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Destiny doesn't interest me, but I hope it's a big hit so Fantasy Flight keeps making X Wing expansions for the rest of my life
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# ? Aug 5, 2016 17:19 |
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# ? May 27, 2024 00:51 |
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Carteret posted:I enjoyed the demo. Quick play, fast games, and the collectable part doesn't seem too gross after talking to them. The highest rarity cards (legendary) are like, 1/6? 1/6? As in, if I bought 6 boosters, 1 of them will have a legendary card? hmm... that doesn't sound very good at all
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# ? Aug 5, 2016 18:01 |
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Armada Wave 5 announced: https://www.fantasyflightgames.com/en/news/2016/8/5/criminals-and-commanders/
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# ? Aug 5, 2016 20:04 |
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I'm hype for the defender
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# ? Aug 5, 2016 20:10 |
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Corran horn, pro snypa.
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# ? Aug 5, 2016 20:22 |
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Finster Dexter posted:1/6? As in, if I bought 6 boosters, 1 of them will have a legendary card? hmm... that doesn't sound very good at all For a collectable game, that feels like good odds. Chase Mythics in magic are like, 2 per booster box? Maybe?
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# ? Aug 5, 2016 20:23 |
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Carteret posted:For a collectable game, that feels like good odds. Chase Mythics in magic are like, 2 per booster box? Maybe? Yeah, Mythic rares in MTG are a whole other level. I think those were like 1 in dozens of boxes if you're looking for a specific one? I think about the chase rares in something like L5R, and I think those were about 1 or 2 per booster box (like 30-ish packs, IIRC) so maybe you're right. drat, I really don't need to be sucked into another CCG business model game, but this does seem worth getting a couple starters and enough boosters so I have BB-8 or whatever. Will they have Poe??
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# ? Aug 5, 2016 20:31 |
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Good to see the Arquitens....hopefully we get a consular cruiser soon (my edge of empire groups' ship)
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# ? Aug 5, 2016 20:43 |
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Val Helmethead posted:Armada Wave 5 announced: VSDs just got an option to make them manuverable. Mof Jerjerrod (commander, 23 points): During a friendly ship's determine course step, it make take 1 damage to make its first yaw value equal to II for its current speed until the end of its turn. I can't wait to try out a bunch of VSDs with that commander.
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# ? Aug 5, 2016 21:21 |
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While I am not impressed with wave 10 of X-wing at all, this is completely amazing and I can't wait to get my hands on it. Arquitans look amazing, as does the Decimator. Can anyone make out what some of the new fighter keywords mean?
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# ? Aug 5, 2016 21:32 |
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Phoenix Home/Pelta, Imperial Light Cruiser, new squadron pack with Ghost and Shadow Caster, gently caress yes
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# ? Aug 5, 2016 21:54 |
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Also the Pelta is supposedly designed as a synergy ship and Rebel mirror to the Interdictor so take that as you will.
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# ? Aug 5, 2016 23:18 |
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Eimi posted:While I am not impressed with wave 10 of X-wing at all, this is completely amazing and I can't wait to get my hands on it. Arquitans look amazing, as does the Decimator. Can anyone make out what some of the new fighter keywords mean? Snipe has something about blue dice at range 2, along with some sort of modifier or qualification that uses a keyword. My guess is that it can be used to attack heavy squadrons at longer range. Strategic somehow involves other squadrons within range one of the VCX. There includes something about moving 1 of something. My speculation is that you can move 1 damage to the VCX from a squadron defending at range 1. Relay lets you activate squadrons outside of a ship's normal squadron command range. Must be limited in the number of squadrons that can be activated with relay, or else why would there be a number after the keyword. Cloak lets engaged ships move, but the visible wording seems to imply that it might be at the end of the turn, or maybe after they fire.
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# ? Aug 5, 2016 23:19 |
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I believe snipe allows you to do a range 2 attack against a squadron and the number is how many blue die you roll.
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# ? Aug 5, 2016 23:25 |
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Yeah that's what the FFG thread says as well. So Corran looks pretty good. 4 dice at range 2 with bomber and rogue. I'm assuming he'd have 4 dice at normal range too.
