|
VostokProgram posted:should i watch this anime littleorv posted:Goat man orgy
|
# ? Aug 28, 2016 07:11 |
|
|
# ? Jun 5, 2024 20:06 |
|
dis astranagant posted:You should read this comic and forget any of the anime versions exist. No, because the bloopers for the original anime are amazing.
|
# ? Aug 28, 2016 07:33 |
|
Ok, yeah, you can remember those and the Hirasawa tracks
|
# ? Aug 28, 2016 07:42 |
|
Relin posted:but why would they add a character so unimportant to the plot as a playable character? Because that's kinda Musou's thing. The Dynasty Warriors games have basically everyone who had a name in Rot3K and several people who weren't even in the drat book, the Gundam games are full of deep cuts, ditto Hokuto Musou. If a Musou game doesn't let you play as every random rear end in a top hat who looks kinda cool, it might as well not be a Musou game.
|
# ? Aug 28, 2016 08:30 |
|
Manga to anime adaptations in general suck rear end. Berserk moreso than usual, but they all suck in their own way. Very, very rarely does an anime deliver the same level of quality a manga would, for a whole bunch of reasons, but for me the one I notice the most is pacing. The pacing of a comic book and the pacing of an cartoon are actually pretty different, comics can have small panels with lots of text followed by huge splash pages where the characters strike a dynamic pose, and the way that's paced is that the little panels are seen as being very small moments in time, only a beat or two, while the bigger ones are perceived as being more important, you're meant to linger on that splash page even though there's way less dialogue. But an anime would treat all panels as being equal in time and importance, and in fact would place dialogue as the king of determining pacing. So, here's a sequence that's really quick to illustrate my point. There's minimal dialogue and a lot of action, and the pacing is really great. The first panel is half a page and is used to establish everyone's relative position quickly, as it's the only one to have a background for the next couple pages. The other half of the page is one tall panel of Farnese frozen in place while several smaller panels beside hers show what's happening, with the implication being that everything is moving very fast. This page is meant to be from Farnese's perspective; the first panel is when she sees a blur of motion, a whirling black cape, and the second, again a half page panel, is the moment in time she does see, that of her knights falling down in pieces while Guts is advancing towards her. It's larger so it has both the greatest impact and feels like the longest moment. The third panel is her face as she takes it all in, or rather doesn't as everything is all distorted to her mind. This is also a great example of how page breaks influence pacing, too, since everything that was setup on the first page is concluded on this page. See how all the panels are different sizes and shapes to influence how you read this page? The top three are the setup leading to the big two panels in the middle, but then there's the smallest panel yet, a cutaway to a branch being thrown, leading to the next largest panel when it hits Guts arrow. Every panel of this page only highlights one action or emotion, so you only see the information you need and nothing else, so each panel is very quick and easy to read. This means that it's the size of each panel which determines how quickly you read the page and which parts you're meant to see as being more or less important. A now we get another panel with a full background, which invites you to really examine it in detail. I like how it's only in the last panel that you get to see Serpico was there the whole time, and the next page after this he just flaps his hand a bit as the only indication that he's the one who threw the branch. Also notice how the rule of 180 is kept, so Farnese is always facing right and Guts is always facing left, so even with only white space as the background we still understand where they are relative to each other. The only time he looks right is to take out the knights rushing up behind him, and he barely glances that way before taking them out. This same scene occurs in episode 2 of the anime, at the 7:30 mark, and lasts for 30 seconds. I couldn't find a decent clip of it on YouTube for the life of me, so I made my own. It was immediately blocked. So go look it up yourself. Okay, got it? Good. So, ignoring the abysmal animation, weirdass sound design, complete lack of emotion and schizophrenic camera, how was the pacing? Basically complete