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Mierenneuker posted:Overpwn doesn't have a source link, but here's the notes: So it looks like they didn't fix the KOTH score issue?
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# ? Jul 6, 2016 22:43 |
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# ? May 26, 2024 02:37 |
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Gealar posted:So it looks like they didn't fix the KOTH score issue? That was hotfixed days ago.
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# ? Jul 6, 2016 22:44 |
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DrSeRRoD posted:That was hotfixed days ago. I think you are remembering the problem with rewards in competitive on KOTH maps. The one that is currently going around at least it still happened to me last night was after the second round starts in a KOTH map damage, healing, and all other stats stop updating.
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# ? Jul 6, 2016 22:50 |
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BobTheJanitor posted:If they're doing snipe heals, it would be more interesting to go all out and make it a high skill/high reward ability. Use normal attack hitboxes, give it a (relatively) slow refire rate, even reward headshots (make it give an extra temp shield or something to the target) and then make it heal for a ton so that it's worth it. I think this would be waaaaay too good with a coordinated team. Like, imagine playing in the same room with someone and you say 'okay stop moving for a headshot heal in 3, 2, 1-' then doop they're back up to full. E: Yeah rewarding coordination is good but there would be such a huge disparity with greased-machine headshot heals compared to what you can do in a normal game that it would be impossible to balance. NmareBfly fucked around with this message at 22:56 on Jul 6, 2016 |
# ? Jul 6, 2016 22:50 |
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Gealar posted:I think you are remembering the problem with rewards in competitive on KOTH maps. The one that is currently going around at least it still happened to me last night was after the second round starts in a KOTH map damage, healing, and all other stats stop updating. Ah, is that one the QM-only one? I never noticed this in comp. Didn't see anything about it though.
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# ? Jul 6, 2016 23:01 |
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A healing sniper is a dumb idea.
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# ? Jul 6, 2016 23:30 |
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I'm thinking we need a Singer class for healing. When you use your ult, a Guitar Hero style vocal meter pops up and you have to sing all the notes for a random Top 40 song.
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# ? Jul 6, 2016 23:34 |
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Kehveli posted:There's a pretty good faq on ranks in the cs:go thread (used to be at least) which is essentially that I think this is the disconnect that I'm having that I just need to get over. Competitive isn't for me, I'm so low now that I can't get matched with people within 10 levels of me at this point. It's a disconnect because I seem to be a positive contributor in QP,but oh well, competitive isn't that game, at least not at my rank.
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# ? Jul 6, 2016 23:38 |
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Verranicus posted:A healing sniper is a dumb idea. But then people who play nothing but snipers will pick her and contribute to the team by shooting their teammates for heals - someone who has never asked a sniper main why they play sniper
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# ? Jul 6, 2016 23:44 |
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It's way too early to be adding new heroes, but if that's really what they're doing then I guess they know their market. I would assume you would do those types of things in waves to drive up interest in the game again, but LoL releases new champions every few months and they're doing alright. Kind of a different business model.
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# ? Jul 6, 2016 23:45 |
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DrSeRRoD posted:Ah, is that one the QM-only one? I never noticed this in comp. Didn't see anything about it though. As far as I know its only in QM. I haven't had too many comp matches that were KOTH.
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# ? Jul 6, 2016 23:47 |
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Slowpoke! posted:It's way too early to be adding new heroes, but if that's really what they're doing then I guess they know their market. I would assume you would do those types of things in waves to drive up interest in the game again, but LoL releases new champions every few months and they're doing alright. Kind of a different business model. League used to release champions like every 2 weeks it was insane. I think Blizzard should really focus on balancing the core heroes before adding new ones, but there are definitely archetypes and play styles that are different enough to be added to the current roster without squeezing out characters.
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# ? Jul 6, 2016 23:50 |
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Slowpoke! posted:It's way too early to be adding new heroes, but if that's really what they're doing then I guess they know their market. Yeah it's kind of hard to second guess the company that's printing money so fast they don't know where to put it all. But I'd almost rather see some new maps before new heroes. The current rotation is getting a little stale. But either way free content is good so I'll take whatever's on offer.
