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CapnBry posted:A corollary to the mines mines mines mines mines pirate defense, I ran got interdicted by a Python last night who had a point defense module which would pew pew all the mines. I only have 2 launchers now because that seems to do the job just fine usually, but I ran out of mines with him at 36% hull. Luckily, in a rare instance where the NPC gets the shorter end of the stick for once, the Python had no hardpoints. Just point defense! So I let the pirate talk smack a while about all the nasty things he was going to do to me while I tried to ram away his last 36%. When it became obvious it wasn't going to happen quickly, I just closed up shop and headed on to the station. He followed me to the station to trash talk a little more before turning tail and running away and I haven't seen him since. I wonder if that's what I've been seeing when (predominantly) Anacondas just stop taking damage at somewhere around 17–20% hull. It's still strange that they eat damage right up until that point and that they still happily lose all their shields again afterwards, but there's something out there that makes the game decide that, no, this ships simply will not be destroyed by mines.
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# ? Aug 27, 2016 19:19 |
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# ? May 12, 2024 09:33 |
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gently caress Deep Space clan and their "oh wait, actually we dont want these slaves in Ceos, bring them 420ly into the bubble instead" missions. Its not that i hate smuggling, its quite easy once you realize all space stations have their letterbox face the planet theyre orbiting, but suddenly having 8 target systems in a bubble run instead of 3 is just frustratingly time consuming...
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# ? Aug 27, 2016 22:04 |
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Yolomon Wayne posted:gently caress Deep Space clan and their "oh wait, actually we dont want these slaves in Ceos, bring them 420ly into the bubble instead" missions.
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# ? Aug 27, 2016 23:31 |
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CapnBry posted:Yeah I love that too. Hey smuggle these cigars from Tampa to Miami for $10,000 (gets to Miami) Oh I'm sorry, we meant to say Luxembourg. The first time they said this I immediately role-played and said out loud "Oh I'm sorry I didn't say I'd deliver them to Sothis, I said I'd take them to Sothis (vents them into Sothis by the star while closing with) mothah fuckaaaaaaaa!" They have to realize that I'm not the kind of space taxicab can be bossed around because I have moral reservations about dumping 12 tons of people into the sun. I stopped taking them completly, fck this poo poo. On the matter of Sothis, ive made retared amounts of money with no intend to stop until i can afford a cutter that i dont have the faction to buy yet, and im having doubts. On the plus side, its got great speed and boost, and nice hardpoints. Downside, it looks like a 747 made love to a blue whale. I find myself checking out the anaconda instead, hardpoints are overall basically the same power level, with more all around placement. Armor seems to be thicker at the cost of speed though. My biggest concern however is... what would i do with one of these? For headhunting i have a pimped-out FDL, for cargo runs i have a quite optimized 33ly python. What role could a corvette class ship fulfill that isnt taken care of by one of the smaller vessels? What do you guys use your large ones for and why?
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# ? Aug 27, 2016 23:49 |
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I made some screenshots. Put them on the Diamond Frog tumblr. Go check it out. http://dfexploration.tumblr.com/
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# ? Aug 28, 2016 00:34 |
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Yolomon Wayne posted:I stopped taking them completly, fck this poo poo. Bulk trading. Or taking more and more Sothis/Ceos delivery missions. I have a stacked python, too, but more cargo space = more missions at a time = more money. I got my Conda and get a lot more profit doing Sothis runs with that (plus it has a great jump range), and now I'm almost done with the Cutter rep grind because I need all the cargo space. Big ships are also great for mining. And the Ananconda is an excellent exploration vessel because of its enormous jump range. Keep your Python, though, it's an excellent all-around ship, especially when you need something that can land on medium pads. Like when you decide to do that hideous Cutter rep grind.
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# ? Aug 28, 2016 01:42 |
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found a really cool wreck exploring today, it looked like a small wrecked station with a few of those tiny fed fighters in various pieces around it. It was big enough to fly in, even
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# ? Aug 28, 2016 06:02 |
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frank.club posted:found a really cool wreck exploring today, it looked like a small wrecked station with a few of those tiny fed fighters in various pieces around it. It was big enough to fly in, even Was it in the bubble?