garbage, huh? There was that one moment after Guts slices up the dudes that was in slow motion in the anime, which shows that they have some understanding that moment should be highlighted, but everything else was glossed over. Except the last page, which they somehow made into one camera movement so it doesn't properly frame any one moment, just swivels around the entire scene like it's drunk. But really, the point to take away is that the anime uses the manga for it's storyboards, but doesn't pay any attention to how the manga paces itself. Okay, but that's unfair to this anime, because so far everything has sucked and it's based on a really great manga, so it's heavily outclassed. My original point was that every anime does this, even the good ones. Like, a whole bunch of people were singing the praises of One Punch Man last year, because it's both a loving great manga and good anime, but the manga is still better than the anime because it's better at pacing itself while the anime isn't. Take Geno's introduction, in the manga it's a single page full of dialogue, a third of which is Saitama telling him to shut up, and the implication is that most people wouldn't even bother reading it all cause it's basically a huge wall of text taking up half the page on it's own. The anime has Genos talking for three solid minutes, and even through they try to make it funny it's still three loving minutes of dialogue from a single page of the manga. That's probably the most egregious example, but it's not the only one. Anyway, now that the video I made is gone this post is mostly rambling garbage but whatever, hopefully I've helped convince someone to read a really good manga instead of wasting their time with this bullshit anime I continue to waste my own time with. Last chapter of Berserk was pretty great though, of all the things I was expecting from elf island I wasn't expecting it to be literally Narnia. SatansBestBuddy fucked around with this message at 08:57 on Aug 28, 2016 |
# ? Aug 28, 2016 08:53 |
|
LORD OF BOOTY posted:Because that's kinda Musou's thing. The Dynasty Warriors games have basically everyone who had a name in Rot3K and several people who weren't even in the drat book, the Gundam games are full of deep cuts, ditto Hokuto Musou. If a Musou game doesn't let you play as every random rear end in a top hat who looks kinda cool, it might as well not be a Musou game. I've only really got into Gundam musou but that is a game where you unlock separate power tiers of each lovely grunt robot that dies to a light breeze in it's show. why yes i would love a tier 3 dogshit mark 5. It's part of their charm really.
|
# ? Aug 28, 2016 14:24 |
|
I didn't even realize that Guts's leg was hit with a branch during that fight until you just pointed it out.
|
# ? Aug 28, 2016 14:51 |
|
LORD OF BOOTY posted:Because that's kinda Musou's thing. The Dynasty Warriors games have basically everyone who had a name in Rot3K and several people who weren't even in the drat book, the Gundam games are full of deep cuts, ditto Hokuto Musou. If a Musou game doesn't let you play as every random rear end in a top hat who looks kinda cool, it might as well not be a Musou game. Except for One Piece musou, where there are just so many characters that they can only fit in a couple from each arc.
|
# ? Aug 28, 2016 15:17 |
|
The only thing weird about the Musou game is when they try to act like Guts killing 100 men is a big deal when Griffith congratulates me for like killing at least a 1000 every fight.
|
# ? Aug 28, 2016 16:32 |
|
Roland Jones posted:No, because the bloopers for the original anime are amazing. Cause I'm just a girl who can't say no, can't seem to say it at allllll~! Griffith's VA during practically any of theirs.
|
# ? Aug 28, 2016 17:15 |
|
I finally read all 37 volumes of the manga and although I'm glad that vol. 38 is going to be out soon I dread having to wait a few years for another.
|
# ? Aug 28, 2016 17:30 |
|
V38 says V39 is next year, so Miura is probably aiming to do most of a volume in this spurt.
|
# ? Aug 28, 2016 17:41 |
|
yaaaaay
|
# ? Aug 28, 2016 17:51 |
|
At least until the new Idolm@ster game comes out
|
# ? Aug 28, 2016 18:13 |
|
I believe Berserk will finish in my lifetime
|
# ? Aug 28, 2016 18:47 |
|
littleorv posted:I believe Berserk will finish in my lifetime
|
# ? Aug 28, 2016 19:54 |
|
littleorv posted:I believe Berserk will finish in Miura's lifetime Fixed for ya.
|
# ? Aug 28, 2016 20:05 |
|
littleorv posted:I believe Berserk will finish in my lifetime I know people who have died within the span of Berserk's current run.
