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It would be "funny" if the game would should your win rate with the selected hero in the hero selection screen, provided that you have done above a certain limit of games with that hero. I mean sure, you COULD always click everyone's profile and calculate it yourself, but meh. This way, you could instantly separate the God Genjis from the lovely Genjis, the trolling offensive Torbrörns from the 70% winrate offensive Torbjörns etc. Of course it''s not going to happen for the same reasons that there is no actual scoreboard, but I kind of feel that if you're dat guy with 80% of your games as Hanzo, people deserve to know.
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# ? Aug 7, 2016 08:29 |
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# ? May 10, 2024 05:04 |
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I"m having a really hard time parsing any of thisWillie Tomg posted:You're saying a lot of mechanically factual things, then implying they're qualitatively bad, when in fact if you played most of the other heroes you did not play when you played "Dva" and "Zarya" you'd achieve good results. This is the process of becoming "okay" Willie Tomg posted:hrm. it appears the red team is not making mistakes upon which to capitalize as zarya or dva.
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# ? Aug 7, 2016 08:49 |
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ster suggests that the constant tinkering with the basketball physics in spawn was probably secret testing for lucioball and my mind is blown
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# ? Aug 7, 2016 10:05 |
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Jastiger posted:I"m having a really hard time parsing any of this No one is surprised at this
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# ? Aug 7, 2016 10:22 |
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I like to train against medium AI bots and get a feel for characters. If I do it against real people I end up dying a heck of a lot. Especially to crazy ninja Genzis. One guy in a random casual match was amazingly jumping everywhere around me and got me about five times in a row. It was only my fifth match so I had no idea what to do against it.
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# ? Aug 7, 2016 10:26 |
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hard A.I Anas with only headshots allowed is a good way to practice your aim on small moving targets without having to worry about taking damage
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# ? Aug 7, 2016 12:07 |
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Notable Dom X posted:hard A.I Anas with only headshots allowed is a good way to practice your aim on small moving targets without having to worry about taking damage I wish the training room had more options for this kind of thing I'd like bots that move faster/erratically and ones that fly in the training room. it'd be cool to have options like tr_walkway in tf2 had so that you could cutsomize what the bots were doing a little
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# ? Aug 7, 2016 12:26 |
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Does "chat banned" mean he was just banned from using the chat or was he banned from the game for being abusive in chat?
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# ? Aug 7, 2016 12:59 |
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wait am I supposed to be getting headshots with ana?
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# ? Aug 7, 2016 13:02 |
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Bolivar posted:It would be "funny" if the game would should your win rate with the selected hero in the hero selection screen, provided that you have done above a certain limit of games with that hero. I mean sure, you COULD always click everyone's profile and calculate it yourself, but meh. This way, you could instantly separate the God Genjis from the lovely Genjis, the trolling offensive Torbrörns from the 70% winrate offensive Torbjörns etc. Of course it''s not going to happen for the same reasons that there is no actual scoreboard, but I kind of feel that if you're dat guy with 80% of your games as Hanzo, people deserve to know. It really sucks trying to learn literally any one of the offensive heroes right now because everyone assumes you'll be amazing and carry the team with them. Then you switch to the one you're good at again so you can actually carry the team
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# ? Aug 7, 2016 13:03 |
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kater posted:wait am I supposed to be getting headshots with ana? No. You practice with Anas because they can't headshot and therefore can't kill you.
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# ? Aug 7, 2016 13:03 |
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So there's a thread on the forums saying they plan to disable comp mode for 3 weeks between season 1 and 2. That seems kind of awful. I'm not sure I can go back to QP with people not giving a poo poo if they win or lose whatsoever at this point and 3 weeks seems excessive.
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# ? Aug 7, 2016 13:07 |
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o I wouldn't worry about people not wanting to win in qp. there are gimmick teams, yea, but plenty of people tryhard there. even more will be like that while comp is in its off seasonkater posted:wait am I supposed to be getting headshots with ana? ana doesn't have a headshot multiplier so it doesn't matter where you hit someone with her
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# ? Aug 7, 2016 13:08 |
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Verranicus posted:So there's a thread on the forums saying they plan to disable comp mode for 3 weeks between season 1 and 2. That seems kind of awful. I'm not sure I can go back to QP with people not giving a poo poo if they win or lose whatsoever at this point and 3 weeks seems excessive. tryhard killjoy spotted.
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# ? Aug 7, 2016 13:10 |
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Otisburg posted:tryhard killjoy spotted. I play Torbjorn in comp.
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# ? Aug 7, 2016 13:11 |
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Verranicus posted:I play Torbjorn in comp. So why would you care?
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# ? Aug 7, 2016 13:13 |
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I think the general attitude in Quick Play has gotten better since comp was introduced since all the suicidally depressed gamers rage there to establish their sense of self-worth.
