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heenato
Oct 26, 2010

We wish to communicate with you!
I'm sorry you're wrong, Guava. Bullwark owns.

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Rick_Hunter
Jan 5, 2004

My guys are still fighting the hard fight!
(weapons, shields and drones are still online!)
The XCOM 1 LP needs to be retroactively renamed 'The Definitive X-Com Commander's Simulation' after first 15 or so missions now that we know that everything past the first few months was Jade Star being brainjacked.

AradoBalanga
Jan 3, 2013

Farewell, Angry "Slab" Lobster. May you be reincarnated as the hacker you always wanted to be.

MelvinBison posted:

RIP Angry Lobster. Served with honor--and some clarified butter.
Also voting for this as the epitaph.

VolticSurge
Jul 23, 2013

Just your friendly neighborhood photobomb raptor.



Let's hope that stupid robot was worth it,Shen! It better be worth it. :cry:

CJacobs
Apr 17, 2011

Reach for the moon!
Shen's emotional chat with her father's video message was dampened a bit on my end because to me she always looks like she just smelled a fart. :shrug:

VolticSurge
Jul 23, 2013

Just your friendly neighborhood photobomb raptor.



CJacobs posted:

Shen's emotional chat with her father's video message was dampened a bit on my end because to me she always looks like she just smelled a fart. :shrug:

It was probably Lobster,God bless him. :911:

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Rick_Hunter posted:

Who told you to bring a dead lobster back? Enjoy your food poisoning, idiot.

That shoot cooked him pretty thoroughly, so it was more like leftovers.

Jade Star
Jul 15, 2002

It burns when I LP
I missed this in my post production scramble , so let me tack this one right now.


Rangers: Conceal vs Run & Gun

I would like to just say Run & Gun, end of story, move on. However some people have spoken up with how they enjoy using a scout ranger to be a Phantom and be a permanent scout on missions. And while I won't say that is a tactic I find necessary I will at least admit that Conceal is a skill choice that further enables that option. So this skill choice comes down to the question of do you want your ranger to be more powerful in combat, or do you want them to be a phantom scout and stay concealed as much as possible. That's all you need to ask to pick which one is the right skill for your ranger.
While Phantom and Conceal have some pretty obvious synergy going for them, it may be less obvious that Run & Gun and Shadowstep are also a very powerful combination. This combo allows a ranger to be a powerful overwatch breaker, able to close a long distance and shoot a target to remove over watch and free up your squad to move and re-position with out risk. This goes on top of all the other utility that Run & Gun brings for making dash + shotgun flanking maneuvers. Lastly I think it's very telling that Run & Gun is now a Lieutenant skill choice for Rangers where as it was the first skill given to Assaults in XCom:EU.

Winner, Run & Gun. (Unless you want a non-combat scout ranger babyman)

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Now the specter of Angry Lobster's successful rookie hack can't haunt me

all proceeds according to keikaku (means "plan")

zyxophoj
May 24, 2014
Poor Angry Lobster.

Epitaph: Blast padding would have helped.

Bootcha
Nov 13, 2012

Truly, the pinnacle of goaltending
Grimey Drawer
His Claw, now passed down.
Died Well. Served with honor and
Clarified butter.

monster on a stick
Apr 29, 2013

zyxophoj posted:

Poor Angry Lobster.

Epitaph: Blast padding would have helped.

Change that to "Bulwark would have helped" and ship it.

AnoHito
May 8, 2014

As a person who runs non-combat scout ranger babymen, I say that Conceal is still not very useful. Phantom is really the only skill you need for stealth, Conceal is just overkill that usually ends up just being wasted. By comparison, Run and Gun is more critical than ever with the time limits forcing you to try to cover more ground faster.

Huzzah!
Sep 15, 2007

Malnutrition is scarier than any beastie.
Good night sweet prince.

