|
If nobody else has taken this yet I'd be interested. If you could email me the list to thrne.of.bears AT gmail DOT com
|
# ? Aug 23, 2016 00:56 |
|
|
# ? May 15, 2024 03:49 |
|
I'll be getting a demo on Thursday since it seems like this game has a healthy following at my local store. If I like the looks of the Resistance tanks/fliers but am not particularly big on Technicals/Battle Buses, will I be crippling myself by not running them? Also, are the hovercraft/Drill commander useful for any armies not featuring Technicals/Battlebuses? I see MM has them on sale here: http://www.miniaturemarket.com/sear...ommander&page=1
|
# ? Aug 24, 2016 15:30 |
|
It's technically possible to run an "old military only" resistance army but yes, i think you'd end up pretty handicapped. You can run the thunderstorm custom empty no problem and i think most people do in fact. Big Bertha/Jessie Adams is a special character and you probably won't have much opportunity to actually run her. Bistromatic fucked around with this message at 15:56 on Aug 24, 2016 |
# ? Aug 24, 2016 15:46 |
|
Pyrolocutus posted:I'll be getting a demo on Thursday since it seems like this game has a healthy following at my local store. You could certainly do a list that is light on technicals or buses, but sticking exclusively to the old world tanks/aircraft would be difficult and probably not that competitive. Many of the mainstay units for Resistance are things like Freeriders for scouting or Gun wagons for AA support. Not sure where you stand on ATV's but they seem pretty common options these days. Hovercraft and Drills are all about technicals and buses really, basically anything that is a repurposed civilian vehicle. If you want to stick with the military tech then it is probably coming on by Lifthawk.
|
# ? Aug 24, 2016 17:29 |
|
Darnit ATVs are fine in my book. If I wanted more heavy armor stuff, I should probably look at PHR, yeah?
|
# ? Aug 24, 2016 22:27 |
|
Pyrolocutus posted:Darnit PHR likes heavy armor but it's mostly walkers of various sizes. UCM has tanks, including some superheavy things now.
|
# ? Aug 24, 2016 22:29 |
|
UCM tanks are cool, gladius are cool. i think hawk should do a 1:1 gladius and I think it's important everyone tells Hawk James this so
|
# ? Aug 24, 2016 22:45 |
|
Flipswitch posted:UCM tanks are cool, gladius are cool. I just like asking Dave when he's going to release a Gladius with missile pods. He blushes this wonderful colour. Of course that was before he released the Alexander M3, which doesn't even try to be subtle.
|
# ? Aug 25, 2016 07:54 |
|
A missile Gladius could be great, that chassis could carry a lot and/or huge missiles. Plus it seems like a pretty stable platform and missiles shouldn't put a strain on the power supply so maybe it would be even able to crawl along while spewing missiles everywhere. Missiles.
|
# ? Aug 25, 2016 09:35 |
|
Dave does seem to like a big rocket, it's true. But yeah, UCM do have a lot of tanks as well as all the aircraft. Before the expansion books they were very much a tank force despite what their fluff implied.
|
# ? Aug 25, 2016 10:06 |
|
Time to spare for idle musings today so i've been thinking about possible rules for that rocket tank: I like the idea of it having a direct fire mode since it doesn't make much sense to me to keep a chassis like that sitting in the back and because the mental image of a heavy tank launching a huge volley of rockets directly against targets is awesome. Gladius statline, squad size 1-2, normal coherency Twin Gatling: the usual hull weapon. Rocket Launcher: E 10, AC 3+, MF 3"; Barrage 2 Special Rule: Direct Fire - When making a barrage attack, any unit that can draw a direct Line of Sight to the Target increases its Barrage value to 3. So if you have a squad of 2 and one sees the target you get Barrage 5, if both see the target it's Barrage 6. I think this would make it flexible without encroaching on the roles of the Gladius and the Scimitar too much. Call it the Pilum or some other Javelin variant that can be used for both stabbing and throwing. Rocket tanks are awesome.
