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Slim Jim Pickens
Jan 16, 2012
Napoleon is actually really good. You have to be daring .

Fill your heart with elan and learn how bayonet charge. Then learn how to cavalry charge. Defeat the pesky British by punching their lights out (And autoresolving naval battles).

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Reztes
Jun 20, 2003

Well pretty sure I've got the daring down... I lost like 4-5 generals going through the Italian campaign cuz I kept treating them like Warhammer lords and expecting them to win in melees, or survive charging across the field at cannons.

Nicodemus Dumps
Jan 9, 2006

Just chillin' in the sink

Kinda feel like it goes:

Warhammer Lords
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Shogun 2 Daimyos
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All other TW generals/lords

Gobblecoque
Sep 6, 2011
I haven't played Warhammer yet but Medieval 2 generals are indestructible gods of war. And as a bonus you can have multiple generals in an army so you can fully embrace being a piece of poo poo.

Nicodemus Dumps
Jan 9, 2006

Just chillin' in the sink

Never played medieval2, my great shame.

upgunned shitpost
Jan 21, 2015

Total 'Ham takes 'being a piece of poo poo' to levels one could only dream of in Medieval. One general, but Vampire Counts and The Empire can load up an army with gooby as gently caress heroes.

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"

jfood posted:

Total 'Ham takes 'being a piece of poo poo' to levels one could only dream of in Medieval. One general, but Vampire Counts and The Empire can load up an army with gooby as gently caress heroes.

Warhammer doesn't give +10 to dread causing low tier units to route just by entering the generals aura lol that poo poo owned in m2

Mannfred is the closest tho

SeanBeansShako
Nov 20, 2009

Now the Drums beat up again,
For all true Soldier Gentlemen.
Rome 1 Generals could be pretty drat lethal as improvised cav against early tier armies as long as you remembered to pull them the gently caress out during the early stages of a RTW1 campaign.

I swear though with ETW/NTW they coded artillery to somehow seek out generals.

upgunned shitpost
Jan 21, 2015

Ammanas posted:

Warhammer doesn't give +10 to dread causing low tier units to route just by entering the generals aura lol that poo poo owned in m2

None of that poo poo compares to Grimgor in any way. He doesn't want them to run.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I remember Wallace was a brutal general in m2's Britannia campaign as long as you covered him from cavalry charges. Claymore ho!

Klaus88
Jan 23, 2011

Violence has its own economy, therefore be thoughtful and precise in your investment

Ammanas posted:

Warhammer doesn't give +10 to dread causing low tier units to route just by entering the generals aura lol that poo poo owned in m2

Mannfred is the closest tho

Medieval 2 also didn't have monstrous units in it.

quote:

ELEPHANT ARTILLERY!

Ok, ALMOST no monstrous units.

Reztes
Jun 20, 2003

SeanBeansShako posted:


I swear though with ETW/NTW they coded artillery to somehow seek out generals.

One of the deaths I mentioned above was in the first 5 seconds of a battle, from the first Austrian cannon salvo.

GrossMurpel
Apr 8, 2011
If you want unkillable generals, you should play Third Age: Total War. I solo'd an entire siege (Goblin Town) with Elrond's general bodyguard just to see if I could.

Pornographic Memory
Dec 17, 2008

SeanBeansShako posted:

I swear though with ETW/NTW they coded artillery to somehow seek out generals.

Yeah that was really weak. Basically if you let cannons choose their own targets they prioritized generals first, and cannons absolutely annihilated cavalry, so you had to hide your generals behind a hill or something if you didn't want them to die.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

GrossMurpel posted:

If you want unkillable generals, you should play Third Age: Total War. I solo'd an entire siege (Goblin Town) with Elrond's general bodyguard just to see if I could.

Third age total war was really bad about balancing low unit number high power armies. I was worried that the same thing would happen with total Warhammer but it turns out professional developers have a better idea of how to balance units than spergy modders

canyoneer
Sep 13, 2005


I only have canyoneyes for you
Napoleon cavalry is fun. Lancers will gobble up skirmishers without a moment's hesitation. Then the AI tries this on two units of 12 pounder cannons shooting canister shells :getin:

Reztes
Jun 20, 2003

Yeah I'm getting to re-experience the broken rear end AI in Napoleon, which for example just had all its mounted dragoons at my flank, turned and had them run parallel to my main line at like 15 yards range. They made it past like 3 units before disintegrating.

