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I'm curious how many of you that are loving MK 3 are Hordes players?
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# ? Jul 13, 2016 20:27 |
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# ? May 18, 2024 03:39 |
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That's a good point. We have some enthusiastic Hordes players around here but admittedly all the games I've played so far have been Warmachine on Warmachine. I heard that there was a big tournament in Edmonton on the weekend with 30 some-odd entrants, only 7 of which were Hordes and 14 of which were Khador. e: I do want to get my Circle back on the table at some point and see if I'm less terrible at them in Mk 3 but I am not at all sure how they work now.
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# ? Jul 13, 2016 20:30 |
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I ordered a couple of folding tables so I can play at my house now. And since they fold, I can bring them over to my brother's so we can have two games going at once.
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# ? Jul 13, 2016 20:34 |
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I went to a pretty big event last week and it was 15 Warmachine/4 Hordes, and only if you count the guy running the tourney and providing games for the bye in the count for Hordes.
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# ? Jul 13, 2016 20:47 |
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Dragonshirt posted:I'm curious how many of you that are loving MK 3 are Hordes players? Circle was changed in terms of how they deliver their stuff and the loss of the Druid cloud wall. No longer can you just sit back and force your opponent to try to crack the puzzle you set for them while picking off key pieces and scuttling to safety. It's a much more aggressive play style with positioning being even more important. I'm really liking the Spirit Bond too. That's some good poo poo.?
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# ? Jul 13, 2016 20:48 |
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I have a little fully painted Circle army but haven't played in about 18 months. I was super stoked for to get back to it when MK 3 hit, but now I'm just thinking about selling it. There was a tourney at my FLGS this Saturday while I was up there playing Malifaux. There was a Khador player at every table I checked out. That seems balanced!
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# ? Jul 13, 2016 20:51 |
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evenworse username posted:That's a good point. We have some enthusiastic Hordes players around here but admittedly all the games I've played so far have been Warmachine on Warmachine. I guess only time will tell if the netlist hivemind has backed the right faction.
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# ? Jul 13, 2016 20:51 |
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I'm not saying that the meta will always be as it is now, but when planning my list my primary goal was 'Alpha a conquest off the board in one turn' and I had to rely on that functionality in game in 3/4 of the games I played.
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# ? Jul 13, 2016 20:53 |
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I play both and have had almost no current interest in putting my skorne or legion on the table. Mostly just because the drastic changes to Warmachine are what I want to explore, not because I think hordes factions are bad. In a few months I'll get the skorne itch again.
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# ? Jul 13, 2016 20:54 |
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I think most of the people that were already into the game owned both Hordes and Warmachine factions, and the rules changes have really changed what Warmachine factions are capable of in particular. People who owned both are going to be more eager to try out the bigger changes to Warjacks than anything else, seeing as how that's what sold a lot of us on the game to begin with.
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# ? Jul 13, 2016 21:02 |
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TheInvisiblePooka posted:Before the change, you'd see only three or four lists per faction. The most variety in list building I ever saw in Mk.2 was my flgs funeral for Mk.2 tournament. I R SMART LIKE ROCK posted:Hey it wasn't all bad, at least you always knew what net decked lists, per faction, you'd be facing. Currently mk3 meta is Wild Wild West territory.
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# ? Jul 13, 2016 21:04 |
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PaintVagrant posted:I play both and have had almost no current interest in putting my skorne or legion on the table. Mostly just because the drastic changes to Warmachine are what I want to explore, not because I think hordes factions are bad. In a few months I'll get the skorne itch again. Excelsiortothemax posted:Circle was changed in terms of how they deliver their stuff and the loss of the Druid cloud wall. No longer can you just sit back and force your opponent to try to crack the puzzle you set for them while picking off key pieces and scuttling to safety. It's a much more aggressive play style with positioning being even more important. If the meta shakes out like it currently looks I wouldn't expect to see an amazing amount of list variety, because if you need to be capable of handling both gunlines and box spam in the shape of a jack wall/beast brick your options are limited.
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# ? Jul 13, 2016 21:24 |
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Wizard Styles posted:I think Hordes looks worse than Warmachine but, yeah, if you own both why would you play Hordes right now? Warmachine is the system that got the exciting changes. I might have to disagree on the units comment. Reeves can be the core of a list now, especially with if you put two units and a dmg boosting debuff (like wurmwood). Other than that, sure. No other unit, outside of MAYBE bloodtrackers, get enough work done. And they die when you sneeze at them. I also haven't figured out using the new druids yet.