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# ? Aug 28, 2016 07:54 |
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I'll double check when I get back to my comp, it could've very well been within the range of the bubble but I fairly sure I'm not in it. I know unidentified signals extend pretty far out I'm on my way to that robo butlers place
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# ? Aug 28, 2016 08:02 |
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CapnBry posted:Luckily, in a rare instance where the NPC gets the shorter end of the stick for once, the Python had no hardpoints. Just point defense!
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# ? Aug 28, 2016 08:21 |
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images from SCUTUM DARK REGION VO-Z BO SYSTEM frank.club fucked around with this message at 09:53 on Aug 28, 2016 |
# ? Aug 28, 2016 09:48 |
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StarkRavingMad posted:Bulk trading. Or taking more and more Sothis/Ceos delivery missions. I have a stacked python, too, but more cargo space = more missions at a time = more money. I got my Conda and get a lot more profit doing Sothis runs with that (plus it has a great jump range), and now I'm almost done with the Cutter rep grind because I need all the cargo space. Big ships are also great for mining. And the Ananconda is an excellent exploration vessel because of its enormous jump range. How great is great, regarding jumprange?
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# ? Aug 28, 2016 10:08 |
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I hope something actually happens during this bounty hunter thing today. Someone is supposed to show up at 21:00 tonight and I bet it's just going to be more puzzles with nothing to show for it. It's like the worst part of an ARG, all puzzles and no pay off at the end because of gating the story progress
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# ? Aug 28, 2016 12:56 |
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Does this look like a decent starter bounty hunting spaceboat? https://coriolis.io/outfit/viper/0p0t9F8l8ddscf21b1b24210d0n0242692h.Iw1+kA==.CwBj5BGbOUVEA=== Also I'm not real sure I understand power management.
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# ? Aug 28, 2016 13:27 |
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Yolomon Wayne posted:How great is great, regarding jumprange? I have an Anaconda and I thought it was going to be me showing up for battle and just blowing up space mens mercilessly with all my giant guns as I laughed and drank scotch on the bridge and then set course to return home 300ly in 5 jumps. I haven't found a good use for it though. You won't want to do Sothis runs back to the bubble because it can take so long to fill your cargo hold flipping the mission board over and over, usually making it not as profitable per ton than with a smaller hold (and only about 30ly of max range at that load). I also feel like my Vulture is more nimble in combat and can take people out just as fast, although that may be because I haven't fully committed to making my Anaconda a slow lumbering warbeast. I only use it for mining now and I don't do much mining. It does give you the ability to accurately judge mailslot sizes though. Is this slot regulation-sized? Because it felt a bit small coming in! CapnBry fucked around with this message at 14:13 on Aug 28, 2016 |
# ? Aug 28, 2016 14:05 |
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AnimalChin posted:Does this look like a decent starter bounty hunting spaceboat? Put your FSD on priority 2 and put the guns on priority 1, they don't draw power when retracted. If you aren't going to A grade your sensors I would leave them at D grade to save weight. Also A grading your FSD should be your top priority, an 8ly jump range is going to prevent you from traveling to a lot of systems. You could also put a collector limpet controller in the slot your basic D scanner is in to make nabbing cargo easier.
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# ? Aug 28, 2016 14:32 |
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AnimalChin posted:Does this look like a decent starter bounty hunting spaceboat? Besides Astroniomix' suggestions, I'd replace the cargo scanner with a chaff launcher and maybe switch the weapons around: small lasers and medium ballistic weapons. It's really more a personal preference than anything, but I also generally stick with the same type of weapon as much as possible so that everything in a firing group behaves the same as far as range and need to lead the target. A one-of-everything approach has a nasty tendency to turn into a one-thing-is-always-unusuable setup. …but that's probably more of an old EVE disease, so take it with a grain of salt.
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# ? Aug 28, 2016 15:29 |
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You can tell this story event is a total poo poo show when the brown sea denizens are speaking out against it.
