat itself is fairly whatever. Getting on the horse is finicky because there seems to be rather small 'hotspots' where the button prompt will appear to let you do that. There's a few more little annoyances but those are the ones i can remember right now It's a good game and i'm enjoying it but it is rather rough around the edges.
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# ? Jun 22, 2016 20:54 |
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Morpheus posted:Not technically a game, but thanks to Just Cause 2 I can no longer think about Microsoft's new Project Scorpio without hearing it in a thick polynesian accent. Bolo Santosi made Mass Effect 3 a lot funnier than it should have been in my head. RBA Starblade has a new favorite as of 15:17 on Jun 23, 2016 |
# ? Jun 22, 2016 21:02 |
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examples lah
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# ? Jun 22, 2016 23:35 |
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Nuebot posted:I have exactly two things I didn't like about Paper Mario 2. I love that game to death but it over plays the whole paper joke. NPCs constantly wink at the camera and go OH MAN WHO WOULD EVER TURN INTO PAPER and jokes like that have just always bothered me because I'm the worst, games that always make jokes about being a game bother me too. Second thing is that you travel between the Glitz Pit and other areas a lot for some side quests and the transit scenes take forever. It's probably a good sign that these two relatively petty things are the only real issues I have with the game because it, and the first one, are really drat fun to play. I'm sorry, I know this was a while ago. Can you give some examples of them overdoing the paper joke because for the life of me I can't think of any examples beyond the curse chests.
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# ? Jun 23, 2016 01:02 |
RareAcumen posted:I'm sorry, I know this was a while ago. I think he's the only NPC that actively talks about it, but a lot of the effects are over done with paper stuff like when the ghost blows things away they tear off like a page, turning into paper boats and stuff and most characters fluttering down when they fall long distances. In the first game things like that only happened a few times like in the beginning and they didn't really constantly bring up that oh man everything is made of paper guys. But like I said, it's just a small thing that doesn't make the game less fun, both paper mario games still rock.
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# ? Jun 23, 2016 01:10 |
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Judge Tesla posted:Dying Light has child Zombies but Dead Island has non ingame, offscreen is another matter. I think they patched it out but you could rub child-zombie guts all over yourself using this skill.
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# ? Jun 23, 2016 01:29 |
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Nuebot posted:I think he's the only NPC that actively talks about it, but a lot of the effects are over done with paper stuff like when the ghost blows things away they tear off like a page, turning into paper boats and stuff and most characters fluttering down when they fall long distances. In the first game things like that only happened a few times like in the beginning and they didn't really constantly bring up that oh man everything is made of paper guys. But like I said, it's just a small thing that doesn't make the game less fun, both paper mario games still rock. Ah gotcha, I could think of anything that really banged on over and over about 'HEY THE WORLD'S MADE OF PAPER DO YOU GET IT YET?!!!' like the impression I was getting from you. Thanks! Anyway, in Overwatch pretty much anyone from a non-English country will say a good amount of their lines in their native language. Except for Reaper, Torbjörn, and Lúcio I believe. I may be getting facts wrong but I think Reaper's lines are taken from European Spanish which is different from Latin American Spanish and that sounds more like this. https://vt.tumblr.com/tumblr_o8l3xlaZJt1r93b19_480.mp4#_=_ I don't think there's a way to activate this in America.
