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GTJustin posted:Does zarya left click do splash damage? I was watching tonight's tourney between C9 and envy. The zarya pov was left clicking into a ult instead of using right clicks at close range. No, but the left-click does like twice as much DPS, so if you have a reliable shot it's best to use it.
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# ? Jun 27, 2016 05:51 |
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# ? May 11, 2024 12:35 |
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Turtlicious posted:Everyone post your Master Overwatch, so I can compare myself to you. http://masteroverwatch.com/profile/pc/us/Eidolon-1517 Just because I'm an exhibitionist. Waving my e-peen all over the place. Ft
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# ? Jun 27, 2016 05:53 |
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That would be an interesting Zarya buff, though, if they ever needed to do that. Make the laser's hitbox get wider as it becomes more powerful.
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# ? Jun 27, 2016 05:53 |
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Rocketlex posted:That would be an interesting Zarya buff, though, if they ever needed to do that. Make the laser's hitbox get wider as it becomes more powerful. It does, it becomes longer and wider as you get more charge.
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# ? Jun 27, 2016 06:01 |
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Kelp Plankton posted:It does, it becomes longer and wider as you get more charge. Oh. Well, that's actually what I assumed, but people here saying it "doesn't have splash damage" made me think it was actually a single-point laser. Guess I was right the first time.
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# ? Jun 27, 2016 06:02 |
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Make the primary fire pierce targets tbh
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# ? Jun 27, 2016 06:23 |
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I can't even https://gfycat.com/SimplisticAgreeableAmericangoldfinch
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# ? Jun 27, 2016 06:24 |
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i think the login servers are getting ddosed atm
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# ? Jun 27, 2016 06:27 |
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this is how I feel pharah vs pharah
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# ? Jun 27, 2016 06:27 |
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Bolow posted:Make the primary fire pierce targets tbh Zarya doesn't need a buff at all.
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# ? Jun 27, 2016 06:32 |
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This is why, when my teammates pick Hanzo during setup, I leave the game and then burn my house down. Papercut posted:Zarya doesn't need a buff at all. True, Zarya is already very buff.
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# ? Jun 27, 2016 06:34 |
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I think I'm officially a convert to Lucio from Mercy. Sure Mercy is generally a better single target healer overtime, but Lucio just seems all around more useful most of the time with his aura of healing, is easier to get out of trouble (at least for me), and can actually do a little bit of damage here and there. I even think his ult may be more powerful on average.
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# ? Jun 27, 2016 07:21 |
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Rocketlex posted:Well, that's actually what I assumed, but people here saying it "doesn't have splash damage" made me think it was actually a single-point laser. Guess I was right the first time. It is single point, but that single point gets bigger when it has more charge.
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# ? Jun 27, 2016 07:38 |
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PotatoManJack posted:I think I'm officially a convert to Lucio from Mercy. Sure Mercy is generally a better single target healer overtime, but Lucio just seems all around more useful most of the time with his aura of healing, is easier to get out of trouble (at least for me), and can actually do a little bit of damage here and there. Lucio is way more fun to play in most instances. He's my most played by a decent margin, but I'm in the opposite boat where I need to play Mercy more. My win rate with her is rear end. Lucio is also insane in KotH which is like half of the maps.
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# ? Jun 27, 2016 08:02 |
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Bolow posted:Make the primary fire pierce targets tbh only at a certain charge %
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# ? Jun 27, 2016 08:06 |
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ItBurns posted:Lucio is way more fun to play in most instances. He's my most played by a decent margin, but I'm in the opposite boat where I need to play Mercy more. My win rate with her is rear end. It's surprising how easy it is to hold a point against an entire team of unorganized pubs with Lucio.
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# ? Jun 27, 2016 08:52 |
Mercy has one of the best aesthetic designs in the game and is fun to play. Lucio looks like poo poo and is boring as hell to play.
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# ? Jun 27, 2016 09:26 |
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Wheeee posted:Mercy has one of the best aesthetic designs in the game and is fun to play. I enjoy flying after Pharah's as Mercy
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# ? Jun 27, 2016 09:29 |
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Lucio and Mercy have their different uses. Lucio obv for koth and such. When you're attacking with heroes like Reinhardt I think mercy is best. Both have good ults that win games. Sucks fighting off the last payload push in OT only to have mercy revive three+
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# ? Jun 27, 2016 09:35 |
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Also for the torb console chat. If nothing else I thought just actually adding some target acquisition time for the turrets would have been chill Also hella people playing genji on console these days
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# ? Jun 27, 2016 09:44 |
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Nostalgia4Dicks posted:Lucio and Mercy have their different uses. Lucio obv for koth and such. When you're attacking with heroes like Reinhardt I think mercy is best. Both have good ults that win games. Sucks fighting off the last payload push in OT only to have mercy revive three+ I actually don't think Mercy pairs all that well with Reinhardt. His shield's doing all the work rather than meatwalling in like TF2's Heavy, so she really doesn't help him all that much. Plus if the shield goes it's either HammerTime or HideTime until it recharges. Lucio on the other hand can tuck in behind and get a sweet mobile rave going for everyone else tucking in behind the shield.
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# ? Jun 27, 2016 09:46 |
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would there be any interest in an overwatch thread dedicated to lore, flavor, easter eggs, and all that garbage? edit: if you're interested in compiling this stuff pm me
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# ? Jun 27, 2016 10:12 |
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OW lore thread should wait until either season 2 of shorts happens or the graphic novel releases Because until then there's not much to discuss
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# ? Jun 27, 2016 10:16 |
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PotatoManJack posted:I even think his ult may be more powerful on average. When weighed 1:1 , I would probably agree. Over the course of a match, Mercy can ult anywhere from once every 90 seconds, to once every 20. I haven't seen Lucios get that insane uptime very often.