Speedball
Apr 15, 2008

I'd like to say that the sound designer for this game is frankly amazing. The almost sub-audible mechanical buzzing a Sectopod makes is really unnerving, it's great.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Ciaphas posted:

Now the specter of Angry Lobster's successful rookie hack can't haunt me

all proceeds according to keikaku (means "plan")

Cain :argh:

At least I hope you will now become the Hero we need.


Bootcha posted:

His Claw, now passed down.
Died Well. Served with honor and
Clarified butter.


Huzzah! posted:

Good night sweet prince.



I love this so much :allears:

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Pittsburgh Lambic posted:

I love how the debriefing music changes if you've taken KIA. The soldiers on the Skyranger look more somber on the way back too, if they're bringing a body with them :smith:

Yeah, it was really sobering when I finished a mission with a couple losses and realized that the debrief music was almost the same but in a minor key, and your boys and girls got all mopey

And by sobering I mean I reloaded because I am a giant emotionally vulnerable baby and can't stand losing videogame people under my protection :smith:

Ciaphas fucked around with this message at 01:23 on Aug 9, 2016

FrenzyTheKillbot
Jan 31, 2008

Good Hustle
Man, I wish I knew there were cool robots when I submitted my soldier request.

Also, I like the all the new stuff to highlight the uniqueness of each soldier. Customizable, nameable weapons that can be recovered, and the memorial has pictures and epitaphs. Super cool, and perfect for an audience participation LP like this. Although I guess generally you'd try not to be using the memorial wall too much.

SgtSteel91
Oct 21, 2010

Just finished watching the mission now and I didn't know you threw away applications that specified a class. I remember my application said I'd like to be a specialist but was okay with any class. Hope that addendum prevented my guy from getting disqualified :ohdear:

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Canuck-Errant posted:

Look, we already did that in a previous Jade Star LP, and see where it got us.

I'm glad you posted this.

Supersonic Shine
Oct 13, 2012
I believe this is the very first time Jade has lost a soldier in one of the rebooted XCOM games, other than the tutorial missions, the Base Defense mission, and the end of Enemy Unknown.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

AnoHito posted:

As a person who runs non-combat scout ranger babymen, I say that Conceal is still not very useful. Phantom is really the only skill you need for stealth

yeah, conceal sounds like it could be cool, but it's cool in the way pubbies who camp corners with a sniper rifle in Call of Duty think they're cool. By which I mean not at all.

It could sound tempting, right? Get Phantom, Conceal, and Shadowstrike to get AWESOME STEALTH CRITS ...but you give up super useful skills for something that might occasionally come in handy on a hard target you still need a grenadier to shred for you, at which point the grenade damage and cover destruction will probably tip the scales so you don't need either of Shadowstrike's bonuses, so the whole combo falls apart because you don't need Conceal to set up for it and ... yeah.

meanwhile Blademaster swords are great finishing moves, and then once you unlock run and gun it makes flanking shotgun critical hits basically the ranger's base attack. Like just parse that for a minute: Shotgun crits as a reliable form of damage.

in short: Jade wasted a bunch of words saying how to pick what is probably the easiest skill choice in the game.

Psion fucked around with this message at 05:17 on Aug 9, 2016

White Coke
May 29, 2015
When Metal Gear Sectoanthropus learns to walk upright, does that make it easier to hit it? Or is it just to deny XCOM's troops a height advantage?

Nekomimi-Maiden
Feb 27, 2011

I'm here to help you.
Rule number one, don't get me killed.
See, I like Phantom and Conceal because it lets me advance quicker without risk of multi-activation, letting me set up sick combos of mass murder for everyone else. I take an opportune shot with my ranger to kill someone, reestablish stealth, and then finish off the last pod with the ranger joining in.

The LW Rogue mod class did make me build more aggressive rangers, though; my Rogue is just disgusting.

Tarezax
Sep 12, 2009

MORT cancels dance: interrupted by MORT
Please tell me Julian is an alternate voice pack for the Sparks.