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# ? Jun 23, 2016 01:41 |
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Nettles Coterie posted:This is probably a weird/stupid complaint, but I really hate when a game has a song/singer that's supposed to be ~so amazing and beautiful~ but in actuality the song sucks major poo poo. My most recent source of rage for this is Fire Emblem Fates, which has this song: https://www.youtube.com/watch?v=do5NTPLMqXQ sung by one of the characters over, and over, and over throughout the story. And of course my main character fawns all over how beautiful it is. gently caress you, game! That song is AWFUL. The singing sucks, the arrangement sucks, the lyrics are garbage bullshit and there are way too many loving words crammed into each line. It comes up way too frequently in the game too, and every single time I have to turn the sound off until it's over. It sounds like they stole it off of some 14-year-old's DeviantArt account. Man, you just took me back to Lunar: Silver Star Story memories. The "Amazing Singer" was so bad. A lot of that, I'm sure, is poor translation from Japanese, and a minor-league singer; leading to absurd lyrics and slightly off-tone singing. I just experienced it again in Valkyria Chronicles, when one player sang at a funeral. Valkyria Chronicles, by the way: Halfway through the game, you realize there are really 3 tactical options: a) Approach a level with a basic understanding of tactics games, until the level thows a story twist at you and messes you up - making you restart (e.g. say an invincible unit that one-shots whomever she pleases) b) Inch along with the best mix of crew you can think of, as slowly as possible, taking many extra steps to make it to the end without retrying it 3-4 times c - the best option) Buff a single scout with every defensive order, and run into the enemy camp absorbing and shrugging off bullets from half a dozen troops, tanks and turrets along the way.
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# ? Jun 23, 2016 04:42 |
Now I'm reminded of case 3 of Apollo Justice. Without touching on how stupid the premise for the case is (beyond the characters themselves pointing it out), one of the centerpieces of the case is a video of a concert performance. Since it was the first Ace Attorney game that was developed for the DS, the video just consists of a really tinny "voice"... And since it's so integral to the case, you're going to be seeing it a lot. There's a reason that many fans think the third case of each game is the weakest.
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# ? Jun 23, 2016 05:15 |
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I didn't personally mind the Valkyria Chronicles one, just because in that case mediocrity kinda works. She was a tavern performer drafted into the military, singing at a funeral--she wasn't going to be stellar. The problem is that they put these musical numbers in cutscenes, sometimes unskippable, so you have to sit through it. The quality of Rosie's song is excusable, the fact I have to listen to the whole thing while watching flashbacks (including to the cutscene just passed) is not. Which is why Bravely Default does this best. The singer isn't given a center-stage musical number, and is a JPop style starlet. So all that means is the background music of a scene with her is really trashy.
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# ? Jun 23, 2016 05:18 |
And then the sidequest involving Praline in the sequel has a one-off battle theme if you side against her that's kind of an earworm.
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# ? Jun 23, 2016 05:32 |
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Captain Lavender posted:Man, you just took me back to Lunar: Silver Star Story memories. The "Amazing Singer" was so bad. I think Dragon Age: Origins did it best since everyone in camp is just sort of cringing and/or scowling when Leliana does her song.
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# ? Jun 23, 2016 11:16 |
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Maybe the standards are just lower in fantasy worlds. They don't have a Beyoncé or .
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# ? Jun 23, 2016 11:22 |
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I believe there was the first Dragon Age where they try, and fail, to have a singing scene where the singer doesn't emote or breath, using the "best" character-models of 2009. I haven't played Fire Emblem in years, and while it is reasonable it has to shake-up its formula to attract a wider audience, it sadly looks it's heading towards the Anime-Singularity, where it tries to appeal to loving everyone by cramming niches together only to end up with a product that's off-putting by the degree it panders. I'd kill for a Japanese game with an art-style like Naoki Urasawa. Big noses for everyone. edit: Too slow with the Dragon Age comment. Inspector Gesicht has a new favorite as of 11:31 on Jun 23, 2016 |
# ? Jun 23, 2016 11:23 |
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Inspector Gesicht posted:I believe there was the first Dragon Age where they try, and fail, to have a singing scene where the singer doesn't emote or breath, using the "best" character-models of 2009. Telltale presents Monster.
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# ? Jun 23, 2016 11:55 |
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Regalingualius posted:And then the sidequest involving Praline in the sequel has a one-off battle theme if you side against her that's kind of an earworm. Going the other way on that sidequest leads to the reverse, where the theme you're told is basically just garbage with heart is actually pretty good.