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# ? Aug 5, 2016 23:28 |
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Eimi posted:Yeah that's what the FFG thread says as well. So Corran looks pretty good. 4 dice at range 2 with bomber and rogue. I'm assuming he'd have 4 dice at normal range too. Yeah, I think he'll be handy for sniping out Rhymer or something to that effect. I imagine that's what FFG had in mind designing the E-wing.
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# ? Aug 5, 2016 23:30 |
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Panzeh posted:Yeah, I think he'll be handy for sniping out Rhymer or something to that effect. I imagine that's what FFG had in mind designing the E-wing. Or really any piece of the Imperial Squadron pie since they are all so synergistic. Taking out Howl from out of range of escort for example...
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# ? Aug 5, 2016 23:33 |
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The last word in the description of snipe is "keyword". I wonder if it is a clarification about the counter keyword. It also will potentially let an E-Wing outright ignore escort in a lot of situations.
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# ? Aug 5, 2016 23:36 |
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First thing I wanted to do when I saw Armada's minis was paint some CR-90s in Phoenix colors. Now a proper Rebels themed squadron could be done. Too bad no one around here plays. Makes me think it is now a matter of when not if we'll get the Quasar Fire carrier and those KotOR styled Alderaanian transports/cruisers from Season 2.
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# ? Aug 6, 2016 00:52 |
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Anyone make it into the top 8 or so at GenCon for Armada? I dropped the ball pretty hard in round 3 and only had 17 points total, putting me in 21st place, and just outside of getting a shiny plastic VSD promo. Dangit.
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# ? Aug 6, 2016 05:38 |
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Wow, Q4 2016, they're pumping out Armada stuff. Just in time for Christmas I suppose, or early new years. I knew the Arquitens was coming, since it was on the box for the Corellian expansion. Interesting that we're getting two of the shuttle, decimator, shadowcaster and ghost in the expansion packs. Although gently caress painting the tie phantom. goddamnit. Interesting that they didn't wait to throw in the U-Wing and Tie Striker from Rogue One, instead of doubling up on the support ships in the fighter expansions.
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# ? Aug 6, 2016 05:39 |
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drunkill posted:Wow, Q4 2016, they're pumping out Armada stuff. Just in time for Christmas I suppose, or early new years. I knew the Arquitens was coming, since it was on the box for the Corellian expansion. Interesting that we're getting two of the shuttle, decimator, shadowcaster and ghost in the expansion packs. Although gently caress painting the tie phantom. goddamnit. I believe we are. It's being handled so much better than Rogues and Villains was and all the squads look really powerful. I am very eager to try out the Decimator ace.
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# ? Aug 6, 2016 07:46 |
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Val Helmethead posted:Armada Wave 5 announced: This all looks pretty great to me! I love how the TIE Defender is such an enduring part of Star Wars despite always being an utter fan boy concept from day 1. That Artiquens looks nifty.
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# ? Aug 6, 2016 10:15 |
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Galaga Galaxian posted:First thing I wanted to do when I saw Armada's minis was paint some CR-90s in Phoenix colors. Now a proper Rebels themed squadron could be done. I'd like the Mandalorian Fang fighters too, but unless the protectors of Concord Dawn join the rebellion this season, I expect they'll sit out just in case they decide to do a third faction in the future.
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# ? Aug 6, 2016 15:56 |
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I am surprised they didn't put Sabine as the Shadow Caster pilot as she is at least a Rebel, but given Ketsu is scum in Xwing, isn't she an antagonist?
Eimi fucked around with this message at 17:25 on Aug 6, 2016 |
# ? Aug 6, 2016 17:22 |
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Ketsu is a bounty hunter who joined the rebellion
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# ? Aug 6, 2016 17:42 |
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Yeah, she's kinda/sorta joined the Rebellion the way Han did early on. She does jobs for them a lot but if you asked her she'd deny actually being a rebel, she's just a bounty hunter/mercenary.
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# ? Aug 6, 2016 18:00 |
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That show really needs to come out on netflix so I can watch it.
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# ? Aug 6, 2016 18:41 |
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Eimi posted:That show really needs to come out on netflix so I can watch it. Don't give up if you're struggling with the early season 1 episodes, it really gets going after that, and hits its stride in a huge way with the season 2 opener, with very little chaff between that and the equally huge season 2 conclusion. The shooting for the space battles, especially looking at outside movement from inside ships, is fantastic.