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# ? Jul 13, 2016 21:52 |
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In the past two weeks I have had trollkin scouts and trollkin sluggers successfully win me games. It's Ghostbusters style end of the world poo poo for my group right now because of this. Mk3 is great all day every day.
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# ? Jul 13, 2016 22:00 |
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Currently my main is Wurmwood. The tree is fantastic. My other lists are all over the place but you bet your going rear end that the eldritch horror will be in my pairings.
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# ? Jul 13, 2016 22:12 |
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Paul Proteus posted:I might have to disagree on the units comment. Reeves can be the core of a list now, especially with if you put two units and a dmg boosting debuff (like wurmwood). Other than that, sure. No other unit, outside of MAYBE bloodtrackers, get enough work done. And they die when you sneeze at them. I also haven't figured out using the new druids yet. Also, unless I'm misremembering, you've got a default specialist option of 20 points per list.
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# ? Jul 13, 2016 22:19 |
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Oh Cygnar. You always seem to bring out the worst in net deck try hards.
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# ? Jul 13, 2016 22:19 |
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Wizard Styles posted:I think Hordes looks worse than Warmachine but, yeah, if you own both why would you play Hordes right now? Warmachine is the system that got the exciting changes. I wouldn't say it look worse. Just same as before. I first heard from this game by looking at a Cygnar Battlebox that sticked out from a friend back pack at some fanfilm shooting. He pitched me as "Skirmish with robot wrestling". I went to a hobby store after more than 9 years of break. I wanted to pick Mercenaries because I like the whole "Soldiers of fortune" thing they have going on, but there wasn't any battlebox for them. Then my gaze fell on two giant robots in red in a snowy setting. Then the reality of Mk2 Khador ensued. I got a bit of legion on the side. Now I'm planning to take two, sometime even three jacks! In Khador!
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# ? Jul 13, 2016 22:44 |
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I fought against a a really fun Maddox list on Monday. He had storm knights + UA + solo, some 'jacks, some storm callers, some other Cygnar poo poo, and that incredibly annoying and totally powerful + good and strong amazing bro merc Acosta, who apparently has Mat 9 and is a complete bastard, gently caress that guy forever. The game ended where he had tabled me except for Vlad and Behemoth and with a sneaky application of Vlad's vengeance analogue I was able to just barely pull off an assassination on Maddox. I was sort of forced into it because his Stormclad, despite a crippled cortex, managed to snag Vlad with a sword hit and roll a 12 on his 2 dice of damage. Was incredibly rude but gave me the str I needed to kill Beth.
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# ? Jul 13, 2016 22:48 |
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Iceclaw posted:I wouldn't say it look worse. Just same as before. I first heard from this game by looking at a Cygnar Battlebox that sticked out from a friend back pack at some fanfilm shooting. He pitched me as "Skirmish with robot wrestling". I went to a hobby store after more than 9 years of break. I wanted to pick Mercenaries because I like the whole "Soldiers of fortune" thing they have going on, but there wasn't any battlebox for them. Then my gaze fell on two giant robots in red in a snowy setting. Take many 'jacks comrade Also if you take Behemoth it counts as fielding 2 warjacks, at least in spirit.
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# ? Jul 13, 2016 22:49 |
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Isn't Acosta like the personal avatar of that one author that basically shits out Red Pill manifestos in genre fiction form?Iceclaw posted:I wouldn't say it look worse. Just same as before. Paul Proteus posted:I might have to disagree on the units comment. Reeves can be the core of a list now, especially with if you put two units and a dmg boosting debuff (like wurmwood).
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# ? Jul 13, 2016 22:57 |
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Wizard Styles posted:Isn't Acosta like the personal avatar of that one author that basically shits out Red Pill manifestos in genre fiction form? Hordes as a system did not need it though. Some faction may have and still do, but overall Beasts and Fury were a lot more attractive. I mean, come on, your usual Horde list had about as much beasts 'Jack heavy list had Warjacks. Warmachine infantry evened that out, but overall, Warmachine got a boost it needed.