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# ? Jun 23, 2016 12:04 |
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In Darkest Dungeon heroes have three ranks they move through as they level up: apprentices, veterans, and champions. Dungeons are also ranked at apprentice, veteran, or champion levels. Heroes can only go into dungeons that are the same rank as they are, and the game has permadeath. So if you lose a high-level character you can't just have an apprentice tag along with a higher level party to quickly catch up to where the old unit was, you have to create a completely new party of apprentices and slowly grind back up in apprentice dungeons. It's a decision that seems to exist for no reason other than to waste the player's time and make losing a character an even bigger hassle.
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# ? Jun 23, 2016 14:18 |
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The Moon Monster posted:I think Dragon Age: Origins did it best since everyone in camp is just sort of cringing and/or scowling when Leliana does her song. Also apparently studio effects are available to a singer in the middle of the wilderness in Thedas.
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# ? Jun 23, 2016 14:59 |
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When they all do that group song in dragon age inquisition I was more embarrassed then I've ever been before playing a video game. I'm not convinced they didn't make it embarrassing on purpose.
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# ? Jun 23, 2016 18:24 |
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RenegadeStyle1 posted:When they all do that group song in dragon age inquisition I was more embarrassed then I've ever been before playing a video game. I'm not convinced they didn't make it embarrassing on purpose. I'm almost convinced Bioware is testing their fanbase like Job.
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# ? Jun 23, 2016 19:04 |
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Guy Mann posted:In Darkest Dungeon heroes have three ranks they move through as they level up: apprentices, veterans, and champions.
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# ? Jun 23, 2016 19:04 |
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Well you can (or at least could) bring low level heroes into a high level dungeon, but they start out super stressed, and too much stress can kill the unit on its own. high level heroes won't go into low level dungeons because it's "beneath them."
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# ? Jun 23, 2016 19:33 |
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Lotish posted:high level heroes won't go into low level dungeons because it's "beneath them." I don't play the game and this infuriates me. Do the DD guys sit down with a white board and go "How else can we add tedium to the game?"
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# ? Jun 23, 2016 19:35 |
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Leal posted:Do the DD guys sit down with a white board and go "How else can we add tedium to the game?" To my knowledge, it was the ~hardcore~ alpha testers that did that. The devs just didn't know any better than to cave to their suggestions.
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# ? Jun 23, 2016 19:44 |
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Leal posted:I don't play the game and this infuriates me. Do the DD guys sit down with a white board and go "How else can we add tedium to the game?"
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# ? Jun 23, 2016 19:49 |
RenegadeStyle1 posted:When they all do that group song in dragon age inquisition I was more embarrassed then I've ever been before playing a video game. I'm not convinced they didn't make it embarrassing on purpose. If I'm remembering right I wasn't able to skip the scene either no matter how hard I tried.
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# ? Jun 23, 2016 20:32 |
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Mr E posted:If I'm remembering right I wasn't able to skip the scene either no matter how hard I tried. I know the escape key worked for me on PC.
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# ? Jun 23, 2016 21:07 |
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Lunchmeat Larry posted:this is pretty much exactly what they do, yes. It's not even a hard game it's just constantly irritating Go into more detail, I was interested in it at first. I heard about heart attacks and corpses but I thought that the game was extremely modifiable like Don't Starve. In that game you can increase the prevalence of things like flowers, rabbits, straw, sticks etc if you want. I thought DD had most of the stuff on a toggle if you wanted.
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# ? Jun 23, 2016 21:12 |
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RareAcumen posted:Go into more detail, I was interested in it at first. I heard about heart attacks and corpses but I thought that the game was extremely modifiable like Don't Starve. In that game you can increase the prevalence of things like flowers, rabbits, straw, sticks etc if you want. I thought DD had most of the stuff on a toggle if you wanted. It was an early access game and they just kept listening to the hardcore who wanted more and more frustrating mechanics. It has toggles but not nearly to the degree of don't starve and doesn't really fix the fundamental issues.
