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Also the 'abilities' and 'ultimates' feel like moba elements even though they arent much different from loadouts and classes and killstreaks/ubercharges from other fpses.
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# ? Aug 30, 2016 13:51 |
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# ? May 23, 2024 22:41 |
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Xaris posted:and I actually liked hydro a lot more than loving 2fort, oh yippee we got 3 engineers farting around in flag room, oh and look we got 8 snipers on the ramparts, and a dumb scout dying on the bridge. And if God forbid you manage an soldier/heavy/demo+uber rush to their flag room and take out a nest or two there's another nest waiting because also 3 of their players are jacking off over turrets. Wait we managed somehow take out 3 neats with just the two/three of us actually trying and were able to get the flag out to the bridge before dying????? God drat guys get off sniper and go loving scout and demo or something and rush that poo poo for gently caress sake!! .... And it's gone, gently caress this A good post. That map was dumb. Ive been out of the loop for a bit, when does the new patch drop and where is Sombra
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# ? Aug 30, 2016 14:04 |
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squirrelzipper posted:Yeah I'm not great at Rein but "no, just wait" is not terrible advice for any situation he's involved in. You almost always get that "ah, YES FRIENDS NOW! NOW!" moment. The problem I have with Rein is that I wait too long, and the other Rein charges first and takes me out of the fight.
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# ? Aug 30, 2016 14:09 |
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Jastiger posted:A good post. That map was dumb. Season 2 along with the new map and the balance changes start September 6. The Sombra ARG is a marketing tool that generates disproportionate hype for the time and money it costs to run. They'll keep releasing tiny bits of ARG until they need something new to show. BlizzCon is as good a guess as any.
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# ? Aug 30, 2016 14:15 |
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Jimb posted:Is there a reason beyond "HEROES" that causes people to use moba speak when describing this game? Did blizzard use marketing wizardry to siphon off that playerbase that has not really played FPS games before? I ask because I just recently started playing this game and I am confused as gently caress as to why that is. Blizzard sort of marketed it as such. Plus it's biggest competitors at the beta stage were Paragon and Battleborn which were also marketed as mobas. It's an odd beast though. The charging ultimates and character roster aren't something most fps games do. They sort of mashed a bunch of games together and came up with their own thing. The games were all promoted as taking a various components from a moba and other genres and then packaging them in an FPS. I guess it sort of comes down to what components you think define moba and what components you think define an FPS. I've seen Overwatch described as a fighting game melded with an FPS, and I guess if you're strictly focusing on character roster, special moves/abilities and ultimates that kinda makes sense as well.
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# ? Aug 30, 2016 14:34 |
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Jimb posted:Is there a reason beyond "HEROES" that causes people to use moba speak when describing this game? Did blizzard use marketing wizardry to siphon off that playerbase that has not really played FPS games before? I ask because I just recently started playing this game and I am confused as gently caress as to why that is. What is moba speak? I've never really played one, I don't know what it looks like
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# ? Aug 30, 2016 14:37 |
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You lucky, lucky person.
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# ? Aug 30, 2016 14:40 |
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If you're confused about why people use "MOBA speak" in this game you might have a mental disorder.
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# ? Aug 30, 2016 14:40 |
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ctf_well was great, loved scoutin' around that map.
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# ? Aug 30, 2016 14:46 |
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NTRabbit posted:What is moba speak? I've never really played one, I don't know what it looks like it's just jargon like ults, creeps, lanes, top/bot, adc/supp/jungle and a whole bunch of other poo poo that mostly doesn't actually apply to overwatch i think ults/ultimates might be the only major thing. people also say stuff like "use your E" in reference to an ability. but that sort of thing would happen in overwatch regardless of prior moba experience, cause that's how blizzard designed the UI and the game.
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# ? Aug 30, 2016 14:56 |
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Millennials and their DOTA This game is in the same category as Team Fortress, and borrows way more elements from it then from any MOBA. Hell, Blizzard has modeled quite a few of their classes based off of TF2 counterparts: Hanjo > Huntsman Sniper Widow > Regular Sniper Mercy > Medic Torb/Symmys > Engineer Junkrat > Regular Demoman Tracer > Scout Pharah > Soldier Zarya > Regular Heavy Roadhog > Sandvich Heavy Reaper > Milkman Scout The only TF class that hasn't been emulated is the Spy.