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# ? Jun 27, 2016 10:39 |
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in a pub game, what beats 4+ Toblerones defending? like once they have some ult charge going Pharah and snipers do alright while there's long sight lines, but when you get a turret jammed in every crack of Anubis B, I don't know what you're supposed to do seems like a strategy that is much easier to execute than to counter
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# ? Jun 27, 2016 10:54 |
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Wheeee posted:Mercy has one of the best aesthetic designs in the game and is fun to play. Spoken like someone who never figured out his wallrun I always pick Lucio if it's a map where the team will be clustered already, but I also pick him for stuff like Volskaya because once you get inside the base all those walls let you jump around and it's fun
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# ? Jun 27, 2016 11:02 |
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This game is straight up unplayable in Australia during peak times now. It only matches you onto American servers with 220 ping. A bunch of friends and I have been trying for three nights now and not got a single Australian lobby during peak hours. Really loving frustrating.
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# ? Jun 27, 2016 11:53 |
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Is that what is happening? We were getting matched up with Asian dudes and my ping was around 220
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# ? Jun 27, 2016 12:09 |
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This game really, really needs a "maximum acceptable ping" setting. I'd sooner wait 5m for an Australian game than be put into a 220 ping unfun shitfest that I can't even leave without asking for a leaver's penalty.
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# ? Jun 27, 2016 12:14 |
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BurritoJustice posted:This game is straight up unplayable in Australia during peak times now. It only matches you onto American servers with 220 ping. A bunch of friends and I have been trying for three nights now and not got a single Australian lobby during peak hours. Really loving frustrating. That's why you set your Region to "Asia" .
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# ? Jun 27, 2016 12:15 |
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Neddy Seagoon posted:That's why you set your Region to "Asia" . Australian servers are on the Americas setting for some stupid reason. It defies logic.
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# ? Jun 27, 2016 12:18 |
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BurritoJustice posted:Australian servers are on the Americas setting for some stupid reason. It defies logic. That's dumb as gently caress. I set mine to Asia, because it's the nearest region to us (and from the looks of it, a fair number of Aussie players have too), so logically... Besides, I think even EU servers would give us better ping than ones in the US.
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# ? Jun 27, 2016 12:55 |
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Zorodius posted:in a pub game, what beats 4+ Toblerones defending? like once they have some ult charge going Junkrat is good on that point for turrets, you can just spam from the sides and such and hit them. One or two well placed Roadhog right-clicks takes out a turret and he has enough health to eat a couple turrets worth of damage while doing it. His Ult is also one of the few that can take out a molten core turret. Zarya is good against turrets since she just gets massive amounts of charge from them and can make it really easy for other classes to take one out every 10 seconds or whatever. But yea, a lot (all?) of the hero stacking strategies are easier to "execute than counter" because they don't really require coordination, especially the mass torb strategy.
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# ? Jun 27, 2016 13:07 |
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Nostalgia4Dicks posted:Also for the torb console chat. If nothing else I thought just actually adding some target acquisition time for the turrets would have been chill target+turn speed nerfs would have def been my first thing changed about turrets but I suppose a large damage decrease will help, too. they could have also "nerfed" torbjorn by remaking some of the loving abhorrent maps to play on Offense.
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# ? Jun 27, 2016 13:25 |
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MinibarMatchman posted:target+turn speed nerfs would have def been my first thing changed about turrets but I suppose a large damage decrease will help, too. The maps are generally fine, attackers should generally win if you think about how a game works: Defense has to successfully defend a point however many times, while offense only has to "win" the point once. You should also have the counter-class strategy advantage since you can switch heroes and defense has to react to you, not the other way around (and on the first point it's basically impossible to switch on defense unless you die). Torb makes this a bit tougher since he doesn't really have the issue of "oh drat I missed my shot and we are losing the point!" since the turret doesn't miss. I can see them being a bit of an issue on console. Their range is huge and hitting a tiny little turret that far away with a controller is tough.
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# ? Jun 27, 2016 14:19 |
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Roadhog is slowly taking over as my favorite hero to play (was Mei; still love Mei). Nothing beats teaming up with another goon as Zarya and wombo comboing ults. Also I love getting knocked off the ledge from Pharah on Nepal to my death, but hooking the enemy team's roadhog in the process. If I'm going down, I'm taking another ham with me.
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# ? Jun 27, 2016 14:35 |
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Turtlicious posted:Everyone post your Master Overwatch, so I can compare myself to you. Bask in my mediocrity as I literally started playing this yesterday. Having way more fun than I expected too.
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# ? Jun 27, 2016 15:11 |
Counter to mass torbs is two Reinhardts with people behind the shield who can take down the turrets then catch the new ones going up at level 1. Soldier, pharah, zen, mercy, genji, etc. Comedy option, mass d.vas alternating their defense field to tank turrets while building up to point clearing ults.
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# ? Jun 27, 2016 15:17 |
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subx posted:The maps are generally fine, attackers should generally win if you think about how a game works: Defense has to successfully defend a point however many times, while offense only has to "win" the point once. You should also have the counter-class strategy advantage since you can switch heroes and defense has to react to you, not the other way around (and on the first point it's basically impossible to switch on defense unless you die). the payload and koth maps are fine but a/d is garbage in its current stat volskaya is the only one that isn't incredibly painful on offense 9 times out of 10
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# ? Jun 27, 2016 15:24 |
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# ? May 11, 2024 12:35 |
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Blizzard's Attack/Defend aka Offense must spam ults on final point and hope enemy Mercy doesn't have rez ult.
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# ? Jun 27, 2016 15:30 |