I still really like line infantry in this game though. Forming squares against a proper charge is fun.

Jimbot
Jul 22, 2008

Any good tips for Rome 2? Right off the bat I have trouble with civil order in the southern settlements thanks to slaves and foreign influence as playing as Rome.. How do I mitigate that? Been a while since I played a Total War game and Shogun 2 simplified a lot of things so I'm getting a bit overwhelmed.

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"

Jimbot posted:

Any good tips for Rome 2? Right off the bat I have trouble with civil order in the southern settlements thanks to slaves and foreign influence as playing as Rome.. How do I mitigate that? Been a while since I played a Total War game and Shogun 2 simplified a lot of things so I'm getting a bit overwhelmed.

Religion buildings + gladiator academy or whatever it's called. That should get you +9 public order iirc

Consolidate northern Italy then take out Syracuse and Carthage and the games basically won :)

GrossMurpel
Apr 8, 2011

Arcsquad12 posted:

Third age total war was really bad about balancing low unit number high power armies. I was worried that the same thing would happen with total Warhammer but it turns out professional developers have a better idea of how to balance units than spergy modders

I wouldn't call Trolls, Elves, Nazgul, and loving reformed Sauron being able to gently caress poo poo up "unbalanced". It's balanced by high recruitment times.
That said, Elves really are the easymode faction.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


GrossMurpel posted:

I wouldn't call Trolls, Elves, Nazgul, and loving reformed Sauron being able to gently caress poo poo up "unbalanced". It's balanced by high recruitment times.
That said, Elves really are the easymode faction.

You know the big rear end elephant things? They're physically unkillable unless you have 5 units of archers.

GrossMurpel
Apr 8, 2011

HerpicleOmnicron5 posted:

You know the big rear end elephant things? They're physically unkillable unless you have 5 units of archers.

Giant elephants with archers on top (I think thise were added by the Divide and Conquer submod, actually) are hard to kill? No way.
Once again, they have high recruitment times. These are the kind of units that you throw spearmen and counter charging cavalry at until they die, and you just expect the losses. I think they can berserk like vanilla elephants as well.
I guess it isn't really balanced in the way of "you can expect to take few casualties if your army setup is perfect", that is definitely true.

Tiler Kiwi
Feb 26, 2011
sounds bad

Klaus88
Jan 23, 2011

Violence has its own economy, therefore be thoughtful and precise in your investment

Tiler Kiwi posted:

sounds bad

It's bad

MODERS! :argh:

Jimbot
Jul 22, 2008

Is there a reason why a garrisoned army in a port city starts off at sea? I mean, I get it designer at Creative Assembly, you can't get an erection if you don't include some worthless incredibly frustrating sea battle element to these games but it doesn't change the fact that they're worthless and incredibly frustrating. People don't play these games for the ultra "realistic" boat physics of a floating tub that spins in circles and boarding actions that rarely work.

Ok, with that off my chest, I at least solved my civil order problem. Now I'm just running into that stupid bullshit above. Looks like I'm reloading my save since the invading army took the city while my boats flailed around trying to get the right pathing to the beaches (because you can't disembark at your harbor or something?) and the bulk of my army just watched helplessly.

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"

Jimbot posted:

Is there a reason why a garrisoned army in a port city starts off at sea? I mean, I get it designer at Creative Assembly, you can't get an erection if you don't include some worthless incredibly frustrating sea battle element to these games but it doesn't change the fact that they're worthless and incredibly frustrating. People don't play these games for the ultra "realistic" boat physics of a floating tub that spins in circles and boarding actions that rarely work.


They don't. You had them garrisoned in the port. Click carefully :)

Yeah never play sea battles. Awful

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Jimbot posted:

Any good tips for Rome 2? Right off the bat I have trouble with civil order in the southern settlements thanks to slaves and foreign influence as playing as Rome.. How do I mitigate that? Been a while since I played a Total War game and Shogun 2 simplified a lot of things so I'm getting a bit overwhelmed.

Looting settlements and enslaving soldiers post battle gives you slaves which give you a very small economy boost for a large public order penalty. Hold off on mass enslavment until you build those economy buildings that boost slave produciton and reduce slave unrest.

You can also enslave everyone and constantly murderstomp all slave revolts for easy XP.

