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what makes breaking standard difficult? what are the problems inherent in breaking the tuesday release standard?
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# ? Jul 29, 2016 16:00 |
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# ? May 25, 2024 00:41 |
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Hamsterlady posted:They release on Sunday a lot too. Or did at least, I'm not sure if they've done Sunday releases recently. I can't remember the last game in general that was released on Sunday, let alone for NIntendo. ninjewtsu posted:what makes breaking standard difficult? what are the problems inherent in breaking the tuesday release standard? Trucks don't work on weekends, items ship on monday. You don't gently caress with walmart/Target/etc. because they are still where major console games make a large sum of their profits. Same thing with Friday releases. Trucks don't work on weekends.
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# ? Jul 29, 2016 16:03 |
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ninjewtsu posted:why are there specific video game days It's a distribution constraint
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# ? Jul 29, 2016 16:05 |
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Tae posted:Trucks don't work on weekends, items ship on monday. You don't gently caress with walmart/Target/etc. because they are still where major console games make a large sum of their profits. this makes sense, thanks
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# ? Jul 29, 2016 16:05 |
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Tae posted:I can't remember the last game in general that was released on Sunday, let alone for NIntendo. The last Nintendo game I bought on release day was in 2013, so they probably moved to Friday since then and I never noticed.
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# ? Jul 29, 2016 16:06 |
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The music industry just this year finally officially abandoned the Tuesday release and switched to Friday because nobody on the planet buys CDs anymore. Video games still get a lot of physical sales so it's still Tuesday
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# ? Jul 29, 2016 16:06 |
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ninjewtsu posted:why are there specific video game days It's a holdover from Sonic 2. Before then, games just sorta showed up in shops whenever the retailer got hold of them. Sega decided that every store should get Sonic 2 at the same time (coordinated releases were pretty much unheard of back then), and marketed the release date as Sonic 2sday.
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# ? Jul 29, 2016 16:07 |
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Saigyouji posted:It's a holdover from Sonic 2. Before then, games just sorta showed up in shops whenever the retailer got hold of them. Sega decided that every store should get Sonic 2 at the same time (coordinated releases were pretty much unheard of back then), and marketed the release date as Sonic 2sday. Huh I never knew that. So sonic 2 is the Jaws of video games
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# ? Jul 29, 2016 16:10 |
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Not to mention there's probably a lot to be said for worker and in-store logistics stuff making it better to designate one day for it all. "Okay, today's our designated new stock day, put everything new on the shelves, make the new labels, etc etc" and that sort of thing.
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# ? Jul 29, 2016 16:11 |
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movies come out on thursdays now
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# ? Jul 29, 2016 16:45 |
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Does the chocobo racing "cheat" still work in the PS4 version of FF7? It seems like no matter what I do, even after many sylkis greens, I'm still getting my rear end handed to me in A-class races due to the competitors all suddenly having a burst of stamina at the end. Is it different since L2/R2 is a trigger now and not a button, or is it just gone altogether and I need to Git Gud?
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# ? Jul 29, 2016 17:12 |
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last night i went back to working my way through 7 for the first time and yo gently caress the part where you have to sneak into the parade
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# ? Jul 29, 2016 17:24 |
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Literally The Worst posted:last night i went back to working my way through 7 for the first time and yo gently caress the part where you have to sneak into the parade I think I've done well in that bit exactly once, loving it up is basically part of the joke.
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# ? Jul 29, 2016 17:25 |
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Pretty much as long as you don't screw up the demonstration outside the boat and nail the victory pose then you'll get the Force Stealer and that's the most important thing.
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# ? Jul 29, 2016 17:28 |
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Shoren posted:Pretty much as long as you don't screw up the demonstration outside the boat and nail the victory pose then you'll get the Force Stealer and that's the most important thing. i screwed that up too
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# ? Jul 29, 2016 17:35 |
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Oxxidation posted:I think I've done well in that bit exactly once, loving it up is basically part of the joke. What's wrong with that guy?! Send him a bomb or something!!! You received: Grenade.
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# ? Jul 29, 2016 17:46 |
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Literally The Worst posted:i screwed that up too You are Literally The Worst.
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# ? Jul 29, 2016 17:52 |
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https://www.youtube.com/watch?v=RbfCL-asgUY
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# ? Jul 29, 2016 18:25 |
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I don't now what this is
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# ? Jul 29, 2016 18:27 |
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It's square's new rpg IP.
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# ? Jul 29, 2016 19:18 |
Nihilarian posted:I don't now what this is it's anime, short for 'japanese animation'
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# ? Jul 29, 2016 20:35 |
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Shoren posted:You are Literally The Worst. I'm real bad at those segments in everything and I feel like 7 has more of them than normal And no chance to redo Like at least in the play in 9 you could redo it
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# ? Jul 29, 2016 21:21 |
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Literally The Worst posted:I'm real bad at those segments in everything and I feel like 7 has more of them than normal As long as you know it's coming you can save in Junon before you have to do it. I always suck at the parade part, but I think following the button inputs is doable with a little practice. I think the play in FF9 is tougher overall, not even trying to impress all 100 nobles, although it definitely helps to be able to retry more easily.