|
# ? Aug 25, 2016 12:05 |
|
Bistromatic posted:A missile Gladius could be great, that chassis could carry a lot and/or huge missiles. Plus it seems like a pretty stable platform and missiles shouldn't put a strain on the power supply so maybe it would be even able to crawl along while spewing missiles everywhere. Missiles. It could only hold half a macross of missiles though. Still, that is a lot of missiles.
|
# ? Aug 25, 2016 12:06 |
|
Double Rapier Gladius or a TOS-1 like above would be loving awesome.
|
# ? Aug 25, 2016 16:27 |
|
Doublepost but Dropfleet musings, I think a pack of the burnthrough laser light cruisers for UCM (Osaka? I think?) could be vicious. They can change course and move and still fire the gun, compared to the St Petersburg which has to weapons free to fire both of its lasers (admittedly this can do up to 12 damage!) so can't rotate the narrow facing gun.
|
# ? Aug 26, 2016 12:09 |
|
Might be a bit outdates but going by the beta rules two New Cairos are just 25 points more than a St. Petersbug. They have 2" more thrust, don't need special orders but you lose the rear railguns and of course there's always the risk than one gets takes out easily. Definitely worth a try i'd say.
|
# ? Aug 26, 2016 13:00 |
|
Yeah it's worth mentioning my current rulebook was printed 6 months ago. Just musing for future reference. Either way I built two Jakarta-class frigates last night and my St Petersburg (had to build that ship, I used to live there), gonna tackle the Lima's this weekend and probably just build 4 Strike Carriers. I'm debating on building the Troopship, The San Francisco or maybe a Seattle. Not really sure how I want to play just yet other than zomg spaceships.
|
# ? Aug 26, 2016 13:05 |
|
I played another game in my group's narrative campaign tonight. My resistance playing the capture/hold the orbital defense laser scenario against scourge.in the end I won out with VIP being my hellhog that one rounded my friend's commander in that flying reaper looking thing. The barrel bomber came in second, what with his bombs obliterating like 8 bases of infantry in a building. Downside though was I had to shoot the orbital laser and destroy it because those berserker scourge infantry and for reals. so, narratively we have to determine if it's permanently disabled or repairable before our big dropfleet battle. If I can get it repaired, I can 3rd party the UCM vs Scourge fight and take pot shots at the ships from the ground.
|
# ? Aug 27, 2016 12:32 |
|
How do you find those objective missions? My LGS has one of each terrain pack courtesy from Hawk but I've yet to try them. Wouldn't mind having 8 of each for tournament play but that's a lot of cash.
|
# ? Aug 28, 2016 15:15 |
|
Flipswitch posted:How do you find those objective missions? My LGS has one of each terrain pack courtesy from Hawk but I've yet to try them. Wouldn't mind having 8 of each for tournament play but that's a lot of cash. The orbital laser scenarios are in the Reconquest: Phase 1 book. It also has scenarios for the monorail pack and bunker packs.
|
# ? Aug 28, 2016 19:58 |
|
Sorry, bad local slang on my part, 'how did you find playing them 'was what I meant.
|
# ? Aug 28, 2016 20:11 |
|
I don't think the laser scenarios are meant for tournament play, but I don't have my book to hand. I have seen them used as terrain but not actually played the scenarios tbh.
|
# ? Aug 28, 2016 23:20 |
|
This dropship is rad.
|
# ? Aug 28, 2016 23:59 |
|
Flipswitch posted:Sorry, bad local slang on my part, 'how did you find playing them 'was what I meant. They've been great for us since we're playing a sort of escalating narrative campaign. The laser scenario had 2200 points of defender with 200 points starting deployed and 2k in reserve, vs 1500 points of attacker in readiness on turn 1. I got 1 battlegroup into readiness on turn 1 and 4 on turn 2. The game was super swingy from turn to turn. My opponent didn't bring an annihilator (the scourge artillery piece) because it got wrecked in his last game, so it definitely played out in my favor, and I have no illusions that I'd have lost handily if he could have brought it. They're definitely not for tournament play, and I wouldn't open up with those missions for narrative or funtimes games. They're working great for us, narratively, because we're tying these into dropfleet. So when monorails go down, dropfleet objective zone cities are more vulnerable to bombing, and the orbital defense laser was going to be an extra burnthrough weapon for battles.