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# ? Aug 6, 2016 18:47 |
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Eimi posted:That show really needs to come out on netflix so I can watch it. There is always DVD/Blu-rays. The Season 2 set is supposed to be out soon or just recently released, IIRC.
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# ? Aug 6, 2016 18:55 |
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So I didn't see anyone mention the new load of ImpAss stuff coming out? Another campaign box based on Tatooine focused on Jabba's palace https://www.fantasyflightgames.com/en/news/2016/8/5/jabbas-realm/ and Luke, rebel snipers, a dewback rider and Jabba https://www.fantasyflightgames.com/en/news/2016/8/5/the-battle-for-tatooine/ The buff aqualish looks cool, and obviously the rancor. It would be nice to have more varied terrain tiles than yet more desert but FFG has their ImpAss release plan I guess. I'm curious how tough Luke is gonna be, as he's probably the most powerful jedi that ImpAss will have until like, Rey in 5 years time or so. The Rangers look way more Endor than Tatooine honestly, might have been nice to have some jawas or summat instead. Loving big boy Jab man.
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# ? Aug 6, 2016 23:01 |
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What do y'all think of this list? I ran a variant on it the other day and it seemed pretty good, this is just a refinement, namely making space for the squadrons. Also, how do people go about squadron heavy rebel lists? I did one with 2 mc80s but it seemed pretty lacking in ooompf, particularly from the squadrons. Faction: Rebel Alliance Points: 391/400 Commander: General Rieekan Assault Objective: Precision Strike Defense Objective: Hyperspace Assault Navigation Objective: Intel Sweep [ flagship ] MC80 Assault Cruiser (114 points) - General Rieekan ( 30 points) - Defiance ( 5 points) - Raymus Antilles ( 7 points) - Engine Techs ( 8 points) - Electronic Countermeasures ( 7 points) - Slaved Turrets ( 6 points) = 177 total ship cost MC30c Torpedo Frigate (63 points) - Ordnance Experts ( 4 points) - Assault Concussion Missiles ( 7 points) = 74 total ship cost MC30c Torpedo Frigate (63 points) - Ordnance Experts ( 4 points) - Assault Concussion Missiles ( 7 points) = 74 total ship cost 1 Han Solo ( 26 points) 1 Dash Rendar ( 24 points) 1 YT-2400 ( 16 points)
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# ? Aug 6, 2016 23:03 |
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I'm not entirely sure what your goal is for the ships, but especially on the MC80 Slaved Turrets are something I am not a fan on. Hell I'm not a fan of them on anything but Salvation. But especially with Defiance I've seen it have the most success when they try and sail it between ships so it can shoot out of both arcs on two ships that have already gone. Those three squads are not enough vs any kind of fighters, and I'm not sure they stop bombers either. And again, losing a deployment by having only three squads hurts. If you want to risk going light A wings are the way to do it. As for a Rebel squadron heavy list, this is the list I want to try and run if/when I get Rebel ships, it looks like a lot of fun and very thematic. Though personally I'd swap out Nym for Keyan because B wings are cooler. Faction: Rebel Alliance Points: 400/400 Commander: General Rieekan Assault Objective: Most Wanted Defense Objective: Contested Outpost Navigation Objective: Superior Positions [ flagship ] MC80 Command Cruiser (106 points) - General Rieekan ( 30 points) - Defiance ( 5 points) - Toryn Farr or Raymus Antilles ( 7 points) - Fighter Coordination Team ( 3 points) - Electronic Countermeasures ( 7 points) - X17 Turbolasers ( 6 points) - Leading Shots ( 4 points) = 168 total ship cost Nebulon-B Escort Frigate (57 points) - Yavaris ( 5 points) - Medical Team ( 1 points) = 63 total ship cost GR-75 Medium Transports (18 points) - Bright Hope ( 2 points) - Bomber Command Center ( 8 points) = 28 total ship cost GR-75 Medium Transports (18 points) - Comms Net ( 2 points) = 20 total ship cost 1 Nym ( 21 points) 1 Luke Skywalker ( 20 points) 1 Wedge Antilles ( 19 points) 1 Jan Ors ( 19 points) 1 "Dutch" Vander ( 16 points) 2 X-Wing Squadrons ( 26 points)
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# ? Aug 6, 2016 23:15 |
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I think Sato is going to be really silly in a corvette swarm.
