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Safety Factor posted:My guess for the Dwarfs is Thorek Ironbrow and the mother loving Anvil of Doom. He'd pretty unique being a mostly immobile caster lord and could act like a siege engine of some kind that tosses out buffs and debuffs. Dwarfs don't have lord-level casters anyways. This would be very acceptable imo.
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# ? Jul 8, 2016 22:23 |
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# ? May 13, 2024 23:23 |
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Klaus88 posted:No game of thrones? A shameful display! Eh, it would be cool at first but your generals would keep dying every turn so I figured it'd be too frustrating
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# ? Jul 8, 2016 22:25 |
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STEAMHEAD DUARDIN AELVES!!
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# ? Jul 8, 2016 22:35 |
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So I assume they're padding out their dlc by saying a new hero as well as lore of magic, because most likely those things are one in the same. Will it be Life or Beasts first? I pean towards Life, as the latter would potentially require reskinning or creating new animal models.
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# ? Jul 8, 2016 22:46 |
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Aurubin posted:So I assume they're padding out their dlc by saying a new hero as well as lore of magic, because most likely those things are one in the same. Will it be Life or Beasts first? I pean towards Life, as the latter would potentially require reskinning or creating new animal models. Probably Shadow first. Nobody uses Beasts, and Life would really only benefit the Empire whereas Chaos, Vampires and Empire all use Shadow
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# ? Jul 8, 2016 22:50 |
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Don't suppose there is a way to respec your lords yet? A mod or something, didn't find anything on the steam workshop.
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# ? Jul 8, 2016 23:00 |
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Kaza42 posted:Probably Shadow first. Nobody uses Beasts, and Life would really only benefit the Empire whereas Chaos, Vampires and Empire all use Shadow Depends on their DLC schedule I think, the current races might not use Beasts or Life but the predicted DLC factions (Beastmen, Wood Elves, Bretts) do. Pretty much all depends on what the next DLC ends up being.
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# ? Jul 8, 2016 23:26 |
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Kaza42 posted:Probably Shadow first. Nobody uses Beasts, and Life would really only benefit the Empire whereas Chaos, Vampires and Empire all use Shadow Oops forgot about shadow. I figured they were just making one new battlemage and not expanding the lores to the others. Guess that would be imbalanced.
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# ? Jul 8, 2016 23:28 |
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Verranicus posted:STEAMHEAD DUARDIN ORRUKS.
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# ? Jul 8, 2016 23:39 |
madmac posted:Depends on their DLC schedule I think, the current races might not use Beasts or Life but the predicted DLC factions (Beastmen, Wood Elves, Bretts) do. The Empire has access to all the Eight Lores (Fire, Metal, Death, Shadow, Life, Beasts, Heavens, Celestial). Hopefully Shadow gets squeezed in at some point between major DLC, but I imagine the Beastmen/Wood Elves/Brettonia pack will include the lores of Life, Beasts, and "the Wilds" as a unique lore to Beastmen.
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# ? Jul 9, 2016 00:20 |
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Wow, Greatswords are actually way more effective than I thought at their niche, killing heavy infantry. I'd assumed they were closer to Grave Guard in power, but Greatswords beat halberd Chosen, regular Chosen, Black Orcs, Hammerers, Ironbreakers, and both varieties of Big'Uns - though they'll narrowly lose to Chosen with great weapons. I think in my first game using Greatswords they got massacred by archers instantly and I never bothered training more vv I noticed Grave Guard with great weapons get the same +10 bonus against infantry that makes Greatswords punch above their weight, maybe I should give them another chance too.
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# ? Jul 9, 2016 00:23 |
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All Grave Guard get the bonus vs infantry.
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# ? Jul 9, 2016 00:39 |
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Kaza42 posted:Eh, it would be cool at first but your generals would keep dying every turn so I figured it'd be too frustrating Not if they're all Mace "The Ace" Tyrell with his super badass armor and awesome facial hair. He'd be too confused or too busy giving terrible speeches to uninterested soldiers to be killed.