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# ? Aug 28, 2016 18:14 |
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AnimalChin posted:Does this look like a decent starter bounty hunting spaceboat? When you're bounty hunting you usually don't have a lot of cargo to pick up from pirates in the first place, so I'd drop all the cargo stuff immediately; the Viper doesn't have the space to pull a jack of all trades like that. Put a scoop where the cargo rack was so you can move around a bit and replace the cargo scanner either with a chaff launcher or a shield booster (this one's up to you, I usually forget to hit chaff and like facetanking, but chaff will really help against NPCs). I'd drop the discovery scanner too, that'll give you even more range and a basic doesn't usually have the range to get useful data. Having two different kinds of physical guns is usually really annoying since their effective ranges will differ, and frag cannons are way more expensive, so I'd switch that out for 2x multicannons. That frees up some money for you to switch all the E-rank stuff with much lighter D-rank equipment, almost bringing you to 9 LY range. This stuff is also less power hungry and you don't need to touch power priorities at all. Now for the last options - you can D-rank the shield to get even more range in exchange for about 10% of your shields, and you can swap the 2A for a 3C to save money in exchange for a little less range. Both of these are optional though, at this point the fit is good to go: https://coriolis.io/outfit/viper/0p0t8F8l8ddsdf21b1b2424000m304269-.Iw1+kA==.IwBj4yyA
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# ? Aug 28, 2016 18:37 |
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lol reddit is seething with people who got one half of the clue, made wrong assumptions from it and are now angryposting about how they haven't gotten to make first contact on behalf of all humanity yet
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# ? Aug 28, 2016 18:48 |
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Sultan Tarquin posted:You can tell this story event is a total poo poo show when the brown sea denizens are speaking out against it. The meltdowns against it being in Open are p. nice.
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# ? Aug 28, 2016 18:51 |
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First contact with aliens would basically amount to "What type of loot can I get from it?" before they get blown the hell up.
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# ? Aug 28, 2016 18:58 |
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IAmTheRad posted:First contact with aliens would basically amount to "What type of loot can I get from it?" before they get blown the hell up. Yeah, there was a lore post on GalNet recently addressing this issue. The Federation basically doesn't want grubby space people like us players to make contact. Something something about greed
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# ? Aug 28, 2016 19:09 |
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So what is with this event I guess is going on? I think it's funny that if I didn't read about special events here on SA I would not even be aware of their existence ever.
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# ? Aug 28, 2016 19:10 |
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IAmTheRad posted:First contact with aliens would basically amount to "What type of loot can I get from it?" before they get blown the hell up. It would be win if it turned out to be some insurmountable pve event that lasted an hour
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# ? Aug 28, 2016 19:13 |
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Chomp8645 posted:So what is with this event I guess is going on? I think it's funny that if I didn't read about special events here on SA I would not even be aware of their existence ever. From the decoded binary in the gamescom videos there was going to be a 'hunt' starting on the 28th. https://docs.google.com/document/d/1ZyHq50LWm0RVXO5yuNkx_gUAzZun-rOPduO91Hgw0yo/preview When people found Kohl in the red T-9 they interdicted and killed him which forced frontier to post an emergency 2 hour CG to deliver the next clue because nobody could have ever seen it coming that their carefully laid plans would have been hosed up in this way. It's just another symptom of the way frontier fails to implement this incredible player driven story. They use a lot of ARG and complex puzzle elements for people to solve which means you need to have a collaborative effort to make any kind of progress. A collaborative effort means you need a central place to post all your findings which means everyone posts on the official forums. With everyone in one place it's the only place the developers read and post clues. A lot of the information and all of the progress is collected outside of the game so if you're not following the thread religiously you're going to miss out on everything that the devs want you to see.
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# ? Aug 28, 2016 20:14 |
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I was kind of trying to follow this, but not very closely and I really have no idea what's going on.
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# ? Aug 28, 2016 20:31 |
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Sultan Tarquin posted:From the decoded binary in the gamescom videos there was going to be a 'hunt' starting on the 28th. Well the way we have to interact with the game is 'shoot things' so why would anyone try anything else? Those alien barnacles? The only way to interact with them was to shoot them. Couldn't scan them, couldn't kiss them couldn't sample them, only shoot them. What did they honestly expect to happen
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# ? Aug 28, 2016 20:34 |
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I think it would be really cool if you did have more scanners. I think it would be really neat to find alien fossils or the like on dead worlds while out exploring.
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# ? Aug 28, 2016 20:49 |
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yeah that would be cool. Driving around on planets is neat but it's like I'm stretching mum legs in game lol. Also starting to regret using the diamond back explore over the asp but I guess the jump range cut isn't too significant and refueling goes by quick. Still managing about 1,000 lyr an hour
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# ? Aug 28, 2016 21:13 |
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1,000ly/h is pretty decent.
