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I can't wait for the legit Bretonnia faction unlocker. No tech tree is starting to feel like I need to bring more than one stack to have a good chance against Chaos who has wandered into my territory with Sarthoreal, Sigvald, Kholek and Archaeon. Because why the gently caress not. Louie on his catbird, a Paladin on a Pegasus and 4 units of pegasus knights ping ponging charges between units is hilarious, though.
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# ? Aug 22, 2016 19:50 |
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# ? May 17, 2024 10:20 |
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Jesus. I guess I must have slid somehow into the good dimension where everything is cool and rules. In the world that I come from, CA has been garbage at everything past Medieval 2 and Trump was running for president. gently caress am I glad to be here instead
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# ? Aug 22, 2016 19:52 |
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No idea who the hell Helman Ghorst is and another necromancer Lord is pretty boring, but the rest of that DLC rules. loving Volkmar the battle pope on his war wagon. I'm curious how the new units will shake out though. Corpse Carts will probably buff nearby units, Mortis Engines might work like their tabletop counterparts and mess with magic and/or explode. Flagellants will give the Empire an unbreakable chaff unit. Hell, I'm even pumped about the generic Arch Lectors and Ghoul Kings. I'm just not sure what the Free Company and Knights of the Blazing Sun will do differently to existing units. Especially the knights since we already have Reiksguard. I had been working on an Empire campaign and a Vampire Counts one on-and-off. I'm going to have to put them on hold until this DLC releases. And then restart.
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# ? Aug 22, 2016 20:27 |
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If Ghorst is any good that makes Kemmler even more obsolete than he already is, loving lol Buying the instant this is up for pre-order, the beast must be fed
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# ? Aug 22, 2016 20:31 |
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Belated and unrelated to wicked new upcoming DLCs, here's the video/commentary on my matches with Sammvt: https://www.youtube.com/watch?v=qbQ_lnCeeTU Round 2 https://www.youtube.com/watch?v=FR97chEtbhE
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# ? Aug 22, 2016 21:24 |
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Dre2Dee2 posted:If Ghorst is any good that makes Kemmler even more obsolete than he already is, loving lol The mod that adds Krell to Kemmler's starting units makes Kemmler sooo much better as a starting Lord
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# ? Aug 22, 2016 21:29 |
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I hope the Strigoi Ghoul King has a skill line that buffs the ghoul infantry into something that can be a reliable line infantry. It'd be nice to get some more use out of those poisonous cannibals. Also, I wonder if the ghoul king will get a regeneration skill like the horrors do. Can't wait to see regardless. And as mentioned earlier, Kemmler is going to need some serious buffs or sidekick Krell if Ghorst gets the DLC treatment i.e. cooler and better skills than vanilla Lords/Heroes ala the Gorebull. Really just makes me wonder why they didn't give VC a Ghoul King LL like Ushoran for a pure melee lord. He has more lore than Ghorst anyway, no? blindwoozie fucked around with this message at 23:22 on Aug 22, 2016 |
# ? Aug 22, 2016 23:18 |
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I wonder if the Lore of Shadows is a possibility for this next patch?
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# ? Aug 22, 2016 23:29 |
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MilitantBlackGuy posted:I hope the Strigoi Ghoul King has a skill line that buffs the ghoul infantry into something that can be a reliable line infantry. It'd be nice to get some more use out of those poisonous cannibals. Also, I wonder if the ghoul king will get a regeneration skill like the horrors do. Can't wait to see regardless. I think that the Ghoul King gets regen is a yes, because of two reasons: Its not that big of a step away from vampire lords who get The Hunger at level 2 and in that picture he IS mounted on a Terrorgheist and they have regen. The only question is if its something they get from level 1 or if they have to put skillpoints into it. MilitantBlackGuy posted:And as mentioned earlier, Kemmler is going to need some serious buffs or sidekick Krell if Ghorst gets the DLC treatment i.e. cooler and better skills than vanilla Lords/Heroes ala the Gorebull. Really just makes me wonder why they didn't give VC a Ghoul King LL like Ushoran for a pure melee lord. He has more lore than Ghorst anyway, no? I hope this happens but worst comes to worst there may be a way to mod the DLC buffs onto Kemmlers skilltree so he gets them too!
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# ? Aug 22, 2016 23:36 |
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MilitantBlackGuy posted:I hope the Strigoi Ghoul King has a skill line that buffs the ghoul infantry into something that can be a reliable line infantry. It'd be nice to get some more use out of those poisonous cannibals. Also, I wonder if the ghoul king will get a regeneration skill like the horrors do. Can't wait to see regardless.
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# ? Aug 22, 2016 23:40 |
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I had totally forgot he was riding a Terrorgheist, I hope it's possible for the infantry version too.Tardcore posted:I wonder if the Lore of Shadows is a possibility for this next patch? Did the Vampires get this in tabletop? Someone on reddit said Vlad had access to it. What can we expect from the Lore of Shadows?