|
# ? Aug 29, 2016 03:30 |
|
I strongly suspect Hawk will include rules for defence lasers in Dropfleet itself. It's too obvious a mechanic not to.
|
# ? Aug 29, 2016 10:37 |
|
If you haven't seen it, BoW's XLBS show that went out yesterday announced that they will be running both a Dropfleet boot camp and a combined Dropfleet/Dropzone campaign. Apparently Hawk don't know that BoW are announcing this yet which seems weird. I guess Warren decided he wanted to grab that headline. In other recent news of Stuff Warren Said, I think it was in last weekends XLBS that he claimed credit for the idea of Dropfleets bases. According to him Hawk had just been planning to use their usual flight stands and track damage with dice, until he insisted they track it on bases to keep the table beautiful and uncluttered.
|
# ? Aug 29, 2016 11:35 |
|
BoW are really starting to get unnerving now. I signed up to their website to watch the last Dropfleet weekender and was shocked to discover they make you go through a goddamn tutorial. On how to read their glorious website properly. Plus you get automatically signed up to a special mailing list that bombards you with timed "introductory guides" for newbies to "guide you through your first week". There's an uncomfortable level of thought control on display here. It has turned me right off looking at their forums and web community, because if this is how they treat casual site browsers then I shudder to think what the forum moderation will be like.
|
# ? Aug 29, 2016 12:16 |
|
BoW can suck it. They produce some nice content and fill a nice void but man I just find them aggravating. Like that over-eager uncle who is a complete loser. RE: Anti-ship lasers, it's already in the Dropfleet rules. Gonna build the rest of my fleet tonight, two Jakarta-class frigates, four Taipei-class frigates, a St. Petersburg and then decide on either a Seattle or a San Francisco. Trying to suss out how good I think carriers are gonna be to my playstyle. Shame UCM Strike Craft are the worst though. Battleships also just went live for preorder at Firestorm Games. Time to get me some Beijing & New York... Curious what the Tokyo does. The quote is: The colossal Tokyo class battleship is one of the most specialised ships of this tonnage level in the UCMF. While based on the Beijing design, this class dispenses with its main mass driver battery in favour of three turreted UF/B-8000 bombard cannons, making this one of the most formidable orbital bombardment platforms anywhere in the Reconquest. Only the UCM has need of a battleship sized vessel designed for this purpose, such is the scale of the mighty undertaking. Flipswitch fucked around with this message at 13:47 on Aug 29, 2016 |
# ? Aug 29, 2016 13:37 |
|
The Tokyo was mentioned on the BoW Weekender I went to all that hassle to watch! It's a UCM battleship optimised to support the battle on the ground. The miniature is the stock Beijing with three bombardment turrets in the chin gun slots.
|
# ? Aug 29, 2016 14:27 |
|
Flipswitch posted:BoW can suck it. They produce some nice content and fill a nice void but man I just find them aggravating. Like that over-eager uncle who is a complete loser. The Tokyo is apparently there for orbital bombardment when you absolutely want to leave nothing standing. Which doesn't entirely gel with the UCM fluff of preserving cities as much as possible but I guess it has its place. Phase 2 does reference a couple of exceptions being made to finish off Scourge strongholds so maybe it is something changing in the next step? As for Bow...yeah. Stuff like tutorials are there to eagerly show you All The Amazing Content that you may not be aware of in order to maximise the chance of you signing up to Backstage. BoW like to present/consider themselves a sort of charity bringing us all content that wouldn't exist if it were not for the 'goodwill' of backstagers. Because that is more warm and fuzzy than pitching themselves as Netflix for wargamers. They are ultimately a business and more like your FLGS than they like to think. They provide a niche service to enable your hobby that stops being there if people don't spend money on it from time to time. Personally I value them a lot, even if they do occasionally irritate me.