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# ? Aug 7, 2016 13:13 |
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I got to live the dream: http://www.youtube.com/watch?v=Jab0OhZBwPU&sns=em
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# ? Aug 7, 2016 13:17 |
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in a situation where you are walking straight ahead and there are no obstacles, whats faster, walking as reaper or teleporting?
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# ? Aug 7, 2016 13:21 |
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Davincie posted:in a situation where you are walking straight ahead and there are no obstacles, whats faster, walking as reaper or teleporting? Teleporting can often be faster I'd say, if you pick a spot really far away.
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# ? Aug 7, 2016 13:31 |
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CJacobs posted:
I lost a game to a stack with rein that went lol ez gg no re, then stuck around. I decided to tryhard with zarya and we blew them out of the water, then I said "gg no re rein ^^" and the fucker literally ragequit. That felt good.
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# ? Aug 7, 2016 13:49 |
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Since I play this game for funsies (although some QM players like to point out my username to claim otherwise) with a relatively low playtime compared to most, I have no idea what "no re" means, and I have never seen it in a game. How condescending is this phrase?
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# ? Aug 7, 2016 14:04 |
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It just means "no rematch," as if your opponent isn't even worth your time. I've never seen it used non-jokingly however.
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# ? Aug 7, 2016 14:06 |
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Thanks for the explanation. I should probably just turn off chat completely, only leaving group text chat and voice chat for team/group.
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# ? Aug 7, 2016 14:20 |
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I like to respond to rage/salt chat with the simple statement "I'm sorry you're upset." This often prompts even greater apoplexy about a dumb video game where cartoon people shoot each other, which amuses me.
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# ? Aug 7, 2016 14:25 |
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Another fun thing to do is just agree to whatever they say, which promotes further rage.
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# ? Aug 7, 2016 14:34 |
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Apparently my placement matches were a bad indicator of my actual skill. Since being ranked 45, I've named to lose just about every match. It could be I just suck at this game.
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# ? Aug 7, 2016 14:45 |
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The rank system they've got on the go is pretty great. The upper and lower echelons should be unattainable and the rankings are pretty right in skill level. With a much more penalizing leaver system and adjustments to tie breakers it would be the best comp experience blizz has offered.
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# ? Aug 7, 2016 14:53 |
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I raised my McCree weapon accuracy from a dismal 33% career average to a bad 41%. progress!
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# ? Aug 7, 2016 14:56 |
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Does shooting things in the spawn room count against your accuracy
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# ? Aug 7, 2016 15:00 |
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Help Im Alive posted:Does shooting things in the spawn room count against your accuracy I... am not sure. I doubt it. I did use that time to figure out how much mouse drag I should use when fanning to counteract the gradual rise.
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# ? Aug 7, 2016 15:03 |
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Help Im Alive posted:Does shooting things in the spawn room count against your accuracy As soon as the round starts, accuracy is tracked against everything. You're free to blast away during prep time.
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# ? Aug 7, 2016 15:20 |
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Davincie posted:in a situation where you are walking straight ahead and there are no obstacles, whats faster, walking as reaper or teleporting? Teleporting at max range is slightly faster than walking that same distance, especially if there's a slope or something.
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# ? Aug 7, 2016 15:22 |
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kojei posted:As soon as the round starts, accuracy is tracked against everything. You're free to blast away during prep time. Oh, I have a habit of shooting at walls when I'm running from spawn
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# ? Aug 7, 2016 15:23 |
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Trabisnikof posted:No one is surprised at this I went and re read fresh and it appears he is criticizing something that I didnt say. In chat ill start using puns or roleplaying my hero if the other team is salty or even my own team. "Bastion go tank." "I turn into a tank, idiot"
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# ? Aug 7, 2016 15:24 |
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Jastiger posted:"Bastion go tank." Nice. It is weird that the guy named "bastion" is not a tank. When I first started playing I mixed him up with Reinhardt because that name better suits the fortress man with a giant shield.
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# ? Aug 7, 2016 15:42 |
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Otisburg posted:Nice. Bastion used to have a reinhardt style shield that deployed when he was in turret form.
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# ? Aug 7, 2016 15:55 |
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He also couldn't look behind him in turret form with the shield, making him an even more severe "can you flank? y(win)/n(lose)" newbie check.
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# ? Aug 7, 2016 16:00 |
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Kerrrrrrr posted:Bastion used to have a reinhardt style shield that deployed when he was in turret form. He does, when I'm playing Reinhardt and someone goes Bastion.
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# ? Aug 7, 2016 16:01 |
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# ? May 10, 2024 05:04 |
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Otisburg posted:He does, when I'm playing Reinhardt and someone goes Bastion. I didn't know it was possible for 2 people to be banned for cheating at once
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# ? Aug 7, 2016 17:52 |