|
# ? Aug 28, 2016 20:11 |
|
Crabtree posted:The only thing weird about the Musou game is when they try to act like Guts killing 100 men is a big deal when Griffith congratulates me for like killing at least a 1000 every fight. They're gonna change it to Guts' million man fight
|
# ? Aug 28, 2016 21:37 |
|
How long will the current gravy train last? I know we have been getting a good deal of light-heartedness at times, but Berserk drama has to come back. Casca rejuvenation could be awful because innerspace psychobabble might not be one of Miura's skills. Then again, if they're unable to heal Casca or she dies in the attempt, Guts might be so pissed that he's able to get the berserker armor to fold space and drop him and his sword on Griffith's front door in only a chapter or two.
|
# ? Aug 30, 2016 00:20 |
|
Oh my god that would be the worst and best thing. Worst: Casca dies. Best: Berserk finishes in my lifetime.
|
# ? Aug 30, 2016 00:23 |
|
Rodenthar Drothman posted:Oh my god that would be the worst and best thing. Worst: Miura royally fucks up a character he hasn't written for in 20 years
|
# ? Aug 30, 2016 00:27 |
|
dis astranagant posted:
|
# ? Aug 30, 2016 00:33 |
|
bman in 2288 posted:I know people who have died within the span of Berserk's current run. RIP to my fallen brothers in anime.
|
# ? Aug 30, 2016 03:29 |
|
SatansBestBuddy posted:Manga to anime adaptations in general suck rear end. Berserk moreso than usual, but they all suck in their own way. True, pacing can be a weakness for adaptations, but good voice acting, animation, and sound design can make up for it IMO.
|
# ? Aug 30, 2016 03:45 |
|
In the context of Berserk, especially animation. Not that the other stuff doesn't matter, but what Berserk fans in general wanted most from an anime adaptation(aside from just "more content" because everyone is starved for it) is to have Guts swing his big sword around and have it look really nice. The rest is sorta secondary, which is why it sucks so much that the animation is bad
|
# ? Aug 30, 2016 04:21 |
|
IronicDongz posted:In the context of Berserk, especially animation. Not that the other stuff doesn't matter, but what Berserk fans in general wanted most from an anime adaptation(aside from just "more content" because everyone is starved for it) is to have Guts swing his big sword around and have it look really nice. The rest is sorta secondary, which is why it sucks so much that the animation is bad Which is also why a musou game is the perfect way to adapt Berserk. All you really need is spectacle and that's what they're all about. The pacing will probably still be bad, but at least the camera work will be better
|
# ? Aug 30, 2016 04:46 |
|
As long as you feel like you're in a good outnumbered fight, it'll have all it needs if it doesn't stick to the script that much. Well that and good chatter between certain characters.
|
# ? Aug 30, 2016 05:13 |
|
SatansBestBuddy posted:Manga to anime adaptations in general suck rear end. Berserk moreso than usual, but they all suck in their own way. Movies and series permit sufficient opportunity to provide balanced pacing, between action and drama. The Berserk anime, for example, does a very good job of pacing the story-telling, presumably so the viewer has time to think. Movies provide one thing that often has to be bypassed in manga, however: Deep character development. After all, who wants to see 25 panels of the same face with all the necessary speech bubbles, thought bubbles, etc.? Drawing all those dream sequences gets tiring. Yeah, might as well just write up a little appendix for the chapter and call it good. For a movie, you spend another hour with the actor recording voice overs or stretching what is effectively a still shot by another second or two, and no one notices; do that a dozen times and you've gained your minute of "reflection time". I would have to guess that "Best Screenplay" doesn't mean "100% true to book", primarily because most movies have expanded or invented dialogue, chomped things that would be redundant in a 3hr or 24x45min format, chosen to focus on various action sequences, and so forth. This is all part of the awards, and part of the reason that some movies are good, others are just exercises by a director or producer, and others are just bad. Perhaps you did not directly state that "slow and nuanced is impossible outside of manga", but it was slightly implied. There are plenty of movies and film adaptations to demonstrate that slow can be better: 2001, Apocalypse Now, Brokeback Mountain, Citizen Kane, Dune, Full Metal Jacket, The Good The Bad The Ugly. There's probably some non-short list of anime that surpasses the manga. </ramble>
|
# ? Aug 30, 2016 05:20 |
|
PhantomOfTheCopier posted:There are plenty of movies and film adaptations to demonstrate that slow can be better: PhantomOfTheCopier posted:The Good The Bad The Ugly. A Fistful of Dollars is the adaptation.