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# ? Aug 30, 2016 14:58 |
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I bet the Overwatch guys could beat up all their TF2 counterparts in a fight
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# ? Aug 30, 2016 15:06 |
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Scrub-Niggurath posted:it'd be cool if someone could write up some words about reinhardt, my worst hero I'll start working on something for him. He's one of the other characters that I use a whole lot.
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# ? Aug 30, 2016 15:13 |
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Jimb posted:Is there a reason beyond "HEROES" that causes people to use moba speak when describing this game? Did blizzard use marketing wizardry to siphon off that playerbase that has not really played FPS games before? I ask because I just recently started playing this game and I am confused as gently caress as to why that is. better than "toons"
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# ? Aug 30, 2016 15:31 |
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Kerrrrrrr posted:it's just jargon like ults, creeps, lanes, top/bot, adc/supp/jungle and a whole bunch of other poo poo that mostly doesn't actually apply to overwatch I've never heard any of this besides ult in ow. What do they define as a jungle in ow? A flanking roadhog?
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# ? Aug 30, 2016 15:39 |
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Haha Blizzard thought it would be good for the health of their game to remove the competitive play mode that was the only thing anyone wanted for like the better part of a month ahahaha man i'm losing hope in this game more and more every day
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# ? Aug 30, 2016 15:46 |
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cool. I'm gonna continue to shoot mans and have fun.
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# ? Aug 30, 2016 16:09 |
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ImPureAwesome posted:I've never heard any of this besides ult in ow. What do they define as a jungle in ow? A flanking roadhog? heh nah none of that jargon i mentioned applies to overwatch other than ults. closest thing would be a flanker though, yeah.
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# ? Aug 30, 2016 16:14 |
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Guys I like this game, is that okay Also I can't wait for the patch because I'm almost prestiged and I want to get that sweet truckload of lootboxes when the new stuff is out. Blizzard please!
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# ? Aug 30, 2016 16:25 |
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The most relevant MOBA term I've heard is "feeding".
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# ? Aug 30, 2016 16:33 |
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There's definitely chip damage, burst mobility, pushing, feeding, farming ultimate abilities and cooldown management in this highly teamwork-oriented game played with a handful of other people, soInternet Explorer posted:If you're confused about why people use "MOBA speak" in this game you might have a mental disorder.
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# ? Aug 30, 2016 16:36 |
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Willie Tomg posted:There's definitely chip damage, burst mobility, pushing, feeding, farming ultimate abilities and cooldown management in this highly teamwork-oriented game played with a handful of other people, so Most of those are just general gaming terms, not "moba speak"
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# ? Aug 30, 2016 16:39 |
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Alien Rope Burn posted:The most relevant MOBA term I've heard is "feeding". oh yeah this is a good example, don't think that was a thing before mobas.
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# ? Aug 30, 2016 16:45 |
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Andrast posted:Most of those are just general gaming terms, not "moba speak" Ehhh a lot of that isn't FPS centric either. Overwatch really draws from a bunch of different genres and mashes it all into one game. My friend describes it as "bastard child of street fighter and counter strike" and he sorta has a point even there.
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# ? Aug 30, 2016 16:46 |
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I have problems with simple words pls halp
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# ? Aug 30, 2016 16:54 |
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Andrast posted:Most of those are just general gaming terms, not "moba speak" I agree with you, yet I strongly suspect the people whining about moba terminology being used in OW disagree or are at least emotionally triggered by any discussion of gameplay mechanics more indepth than "shootmans"
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# ? Aug 30, 2016 16:57 |
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Dragongem posted:
Is there something other than Reinhardt skins, D.va legendary emote and laugh/sit emotes? I'm level 99 too.
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# ? Aug 30, 2016 16:57 |
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Last night I played against the first 6-Mei gimmick team I have seen. Trying to cap the two points in Volskaya was an exercise in frustration. At nearly any given point there was an invulnerable Mei preventing the capture, and walls a plenty. They were a 6-man group so they communicated well, effectively shutting off certain paths indefinitely. We eventually won, but that was insane.
