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Pen and paper cold war sim is honestly one of the most hosed up things i've ever had to envision.
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# ? Aug 13, 2016 07:11 |
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# ? Jun 5, 2024 15:27 |
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Xenolalia posted:Pen and paper cold war sim is honestly one of the most hosed up things i've ever had to envision. Hasn't The Next War series been doing that for a while now?
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# ? Aug 13, 2016 09:48 |
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Oh no poor Panzer division all on their own!
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# ? Aug 13, 2016 12:20 |
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So just a quick question but does Rule the Waves just go on forever or does the game stop at a specific point. It mentions naval warfare between 1900 to 1925 but I am now on Feb 1925 and I am wondering if the game is just going to keep going?
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# ? Aug 13, 2016 14:27 |
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SkySteak posted:So just a quick question but does Rule the Waves just go on forever or does the game stop at a specific point. It mentions naval warfare between 1900 to 1925 but I am now on Feb 1925 and I am wondering if the game is just going to keep going? It stops in 1925 I believe, but you can extend the timeline if you just want to duke it out with the best ships. No new tech appropriate to the later years though.
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# ? Aug 13, 2016 15:12 |
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AceRimmer posted:I would settle for just an updated version of Balance of Power or Shadow President. You could always play Power & Revolution
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# ? Aug 13, 2016 16:17 |
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Saros posted:
Welcome to the joys of playing Soviet.
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# ? Aug 13, 2016 16:33 |
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I'm down for literally everything to be damage modeled in Command "Pilot of Tomcat #3, ruptured spleen due to shrapnel from SA-2 GUIDELINE"
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# ? Aug 13, 2016 16:41 |
I want more interaction with undersea biologicals. Like, give me some epic blowup sprites when I hit a whale with a torpedo.
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# ? Aug 13, 2016 16:45 |
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https://www.youtube.com/watch?v=pAW4mntPM-w
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# ? Aug 13, 2016 16:45 |
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The Geoff posted:The amazing-sounding sequel Afghanistan '11 is now in Alpha apparently - hopefully not long to wait now! http://www.everysinglesoldier.com/afghanistan-11.html It never actually occurred to me that this was going to be about the War on Terror. I figured 1911 or 1811 and regarding the British invasions of Afghanistan (neither year is correct, upon googling).
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# ? Aug 13, 2016 16:50 |
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Top Hats Monthly posted:I'm down for literally everything to be damage modeled in Command Isn't that what Dwarf Fortress is for?
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# ? Aug 13, 2016 16:52 |
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Saros posted:
Oh look I deleted the turn and my computer fried hmm mystery. uPen posted:Welcome to the joys of playing Soviet. Are we all just doing it wrong? Every time I read patch notes they say "buffed the lovely rear end soviets"
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# ? Aug 13, 2016 17:35 |
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Yeah not only am I doing dumb stuff like forgetting to move the fins but I also really don't have any idea about pulsing the different blitz/sustain/reform stances. That is the kinda poo poo I really hate in wargames. I understand what it does (and it is loving obvious, there are attack/defence percentages on the unit card) but HOW you are supposed to use it there is zero documentation about.
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# ? Aug 13, 2016 17:40 |
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Chump Farts posted:Oh look I deleted the turn and my computer fried hmm mystery. It is weird, it seems like the Soviets are stronger than they should be and just looking at my replacement que makes me very happy. That said I am continually getting totally hosed over by activations and its as struggle to actually *do* anythig productive as the Soviets. I was very lucky this turn with Central front activations (plus I spent the PP for Zhukov to take over) giving me a chance to actually do something about that huge noose you threw around the whole front. My take on Blitz stance is it stays on until you start to have fuel problems (it also gives more AP as well as the attack bonus). Don't forget that for every successful attack I take there are usually several that end in disaster, i've been way too agressive and i'm really paying for it now. Thank god I have so many reinforcements cause basically every unit I started the game with is hosed. I also dont like that you can surround a unit and then destroy it in the same turn, the WITE mechanic where it would flee if surrounded and forced to retreat on the same turn was a better way to do it imo.
