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The Königsberg and Nürnberg also have ridiculous gun range for their tier and at long range the shells come down almost vertically, so you can just load AP and do shitloads of damage by slamming through deck armor once you're used to the trajectory.
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# ? Jun 27, 2016 13:48 |
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# ? May 23, 2024 18:56 |
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Vengarr posted:Another case of hiding valuable info from the player. Why the gently caress do you have to memorize the AA value and ability/no ability of every ship in the game? Maybe you could communicate that to the player in-game instead? How about a voice clip that plays, like "We're getting shot to poo poo!" when my planes enter an AA Death Forcefield? A lot of these aren't a huge deal. Ships with AA ability: mid to high tier cruisers, high tier American destroyers, mid to high tier carriers. Your planes flash when they're taking damage, aka being shot to poo poo. All ships have smoke that you can use to see which way they're heading and how fast. The smokescreens, probably because you can already see where they're being laid, just not exactly where which is intentional.
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# ? Jun 27, 2016 18:06 |
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DiHK posted:So who has the best cruisers between Germany and Russia? Both cruisers are pretty similar, although the German cruisers get kinda usable torpedoes in case someone gets too close. From what I can tell at tier 6, the Nurnberg has less armor, but a great ROF and savage AP shells. It doesn't do well against higher tier BB's since they aren't too worried about 150mm AP shells. But you will do terrible, terrible things to anything you can pen. Also, I like the rear double turrets on cruisers so you can run way and still put shells on people. The Budy has better armor and HE, plus has a spotting plane to help get some shots on stuff at the beginning of a match. Other then that, both play pretty similar. I think the German cruisers lead to better ones at the top though, the USSR ones hold onto 152mm guns for a bit too long.
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# ? Jun 27, 2016 18:21 |
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Delivery McGee posted:Speaking of glaring oversights in the game, I'd pay for Cap Trafalgar and Carmania as tier 2 cruisers. Cap Trafalgar and Carmania would be hilarious Tier 2 ships. That is an interesting WWI story I never knew about.
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# ? Jun 27, 2016 19:30 |
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ranbo das posted:The smokescreens, probably because you can already see where they're being laid, just not exactly where which is intentional.
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# ? Jun 27, 2016 22:11 |
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So the new fortress mode is gonna be interesting, here's hoping they make it more common on the test server so I can get into it quickly.
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# ? Jun 27, 2016 23:13 |
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ranbo das posted:Ships with AA ability: mid to high tier cruisers, high tier American destroyers, mid to high tier carriers. 1. Also Sims, Yubari, probably some others. There's also no way of knowing if some cruisers that can carry it actually have it equipped. Why hide it? What purpose does that serve? 2. They flash all the time because the planes UI is terrible. It's a bug that's been around since beta. It also doesn't indicate whether I'm being hit by a puny destroyer or whether they're in a Cleveland's fuckzone. 3. Yeah, that's true. They could just put the numbers up though. You actually have less gunnery info available than a real WW2 sailor, even taking fire-control computers and RADAR out of the equation. 4. Except the graphics for the smoke and the actual concealment circles don't line up, and never have. They're going to make the smoke circles mod part of the base game at some point. In lieu of actually fixing the problem.
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# ? Jun 28, 2016 05:08 |
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Well, just started playing Ranked again tonight, after a probably close to two week break, and pushed all the way from the beginning of Rank 9 up to Rank 8 reasonably smoothly. Still only playing my Nagato, though I'm close to having a Kiev prepared, and I'm debating the Sims bundle. Given the first two games consisted of 10 DDs total and then 9 DDs total, they'll provide a nice break, from BB frustration facing down hordes of DDs. Last game was interesting though, with once again 8 DDs total, but I ended up with four kills, ultimately winning the game when it came down to me and a Kiev. It was interesting in me getting lucky(or skilful, maneuvering enough to throw off the range?) as gently caress with my previous kill, a Sims. He launched a torpedo wave before I noticed him that caught me broadside and dead to rights, but I ended up only taking one. All the others ran out with something like 50-100 meters to go.