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# ? Aug 28, 2016 21:20 |
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TomR posted:1,000ly/h is pretty decent. true, but I want to really improve my rep with the explorer engineer because I assume she makes fsd boosts. Hopefully going to the core and back is enough for some good stuff
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# ? Aug 28, 2016 21:28 |
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frank.club posted:yeah that would be cool. Driving around on planets is neat but it's like I'm stretching mum legs in game lol. Also starting to regret using the diamond back explore over the asp but I guess the jump range cut isn't too significant and refueling goes by quick. Still managing about 1,000 lyr an hour I just upgraded a combat fit DBX to 47 LY. I'm not sure an asp could do much better.
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# ? Aug 28, 2016 21:31 |
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Mike the TV posted:I just upgraded a combat fit DBX to 47 LY. I'm not sure an asp could do much better. Nice, truth be told half the reason I picked dbx is I was worried that I'd gently caress up on a high gravity planet with an asp. Good to know it can get that good, too. I plain like the look of it more. Only problem is it wasn't really built with horizon friendly internal slots. There aren't enough for shields, scoop, adv discovery, vehicle bay, and surface scanner. I didn't forgo a cargo slot thinking that I'd be angry if I missed something
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# ? Aug 28, 2016 21:37 |
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frank.club posted:Nice, truth be told half the reason I picked dbx is I was worried that I'd gently caress up on a high gravity planet with an asp. Good to know it can get that good, too. I plain like the look of it more. Only problem is it wasn't really built with horizon friendly internal slots. There aren't enough for shields, scoop, adv discovery, vehicle bay, and surface scanner. I didn't forgo a cargo slot thinking that I'd be angry if I missed something Cargo is the thing you want to skip on the DBX. Especially on a long haul. I usually swap the DSS for a cargo bay in the bubble, but there is nothing worth picking up in the black. I'm actually starting to think the DBX may have a slight edge over the Asp for deep space exploration because it's easier to land it in rough terrain with the small frame. But you really need everything else: shields and SRV bay for planets, scoop is obvious along with the ADS, and the DSS is essential for figuring out which planets to land on. Cargo is the only thing you don't need, best hope is finding an escape pod or some platinum, which isn't worth nearly as much as you'd get from having the DSS! If you absolutely had to take a cargo bay, I would forgoe shields and try not to botch the landings. As for Engineers: a Sag A* trip will net you enough to max out all of the engineers who take explodata with enough left over to rep up a few of your favorite systems.
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# ? Aug 28, 2016 21:59 |
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Nice, if that robot guys station is still there I'll switch it out for a dss before swinging by sag a*
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# ? Aug 28, 2016 22:23 |
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OK, i understand you. I dont know excactly what i was expecting, but after that much hype, done by FD themselves, i would have hoped for at least a little bit more than just another kind of "riddle" , and after that the next, and after that the next. It's fun once or twice, but we already did this a few times over the course of the last few days. It's getting old by now. And after those Video-Interferences during the Braben Interviews, something innovative, would have been nice. And don't get me started on the general execution of this by FD. I was on and of the game for the majority of 13 hours today. Did not encounter anything related. Thanks for nothing. That's it at least for me. Following this thread, or even just refreshing first page of this thread is much more informative and entertaining, than everything i experienced today in game. Sorry to say so, but that's the truth (at least for me). Good night, CMDR's . o7
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# ? Aug 28, 2016 22:58 |
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Sothis runs have reached a new low, halfway through the void to the bubble they reroute 2 missions to... loving Sothis. They want their own literal poo poo back.
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# ? Aug 28, 2016 23:16 |
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Yolomon Wayne posted:Sothis runs have reached a new low, halfway through the void to the bubble they reroute 2 missions to... loving Sothis. This poo poo happened to me after stacking a bunch of missions from a system about 200ly outside the bubble, except once I hit the first system in the bubble I was delivering to, they rerouted all of the missions back to the origin station...
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# ? Aug 29, 2016 00:50 |
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# ? May 12, 2024 09:33 |
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Bet you someone flushed their ring down the space toilet. That's why they want their poop back.
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# ? Aug 29, 2016 00:52 |