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# ? Aug 30, 2016 16:58 |
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Thor-Stryker posted:This game is in the same category as Team Fortress, and borrows way more elements from it then from any MOBA. There's also a lot seemingly borrowed from hybrid FPS/MOBA Monday Night Combat, and the similarities can be even more striking for the relevant characters: Bastion = Gunner Hanzo = Artemis Lucio = Robo Hobo Roadhog = Veteran Symmetra = Combat Girl Widowmaker = Sniper Zarya = Tank Granted, it's not perfect- MNC characters were lousy with abilities compared to Overwatch, but some like Combat Girl, Sniper, and Veteran have similarities too striking for coincidence. Honorable mention goes to Cheston and his ability to "go ape", but other than that he only has superficial resemblance to Winston.
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# ? Aug 30, 2016 17:16 |
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MysteriousStranger posted:Ehhh a lot of that isn't FPS centric either. Overwatch really draws from a bunch of different genres and mashes it all into one game. My friend describes it as "bastard child of street fighter and counter strike" and he sorta has a point even there. Your friend is an idiot if he thinks this game is a mix of Counter-Strike and Street Fighter. People are just using terms from other games because that's what they played before Overwatch. Case in point: Willie Tomg posted:There's definitely chip damage, burst mobility, pushing, feeding, farming ultimate abilities and cooldown management in this highly teamwork-oriented game played with a handful of other people, so Feeding and Ultimates sure, but this game doesn't have actual chip damage (Damage taken during a block.) burst mobility is just a movement ability, pushing is used in any game/sport, farming is the same as feeding in this game, and cooldown management is a stretch considering you're only managing two buttons worth of cooldowns.
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# ? Aug 30, 2016 17:18 |
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Yeah this game makes me think TF2 but also with extra abilities more than anything else. I don't really play MOBAs and the only MOBA thing as far as I can tell is Ults. I literally do not seen any connection to fighting games but I haven't played a fighting game since Soul Calibur on the Dreamcast... or before that, really,.
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# ? Aug 30, 2016 17:32 |
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I always thought overwatch had a strong connection to jrpgs.
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# ? Aug 30, 2016 17:45 |
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Commoners posted:I'll start working on something for him. He's one of the other characters that I use a whole lot. That'd be fantastic. I'm mainly asking because the winston guide was really helpful with my decision making, rather than all the other guides that are aimed for people who have never played him before. Mechanically I understand rein, it's more that I have a harder time with stuff like when to drop the shield and start swinging vs holding it up
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# ? Aug 30, 2016 17:50 |
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It's a regular FPS game where each character has a weapon they have to charge to use (ultimates)
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# ? Aug 30, 2016 17:50 |
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Alien Rope Burn posted:The most relevant MOBA term I've heard is "feeding". Is that where a team trickles in to be killed one at a time?
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# ? Aug 30, 2016 18:13 |
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Original Team Fortress > TF2 imo.
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# ? Aug 30, 2016 18:24 |
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Feeding was used in a similar way even before mobas. Dark Age of Camelot you could feed or farm realm points which was a completely pvp reward that you used to buy abilities.
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# ? Aug 30, 2016 18:28 |
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LCL-Dead posted:Original Team Fortress > TF2 imo. If you mean the Half-Life mod TFC, yeah definitely TF2 was way less fun than TFC
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# ? Aug 30, 2016 18:52 |
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Someone needs a disease ability that slowly drains hp that requires a healthpack or healer or zarya bubble to cure. In qwtf at one time there was a bug that let spectators bump into infected people while wandering around in free look mode and get infected. Then you could wander around as a ghost infecting people. That game had so many hilarious bugs though they patched them all out except for bunnyhopping. Demomen had time bombs and you could bind the timer for as long as you wanted, then you could start stacking them on top of each to make a speed bump in the spiral to stop scouts. Spies could walk around in the form of a dead body. Dead bodies sliding around was pretty amusing. Engineers could build on top of other buildings. You could build a sentry on your dispenser then blow up the dispenser and build it on top of the sentry and keep repeating it and have midair sentry guns. What I'm saying is instead discouraging mei walling team mates and symmetra portals over cliffs we should encourage every hero to be able to troll. Oh man. There needs to be a brawl with friendly fire.
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# ? Aug 30, 2016 19:30 |
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# ? May 23, 2024 22:41 |
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So I played Hanzo for the first time. He's actually kind of fun! I'm shocked they're reverting the arrow things though, he seems like he's in roughly the right place in terms of being able to poo poo out damage.
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# ? Aug 30, 2016 19:58 |