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# ? Jul 9, 2016 00:49 |
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Gonkish posted:Not if they're all Mace "The Ace" Tyrell with his super badass armor and awesome facial hair. He'd be too confused or too busy giving terrible speeches to uninterested soldiers to be killed. Sweet Summer child...
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# ? Jul 9, 2016 02:51 |
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Dear Karak-Kadrin. Why does every Dwarf Faction hate you?
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# ? Jul 9, 2016 03:12 |
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Klaus88 posted:No game of thrones? A shameful display! I'd much prefer Malazan over GOT.
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# ? Jul 9, 2016 03:28 |
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Mordja posted:I'd much prefer Malazan over GOT. Malazan isn't that kind of universe, the biggest baddest empire is barely able to conquer city-states.
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# ? Jul 9, 2016 03:34 |
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Mordja posted:I'd much prefer Malazan over GOT. There is no manual or UI. You have to figure out what your troops are and who you're fighting from incidental clues.
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# ? Jul 9, 2016 03:36 |
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I have an Orc shaman in my greenskin campaign who picked up the "serial danca'" trait which gives obedience + 3 in the local province. Description: " You can't keep a good 'danca' down, especially when those drums start bangin'!" His full title is Azdrag da Grand Shambla'
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# ? Jul 9, 2016 03:57 |
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unwantedplatypus posted:I have an Orc shaman in my greenskin campaign who picked up the "serial danca'" trait which gives obedience + 3 in the local province. Description: " You can't keep a good 'danca' down, especially when those drums start bangin'!" I feel as though my orc game is now naught but an empty shell.
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# ? Jul 9, 2016 04:04 |
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420 Gank Mid posted:Sweet Summer child... Well I mean obviously he has to have a weakness and uhhh.... yeah...
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# ? Jul 9, 2016 04:09 |
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Brackets for the tournament are out now: Bracket 1: 420gankmid AKA Choomander in Kief Vs. Kaza Empire: ------------------------------------------------Greenskins Dwarves: ---------------------------------------------Vampire Counts VC: -----------------------------------------------------Empire Brettonia: --------------------------------------------Dwarfs Greenskins------------------------------------------Chaos Bracket 2: Sammvt AKA Truujilo vs. Zearoth K. Empire-------------------------Dwarfs Vampires--------------------- Empire Dwarves---------------------- Greenskins Chaos--------------------------Vampire Counts Greenskins-------------------Chaos Bracket 3: Chomp---------------vs.Guderian AKA Rokopete Chaos----------------Vampire Counts Empire---------------Dwarfs Brettonia------------Empire Orcs------------------Orcs Vampire Counts--Chaos Bracket 4: Doctor Crime AKA Obstacle2 vs. The Internet Janitor AKA Carnalfex Empire, -----------------------------vamps Greenskins------------------------empire Vampire Counts------------------greenskins Warriors of Chaos--------------dwarves Dwarves---------------------------chaos Please tell me if there are any corrections that need to be made. I'm not going to be too picky about when you complete these, but do try to organize yourselves at a reasonable time. Just in case, I'd prefer if both players sent me all replays as well as mentioning the results. Yukitsu fucked around with this message at 04:55 on Jul 9, 2016 |
# ? Jul 9, 2016 04:51 |
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420 Gank Mid posted:Greenskins are really hurting for armor piercing damage early. Dwarf infantry have a floor somewhere around 60-80 armor (bar slayers) and plenty are in triple digits, half of them hold shields to boot. Goblin archers (even the higher tier ones) do a grand total of ~1 armor piercing damage and orc arrer boyz aren't much better. On harder difficulties AI dwarfs will fight to the last man every time so your archers (especially mounted archers) will run out of ammunition before making a significant dent in their numbers and then be unable to shock the dwarves into routing. Boar Boyz will at least be able to chop them up a bit and has enough mass to knock down those dwarf axe lords that are so nearly invincible early on I actually hosed up the Dwarves really early and killed Ungrim and Thorgrim with Grimgor and my boys. The battle I was complaining about was against Chaos, and I just had another instant-rout against the Empire, where my general ended up surrounded by halberdiers and Big Uns broke after about 15-20 seconds of fighting. Goblin Fanatics broke with them, leaving my general and spiders killing hundreds of dudes before tucking tale and running. I think this is a harder difficulty
