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Oh god! Do I buy this game again? I still have some good memories of the previous EDF. A friend of mine and I played through the campaign missions and totally killed ourselves using those bouncing grenades. I still remember chucking one down a hallway and saying "IT'S COMING BACK!" Needless to say we enjoyed blowing ourselves up after we discovered that little niche weapon.
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# ? Jul 22, 2016 05:25 |
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# ? May 20, 2024 20:37 |
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2017 had a very high-damage grenade with a larger blast radius than you could possibly throw it. I love that kind of poo poo.
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# ? Jul 22, 2016 05:29 |
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You had to throw it running forward, then run backwards as soon as you let it go. And you still might get caught in it. <3
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# ? Jul 22, 2016 05:36 |
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I bought in, and would like to apologize in advance for all the games I will be ruining for everyone with flying off as Wing Diver and getting myself killed.
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# ? Jul 22, 2016 05:36 |
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WhiteHowler posted:2017 had a very high-damage grenade with a larger blast radius than you could possibly throw it. I love that kind of poo poo. I'm pretty sure literally every game in the series had that except maybe the crappy strategy game.
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# ? Jul 22, 2016 05:44 |
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If a new Monster Hunter hadn't just come out I'd probably have bought this dumb game for the third time. As it is I've had the EDF songs stuck in my head all week anyway.
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# ? Jul 22, 2016 06:17 |
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YOTC posted:You had to throw it running forward, then run backwards as soon as you let it go. And you still might get caught in it. <3
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# ? Jul 22, 2016 06:31 |
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The Air Raider certainly is a support class. It does allow for massive explosions right at the start of the game. The vehicles take some getting used to, but it does provide a meat shield for people looking to get health while in the vehicle. Where do I see this credits thing and do early enemies give you very little?
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# ? Jul 22, 2016 06:49 |
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Scalding Coffee posted:The Air Raider certainly is a support class. It does allow for massive explosions right at the start of the game. The vehicles take some getting used to, but it does provide a meat shield for people looking to get health while in the vehicle. Where do I see this credits thing and do early enemies give you very little? Credits are just what fills up your reload bar on the artillery calls and vehicles. Some of the smaller artillery calls will refill after just a couple black ants, and most tanks will fill 3 or 4 times on a mission like 14. Difficulty doesn't matter since costs don't generally go up for similar things as you get better gear.
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# ? Jul 22, 2016 06:53 |
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Credits are gained whenever anyone kills something. Ants give few, ships or robots or whatever give more. It's represented by the reload bar for that weapon/vehicle. Watch it when something big dies and you'll see it spike up.
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# ? Jul 22, 2016 06:54 |
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T.G. Xarbala posted:The APC is hilarious and don't let anyone tell you otherwise. they can drift they might be pretty bad from a functional perspective but they will always have a place in my heart for being able to drift ModeWondershot posted:I bought in, and would like to apologize in advance for all the games I will be ruining for everyone with flying off as Wing Diver and getting myself killed. this is a rite of initiation into the elite flying force of the EDF, friend
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# ? Jul 22, 2016 07:40 |
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WhiteHowler posted:2017 had a very high-damage grenade with a larger blast radius than you could possibly throw it. I love that kind of poo poo. It has a skull paint job in this one
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# ? Jul 22, 2016 07:42 |
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If you get killed as a wing diver on top of a building and your teammates can't reach you to revive you, just have them blow up the building and let your lifeless body fall to the ground. There's no problem that can't be solved with the proper application of explosives.
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# ? Jul 22, 2016 07:44 |
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By the way, if you can get 2 or more ranger/fencer squads attached to you, you owe it to yourself to spam the "Waaaahh!!" shout It gets downright Orky and I love it
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# ? Jul 22, 2016 07:47 |
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Coolguye posted:they can drift You can make most of the tanks drift if you try hard enough.
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# ? Jul 22, 2016 07:49 |
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WhiteHowler posted:Is there a way to set up an invite-only room? I set the option in "Max Players/Chat" to "Invite Only" but randoms keep joining. I actually really like this feature. It's cool to be able to permanently reserve slots for you and friends but also say that a specific amount of randoms can join to make a full team.
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# ? Jul 22, 2016 08:16 |
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The one thing I'm not liking about Air Raider is that they have so much in their drop pool so it takes forever to get an upgrade to something you've been using.
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# ? Jul 22, 2016 08:34 |
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dis astranagant posted:The one thing I'm not liking about Air Raider is that they have so much in their drop pool so it takes forever to get an upgrade to something you've been using. I'm on mission 40 and have yet to get a helicopter.
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# ? Jul 22, 2016 10:07 |
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It's always robot D-Day when you're grinding Hectors for drops.
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# ? Jul 22, 2016 10:28 |
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T.G. Xarbala posted:It's always robot D-Day when you're grinding Hectors for drops. And then you get a decent gigantes and kill them too fast to loot but still haven't seen a railgun in 3 difficulty levels. dis astranagant fucked around with this message at 10:37 on Jul 22, 2016 |
# ? Jul 22, 2016 10:34 |
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What's the preferred method of armor agriculture, anyway?