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# ? Jul 6, 2016 23:51 |
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Slowpoke! posted:It's way too early to be adding new heroes, but if that's really what they're doing then I guess they know their market. I would assume you would do those types of things in waves to drive up interest in the game again, but LoL releases new champions every few months and they're doing alright. Kind of a different business model. It's entirely not too early considering competitive released, some characters have been entirely ruled out and others are getting nerfed. Maps and characters would be good. at least to even out the number of heroes per class.
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# ? Jul 6, 2016 23:51 |
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frankly after thinking about it more i just want to see more healer options for support players. currently you're handicapping your team by doing anything other than Mercy/Lucio in most every situation that isn't KotH or first point defense. no adding a sniper healer will probably not entice your third hanzo to go support, but if the character is well designed and balanced it'll shake up the support meta (as would fixing Zen cough cough). Right now Reinhardt is really the only character who is wholly ubiquitous in payload/2cp on the level of those two supports, meaning everyone on your team except for support + reinhardt gets to play various heroes and mix it up and try gimmick strats. Just giving me options to switch around as a support player is really appreciated.
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# ? Jul 6, 2016 23:53 |
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Slowpoke! posted:It's way too early to be adding new heroes, but if that's really what they're doing then I guess they know their market. I would assume you would do those types of things in waves to drive up interest in the game again, but LoL releases new champions every few months and they're doing alright. Kind of a different business model. It's not too early to add another support specifically.
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# ? Jul 6, 2016 23:54 |
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Countblanc posted:frankly after thinking about it more i just want to see more healer options for support players. currently you're handicapping your team by doing anything other than Mercy/Lucio in most every situation that isn't KotH or first point defense. no adding a sniper healer will probably not entice your third hanzo to go support, but if the character is well designed and balanced it'll shake up the support meta (as would fixing Zen cough cough). Right now Reinhardt is really the only character who is wholly ubiquitous in payload/2cp on the level of those two supports, meaning everyone on your team except for support + reinhardt gets to play various heroes and mix it up and try gimmick strats. Just giving me options to switch around as a support player is really appreciated. A buff to Zenyatta would be boss. Zenyatta is the support I want to play the most, but it's always hard to justify going Zen instead of Mercy/Lucio because he just feels not quite there in terms of usefulness compared to them. He doesn't even need that much of a buff and suddenly you have a third good healer to choose from. edit: actually let's go the Enemy Territory route too and have a Soldier 77 where the gun has a cooldown (since there's no ammo in the game) but the biotic field has half the cooldown. Full on combat medic
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# ? Jul 6, 2016 23:58 |
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I was hoping they'd release the characters more spread out though and wait until they had one of each class ready, but support needs something different. not quite sure a snipers the thing. I still also feel like symmetra should have something more then shields and a teleporter to offer teams on attack/ KOTH. Neither of which beat what lucio and or mercy can offer.
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# ? Jul 7, 2016 00:03 |
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I remember them saying that they wouldn't be adding single new heroes but instead release new heroes in batches, so we'll probably be getting Sombra at the end of the year in a big hero update that adds a few different sorts of heroes and deletes Hanzo forever, which would be good.
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# ? Jul 7, 2016 00:09 |
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my guess for sombra's kit: M1: Mccree-style hitscan. Will heal allies and hurt enemies. Possibly no headshots M2: Widow-style sniper rifle. Still heals/hurts. If it fully charges it does extra damage and tags enemies, making them do 30% less damage for a few seconds, tagging a new enemy removes the old tag. Maybe can tag allies for some bonus (less damage received?). E: Biotic launcher, deploys a biotic field projector ala 76 to the location you're currently aiming. Larger area that 76's but heals much slower, closer to Lucio's aura. No cooldown but it has travel time and you can only have one active at a time. Shift: Blink-dash thing, basically genji's dash. Has some unique property like it heals sombra or something, idk. Ult: no clue
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# ? Jul 7, 2016 00:10 |
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I wish there was a new character that was a giant insect
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# ? Jul 7, 2016 00:15 |
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Boy do I hope Sombra's gun is like the battle rifle from Halo and not an actual traditional sniper rifle, because I have never enjoyed playing sniper and probably never will.