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# ? Aug 13, 2016 18:32 |
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I had fuel problems in turn 2. edit: did my turn saros! dtkozl fucked around with this message at 19:32 on Aug 13, 2016 |
# ? Aug 13, 2016 18:50 |
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Davin Valkri posted:Isn't that what Dwarf Fortress is for? Basically what I want is either for Command to emulate Dwarf Fortress' granularity, or for Dwarf Fortress to have F-14s. I'm not picky. Baloogan, I don't hang out where you earn your probations, so I can say with a clear conscience: Never stop posting.
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# ? Aug 13, 2016 19:59 |
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Chump Farts posted:Are we all just doing it wrong? Every time I read patch notes they say "buffed the lovely rear end soviets" Panzer divisions are just weaker than they are in games like wite, they can't just plow through lines unsupported since the Soviets can bounce them around fairly easily even with a partial activation. Without the lategame cards Soviets take pretty shocking casualties on the offensive when there's infantry around but panzer divisions crumple if you can get 3+ hexsides on them. Saros posted:It is weird, it seems like the Soviets are stronger than they should be and just looking at my replacement que makes me very happy. That said I am continually getting totally hosed over by activations and its as struggle to actually *do* anythig productive as the Soviets. I was very lucky this turn with Central front activations (plus I spent the PP for Zhukov to take over) giving me a chance to actually do something about that huge noose you threw around the whole front. Your reinforcements are frontloaded. You get a ton in the first like dozen or so turns to replace your starting armies and then it slows down dramatically.
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# ? Aug 13, 2016 20:23 |
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corn in the bible posted:You could always play Power & Revolution is this game secretly decent or is it actually as janky and bad as it looks
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# ? Aug 13, 2016 20:49 |
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Ran a small engagement of PAK-FAs colliding with a group of JAS-39D over the Baltic, all the missiles failed to hit or malfunctioned and both sides flew back home :| 21ST CENTURY WARFARE
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# ? Aug 13, 2016 21:30 |
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Top Hats Monthly posted:Ran a small engagement of PAK-FAs colliding with a group of JAS-39D over the Baltic, all the missiles failed to hit or malfunctioned and both sides flew back home You forgot the part where that was the entire stock of ordnance available, so all sorties going forward are going to be armed with internal gun ammo and mothballed AIM-9/AA-2s with expired rocket motors that explode on the rail about 20% of the time.
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# ? Aug 13, 2016 22:12 |
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So not to sound like an idiot but what is Command all about? I hear a lot about it in this thread and I admit I am a bit curious. Is there any place or videos that show it off and is actually fun to play? I am used to games on the level of Rule the Waves level of complexity so I don't know if it is better or worse then that?
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# ? Aug 13, 2016 22:17 |
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Top Hats Monthly posted:Ran a small engagement of PAK-FAs colliding with a group of JAS-39D over the Baltic, all the missiles failed to hit or malfunctioned and both sides flew back home If I let the AI run the whole thing automatically (ie do the dumb rushing straight in, firing, cranking, repeat deal), the Gripens get dunked on pretty much every time because they can't get close enough to get a firing-quality radar track on the PAK-FAs without eating two or three waves of R-77Ms first. I suspect you could get lucky and swat them with some Meteors if you kept at it, though. Try baiting them closer with one or two Gripens and sneaking the others around the side, like this: You're still going to have a hard time because Gripens are (realistically) pretty trash against 5th-gen aircraft SkySteak posted:So not to sound like an idiot but what is Command all about? I hear a lot about it in this thread and I admit I am a bit curious. Is there any place or videos that show it off and is actually fun to play? I am used to games on the level of Rule the Waves level of complexity so I don't know if it is better or worse then that? It's Harpoon for people who think Harpoon is for casuals. 10/10 would recommend.