Plucky Brit
Nov 7, 2009

Swing low, sweet chariot

HerpicleOmnicron5 posted:

You know the big rear end elephant things? They're physically unkillable unless you have 5 units of archers.

Javelins and artillery make mincemeat of them.

shalcar
Oct 21, 2009

At my signal, DEAL WITH IT.
Taco Defender
Medieval 1 Kings were hilariously unkillable and are right up there with warhammer heroes.

I'm pretty sure they were the only unit with hit points in a game where only 2 models could attack a model at once so they effectively took on the entire enemy army one at a time like some demented honour duel.

Medieval 1 :allears:

John Charity Spring
Nov 4, 2009

SCREEEEE

shalcar posted:

Medieval 1 Kings were hilariously unkillable and are right up there with warhammer heroes.

I'm pretty sure they were the only unit with hit points in a game where only 2 models could attack a model at once so they effectively took on the entire enemy army one at a time like some demented honour duel.

Medieval 1 :allears:

9-star Byzantine emperors, sole survivors of their armies, killing thousands of Mongolians by themselves. God bless Medieval 1.

Sober
Nov 19, 2011

First touch: Life.
Second touch: Dead again. Forever.

John Charity Spring posted:

9-star Byzantine emperors, sole survivors of their armies, killing thousands of Mongolians by themselves. God bless Medieval 1.
Sounds like the proto-nationalist alt-history that TWC would love. No wonder they want the series to go back to the old games.

Chopstix
Nov 20, 2002

SeanBeansShako posted:

Rome 1 Generals could be pretty drat lethal as improvised cav against early tier armies as long as you remembered to pull them the gently caress out during the early stages of a RTW1 campaign.

I swear though with ETW/NTW they coded artillery to somehow seek out generals.

A flaming shot from an onager would kill any unit outright, no matter what, including generals.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Plucky Brit posted:

Javelins and artillery make mincemeat of them.

Rohan got literally none of that. I had three places that could make archers. The mod is really badly balanced. Hyrule Total War is much better in most ways, so go play that instead of even looking at Third Age.

Klaus88
Jan 23, 2011

Violence has its own economy, therefore be thoughtful and precise in your investment
Is the normal reaction to starting a roman campaign in Attila "YOU MANICS! YOU BLEW IT UP! YOU BLEW IT ALL UP! drat YOU! drat YOU ALL TO HELL!"?

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Klaus88 posted:

Is the normal reaction to starting a roman campaign in Attila "YOU MANICS! YOU BLEW IT UP! YOU BLEW IT ALL UP! drat YOU! drat YOU ALL TO HELL!"?

Pretty much. You're going to spend a lot of your early turns just hemorrhaging territory. The shot term goal is to pull your armies down into your core territory, get organized, then make a push back to recapture all the stuff you lost.

Nicodemus Dumps
Jan 9, 2006

Just chillin' in the sink

Goddamn all I want to play right now is a 1960's Planet of the Apes Total War game. No I don't know what any of the mechanics would be beyond General Charlton Heston giving the pre-battle speeches.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

popewiles posted:

Goddamn all I want to play right now is a 1960's Planet of the Apes Total War game. No I don't know what any of the mechanics would be beyond General Charlton Heston giving the pre-battle speeches.

Battle speech for general with the crazy trait:
https://www.youtube.com/watch?v=gg1t_nGaDLs

Klaus88
Jan 23, 2011

Violence has its own economy, therefore be thoughtful and precise in your investment

The Cheshire Cat posted:

Pretty much. You're going to spend a lot of your early turns just hemorrhaging territory. The shot term goal is to pull your armies down into your core territory, get organized, then make a push back to recapture all the stuff you lost.

Ah, gently caress it.

:sherman:

brocretin
Nov 15, 2012

yo yo yo i loves virgins

Klaus88 posted:

Ah, gently caress it.

:sherman:

IIRC, abandoning your own territory causes a small global public order penalty next turn, so don't do it all at once!

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Klaus88
Jan 23, 2011

Violence has its own economy, therefore be thoughtful and precise in your investment

brocretin posted:

IIRC, abandoning your own territory causes a small global public order penalty next turn, so don't do it all at once!

I realized that, since I do boring poo poo like reading tooltips.:v:

Should I worry about increasing my ratio of spear men to melee dudes or can I keep it at Rome 2 levels?

I pretty much only had one spear unit for every five legionaries.

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