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# ? Jul 13, 2016 23:05 |
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I picked up a Circle starter box instead of the Menoth one for the journeyman league here. We're going +15 pts per week instead of the wonky listed ones. This is as far as I've purchased: Week 1: Tanith Gorax Argus Pureblood Week 2 - 15 - add Riphorn Satyr Week 3 - 30 - add full Reeves Week 4 - 45 Week 5 - 60 Week 6 - 75 I have no idea where to go after that though - I have Alten Ashley to add at some point, but no idea what's good in Circle these days. Presumably magnetising a warpwolf box will be a good call but fitting it in at +15 points a week looks like a hassle. I'm not really interested in changing warlocks for this league though. Any recommendations?
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# ? Jul 13, 2016 23:09 |
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Skip 2 weeks and do a Woldwrath IMO. Be that guy.
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# ? Jul 13, 2016 23:17 |
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gannyGrabber posted:Skip 2 weeks I feel like this is good advice for nearly every faction, due to how dumb week 2's 10 bg only points ends up.
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# ? Jul 13, 2016 23:19 |
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I planned on grabbing a stalker that I can swap over to Aiakos later.
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# ? Jul 13, 2016 23:22 |
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We are doing a modified Journeyman League soon and our PG is letting Trollblood players either use the MK3 battlebox or build a battlegroup using either Jarl or Madrak 1. I was thinking of going with Jarl and either 2x Maulers or 1x Mauler and 1x Earthborn Dire Troll. Jarl isn't the best choice for this, but he lets me take 2 heavies with his +30WB and we have to use this the entirety of the league. We also have increased week 2 (20) and week 3 (35) builds, letting me take a couple of Slag Trolls (we have tons of Warmachine players and I feel like erosion could be helpful) week 2 and i'm thinking a Glacier King week 3. Then in week 4 i'll switch to Doomshaper and hopefully have the start to a decent second half of the league. Anyone have better advice?
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# ? Jul 13, 2016 23:36 |
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KPC_Mammon posted:I feel like this is good advice for nearly every faction, due to how dumb week 2's 10 bg only points ends up. Yeah that's pretty much why we're doing 0 15 30 45 60 75 instead of the weird points scheme in the document.
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# ? Jul 13, 2016 23:46 |
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Wizard Styles posted:Isn't Acosta like the personal avatar of that one author that basically shits out Red Pill manifestos in genre fiction form? Pretty much. He already did it in one series apparently, and surprise surprise Acosta is basically what he wishes he was in another series. I actually have Acosta, but I stopped painting him after I learned how garbo the guy was. Think I might go back and be petty about it in my painting though. Maybe a nice rainbow cloak or ACLU-colors cloak. KPC_Mammon posted:I feel like this is good advice for nearly every faction, due to how dumb week 2's 10 bg only points ends up. No kidding. Legion battlebox really needed a proper heavy, not just the Neraph. Even a Ravagore would have been better. As it stands, you're basically adding a Raek or a Protector. Maybe Soldier? I'm thankful my PG said that week two would be 15 and week 3 would be 10, and we could add anything in week 2.
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# ? Jul 13, 2016 23:47 |
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gannyGrabber posted:Skip 2 weeks and do a Woldwrath IMO. Be that guy. I want to bring tibbers and a soulward in week 3 to be that guy.
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# ? Jul 13, 2016 23:48 |
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Wizard Styles posted:Isn't Acosta like the personal avatar of that one author that basically shits out Red Pill manifestos in genre fiction form?
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# ? Jul 13, 2016 23:52 |
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Oh, Acosta is Knaak's self insert in this setting? I really hate Knaak the Hack and really wish companies would stop having him write fiction for them. Wonder how long it will be before Acosta has to save all of the most powerful characters in WM/H, up to and including Haley, Harbinger, and Wurmwood.