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# ? Jul 7, 2016 00:16 |
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The thing about Sombra/whoever is that Blizzard has apparently been working on them for a while now going by pictures taken during the runup to launch so it's not like they just spontaneously decided to drop a new hero in wholecloth.
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# ? Jul 7, 2016 00:17 |
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Ehud posted:I wish there was a new character that was a giant insect Windowmaker but she isn't a sniper and is an actual Black Widow
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# ? Jul 7, 2016 00:23 |
piratepilates posted:A buff to Zenyatta would be boss. Zenyatta is the support I want to play the most, but it's always hard to justify going Zen instead of Mercy/Lucio because he just feels not quite there in terms of usefulness compared to them. He doesn't even need that much of a buff and suddenly you have a third good healer to choose from. I just got the game last week, but I've spent most of my time as Zenyatta 'cause he's such a fun character. As long as my team is even semi-cohesive I can just hide behind them, select an enemy tank, and just erase them with a discord orb and a few attacks. He's been real helpful with Bastion/Turrets, and some snipers, 'cause you can just throw his discord orb, get behind cover, and know exactly where to shoot when you charge up his alternate fire. And as long as you're staying alive and making sure your healing orb is on someone who needs it while you're doing this, everyone else is way more effective too. Especially the Reapers in their back line who you can snipe heal if you're lucky. (Come to think of it, we already have a sniper healer, so I don't know what this Sombra's big deal is going to be. Unless she can shoot through walls or something.) I personally have only been more effective with Zarya, but I guess that doesn't count for much 'cause I'm still doing really low level play. Is Zenyatta really that bad in higher level situations?
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# ? Jul 7, 2016 00:23 |
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Each support sacrifices something maybe the sniper should be able to debuff enemy attacks, possibly in a given area, buff ally defense. neither are currently possible. I mean its possible a sniper could also increase ally's accuracy during an ult. It is a support category, not necessarily healing as we see with symmetra unless she's moved. SectumSempra fucked around with this message at 00:37 on Jul 7, 2016 |
# ? Jul 7, 2016 00:23 |
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Biotics isn't necessarily healing - the canister on the blueprint seems pretty likely to be a grenade launcher version of S76s thing, but I'm betting on the rifle part using a different biotic on impact, maybe something different than the damage boost, speed boost, and poison we've seen thus far.
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# ? Jul 7, 2016 00:26 |
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Eiba posted:Is Zenyatta really that bad in higher level situations? Two weeks ago he was literally not picked once over the course of >900 data points in a tournament. This week he was picked 7 times out of 1984 picks. He's pretty fuckin' awful right now.
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# ? Jul 7, 2016 00:29 |
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SectumSempra posted:From the trend healing will probably be aoe and low, since two already do fast single target. Calling Zenyatta's healing "fast" is incredibly generous.
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# ? Jul 7, 2016 00:30 |
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Countblanc posted:Calling Zenyatta's healing "fast" is incredibly generous. It's faster then lucios general heal. It definitely takes time to ramp up. But there isn't much to compare it to since 76 isn't technically a healer/support. He just has that function. And sadly very few other characters have an attack that is as straight up helpful to other team mates directly. (mei but how many may's actually block turrets/snipers etc) Maybe powerful instead of fast is the right word to use? It can help with sustained damage while lucios general heal can't.
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# ? Jul 7, 2016 00:31 |
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SectumSempra posted:It's faster then lucios general heal. It definitely takes time to ramp up. lol if a heal orb that you can have 1 of at any time and requires LOS didnt heal faster than a passive AOE than what the gently caress of course it heals faster than that, is what im saying
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# ? Jul 7, 2016 00:32 |
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Reminder that Zen's healing has travel time and no initial heal burst when it arrives, and your heal target will often die before the orb actually gets to them.
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# ? Jul 7, 2016 00:34 |
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Your assessment of Lucio seems backwards. He actually has really good defense since he can alternate between a speed boost and always-on health regen at will plus his altfire knocks people away to help facilitate his escape, but even if you shoot at stationary targets his gun has one of, if not the most, lowest DPS values in the game. Mercy's pistol is better in every respect.
