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haveblue posted:That *sounds* cool but you know what's going to happen with that gun is Reddit decides what the ideal setup is and that's all anyone ever uses. We already know it's counterbalance/900 RPM for pulse and auto, Rangefinder/not 900 RPM for scout
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# ? Aug 2, 2016 23:44 |
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# ? May 10, 2024 11:58 |
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lol 62/88 rate of fire. Not a doctrine
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# ? Aug 2, 2016 23:47 |
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High impact AR's will be good again someday! You just wait!
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# ? Aug 2, 2016 23:49 |
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xzzy posted:High impact AR's will be good again someday! You just wait! Ahahahahahahaha
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# ? Aug 2, 2016 23:53 |
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A lot of the new stuff sounds/looks cool
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# ? Aug 3, 2016 00:03 |
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Crossposting from the LFG thread, we need a 6th for Kings Fall HM challenge. Psn: Cola_Lich
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# ? Aug 3, 2016 00:07 |
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The Meat Dimension posted:lol 62/88 rate of fire. Not a doctrine 900 rpm is doctrine of passing.
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# ? Aug 3, 2016 00:15 |
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At least they are kind of acknowledging ARs need Counterbalance to be useful.
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# ? Aug 3, 2016 00:25 |
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sunday at work posted:At least they are kind of acknowledging ARs need Counterbalance to be useful. In the most ham fisted way possible. Instead of addressing the problem they'll guarantee that even more random drops will never be considered for use because it lacks a specific perk.. and in the long run, nerf counterbalance so it's not useful anymore.
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# ? Aug 3, 2016 00:34 |
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The khvostov seems pointless, like a Swiss Army knife when you already have all the tools on it.
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# ? Aug 3, 2016 00:35 |
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Whatever they do i hope the don't break up the player pool more. We don't need 20 game modes that no one plays.
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# ? Aug 3, 2016 00:38 |
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xzzy posted:In the most ham fisted way possible. Instead of addressing the problem they'll guarantee that even more random drops will never be considered for use because it lacks a specific perk.. and in the long run, nerf counterbalance so it's not useful anymore. Or make guns not so unwieldy with ridiculous recoil that counterbalance is necessary for so many guns
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# ? Aug 3, 2016 00:38 |
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OdinsBeard posted:The khvostov seems pointless, like a Swiss Army knife when you already have all the tools on it. It's just coming back for nostalgia and the huge pool of perks makes it unique. Seems cool to me. It was probably be poo poo though.
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# ? Aug 3, 2016 00:40 |
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CheeseFactory posted:Whatever they do i hope the don't break up the player pool more. We don't need 20 game modes that no one plays. Agreed, remove salvage, rift, and all the classic modes
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# ? Aug 3, 2016 00:40 |
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Because its an auto rifle
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# ? Aug 3, 2016 00:41 |
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Also the current Khvostov has a unique rate of fire and impact of 62/20
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# ? Aug 3, 2016 00:43 |
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xzzy posted:In the most ham fisted way possible. Instead of addressing the problem they'll guarantee that even more random drops will never be considered for use because it lacks a specific perk.. and in the long run, nerf counterbalance so it's not useful anymore. True. I'd like to see what the game would be like if all the perks that affect how a gun performs were removed and everything was perks like Monte Carlo Method or Army of One. Get each archetype to a good place and make perks about play style rather than a nessesity to have a usable gun.
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# ? Aug 3, 2016 00:43 |
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YA BOY ETHAN COUCH posted:Agreed, remove salvage, rift, and all the classic modes Remove the classic modes for sure. As for rift and salvage etc, have them be rotating. Like zone control or the terrible inferno and mayhem modes. They really need to consolidate.
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# ? Aug 3, 2016 00:44 |
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CheeseFactory posted:It's just coming back for nostalgia and the huge pool of perks makes it unique. Oh, absolutely. Seems like it's going to be a wasted exotic slot, though. IMO it should be terrible and have a perk that auto-taunts defeated opponents or something.
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# ? Aug 3, 2016 00:45 |
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Hey need 1 for HM warpriest, we're at basilica now. psn angryavatar
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# ? Aug 3, 2016 00:48 |
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Hey how do checkpoints work in the raid; if I get to a checkpoint in normal mode, is that checkpoint only for normal mode?
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# ? Aug 3, 2016 01:05 |
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OdinsBeard posted:Hey how do checkpoints work in the raid; if I get to a checkpoint in normal mode, is that checkpoint only for normal mode?