|
# ? Aug 29, 2016 14:42 |
|
I'm glad they exist. I just don't watch their content. I do recommend them to others. Re: Tokyo. Liberate that poo poo like it's Stalingrad.
|
# ? Aug 29, 2016 14:55 |
|
I tend to find many BoW videos to be rambling and a touch obnoxious. It's like "OK, Darrel or whatever your name is, I really don't give a gently caress what you think about the game right now, show me how to play it, go through a turn, and then you can start waxing philosophical about it". Like any time I click on a "HOW TO PLAY X!" game and see that it's 90 minutes long I groan and roll my eyes. Maybe that's changed, though, I haven't watched anything from them but a couple of Dropfleet videos in years. FrostyPox fucked around with this message at 15:19 on Aug 29, 2016 |
# ? Aug 29, 2016 15:16 |
|
Very recently they seem to be making an effort to stay more in topic. Funnily enough it seems to coincide with the time I started complaining in comments and pointing out discussions that were derailed by random bollocks to the point they didn't actually discuss the thing that was introduced. They have also just started doing let's play videos that seem decent. Try the Spartacus one if you're vaguely interested. It does feel like they are trying to respond to some critical feedback.
|
# ? Aug 29, 2016 18:41 |
|
Am I the only person sad enough to want to name all of his tiny spaceships?
|
# ? Aug 29, 2016 18:51 |
|
Flipswitch posted:Am I the only person sad enough to want to name all of his tiny spaceships? No... I have been thinking about naming schemes for my various factions... and wondering if i will be able to fit the names on the bases...
|
# ? Aug 29, 2016 19:09 |
|
Flipswitch posted:Am I the only person sad enough to want to name all of his tiny spaceships? I'm planning on naming every ship in my Scourge fleet after Godzilla movie villains. Hell, I'm pretty sure there's enough of those to find thematically fitting ones. The Dragon will be called "Ms. MUTO" and the Demon will be "Destroyah". The Basilisk will be Gigan. UCM ships will probably be named after Hero of the Soviet Union recipients from WW2 since I got reminded of That Nazi in the chat thread. Shaltari will be ?????????? Seriously I have no idea there. PHR will probably be named after Sci-Fi writers, if "Mind of Asimov" is any indication of their naming conventions.
|
# ? Aug 29, 2016 19:46 |
|
wdarkk posted:I'm planning on naming every ship in my Scourge fleet after Godzilla movie villains. Hell, I'm pretty sure there's enough of those to find thematically fitting ones. The Dragon will be called "Ms. MUTO" and the Demon will be "Destroyah". The Basilisk will be Gigan. I was thinking of going with Culture Ship names for PHR, but those are probably to long to fit on most of my bases...
|
# ? Aug 29, 2016 20:07 |
|
My ucm are post war Soviet so I'm gonna use their naming.
|
# ? Aug 29, 2016 20:27 |
|
Pash posted:I was thinking of going with Culture Ship names for PHR, but those are probably to long to fit on most of my bases... A friend of mine is planning to give his PHR ships their names via custom-printed QR codes.
|
# ? Aug 29, 2016 21:16 |
|
Flipswitch posted:My ucm are post war Soviet so I'm gonna use their naming. Roman Generals/Emperors. Although fitting Scipo Africanus and Pompey Magnus on the little tabs may be a little hard......
|
# ? Aug 30, 2016 07:28 |
|
|
# ? May 15, 2024 03:49 |
|
I was going to name my ships after famous hedgehogs, but gave up after the only two I could come up with were sonic and Mrs Tiggywinkle.
|
# ? Aug 30, 2016 08:44 |