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# ? Jul 22, 2016 11:01 |
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Goddamnit, I just bought the game on Steam but it keep crashing when trying to load the first mission. Anyone else having similar problems?
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# ? Jul 22, 2016 11:09 |
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McKilligan posted:Goddamnit, I just bought the game on Steam but it keep crashing when trying to load the first mission. Anyone else having similar problems? AMD processor? The game uses SSE4.1, which was Intel only til somewhat recently. There's an unofficial patch on the steam forum
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# ? Jul 22, 2016 11:12 |
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So what are the compelling reasons to go ranger? I understand the appeal of the other classes, but ranger still somewhat eludes me. Wing diver has mobility, air raider has vehicles and artillery strikes and such, and fencer is double fisting two giant weapons and dashing around. Ranger feels like he lacks mobility, and lacks fancy weapons. What can I try with him that will draw me over to his side?
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# ? Jul 22, 2016 11:49 |
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Filthy Monkey posted:So what are the compelling reasons to go ranger? I understand the appeal of the other classes, but ranger still somewhat eludes me. Wing diver has mobility, air raider has vehicles and artillery strikes and such, and fencer is double fisting two giant weapons and dashing around. Ranger feels like he lacks mobility, and lacks fancy weapons. What can I try with him that will draw me over to his side? Ranger is the default. He does everything decent enough and is generally easy to pick up and play. He also tends to have some rather nice sniping weapons. And iframes/general move speed from roll spam.
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# ? Jul 22, 2016 11:51 |
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He's consistently good without being amazing at anything. Faster than the fencer but not as mobile as the wing diver. Tougher than the wing diver but not as tough as the fencer. Less huge explosions than the Air Raider and no tanks but with some pretty sweet explosives nonetheless without having to worry about dropping stuff in. It's the balanced choice that usually works well in any situation. It's never a bad choice, but it's probably not the most exciting.
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# ? Jul 22, 2016 11:52 |
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Ranger gets Five Card XB.
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# ? Jul 22, 2016 12:06 |
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The Five Card XB is my default "I don't want to deal with this poo poo anymore" choice.
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# ? Jul 22, 2016 12:16 |
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For me the Ranger is the easiest class to pick up and do well on any mission without knowing what I'll run into. It's fast enough, it has a wide selection of weapons and it can move reasonably fast rolling while still beeing able to shoot a rocket into pursuing enemies while doing so without having to worry about fuel, or having to lug a shield around to effectivly dash cancel. The Armor doesn't really play into survivability for me yet, as I started the game on hard where those 50 points are really not making a difference and the classes have not yet reached any cap yet, so they still all are pretty close to each other. The only downside to the Ranger is, that he is that he doesn't have a gimmick to make him interesting. But it is probably one of the most effective classes if you're used to playing generic shooters like I am.
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# ? Jul 22, 2016 12:31 |
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Rangers heal friendly troops (under your command) when they pick up a medkit I've frequently survived ridiculous things because my meatshields simply won't die thanks to my rolling!
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# ? Jul 22, 2016 13:11 |
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Welp, the insect queen fight was a bit anticlimactic. The queen just squatted at the entrance to its cavern and flooded the entire access tunnel with murder acid, so my only recourse was to squat out of range and wear it down with bouncy projectiles. Never even saw the drat thing.
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# ? Jul 22, 2016 13:34 |
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I think on flat ground a fencer with dash and a reflector is the fastest out of all 4 classes
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# ? Jul 22, 2016 13:38 |
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Yeah, anybody looking to play Fencer should look up how to dash-cancel. Gotta go fast!
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# ? Jul 22, 2016 13:45 |
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Ranger is also the only other class that can pilot vehicles, though he cant call them in. I suppose that can come in useful in multiplayer. Frankly he's just a jack of all trades, which is why he's marked as the beginner class.
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# ? Jul 22, 2016 14:06 |
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If a modding community grows around EDF, what mods would YOU like to see? I'd like: - more graphical options - some sort of revamped weapon selection menu would be cool - especially if you could toggle seeing the weapons you HAVEN'T found yet - first person toggle would be fun for wing diver
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# ? Jul 22, 2016 14:20 |
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I had my first pub experience and even if I had to play with 0 weapons on normal, I had fun getting random people to use emotes as I dashed around picking up the suicidal ranger.
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# ? Jul 22, 2016 14:23 |
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-giant insects. There's some big ones, but nothing truly giant yet -More sensible flame weapons - the Flame Pistol slows you down so much that it is essentially unusable. TF2 has an excellent example of how flamethrowers can work on fast, agile characters.
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# ? Jul 22, 2016 14:25 |
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Polo-Rican posted:If a modding community grows around EDF, what mods would YOU like to see? Auto-collect crates at end of mission mod. That's the only mod I need.
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# ? Jul 22, 2016 14:26 |
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DatonKallandor posted:Auto-collect crates at end of mission mod. That's the only mod I need. The idea that Storm Team can't loot the field for a minute or two off camera is a little silly.
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# ? Jul 22, 2016 14:27 |
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# ? May 20, 2024 20:37 |
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Potato Salad posted:The idea that Storm Team can't loot the field for a minute or two off camera is a little silly. No time! Gotta move on to the next catastrophe.
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# ? Jul 22, 2016 14:33 |