|
# ? Aug 30, 2016 06:39 |
|
LostRook posted:A Fistful of Dollars is the adaptation. And they're both just Yojimbo which is itself just some old book.
|
# ? Aug 30, 2016 07:05 |
|
dis astranagant posted:And they're both just Yojimbo which is itself just some old book. The Glass Key, a Dashiel Hammett novel from the '30s. Miller's Crossing is also based on it!
|
# ? Aug 30, 2016 07:08 |
|
dis astranagant posted:And they're both just Yojimbo which is itself just some old book. Aside from having three sides in opposition, The Good, The Bad and The Ugly has a completely different plot. On the other hand A Fistful of Dollars is often a shot for shot remake of Yojimbo and suffers greatly for it, being generally considered the least of Leone's Westerns. Kurosawa, in fact, successfully sued Sergio Leone over it and was said to have made more money on A Fistful of Dollars than Yojimbo itself.
|
# ? Aug 30, 2016 09:22 |
|
PhantomOfTheCopier posted:Perhaps you did not directly state that "slow and nuanced is impossible outside of manga", but it was slightly implied. Whoops. Didn't mean to imply that, particularly since I was covering a fast paced action scene. Writing at midnight means I won't be covering all my bases. My main point was that manga is structured and paced very differently from anime, and an anime that doesn't change the action to suit it's format is a piss poor adaptation. Just using the manga as a storyboard doesn't work, which is something this anime and a lot of others are guilty of. One Piece would be a better example of what I'm talking about, now that I think on it, but Berserk shows the exact same problems, too. IronicDongz posted:In the context of Berserk, especially animation. Not that the other stuff doesn't matter, but what Berserk fans in general wanted most from an anime adaptation(aside from just "more content" because everyone is starved for it) is to have Guts swing his big sword around and have it look really nice. The rest is sorta secondary, which is why it sucks so much that the animation is bad I would argue that even if this was a spectacular looking anime that it would make Redline look amateur-hour, if the pacing sucked, the show would suck. Hell, half the reason shows with great animation still ship with unpolished scenes is because they're considering the show as a whole, and they can't put 100% of their effort into just the animation or the actual show itself wouldn't be worth watching. Like, look at The Prince and The Cobbler, which has some of the best animation ever made, but everything else about it is sub-par so it's mostly just a novelty.
|
# ? Sep 1, 2016 05:29 |
|
SatansBestBuddy posted:Whoops. Didn't mean to imply that, particularly since I was covering a fast paced action scene. Writing at midnight means I won't be covering all my bases. Thief and the Cobbler doesn't live up to its potential for sure, and what is left of the movie is certainly badly paced, but to say everything about it is sub par is a tad harsh. There's some great voice acting in there if nothing else, for Zigzag especially.
|
# ? Sep 1, 2016 12:18 |
|
Free this man Puck for King 2016,17,18 and 19, at which point we might be off Elf Island.
|
# ? Sep 1, 2016 18:43 |
|
I haven't read since I got up to one of the still-on-the-boat parts, doing a reread and catching up now, pretty hype for an island full of Pucks.
|
# ? Sep 1, 2016 21:25 |
|
Schierke gameplay from Berserk Warriors: https://www.youtube.com/watch?v=FM_9AJNXdac
|
# ? Sep 1, 2016 23:08 |
|
Is my boy Isidro playable yet?
|
# ? Sep 2, 2016 02:47 |
|
|
# ? Jun 5, 2024 20:06 |
|
Where the hell is berserk's best character Rickert the technomancer.
|
# ? Sep 2, 2016 05:23 |