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# ? Jul 7, 2016 00:35 |
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Fast slow or otherwise, the thing i was trying to focus on was that its likely the sniper will debuff enemies attacks or buff ally defense since those don't happen already. Thats all im trying to get at. Those are skills that aren't in game and depending on their percentages and coverage could be useful with another support. I'll edit away other stuff. SectumSempra fucked around with this message at 00:38 on Jul 7, 2016 |
# ? Jul 7, 2016 00:35 |
Speculating about Sombra... doesn't Mercy's fluff in that twitter picture imply weaponized biotics of some sort? Damage over time? Zones of pain, the opposite of Soldier's healing thingies? At the very least she's gonna have a debuff gimmick with her gun.Countblanc posted:Two weeks ago he was literally not picked once over the course of >900 data points in a tournament. This week he was picked 7 times out of 1984 picks. He's pretty fuckin' awful right now. I'm glad I'm playing at a level where he's viable (I've got a much better win rate with him than my overall win rate), 'cause he's really fun.
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# ? Jul 7, 2016 00:40 |
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They need to release that prototype hero they talked about which was a support character that dropped jump pads for your team to use
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# ? Jul 7, 2016 00:41 |
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Kai Tave posted:Your assessment of Lucio seems backwards. He actually has really good defense since he can alternate between a speed boost and always-on health regen at will plus his altfire knocks people away to help facilitate his escape, but even if you shoot at stationary targets his gun has one of, if not the most, lowest DPS values in the game. Mercy's pistol is better in every respect. out of curiosity, would mercy's truly be better in every single respect considering the damage for each of lucios shots is 16. Each of her shots is 20. Even assuming only 2 hit isn't neither radically better then the other? Just from using the two, I find his damage more reliable. SectumSempra fucked around with this message at 00:55 on Jul 7, 2016 |
# ? Jul 7, 2016 00:43 |
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Eiba posted:Speculating about Sombra... doesn't Mercy's fluff in that twitter picture imply weaponized biotics of some sort? Damage over time? Zones of pain, the opposite of Soldier's healing thingies? At the very least she's gonna have a debuff gimmick with her gun. The thing with Zenyatta is that he was designed around the idea of providing a passive buff to one ally and a debuff to another even when out of line of sight. However that was OP as poo poo and so they nerfed him. However they didn't rebalance him otherwise so his skillset is built around a gimmick he doesn't have anymore and so he has weaknesses that aren't in line with his skills. (Slow heal, low health, no mobility, only defensive option is an ult.)
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# ? Jul 7, 2016 00:44 |
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What are the best ways to buff Zenyatta? I think there are two things that could make him a more attractive pick and differentiate him from the new support sniper: 1.) Give him Tracer and Genji's movement speed. 2.) Make the Orb of Harmony give a damage buff. Additionally they could finnick around with whether or not to keep the Orbs of Harmony and Discord on LOS or make them have a limited time duration instead. Eiba posted:Speculating about Sombra... doesn't Mercy's fluff in that twitter picture imply weaponized biotics of some sort? Damage over time? Zones of pain, the opposite of Soldier's healing thingies? At the very least she's gonna have a debuff gimmick with her gun. I guess she her debuff might be a poison-like mechanic?
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# ? Jul 7, 2016 00:47 |
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# ? May 26, 2024 02:37 |
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Countblanc posted:Two weeks ago he was literally not picked once over the course of >900 data points in a tournament. This week he was picked 7 times out of 1984 picks. He's pretty fuckin' awful right now. As a Zenyatta solo que player I can confidently say he's pretty bad and needs a rework. I will say that he isn't completely awful when attacking payloads. Discord orbs help to scatter entrenched opposition which gives your guys a bit of wiggle room to either push forward or just kill better. And his ult is amazing for when nobody is willing to go forward even though it's just one dude defending the point. That said he either needs more health or more speed. I'd also like to see his secondary changed to something. My idea was a small aoe burst that ate up a lot of ammo but pushed back whatever was on top of you+damaging them. My opinion is biased because I've won every payload attack I've played when playing Zenyatta. Edit: Also let Mei skate on frozen ground for a minor speed boost. This seems like something so obvious I can't think of why it's not a thing. Bumper Stickup fucked around with this message at 00:59 on Jul 7, 2016 |
# ? Jul 7, 2016 00:51 |