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# ? Aug 6, 2016 23:25 |
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Panzeh posted:I think Sato is going to be really silly in a corvette swarm. Going to be insane with the standard build of just spamming 2400's for fighters. Really works with that. I'd still prefer Riekan for bombers since all the useless torpedo slots from Xwing means almost everything has bomber and Rebel aces are pretty cool with that. I dream of something like Sato for Imps, filling the sky with useless TIEs while ISD's launch 4 black dice from Red range. Eimi fucked around with this message at 23:30 on Aug 6, 2016 |
# ? Aug 6, 2016 23:27 |
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Vitamin P posted:So I didn't see anyone mention the new load of ImpAss stuff coming out? You forgot the most important bit, they also announced an impass app similar to descent's.
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# ? Aug 7, 2016 04:47 |
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Hauki posted:You forgot the most important bit, they also announced an impass app similar to descent's. Is the announcement on the site? I have a bunch of expansions.... How does the descent app track which ones you have?
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# ? Aug 7, 2016 06:58 |
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Sushi in Yiddish posted:Is the announcement on the site? I have a bunch of expansions.... How does the descent app track which ones you have? No announcement on the site, just confirmation at the in flight report that they are working on it. The app tracks your collection with a simple check box menu, presumably, like their other app releases so far. You can't do much without the components, so there isn't a paywall.
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# ? Aug 7, 2016 08:33 |
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Eimi posted:I'm not entirely sure what your goal is for the ships, but especially on the MC80 Slaved Turrets are something I am not a fan on. Hell I'm not a fan of them on anything but Salvation. But especially with Defiance I've seen it have the most success when they try and sail it between ships so it can shoot out of both arcs on two ships that have already gone. Those three squads are not enough vs any kind of fighters, and I'm not sure they stop bombers either. And again, losing a deployment by having only three squads hurts. If you want to risk going light A wings are the way to do it. I think I might have crafted this with the local meta in mind - mostly Imperial opponents who don't run swarm lists, and don't often take squadrons. I've never seen them take a good chunk of bombers. The slaved turrets was something I meant to get rid of. The way I've played MC80s is have them at stand off distance, blasting away with broadsides. The engine techs help with controlling that sort of situation, and having a fast and maneuverable huge ship is just generally very cool. How about taking 4 a-wings and 2 yt2400s? quote:As for a Rebel squadron heavy list, this is the list I want to try and run if/when I get Rebel ships, it looks like a lot of fun and very thematic. Though personally I'd swap out Nym for Keyan because B wings are cooler. I wouldn't bother with Nym unless you want to build the whole fleet around knocking out defense tokens. The standard Scurrg is pretty awesome tho. Why b-wings? Great bomber armament but they look too slow to me.
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# ? Aug 7, 2016 08:40 |
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# ? May 27, 2024 00:51 |
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gender illusionist posted:I think I might have crafted this with the local meta in mind - mostly Imperial opponents who don't run swarm lists, and don't often take squadrons. I've never seen them take a good chunk of bombers. Ah, yeah metas can vary a lot. I just view the trying to sail between even SD's as a bit of crossing the T, since the MC80 can't take gunnery teams, It can work at long range, but it's a very expensive ship if you just try and stay at red range. The MC30c with Ackbar can accomplish that very well for significantly less. (TRC/Gunnery Team MC30cs are pretty nasty and annoying if they stay at long range only) If there are not that many squads in your area then I suppose are right to ignore them, but the advantage of that over your current fighter cover is that it lets you take 3 extra deployments, and getting that edge in set up helps a lot. You'd have to activate the A Wings but 6 black dice, even without bomber is nothing to sneeze at. quote:I wouldn't bother with Nym unless you want to build the whole fleet around knocking out defense tokens. The standard Scurrg is pretty awesome tho. Same reason I don't take any of the Imperial side of Rogues and Villains, thematics. Edit: Though on an unrelated note I got down to do some painting on my remaining fighters, Xwings are a bitch to paint. I do not look forward to more Rebel fighters. The best I ended up with was a very, look at this at tabletop distance not up close squad. I also lost one of the Xwings while priming sadly. On the other hand Gamma Squad bombers look cool as hell. Eimi fucked around with this message at 06:48 on Aug 8, 2016 |
# ? Aug 7, 2016 16:13 |