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# ? Aug 13, 2016 23:29 |
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Mr. Showtime posted:It's Harpoon for people who think Harpoon is for casuals. 10/10 would recommend. Well thank you for that but I don't know what Harpoon is either so I am still left wondering!
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# ? Aug 13, 2016 23:35 |
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Baloogan, feature request: When I finish a scenario can a window pop up telling me how many billions of taxpayer dollars I wasted?
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# ? Aug 13, 2016 23:37 |
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Yeah, despite the Gripen being sexy I knew it wouldn't handle well. I'm trying to develop a small scale engagement where Russia and Sweden/Estonia collide over something but I want it to have a modicum of balance
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# ? Aug 13, 2016 23:45 |
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SkySteak posted:So not to sound like an idiot but what is Command all about? I hear a lot about it in this thread and I admit I am a bit curious. Is there any place or videos that show it off and is actually fun to play? I am used to games on the level of Rule the Waves level of complexity so I don't know if it is better or worse then that? Imagine a Rule the Waves that models the difference in optical lens quality for every side. That's the level of complexity we are talking here. But most of that is below the level you really have to care about though, most of the time your choices are on a higher level. It's just that the accurate simulation of radar cross sections means your planes can/can't fly a certain path, unless you also fly a counter-radar mission, which needs escorts and tankers and induces downtime for your planes but perhaps you can just take out the radar with cruise missiles but that means you will have to send your surface fleet close to the shore where it can be attacked by land-based anti-ship missiles but that's not as much of a problem because they have pretty good missile defense. And of course you need to know all that to make an informed decision.
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# ? Aug 13, 2016 23:53 |
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uPen posted:Baloogan, feature request: When I finish a scenario can a window pop up telling me how many billions of taxpayer dollars I wasted? https://www.youtube.com/watch?v=HZmafy_v8g8
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# ? Aug 14, 2016 00:12 |
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SkySteak posted:Well thank you for that but I don't know what Harpoon is either so I am still left wondering! It's a turbogrognard game you'll have a huge boner for if you can recognize all of these without using Google: Top Hats Monthly posted:Yeah, despite the Gripen being sexy I knew it wouldn't handle well. I'm trying to develop a small scale engagement where Russia and Sweden/Estonia collide over something but I want it to have a modicum of balance There's an interesting sort of asymmetrical balance here in that the Swedes have a moderate edge in weaponry (via Meteor) but aren't actually able to employ it in a straight-in fight. You're not going to be able to detect PAK-FAs with GIRAFFE radars or Visby-classes at any sort of useful range, so maybe add a handful of F-35As from the Netherlands or something to even it out?
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# ? Aug 14, 2016 00:18 |
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Mr. Showtime posted:It's a turbogrognard game you'll have a huge boner for if you can recognize all of these without using Google: I am going to totally embarrass myself here but I wanted to guess. The first image is a Los Angeles class submarine, the second is some sort of radar, maybe a ship radar. third is a Patriot Anti Air Launcher and the final one is a flanker though I forgot the SU-# for that.
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# ? Aug 14, 2016 00:33 |
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SkySteak posted:I am going to totally embarrass myself here but I wanted to guess. The first image is a Los Angeles class submarine, the second is some sort of radar, maybe a ship radar. third is a Patriot Anti Air Launcher and the final one is a flanker though I forgot the SU-# for that. From top to bottom: Virginia-class Some kind of older CIC THAAD Su-35
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# ? Aug 14, 2016 00:36 |
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SkySteak posted:So not to sound like an idiot but what is Command all about? I hear a lot about it in this thread and I admit I am a bit curious. Is there any place or videos that show it off and is actually fun to play? I am used to games on the level of Rule the Waves level of complexity so I don't know if it is better or worse then that? Command is about making interesting decisions and managing a fleet of naval warships in the post-wwii era. It puts you in the seat of a Admiral / naval staff officer / joint chief in charge of a military operation that lasts between 1-5 days. The game is real time pausable, with time acceleration options. You do things like set up missions for your aircraft, and courses in and out of the combat zone are automatically plotted. You make decisions on the number of aircraft to be assigned to a misison, how they are grouped, and their doctrine. Their doctrine might include orders such as "if you are attacked, jettison your bombs and retreat back to base" or "do not use tankers" or "use 4x missiles against high tech enemy aircraft but only use 1x missile against low tech migs" or "you are cleared to use nuclear weapons"
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# ? Aug 14, 2016 01:42 |
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Command is a game where you make interesting and novel plans and then watch your AI utterly fail to execute them because there's no time on target planning, and you can't manually do poo poo because the AI thinks it knows better about how to dodge S-400s and all your planes explode.