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# ? Jul 9, 2016 06:21 |
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Rand alPaul posted:I actually hosed up the Dwarves really early and killed Ungrim and Thorgrim with Grimgor and my boys. The battle I was complaining about was against Chaos, and I just had another instant-rout against the Empire, where my general ended up surrounded by halberdiers and Big Uns broke after about 15-20 seconds of fighting. Goblin Fanatics broke with them, leaving my general and spiders killing hundreds of dudes before tucking tale and running. If this is in the campaign there is a banner that generals can assign to a unit to give them fear/terror Also, what does your combat line look like? It matters a lot whether your army is holding a tight line/sparse and spread or if any units are being attacked from their flanks how quickly they rout
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# ? Jul 9, 2016 07:01 |
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Mordja posted:I'd much prefer Malazan over GOT. There is a Malazan Dominions 4 mod somewhere. That's a fitting game for that setting if there ever was one.
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# ? Jul 9, 2016 08:03 |
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Rand alPaul posted:I actually hosed up the Dwarves really early and killed Ungrim and Thorgrim with Grimgor and my boys. The battle I was complaining about was against Chaos, and I just had another instant-rout against the Empire, where my general ended up surrounded by halberdiers and Big Uns broke after about 15-20 seconds of fighting. Goblin Fanatics broke with them, leaving my general and spiders killing hundreds of dudes before tucking tale and running. You can mouse over the morale bar over an unit to see what leadership factors are affecting it.
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# ? Jul 9, 2016 13:34 |
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Could it have been army losses? Had you already lost a bunch of other units? \/ Are they hard-pressed by enemies? They might be allying in the hope you'll help them out. The Lone Badger fucked around with this message at 14:03 on Jul 9, 2016 |
# ? Jul 9, 2016 13:41 |
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Diplomacy seems to be acting strangely in my current dwarf campaign. Almost all factions are much more likely to accept alliances than they are to accept non-aggression pacts.
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# ? Jul 9, 2016 13:53 |
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The Lone Badger posted:Could it have been army losses? Had you already lost a bunch of other units? Basically every human and dwarf faction that I had NAPs with told me to gently caress off about 2 turns before the big chaos invasion (even though I was on neutral at worse ratings with them). I started feeding money to the empire and border princes so I could deal with the savage orcs and noticed that eventually both were 'yellow' for trade agreements and every form of alliance, but still 'red' for NAP. I had to keep feeding them money and eventually they signed the NAP when it was 'yellow' (and the rest were green). The empire actually accepted a trade agreement on a turn and then rejected a NAP. A few turns later I decided to take advantage of the 'shield of humanity' buff and sign some more deals with the other human and dwarf factions and they were all the same way. Some of them are hard pressed by enemies (chaos is rocking the empire), but a few of them don't appear to be under attack from anyone. It almost appears as if my game is set for NAPs to be harder to sign than alliances for everyone. Most of these factions I've had little to no contact with besides maybe running a hero by one of their armies for a quest.
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# ? Jul 9, 2016 14:25 |
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IIRC the patch notes said that the AI would accept alliances easier, I guess they forgot to lower the requirements for NAP's as well.