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# ? Aug 22, 2016 23:41 |
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I am stoked for this Lord Pack and am shelving Empire and VC until it happens. which basically means I grind the rest of the way through Chaos and take the occasional beastman palate cleanser
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# ? Aug 22, 2016 23:49 |
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ZoninSilver posted:Belated and unrelated to wicked new upcoming DLCs, here's the video/commentary on my matches with Sammvt: Good games! And goddamn, that first one was easily the closest fight I've seen in Total Warhammer.
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# ? Aug 23, 2016 00:05 |
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Recommendations for the first dozen or so turns on VH Chaos?
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# ? Aug 23, 2016 00:11 |
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No Vlad
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# ? Aug 23, 2016 00:24 |
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ZearothK posted:Good games! And goddamn, that first one was easily the closest fight I've seen in Total Warhammer.
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# ? Aug 23, 2016 00:27 |
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Tequila Sunrise posted:No Vlad Are you sad because you're not seeing him? I think he may be back ~~Later~~
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# ? Aug 23, 2016 00:28 |
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At this point I'm pretty sure this game has been so successful for them that they're almost guaranteed to keep pumping out DLC until our eyes bleed... which means Vlad will almost certainly happen at some point.
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# ? Aug 23, 2016 00:39 |
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Gonkish posted:At this point I'm pretty sure this game has been so successful for them that they're almost guaranteed to keep pumping out DLC until our eyes bleed... which means Vlad will almost certainly happen at some point. I am ok with my eyes bleeding, so far this has been the most invested I have been in a total war game since medieval 2. the lord packs including new units is AWESOME.
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# ? Aug 23, 2016 00:57 |
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Yeah this is pretty much my GotY, and I havent even played it that much comparatively. I just kinda slotted it in there What all could Greenskins get I wonder? Only things really missing are the Squig- and Squiig-themed units. Then ofc Snotlings and the Pump Wagon.
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# ? Aug 23, 2016 01:07 |
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Tequila Sunrise posted:No Vlad Wait, did the FLC vamp get revealed? I assumed the bit in the letter referring to another "bearing [Mannfred's] name" and saying that the ring brought him back and "is the source of his power" was teasing Vlad as the FLC, with the sender, Ghorst, being the Lord Pack guy for Vamps.
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# ? Aug 23, 2016 01:22 |
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stopgap1 posted:I am ok with my eyes bleeding, so far this has been the most invested I have been in a total war game since medieval 2. the lord packs including new units is AWESOME. Oh yeah, definitely. This game has it's share of (relatively minor) problems, like the AI's love of agent spam, but despite those little things it's still the best TW game they've ever put out, imo. Definitely happy with it and the DLCs released so far, and this new one looks fantastic as gently caress (and I'm not just saying that because VCs and Empire are my favorite factions). The variety in playstyles and unit rosters is amazing, and really something only a fantasy setting could have provided. It makes perfect sense for them to keep supporting the game, too, since apparently it's the most successful title they've ever released?
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# ? Aug 23, 2016 01:31 |
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I do hope they add something for the Dawi, otherwise we are always going to be garbage tier.
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# ? Aug 23, 2016 01:36 |
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Ghoul Kings? Spooky ghost Necromancer Lord?? All the other stuff too?? VC campaign is already great TW fun as it is, this is great news. Especially if you just roll with Manny's 'claim' on the Empire and end up having to brutally pacify rebellions until they're all too undead to care. Until Chaos shows up and by then it's just all about making sure Archaon knows who's the top dog of the southerners.
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# ? Aug 23, 2016 01:38 |
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Planning on making this my after work come down. Should I go whole hog and grab the beastman DLC?
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# ? Aug 23, 2016 01:41 |
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Yes.
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# ? Aug 23, 2016 01:50 |
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ChickenWyngz posted:Planning on making this my after work come down. Should I go whole hog and grab the beastman DLC? Only if you intend to play as them from the get go, they will be in the game anyway, all the DLC does is let you play as the guys. It is a pretty cool DLC and a very fun faction, but I wouldn't be in a rush to get them unless they are the first faction you want to tackle the campaign with.
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# ? Aug 23, 2016 01:51 |
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Tardcore posted:I wonder if the Lore of Shadows is a possibility for this next patch? Before the leaked video got taken down, I guess the FLC was confirmed on the same facebook page as a new LL and 5 maps, so probably not. Honestly I was expecting Lore of Shadows to get introduced with one of the Vamps, so now I'm not sure what next months DLC is going to be...I assume the FLC Orc LL will get released alongside the Dwarf/Greenskin DLC so man I dunno. I don't think it'll be Woof Elves quite yet.
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# ? Aug 23, 2016 01:53 |
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ZearothK posted:Only if you intend to play as them from the get go, they will be in the game anyway, all the DLC does is let you play as the guys. It is a pretty cool DLC and a very fun faction, but I wouldn't be in a rush to get them unless they are the first faction you want to tackle the campaign with. Thanks I'll probably grab them down the line then!
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# ? Aug 23, 2016 01:57 |
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Incidentally the Beastmen had my favorite campaign.