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# ? Aug 14, 2016 02:37 |
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AND it has a cheap version that you can try out and figure out if you want the full product! This loving thing has gone on sale for loving EIGHT DOLLARS! Eight bucks for a grog game is pretty much only not feasible if you're unemployed.
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# ? Aug 14, 2016 02:38 |
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Also the PAK FA isn't 5th gen, it's a Su-35 with an F-22 bodykit.Top Hats Monthly posted:Yeah, despite the Gripen being sexy I knew it wouldn't handle well. I'm trying to develop a small scale engagement where Russia and Sweden/Estonia collide over something but I want it to have a modicum of balance More seriously, a good idea might be playing with the veterancy levels. I ran some tests a while ago between 4th and 5th gen fighters, where the 5th gens were flown by total scrubs. An interesting thing happened; typically, the stealth of the 5th gens gave them first shot, but the veterans were almost always able to just dodge them and close in for the kill, because Command modifies an aircraft's effective agility based on its veterancy. Importantly, the PAK FA's longest range missiles have dogshit terrible seekers so any sort of decoy, jammer or countermeasures will defeat them. Forums Terrorist fucked around with this message at 02:42 on Aug 14, 2016 |
# ? Aug 14, 2016 02:38 |
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Dark_Swordmaster posted:AND it has a cheap version that you can try out and figure out if you want the full product! This loving thing has gone on sale for loving EIGHT DOLLARS! Eight bucks for a grog game is pretty much only not feasible if you're unemployed. Can anyone say if this version is worth trying out? The price point is appealing but is there enough content to really make it a good purchase? On top of that, while probably not the case in the standalone, can you make custom scenarios?
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# ? Aug 14, 2016 02:55 |
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The Geoff posted:The amazing-sounding sequel Afghanistan '11 is now in Alpha apparently - hopefully not long to wait now! http://www.everysinglesoldier.com/afghanistan-11.html Hey, that's neat, I didn't know that they were working on a sequel! A bit surprised they'd do something so modern, but I guess that's how grog developers roll these days.
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# ? Aug 14, 2016 03:16 |
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SkySteak posted:Can anyone say if this version is worth trying out? The price point is appealing but is there enough content to really make it a good purchase? On top of that, while probably not the case in the standalone, can you make custom scenarios? It's a very cheap version of the game that's "fully featured" (I don't believe it gives you access to the scenario creator or play custom scenarios but don't quote me) but if you eventually buy the full game (which routinely goes on sale for $40/50!) you can carry these scenarios into it. Honestly, I would wait 'til it's back on sale for $8. For such a low price point even if you don't like it you've only set your back a single lunch. That is unless you just can't stand waiting anymore. Also this genre tends to attract highly detailed (if boring) LP's and AAR's on YouTube so you can EASILY find more information on this game than you probably actually want to do some market research.
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# ? Aug 14, 2016 03:58 |
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Baloogan did you add japanese ww2 carriers to the cwdb just so you could simulate the final countdown?
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# ? Aug 14, 2016 04:00 |
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# ? Jun 5, 2024 15:27 |
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Pornographic Memory posted:is this game secretly decent or is it actually as janky and bad as it looks both http://imgur.com/a/XdB5N
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# ? Aug 14, 2016 04:49 |