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# ? Jun 28, 2016 05:14 |
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I cannot believe what I just saw. Ranked match on Fault Line. We have an immediate disadvantage because it was a Fuso and a New York against our Texas and Kongo. Kongo immediately starts the game by apologizing to all of us in advance. That's wonderful. I'm in my Furutaka, and after capping B with a friendly Mutsuki I see both enemy battleships head towards A alone and unescorted. It's a big chance, so I use an island as a shield, sneak up and sink them both with torps. I get pretty hosed up though and a Molotov finishes me off. Still. They've got this poo poo in the bag. Naturally, they start pissing away. Mutsuki passes up taking A and cinching the match in favor of "hunting carriers boss". Our half-health Cleveland suicides into a half-health enemy Cleveland, doing almost no damage. Zuiho pisses around in the back, alone, is surprised by the enemy Mutsuki which I was screaming at him was on its way, and gets sunk. I have to beg Texas and Kongo to sail towards the enemy, because they were loving around sailing well away from the action. I promise them that there was no way they could gently caress this up. I forgot to account for unimaginable stupidity. Kongo just needs to sit on A and we win. Instead he gets kited away by Molotov and killed from full health without doing more than 8k damage in return. Our Mutsuki kills their Bogue, races back only to die in a gun duel with the enemy Mutsuki. He had full health, enemy Mutsuki had 2000 hp~ or so. I'm losing my loving mind in chat. But wait! There's hope. Texas took on the half-health enemy Cleveland at close range...and almost died to him from full health. He was trying to angle a Texas against a Cleveland, couldn't bring most of his guns to bear and couldn't hit the loving broad side of a Cleveland with the ones that were. I think his secondaries might have bailed him out. So now there's two minutes left. It's Texas with 14k HP vs. a half-health Mutsuki and the Molotov with about 4k HP remaining. Thing is, Texas is at B and those guys are at A. We have the points lead. All Texas has to do to secure the win is set some goddamn waypoints leading away from the enemy, and we win. He managed to get himself sunk with three loving seconds left on the clock. I have the replay if anyone wants to watch 15 minutes of pure torture. I'll be hosed if I'm watching it all again to edit it.
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# ? Jun 28, 2016 05:41 |
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I made a ship fitting tool, if anyone is interested. https://github.com/BlindNImpotent/WoWS-Ship-Stats-Calculator/releases/tag/v0.03-alpha
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# ? Jun 28, 2016 05:43 |
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Note that probably just about every good player, and likely most of the mediocre ones too, who was interested in Ranked has already reached at least 15, and thus are no longer playing 5-6 games. The only ones left up there are those unfortunately very late to the party, and the absolute bottom of the barrel players - and the latter likely incredibly outnumbers the former. Or those who don't give a poo poo about Ranked, and are just screwing around - but in actual effect that's not too different from the poo poo group in regards to those actually interested. So, I'm sorry?
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# ? Jun 28, 2016 06:15 |
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I find it's easier to carry the game with a battleship than with a DD at the tier 5-6 level right now. As long as you do not get yourself hosed by a destroyer (if you know what you are doing this won't happen), then you can take on five or so ships and win the game. As a destroyer you cannot do this so easily, you are reliant on your team to take advantage of your opportunities.
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# ? Jun 28, 2016 07:02 |
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TheDemon posted:I find it's easier to carry the game with a battleship than with a DD at the tier 5-6 level right now. As long as you do not get yourself hosed by a destroyer (if you know what you are doing this won't happen), then you can take on five or so ships and win the game. As a destroyer you cannot do this so easily, you are reliant on your team to take advantage of your opportunities. Same at higher tier, maybe worse unless you are a Yamato.
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# ? Jun 28, 2016 07:24 |
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Man they should take Ocean and make it have 100% cyclone chance so it can be a fun dumb map instead of just a dumb map
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# ? Jun 28, 2016 07:36 |
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https://github.com/BlindNImpotent/WoWS-Ship-Stats-Calculator/releases/tag/v0.05-alpha Added AA range and dps stats calculation as well as stealth firing range. Feel free to screw around! (launch WoWSSSC.jar file btw) Aesis fucked around with this message at 10:35 on Jun 28, 2016 |
# ? Jun 28, 2016 09:31 |
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Well, I just did Rank 22-15 in 10 wins and 1 loss. Fuso carried it at 100% winrate over 8 battles and 83575 average damage. The Farragut was okay but I was happier playing the battleship, felt I had a lot more control. Don't have a ship suitable for 15+, unless I repurchase a tier 6 carrier or something. I'm not doing it in my Hiryu or Myoko, that sounds like a bad time. Maybe I'll grind out the Nagato?