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# ? Jun 23, 2016 21:30 |
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RenegadeStyle1 posted:When they all do that group song in dragon age inquisition I was more embarrassed then I've ever been before playing a video game. I'm not convinced they didn't make it embarrassing on purpose. My first exposure to this scene was having to watch it over...and over...and over again because the game frequently crashed during cutscenes shortly after launch. I say shortly but it took them like a month to fix that IIRC. And it's loooong. The entire scene comprises the conversation with Giselle, the sing-along, the conversation with Solas, the cutscene of the Inquisitor exploring the tundra, and finally the crowning of your character as Inquisitor with no auto-saves in between. It kept crashing on that last part so I had to keep doing the earlier bits like half a dozen times.
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# ? Jun 23, 2016 21:38 |
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Deified Data posted:My first exposure to this scene was having to watch it over...and over...and over again because the game frequently crashed during cutscenes shortly after launch. I say shortly but it took them like a month to fix that IIRC. And it's loooong. The entire scene comprises the conversation with Giselle, the sing-along, the conversation with Solas, the cutscene of the Inquisitor exploring the tundra, and finally the crowning of your character as Inquisitor with no auto-saves in between. It kept crashing on that last part so I had to keep doing the earlier bits like half a dozen times. It took me far too long to understand this post and I wondered if I'd played a very, very different version of Darkest Dungeon.
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# ? Jun 23, 2016 21:42 |
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Don't forget that an adventurer would also only be able to complete one of the three darkest dungeons. After that they would refuse to run any of the final dungeons, so you had to grind up three different end tier teams, even if you never lose anyone.
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# ? Jun 23, 2016 21:46 |
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RareAcumen posted:Go into more detail, I was interested in it at first. I heard about heart attacks and corpses but I thought that the game was extremely modifiable like Don't Starve. In that game you can increase the prevalence of things like flowers, rabbits, straw, sticks etc if you want. I thought DD had most of the stuff on a toggle if you wanted. At its core it's basically a cell phone game w/r/t how much of the game is based on RNGs and grinding and babysitting meters, only its even more baffling because at least cell phone games are like that in the name of pushing in-app purchases while DD does it in the name of being hardcore.
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# ? Jun 23, 2016 21:55 |
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RenegadeStyle1 posted:When they all do that group song in dragon age inquisition I was more embarrassed then I've ever been before playing a video game. I'm not convinced they didn't make it embarrassing on purpose. Haven't seen this, but have you ever played Devil May Cry 4? About half the cutscenes in that game are cringeworthy enough that I physically couldn't stand to watch them. Especially the scene where one of the main bad guys starts doing some sort of Shakespearean play type thing for no reason and good lord is it terrible.
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# ? Jun 23, 2016 22:32 |
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Nuebot posted:I think he's the only NPC that actively talks about it, but a lot of the effects are over done with paper stuff like when the ghost blows things away they tear off like a page, turning into paper boats and stuff and most characters fluttering down when they fall long distances. In the first game things like that only happened a few times like in the beginning and they didn't really constantly bring up that oh man everything is made of paper guys. But like I said, it's just a small thing that doesn't make the game less fun, both paper mario games still rock. "Y'know, the concept of paper is coming up a lot in this game called Paper Mario and it's really starting to chafe my rear end."
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# ? Jun 23, 2016 22:44 |
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NoEyedSquareGuy posted:Haven't seen this, but have you ever played Devil May Cry 4? About half the cutscenes in that game are cringeworthy enough that I physically couldn't stand to watch them. Especially the scene where one of the main bad guys starts doing some sort of Shakespearean play type thing for no reason and good lord is it terrible. This is the most wrong opinion
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# ? Jun 23, 2016 22:52 |
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# ? May 30, 2024 09:33 |
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NoEyedSquareGuy posted:Haven't seen this, but have you ever played Devil May Cry 4? About half the cutscenes in that game are cringeworthy enough that I physically couldn't stand to watch them. Especially the scene where one of the main bad guys starts doing some sort of Shakespearean play type thing for no reason and good lord is it terrible. It's so weird seeing the rerelease of DMC4 being hailed as a modern classic when the original game got a ton of poo poo at launch for being anime as gently caress with a boring new protagonist on top of the bad level design and recycling/backtracking. I'm sure backlash against the western DmC game had a lot to do you th it but still.
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# ? Jun 23, 2016 23:04 |