Zoran
Aug 19, 2008

I lost to you once, monster. I shall not lose again! Die now, that our future can live!

Tarezax posted:

Please tell me Julian is an alternate voice pack for the Sparks.

I think you'll enjoy some upcoming content.

Canuck-Errant
Oct 28, 2003

MOOD: BURNING - MUSIC: DISCO INFERNO BY THE TRAMMPS
Grimey Drawer

Psion posted:

I'm glad you posted this.

*quietly equips a SPARK with a flamethrower*

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Canuck-Errant posted:

*quietly equips a SPARK with a flamethrower*

Just make sure you have the flamethower panic fix mod.

Flamester
Dec 30, 2012
I never knew he sent mecs after you. I got really lucky on a repeater.

WrightOfWay
Jul 24, 2010


I'm a big fan of Phantom because having a scout is really useful but Conceal is pretty bad. The opportunity cost of missing Run and Gun is massive and while concealment is really useful for scouting, you don't really need to re-enter concealment after you break it. There is a mission type that a Conceal Ranger can solo but it's a pretty easy mission type in the first place so it's a decent time to level up your bench a bit and you'll miss out on all that experience by skipping all the enemies. If Conceal were up against something like Shadowstep it would be worth it but Run and Gun is just too good to go without.

Talow
Dec 26, 2012


Bootcha posted:

His Claw, now passed down.
Died Well. Served with honor and
Clarified butter.

Yeah, I vote this for the epitaph.

Jade Star
Jul 15, 2002

It burns when I LP
For clarity, i didnt actually throw out sign ups that requested specific classes, i just ignored the hell out of the class request. There was one guy who specifically asked to be the Psi-guy and I can't remember if i discarded that sign up, or just ignored it and made him a unclassed rookie like everyone else.

Man, someone in my stream mentioned making all the epitaphs Haikus, I think I might have to enact that as policy.

Talow
Dec 26, 2012


Generic Soldiers
Will be remembered fondly...
Who am I kidding?

Just something I came up on the spot with for the two tutorial soldiers who died. Don't think it's particularly good, but :effort:

The Shame Boy
Jan 27, 2014

Dead weight, just like this post.



Didn't Long War from Within also have "bosses" with their giant enemies? They worked basically the same except it was like scaling a Cryssalid up by 50% and giving them 60 health or whatever. Granted i've only ever seen screenshots of those enemies so i'm not sure how the mechanics from that really transfer over to this game.

Veloxyll
May 3, 2011

Fuck you say?!

Chris "Hubris Button" Gasmask

Elth
Jul 28, 2011

Veloxyll posted:

Chris "Hubris Button" Gasmask

Having watched the Ironcast LP, this makes perfect sense after that slash-that-missed-and-revealed-more-enemies.

Kinda weird Julian mentioned activating and sending the whole tower after you but that one MEC was just chilling in a corner having a robo-smoke.

Green Intern
Dec 29, 2008

Loon, Crazy and Laughable

Elth posted:

Kinda weird Julian mentioned activating and sending the whole tower after you but that one MEC was just chilling in a corner having a robo-smoke.

Julian may have had the tower running at 90% efficiency or whatever, but he was still operating with decrepit systems. He's got a lot of bluster.

Grapplejack
Nov 27, 2007

Conceal scouts are basically there for hard difficulty Iron Man runs. It lets you avoid losses.


Also do SPARKS take time to heal or is it instant after missions?

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Sparks are repaired in the engineering bay, and can be sent out while damaged with no penalty, but you can only repair one at a time so fielding more than two sparks at a time isn't very feasible.

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Telum
Apr 17, 2013

I am protector of the innocent! I am the light in the darkness! I am truth! Ally to good! Nightmare to you!

Grapplejack posted:

Also do SPARKS take time to heal or is it instant after missions?

Nah, they chill in Engineering for a while, but only one at a time. You can take damaged Sparks on missions, though, so it's not too bad.

e:f,b

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