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# ? Jun 28, 2016 09:50 |
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Lord Koth posted:Well, just started playing Ranked again tonight, after a probably close to two week break, and pushed all the way from the beginning of Rank 9 up to Rank 8 reasonably smoothly. Still only playing my Nagato, though I'm close to having a Kiev prepared, and I'm debating the Sims bundle. Given the first two games consisted of 10 DDs total and then 9 DDs total, they'll provide a nice break, from BB frustration facing down hordes of DDs. Ugh, good luck with the Kiev. I found it really frustrating to play in ranked. If you have a US captain with CE, the Sims would be an excellent choice.
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# ? Jun 28, 2016 17:15 |
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TheDemon posted:Well, I just did Rank 22-15 in 10 wins and 1 loss. Fuso carried it at 100% winrate over 8 battles and 83575 average damage. The Farragut was okay but I was happier playing the battleship, felt I had a lot more control. Don't have a ship suitable for 15+, unless I repurchase a tier 6 carrier or something. I'm not doing it in my Hiryu or Myoko, that sounds like a bad time. Maybe I'll grind out the Nagato? Nagato is a good ship.
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# ? Jun 28, 2016 17:20 |
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wdarkk posted:Nagato is a good ship. I know, but grinding out the exp and the credits is going to take me about two weeks unless I just play all day, which I'm not going to. Maybe for next season.
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# ? Jun 28, 2016 18:55 |
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Nagato is a good ship for ranked. One of the top boats to use, if you don't mind the long BB queues.
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# ? Jun 28, 2016 21:03 |
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First game out in the Yubari: 6 kills, 55k damage. I actually rather like it, though I can already see its weaknesses.
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# ? Jun 28, 2016 21:25 |
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Apparently at some point I purchase the Molotov, I do not remember doing this but no matter, how do I play Russian Cruisers?
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# ? Jun 28, 2016 23:59 |
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BadLlama posted:Apparently at some point I purchase the Molotov, I do not remember doing this but no matter, how do I play Russian Cruisers? Stay at max range, never show broadside.
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# ? Jun 29, 2016 00:05 |
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BadLlama posted:Apparently at some point I purchase the Molotov, I do not remember doing this but no matter, how do I play Russian Cruisers? Don't drink and boat!
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# ? Jun 29, 2016 00:55 |
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BadLlama posted:Apparently at some point I purchase the Molotov, I do not remember doing this but no matter, how do I play Russian Cruisers? Burn everything.
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# ? Jun 29, 2016 01:07 |
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Minenfeld! posted:Burn everything. Why are you shooting he from one of the best at tier guns in the game? The thing chucks tier 9 ap shells down range. But your powerplant carrying the gun happens to be welded to tier 6. So enjoy clowning battleships even with ap.
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# ? Jun 29, 2016 01:10 |
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Had my first hurricane game in my Colorado and managed to 'blind' fire hit ~4 times including one citadel against a Nagato coming around an island by using the islands as landmarks.
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# ? Jun 29, 2016 03:19 |
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In possibly the most bullshit ranked game I have ever seen, one team got no battleship, two mediocre to poo poo cruisers (Shchors and Pensacola) and not a single destroyer particularly capable of stealth (2 Kievs and 2 Blys). Meanwhile the other team got a Nagato, a Budyonny, a Myoko, and a decent mix of DDs. Oh, did I mention this match was on OCEAN?
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# ? Jun 29, 2016 03:49 |
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Took the Kirishima for a spin, got 116k damage and High Caliber without really trying. I must have improved a lot since I played vanilla Kongou.
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# ? Jun 29, 2016 19:27 |
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I just finished reading A Home on the Rolling Main. Anyone want it? First to reply gets dibs and can PM me their address.
