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Something like a Johnny Rotten Five then.
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# ? Jun 30, 2016 16:51 |
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# ? Jun 11, 2024 09:00 |
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It's just gonna be Chappie.
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# ? Jun 30, 2016 16:55 |
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Malachite_Dragon posted:Huh? I thought the reason they didn't do any gamepad support was because they weren't planning on going to console? Or am I misremembering/they changed their minds? Because I'd really, REALLY like to be able to play it with my gamepad like I can X-Com 1. The team took Valve money; steam controller has been supported from day one.
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# ? Jun 30, 2016 17:03 |
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Bholder posted:There is a way around that: Facility leads. I actually have one. I used it, but it only seemed to "reveal" a lab I already had. Right now my plan is to skull jack a codex. I have to deal with an Avenger defense so it'll be a while before I can see how it pans out. I'm save scumming more than a little, so I guess I can retry for a better option with that lead?
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# ? Jun 30, 2016 17:03 |
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Dr Christmas posted:I actually have one. I used it, but it only seemed to "reveal" a lab I already had. Right now my plan is to skull jack a codex. I have to deal with an Avenger defense so it'll be a while before I can see how it pans out. I'm save scumming more than a little, so I guess I can retry for a better option with that lead? You mean one you already had access to? Or one that was already on the map? The facility lead should allow you to assault a facility even if you don't have contacts in that region.
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# ? Jun 30, 2016 17:07 |
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I for the life of me cannot get the Long War Toolbox to show up in the options
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# ? Jun 30, 2016 17:56 |
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Here's the launch trailer for Shen's Last Gift https://www.youtube.com/watch?v=0-QQVvbkgxA Kwanzaa Quickie fucked around with this message at 18:15 on Jun 30, 2016 |
# ? Jun 30, 2016 18:12 |
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Ha Ha, it IS Johhny 5! And available now!
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# ? Jun 30, 2016 18:15 |
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Artistic rendition of the new campaigns with Shen's Last Gift https://www.youtube.com/watch?v=K07vhQEkfzA
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# ? Jun 30, 2016 18:17 |
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I like how it uses the same animation that human guys do for throwing grenades. It does not fit at all. Which is fine because it should be punching more than it does much else.
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# ? Jun 30, 2016 18:17 |
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i will play it
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# ? Jun 30, 2016 18:22 |
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Yeeeeah, not quite feeling this one.
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# ? Jun 30, 2016 18:24 |
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Whoa out now? I am excite
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# ? Jun 30, 2016 18:24 |
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I will punch everything in memory of my fallen shivs. And start a new campaign to do it!
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# ? Jun 30, 2016 18:25 |
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Hahaha yeees.
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# ? Jun 30, 2016 18:29 |
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RBA Starblade posted:I will punch everything in memory of my fallen shivs. And start a new campaign to do it! e: Or good cosmetic stuff. I don't mind the t3 gear look at all in isolation, I just wish it was a little less shiny. Ravenfood fucked around with this message at 18:32 on Jun 30, 2016 |
# ? Jun 30, 2016 18:29 |
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Not really feeling this one but then again I didn't quite like Alien Hunters either. Disappointed that it's a full robotic class and not a human/MEC. Both DLCs were too "cartoonish" for my taste. Not saying the game can't be lighthearted, but I prefer the mood of XCOM:EU.......
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# ? Jun 30, 2016 18:30 |
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Hey at least it's not Slingshot.
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# ? Jun 30, 2016 18:32 |
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BOOSH IS BACK Awww gently caress all my mods are gonna have issues huh
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# ? Jun 30, 2016 18:38 |
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you guys literally just got johnny 5's bigger, more pissed off brothers in your arsenal and you're not feeling it i can only presume that half of you are dead, because holy poo poo i am gonna get all short circuit on some alien fucknuts
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# ? Jun 30, 2016 18:41 |
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most of us are feeling it, I am excited and want to play it now
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# ? Jun 30, 2016 18:43 |
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I think Asia 2k jumped the gun since I keep looking for update and it an't happening! I do want to see what they meant by the customization in the achievements. Guns are pretty oblivious but can we put gear/cloths on the bots?
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# ? Jun 30, 2016 18:47 |
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quote:System Support Can smart people tell me what this actually mean? Oh yeah, we got patch notes https://xcom.com/news/en-xcom-2-june-2016-patch Nothing much but they buffed blade-ranger and hunter weapons get back their range changes.