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# ? Jul 29, 2016 22:05 |
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Shoren posted:As long as you know it's coming you can save in Junon before you have to do it. I always suck at the parade part, but I think following the button inputs is doable with a little practice. If you do that you still have to redo jumping the dolphin up to the platform and getting into formation It's dumb I'm enjoying 7 for its willingness to just do whatever the gently caress and gently caress the haters but man
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# ? Jul 29, 2016 22:13 |
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Literally The Worst posted:If you do that you still have to redo jumping the dolphin up to the platform Just press circle/OK twice.
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# ? Jul 29, 2016 22:16 |
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Literally The Worst posted:If you do that you still have to redo jumping the dolphin up to the platform and getting into formation Edit: talking about entirely the wrong thing! The parade isn't as big of a deal as the part before the boat so it's best not to stress about it. You're right that FF7 does a lot of rather strange things, I figure they were just experimenting with everything they could do on the PS1 compared to the SNES. Shoren fucked around with this message at 22:40 on Jul 29, 2016 |
# ? Jul 29, 2016 22:31 |
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Shoren posted:Edit: talking about entirely the wrong thing! The parade isn't as big of a deal as the part before the boat so it's best not to stress about it. You're right that FF7 does a lot of rather strange things, I figure they were just experimenting with everything they could do on the PS1 compared to the SNES. Playing through it for the first time there's a lot of really interesting ideas and it's neat to see them just hurl things at the wall but the number of dopey timing games and the lack of save points before them or easy way to redo them is bad
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# ? Jul 29, 2016 23:06 |
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Literally The Worst posted:If you do that you still have to redo jumping the dolphin up to the platform and getting into formation Pretty sure you can save in the hallway after jumping up to Junon, just before having to run out toward the parade.
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# ? Jul 29, 2016 23:15 |
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You also don't need to actually do well at any of the minigames, they're just goofy side shows
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# ? Jul 29, 2016 23:34 |
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The townsfolk dialogue in FFXII's chop collection quest is so joyfully overwrought that I'm assuming it's a parody of similar dialogue in RPGs.
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# ? Jul 29, 2016 23:43 |
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Shoren posted:Edit: talking about entirely the wrong thing! The parade isn't as big of a deal as the part before the boat so it's best not to stress about it. You're right that FF7 does a lot of rather strange things, I figure they were just experimenting with everything they could do on the PS1 compared to the SNES. Those weird minigames pretty much continue on for 8, 9, and 10 though. I don't mind most of them so much as they're distractions and the ones that aren't optional can be brute forced through easily enough. It's kinda dumb for 10 to lock end-game weapons behind them since the minigames are mostly terrible, but then again 8's can break the game in half thirty minutes or so in.
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# ? Jul 29, 2016 23:54 |
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Those dumb minigames were actually rad as hell
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# ? Jul 30, 2016 02:55 |
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snoremac posted:The townsfolk dialogue in FFXII's chop collection quest is so joyfully overwrought that I'm assuming it's a parody of similar dialogue in RPGs. with ff12 just assume anything at all good is accidental
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# ? Jul 30, 2016 02:56 |
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corn in the bible posted:with ff12 just assume anything at all good is accidental this sounds harsh but is true
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# ? Jul 30, 2016 02:59 |
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balthier, fuckers
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# ? Jul 30, 2016 05:24 |
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It's probably my favourite of the series based on what I've played. I think the cutscene dialogue is a step above the rest, which is why the arch writing in Archades feels like a joke.
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# ? Jul 30, 2016 09:31 |
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Too bad they recorded all of that dialogue with two tin cans tied together.
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# ? Jul 30, 2016 09:54 |
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They didn't even have a VA for Jules. In fact after the first brief cutscene as they enter the city there isn't any VAing at all til you get to Draklor. It's not the only place (I mean none of Reddas' henchmen have any voiced lines either), but the amount of VAing in the game overall definitely drops in comparison to X or XIII.
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# ? Jul 30, 2016 10:04 |
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Has there been any concrete word on a home port of the new Dissidia?
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# ? Jul 30, 2016 12:22 |
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# ? May 25, 2024 00:41 |
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ApplesandOranges posted:They didn't even have a VA for Jules. In fact after the first brief cutscene as they enter the city there isn't any VAing at all til you get to Draklor. I'm not basing this on any sort of fact, but I wonder if those sections of the game were some of the last to be done since they were trying to rush it out the door. That would explain the lack of VO, possibly.
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# ? Jul 30, 2016 13:04 |