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# ? Aug 3, 2016 01:06 |
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CheeseFactory posted:Remove the classic modes for sure. As for rift and salvage etc, have them be rotating. Like zone control or the terrible inferno and mayhem modes. They hinted at something the community has wanted for a while. It could be custom matches. If thats the case they could remove the classic play lists people already use for sweats and drunk rumble. I tend to agree though splitting the player base isnt a good idea with current match making. The new poo poo seems cool. The loot grind is less and the customised options will provide that push to do extra poo poo. I dont think the khostov will be much chop for pvp but I like the idea behind it and should be ok for pve at least. The new arena which looks to be longer than CoE but shorter than PoE could be interesting and fun too. The other thing is once you unlock everything on the iron lords book on one character is unlocks it for the other classes too. Wouldnt surprise me if its like the taken armor where its LL3 and needs infusion but overall the changes seem interesting at least.
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# ? Aug 3, 2016 01:52 |
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CheeseFactory posted:Remove the classic modes for sure. As for rift and salvage etc, have them be rotating. Like zone control or the terrible inferno and mayhem modes. I will find and hurt you if you dare call Mayhem mode terrible again.
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# ? Aug 3, 2016 02:01 |
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BlindSite posted:The new arena which looks to be longer than CoE but shorter than PoE could be interesting and fun too. Any details on the arena thing? Reddit has been saying its the new court of oryx (which would be terrible).
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# ? Aug 3, 2016 02:02 |
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Lyer posted:Any details on the arena thing? Reddit has been saying its the new court of oryx (which would be terrible). From the game informer article you trigger an event and enemies spawn from bubbles in the ground and they get a bit harder culminating in a mini boss. So like I said. Part court of oryx part prison of elders. Im guessing it'll be like defending a warsat or whatever you get little poo poo dudes, harder dudes, yellow bars and a boss or something but you can trigger them for loot drops. gently caress reddit.
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# ? Aug 3, 2016 02:08 |
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here's hoping it's not in some out of the way place that no one goes to
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# ? Aug 3, 2016 02:23 |
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It'll be the same as the other PVE stuff in destiny good fun for a half hour so till youve squeezed whatever loot you need from it then kind of pointless.
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# ? Aug 3, 2016 02:26 |
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YA BOY ETHAN COUCH posted:900 rpm is doctrine of passing. The ROF bar isn't 100. That's what I was pointing out
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# ? Aug 3, 2016 02:28 |
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The Meat Dimension posted:The ROF bar isn't 100. That's what I was pointing out Could be just prerelease graphics. Or they added an even faster firing rate that bumped down the DoP class, like how grasp of malok is somehow faster than Hawksaw.
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# ? Aug 3, 2016 02:44 |
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It's an optional perk on the gun which isn't chosen at the time clearly.
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# ? Aug 3, 2016 02:57 |
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Thanks for the warpriest run guys. Only 2 fragments left (other 2 challenge modes). Also I have an HM daughters checkpoint if anyone needs a HM oryx kill this week. add psn angryavatar, I'll set up a roster later in the week
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# ? Aug 3, 2016 03:04 |
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FishBulb posted:It's an optional perk on the gun which isn't chosen at the time clearly. Yes but you can see the green rate of fire bar going out to where it would be if you selected 900 rpm, which is only at about 88.
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# ? Aug 3, 2016 03:06 |
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actionjackson posted:Yes but you can see the green rate of fire bar going out to where it would be if you selected 900 rpm, which is only at about 88.
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# ? Aug 3, 2016 03:12 |
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Roman posted:hey tomorrow is armsday, can you help me with the darkblade sword thing then? I think so yeah, just let me know a time between like 7-10 pm CST
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# ? Aug 3, 2016 03:39 |
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YA BOY ETHAN COUCH posted:900 rpm is doctrine of passing. Is this confirmed in the gamefiles? Doctrine/SSC feel like they fire 1100 or 1200 RPM to me.
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# ? Aug 3, 2016 03:50 |
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Who cares, it's the fastest fire rate in the game and it fucks dudes up. Slower fire rate AR's do not gently caress dudes up. That's really all that matters.
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# ? Aug 3, 2016 03:50 |
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I asked this before (and maybe I missed the answer) but does bungie ever communicate about design choices, game balance or future updates anywhere on the regular? Something like Blizzard's blue forum posts. Their blog is kind of that I guess but really only deals with new content. More like consistent community feedback.
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# ? Aug 3, 2016 04:50 |
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Are most of the rounds fired at the start or at the end of the minute to get the 900 number?
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# ? Aug 3, 2016 04:52 |
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# ? May 10, 2024 11:58 |
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Same fire rate.
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# ? Aug 3, 2016 05:03 |