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# ? Jun 30, 2016 18:47 |
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Holy poo poo yeah, I wanted to run another campaign. Me and my robot buddies are gonna kill so many aliens.
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# ? Jun 30, 2016 18:54 |
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Bholder posted:Can smart people tell me what this actually mean? Basically if you installed a mod like Grimy's Highlander through the Workshop, the nature of how the game worked (XComGame.upk needed to load in before workshop mods could be used) meant you needed to do stuff like this: quote:Copy the UPK and uncompressed.upk file from: With the patch change, those kind of mods should just now work as is without requiring any replacement of files in the game folder.
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# ? Jun 30, 2016 19:03 |
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https://www.twitch.tv/firaxisgames stream is up now, with Jake unbuttoning his shirt
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# ? Jun 30, 2016 19:07 |
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haha this retaliation mission is going so sideways for them
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# ? Jun 30, 2016 19:32 |
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Okay, the options are a bit limited but I fully expect the mod workshop to fix that sooner or later. But the Sparks are totally in the character creator:
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# ? Jun 30, 2016 19:34 |
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Bholder posted:Oh yeah, we got patch notes - Blademaster grants +10 Aim to melee and Hunter’s Instinct grants +15 to melee crit - Avenger Defense no longer fails if a Ruler is in the evac zone
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# ? Jun 30, 2016 19:35 |
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many johnnys posted:- Avenger Defense no longer fails if a Ruler is in the evac zone How did I miss that?
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# ? Jun 30, 2016 19:44 |
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many johnnys posted:- Blademaster grants +10 Aim to melee and Hunter’s Instinct grants +15 to melee crit Oh thank Sid for the latter change. Also going to have to start a new game for maximum robot goodness tonight.
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# ? Jun 30, 2016 20:07 |
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Ravenfood posted:Same! I took a break from the game just before the last DLC just so I could wait until it was all (that was announced) out. Any must-have mods, especially class mods for a balanced Infantry-type, I should use? I'd only been using Capn Beeb's accessory pack, an infantry mod, and don't waste my time, iirc, but I figure its been long enough that some new big megapacks are out. I generally like the base gameplay and I'm not looking to change things up too much, just small QoL stuff. Be careful of any class mods, alien hunters broke armor for them, not sure if they ever fixed that bug but any class updated after alien hunters should be fine.
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# ? Jun 30, 2016 20:19 |
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Okay, looking at the stream Sparks look drat great and powerful. I wonder how they are balancing it up with that fact? I mean, they can't take cover, but.
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# ? Jun 30, 2016 20:19 |
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Alkydere posted:Okay, the options are a bit limited but I fully expect the mod workshop to fix that sooner or later. I approve of this.
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# ? Jun 30, 2016 20:21 |
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The nazi murder robot squad is here to save humanity, with acceptable collateral damage.
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# ? Jun 30, 2016 20:24 |
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Cosmic Afro posted:Okay, looking at the stream Sparks look drat great and powerful. I wonder how they are balancing it up with that fact? I mean, they can't take cover, but. I'm guessing they are relatively expensive to build and maintain.
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# ? Jun 30, 2016 20:26 |
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Johnny 5 with T-800 logics is ten times cooler than any grimdark cyborg soldier. I missed the stream, so please someone answer my question. Can he punch stuff through walls Enemy Within style ?
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# ? Jun 30, 2016 20:29 |
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Hammerstein posted:Johnny 5 with T-800 logics is ten times cooler than any grimdark cyborg soldier. I want to know if they have the grenade launcher back.
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# ? Jun 30, 2016 20:40 |
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Cosmic Afro posted:Okay, looking at the stream Sparks look drat great and powerful. I wonder how they are balancing it up with that fact? I mean, they can't take cover, but. Looks like through Cost and Repair, They are not put out of action by taking damage, mainly cause they are designed to take damage, but in order to repair they have to be slotted into a facility and it sounds like there is only one slot. So I would think you could not sustain having many of them active.
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# ? Jun 30, 2016 20:44 |
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# ? Jun 11, 2024 09:00 |
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RBA Starblade posted:I want to know if they have the grenade launcher back. Nah, they throw grenades like a person now. It looks v silly. Also whats up with their protogremlin that shoots lasers? Couldn't tell from the trailer and can't stream at work.
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# ? Jun 30, 2016 20:45 |