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# ? Aug 23, 2016 02:04 |
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Beastmen are worth it for plenty of reasons, but this is the one right at the top: https://www.youtube.com/watch?v=FIU6BmuHtI0
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# ? Aug 23, 2016 02:05 |
ChickenWyngz posted:Planning on making this my after work come down. Should I go whole hog and grab the beastman DLC? Personally I wish I hadn't bought Chaos and had instead bought the Beastman DLC twice. Like with different Lord units or something.
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# ? Aug 23, 2016 02:05 |
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First Chaos campaign on VH - wiped on turn 30-something when I got ganged up on by a couple Skaeling armies after I'd just wiped another one in a pyrrhic victory, only had the one horde. Woops. Decided not to reload. I was sort of spinning my wheels in Norsca anyway, maybe I'll try a different approach.
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# ? Aug 23, 2016 03:47 |
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Dartonus posted:Wait, did the FLC vamp get revealed? I assumed the bit in the letter referring to another "bearing [Mannfred's] name" and saying that the ring brought him back and "is the source of his power" was teasing Vlad as the FLC, with the sender, Ghorst, being the Lord Pack guy for Vamps. Well since Empire got a new LL and then a new Hero (Or whatever the Sigmar++ dude is), and VC got Ghorst and new Wight King thing, I assume that Vlad won't be in this one.
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# ? Aug 23, 2016 03:48 |
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Got this game a week or so ago and I just finished my first game as the Dwarves around turn 200. A really good chunk of that was me trying to hunt down the remnants of a goblin rebellion to clear out a grudge. I eventually realized that there were no goblins but rather a bugged grudge. I was thankfully able to force a rebellion in the same province by raiding my own stuff and this cleared it out. My thoughts on the game thus far: I've played every game since Shogun 1 and this is the first time I've actually finished a campaign. Even through the bugged grudge I loved it that much. CA absolutely nailed the feel of playing Dwarves. Some of the choices that pop up are incredibly flavorful. My favorite was either the one about ignoring a very difficult to clear out grudge (both options are to continue the grudge) or the one where some human faction wants your gunpowder technology and the second option is "gently caress you, this is my intellectual property." Every step of the campaign felt incredibly dwarfy. Grudges are a really fun mechanic for the most part. I've seen mention that it can get obnoxious with agent spam, which is true but it gives you a good reason to purge some factions I'd otherwise ignore. I found them really helpful for making some quick cash in the early/mid game. The Chaos invasion was pretty entertaining for me. It culminated with me baiting two full Chaos stacks with Archeon/the Tzeench demon into attacking a super elite stack who was using the underway. Ironbreakers/Hammerers did some good work in close and my cannons absolutely shredded everything else. I'm debating what to play next. I want to either crank up the difficulty and start with the Slayer King with Dwarves or give Orks a shot. I don't have any of the DLC yet- just not a fan of horde factions but I'll grab the hopeful Wood Elves DLC in a heartbeat. E: Oh yeah- I tried so hard to make Slayers work since they're relatively fast and can run stuff down but they always felt pretty underwhelming. I love their concept so hopefully we see some buffs. Pendent fucked around with this message at 04:27 on Aug 23, 2016 |
# ? Aug 23, 2016 04:24 |
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With the Lords DLC themed like this, I'm guessing the Dwarf pack will be them versus Greenskins. Thorek Ironbrow (Dwarf battle-pope with the ANVIL OF DOOM) with Daemon Slayer heroes, Grimm Burloksson (Dwarf engineer lord) plus Bolt Throwers and maybe Rangers (vanguard stealthy Great Weapon Quarrellers), Skarsnik (Night Goblin lord with a pet Squig) and a slew of Squig units, and Gorbad Ironclaw (Orc Boar Boss that was Grimgor before Grimgor) are all likely candidates.
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# ? Aug 23, 2016 04:32 |
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Tequila Sunrise posted:Well since Empire got a new LL and then a new Hero (Or whatever the Sigmar++ dude is), and VC got Ghorst and new Wight King thing, I assume that Vlad won't be in this one. There's another free Legendary Lord in addition to the paid DLC that hasn't been revealed yet, so Vlad is still a possibility.
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# ? Aug 23, 2016 04:35 |
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Slayers do terribly against infantry but really well against monsters and cavalry. They're pretty vulnerable to archer fire though.
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# ? Aug 23, 2016 04:37 |
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I honestly find Slayers pretty good now outside of auto-resolve. They have no staying power but they're fast and do crazy damage, my starting unit of Slayers with Ungrim would always end up with like 100+ kills after most fights. The HP/AP buff they got last patch does make a difference.
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# ? Aug 23, 2016 04:40 |
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# ? May 17, 2024 10:20 |
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I'm having a lot of fun with the Beastmen. I really like how the horde mechanic takes a lot of the economy planning out of the game and lets you really just raise heck. That said, are Gors even really worth it? You run negative income a lot, and I'm trying to save every penny. I'm also not sure how raiding works under the hood. Is it advisable to get a third horde that consists only of a lord going just to get raid income? Does the number of units in the army affect raid income at all?
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# ? Aug 23, 2016 04:48 |