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# ? Jul 13, 2016 23:57 |
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So I played my first ever games of Mk III at my FLGS journeyman league (I'd played a little MkII about a year ago but not a huge amount). Playing as Gators, had two matches like this: Match 1: Against Magnus (Mercs). He smashes me at range, and then gets the alpha strike on me. However, he accidentally left Magnus just within 2inches of Barnabas, and I managed to assassinate him without much difficulty. Match 2: Against Retribution. I managed to avoid getting shot up by placing swamp pits everywhere, but couldn't get an alpha strike due to the 3'' re-positioning that the caster has as an upkeep spell. Got charged, was weathering it, and he managed to get me down to 1 health. However, due to bad positioning, I was able to move my blackhide wrastler (with rage) into combat with his caster. I almost assassinated him, but was short by 1 box. The next turn Barnabas got squashed pretty easily. I learnt a lot from these games so far, (swamp pits stop ranged attacks but not magic attacks!) but am still a bit unsure of how to approach a shooty army with no ranged attacks. What are the general principles of getting up the board without getting shot, and how do you get the charge on something which has a higher threat range than you?
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# ? Jul 14, 2016 00:38 |
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Iceclaw posted:Hordes as a system did not need it though. Some faction may have and still do, but overall Beasts and Fury were a lot more attractive. I mean, come on, your usual Horde list had about as much beasts 'Jack heavy list had Warjacks. Warmachine infantry evened that out, but overall, Warmachine got a boost it needed. xiw posted:I picked up a Circle starter box instead of the Menoth one for the journeyman league here. We're going +15 pts per week instead of the wonky listed ones. The way you seem to be taking it I'd consider Skinwalkers. I'm not sure about this since Tanith doesn't do much for them, but they can still soak up some damage and you're adding a slow heavy and a ranged unit. Obviously very pillow-fisted without the UA, though - I'd even consider a min unit + UA before the full base unit. Sentry Stones are important pieces for Tanith imo. She also has Prowl, so put in Swamp Gobbers as soon as it's in any way convenient. As you go up in points the Reeve UA also becomes more interesting. Not mandatory, but blast immunity is good. Once you start seeing more infantry, the Night Witch and White Mane are also potentially ridiculous with Affliction. Wizard Styles fucked around with this message at 00:42 on Jul 14, 2016 |
# ? Jul 14, 2016 00:39 |
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Wizard Styles posted:I'm not saying jacks didn't deserve a boost, but if WM infantry evened it out before why didn't Hordes infantry get an overall boost now to keep it equal? Spirit bond or whatever it is called lets Hordes take less warbeasts now, I guess? I don't know if that's a meaningful in any way.
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# ? Jul 14, 2016 00:42 |
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Yeah, I don't really know either. So far it's been kinda nice, especially since I've been trading beasts away more often. It's no Power Up, though. Both good changes that help to bring Focus and Fury closer together throughout a game, just not on the same power level. Also: Magnificent. I wonder if that guy has Siri call him Savio or just master.
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# ? Jul 14, 2016 00:54 |
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xiw posted:I picked up a Circle starter box instead of the Menoth one for the journeyman league here. We're going +15 pts per week instead of the wonky listed ones. How are you adding full reeves? They are 16 pts. I'm still trying to figure this out myself. I hate all satyrs not called shadowhorn, so i may do a scarsfell and another argus. Or shadowhorn then an 18 pt unit or heavy the next week. *edit* We can take units in ours starting week two. I think I am going to do a unit of woldstalkers and a sentry stone. Paul Proteus fucked around with this message at 01:05 on Jul 14, 2016 |
# ? Jul 14, 2016 01:01 |
gannyGrabber posted:Skip 2 weeks and do a Woldwrath IMO. Be that guy. The rules don't allow this even though this gets repeated over and over. You can only play so many points down, you can't skip week 2 and use all the points on week 3.
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# ? Jul 14, 2016 01:09 |
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Dragonshirt posted:I have a little fully painted Circle army but haven't played in about 18 months. I was super stoked for to get back to it when MK 3 hit, but now I'm just thinking about selling it. Hey man, just like, give this one to us OK? Just for like, a little bit. It's been really nice to re learn the game after a while of being out and not having to rely on loving bizarre choices for what should be the big meaty robits faction (not the, uh, naked men and snipers faction or the Big Robots: Tokyo Drift faction).
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# ? Jul 14, 2016 01:12 |
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# ? May 18, 2024 03:39 |
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Paul Proteus posted:How are you adding full reeves? They are 16 pts. quote:*edit* We can take units in ours starting week two. I think I am going to do a unit of woldstalkers and a sentry stone. Guess the Rip Horn really is the least bad option then? Going for one of the cheaper Satyrs might also be reasonable, idk, I think they all suck.
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# ? Jul 14, 2016 01:15 |