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# ? Jul 9, 2016 17:51 |
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Welp, 245 turns in, I am pretty satisfied with the way this game has gone, Karak-Kadin and the Dwarves are my vassals (with No and 1 Province each.) the Dwarves were hilarious, as they (and everyone else) declared war on Karak-Kadin, and then I just immediatly signed a peace treaty with them (Methinks they remembered the 8000 Gold I lent them) and then Vassalized them. I've wiped out the Greenskins, all Chaos Forces, Bret's consolidated (though they are at war with Karak-Kadin, wish there was an option to request peace) and Tileas is still around. I guess I could stomp them out but eh. The Old World is safe.
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# ? Jul 9, 2016 18:08 |
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Haha I just had grimgors starting unit of black orcs get routed by 2 AI goblin spearmen units in a head on fight on VH/H. There is definitely something off with greenskins man. The auto calc says I'll lose 50 men in a battle, play it and my units just loving melt. And I'm not doing stupid poo poo like charging uphill in the face of quarreler + artillery fire to a set unit of iron breakers. I'm talking about 1 on 1 fights with identical units taking casualties beyond the AIs.
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# ? Jul 9, 2016 18:10 |
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TheChad posted:IIRC the patch notes said that the AI would accept alliances easier, I guess they forgot to lower the requirements for NAP's as well. That would make a lot of sense. Has anyone else noticed this?
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# ? Jul 9, 2016 19:28 |
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I finished my Grimgor smash campaigned and switched back to my Empire campaign. My Empire campaign is prior to the Chaos rush, but I'm finding it easier to ally with other factions then NAP. I just assumed I was messing something up.
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# ? Jul 9, 2016 19:32 |
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Klaus88 posted:No game of thrones? A shameful display! Could be interesting. TW:W opened up a lot of possibilities as far as fantasy goes for things like powerful single units or magical stuff. It might be better to set ib eras before Fire and Ice. There could be neat campaign map ideas like seasonal changes or making sure bodies are burned to keep them from becoming undead. Mostly I want Battle of the Bastards corpse piles . I have a feeling SEGA probably poked CA with the "hey can you do WW1 hey hey" stick at least once since the BF1 trailer (and no, I don't think it'd work).
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# ? Jul 9, 2016 20:09 |
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Something like Crusader Kings would lend itself to GoT much much better than Total War. There's only so many 'guy with sword/bow/horse' combos, especially in a setting that's mostly homogenous.
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# ? Jul 9, 2016 21:08 |
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Ammanas posted:Haha I just had grimgors starting unit of black orcs get routed by 2 AI goblin spearmen units in a head on fight on VH/H. There is definitely something off with greenskins man. The auto calc says I'll lose 50 men in a battle, play it and my units just loving melt. Well on those difficulty levels the AI gets substantial bonuses to their morale and all stats and you get debuffs to your morale, so that even elite units will route quickly when surrounded. Hover your mouse over your leadership bar next battle to see all how its effecting you.
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# ? Jul 9, 2016 21:12 |
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Prokhor Zakharov posted:Something like Crusader Kings would lend itself to GoT much much better than Total War. There's only so many 'guy with sword/bow/horse' combos, especially in a setting that's mostly homogenous. IDK Medieval 1/2 were fine. The North, Dorne, Wildlings and Iron Islands would all work pretty well without needing to expend too much effort on pulling things out of thin air, and Essos has mongols and hoplites and the slaver city-states would have a lot of weird and stupid units to use
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# ? Jul 9, 2016 23:16 |
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Prokhor Zakharov posted:Something like Crusader Kings would lend itself to GoT much much better than Total War. There's only so many 'guy with sword/bow/horse' combos, especially in a setting that's mostly homogenous. There is a GoT mod for CK2, it's pretty good. Much better game for capturing all the scheming of the setting too.
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# ? Jul 9, 2016 23:31 |
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# ? May 13, 2024 23:23 |
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A TW:GoT set during the Boratheon rebellion up through the Song of Ice and Fire series would be objectively cool.
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# ? Jul 9, 2016 23:33 |