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# ? Jun 30, 2016 02:01 |
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Christ what is it with these players? This little gem started with the comments 15 seconds into the match. I had not loaded yet and when I did I checked out the map to see where people were headed. He eventually started shooting at me which I didn't give a poo poo about since I was getting murdered from long range anyways but he continued on even while he was getting pummeled. And it ended with him trying to stat shame me.. and a bunch of other nonsense but damned funny as he had a melt down the entire match practically.
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# ? Jun 30, 2016 02:12 |
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Well, THAT was an interesting outcome. Got into a (initially) bow on knife fight with a Yamato in my Izumo at C on Hotspot due to a squall. Given it was close to full health I went for the ram, since I'd already taken a decent bit of damage, and was definitely getting the worse of the closing exchange. Well, I missed the ram, but Izumo's guns rotate far faster than Yamato's (and I think he had the increased firing rate module to make that even worse), and Yamato's citadel is actually fairly high up. Put four citadels along with plenty of other penetrations into him at literally point blank range. Didn't quite get the kill - a Des Moines had started poking at him, but ended up putting 75k damage into him total. And I survived too at a reasonable amount of health, so bonus!
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# ? Jun 30, 2016 03:16 |
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MrKatharsis posted:I just finished reading A Home on the Rolling Main. Anyone want it? I want that, anybody take it yet?
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# ? Jun 30, 2016 05:40 |
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^^^It's yours. Shoot me a PM and I'll get it in the mail tomorrow.
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# ? Jun 30, 2016 15:15 |
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I figure I can get in a Campbelltown game before making dinner, map loads and its Big Race and there are tons of BBs. They don't have a lot of DD's, so I figure I'll go north and let a bunch of idiots run into torps. I'm heading north and get the torpedo warning message and a friendly DD dumped an entire spread right into me and I'm too close to dodge them. Yay.
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# ? Jul 1, 2016 03:10 |
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Popped a ship, got called a human being. This game never changes
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# ? Jul 1, 2016 05:39 |
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I will never understand people who play fighter-specced carriers. It's like playing a game of one-on-one basketball where you never take a shot.
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# ? Jul 1, 2016 06:38 |
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Vengarr posted:I will never understand people who play fighter-specced carriers. It's like playing a game of one-on-one basketball where you never take a shot. I have not played carrier in a long time, but I used to play fighter specced. I can tell you it was not by choice. The problem was that when playing a US carrier and I was encountering someone who played fighter specced, it would screw me over badly because my planes would get raped. If I was encountering a japanese carrier and was not fighter specced, then I couldn't really counter the IJN carrier because while I'd engage one of his squadrons, the rest would fly free and do their damage. So as US carrier, I felt like I was forced to go fighter spec. When playing IJN carriers, the same principle would apply. If I encountered a fighter spec US carrier, my squads would be hosed. Against another IJN it didn't matter so much. That was my reasoning at the time. I don't know how much carriers changed since the last time I used them so I don't know if this reasoning would still apply. God, I miss the carriers from Beta
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# ? Jul 1, 2016 07:01 |
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That reasoning still holds for US carriers
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# ? Jul 1, 2016 07:44 |
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# ? May 23, 2024 18:56 |
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DiHK posted:So who has the best cruisers between Germany and Russia? Germany is a bit easier I think. The Kiev is really good, but the Buddy is crap compared to the German version. Germanys gimmick is AP shells, which is great so long as the other dude doesn't learn the mystical skill of angling. BB's are pretty easy too, just aim for the poo poo on top and you'll be fine. Russians shoot lots of HE at pretty decent arks and are fast, but they turn like absolute pigs and are long as gently caress so you'll get wrecked if you move in near 10km. Frankly if you think the Aoba is too fragile you probably don't want to go down the cruiser lines. The Germans and US have absolute tissue paper for armor and the Russians aren't much better. If you can get through the Aoba Japanese cruisers are, IMO, the best in the game. The Myoko is an absolute beast that can clown same tier BB's no problem, and I hear the Zao is even better. The Japanese get lazers for guns, long range "gently caress off" torpedoes, great stealth and decent armor. JacksLibido fucked around with this message at 08:23 on Jul 1, 2016 |
# ? Jul 1, 2016 08:19 |