I mean, you do get the space jump well before you get the ice beam so you don't need to stand on enemies ever but that's... not how the ice beam in Metroid works
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# ? Aug 7, 2016 18:04 |
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# ? Jun 9, 2024 07:44 |
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Zereth posted:I mean, you do get the space jump well before you get the ice beam so you don't need to stand on enemies ever but that's... not how the ice beam in Metroid works that doesnt matter though, the game wasnt even produced by nintendo so its not like perfectly matching the canon lore is important either
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# ? Aug 7, 2016 18:49 |
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Wow, yeah, this is really good. I feel like the Omega Metroids are a bit too dangerous, and fighting them comes down to whether they feel like trapping you in a corner or not. But besides that, fantastic game.
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# ? Aug 8, 2016 02:52 |
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https://mobile.twitter.com/MetroidDatabase/status/762432458641936388 I don't know if this is the start or not (I don't see anything on the website for AM2R, yet), but I would download a copy if you haven't yet.
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# ? Aug 8, 2016 03:01 |
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If you need it heres a supposed complete map of the game. http://i.imgur.com/0s9coTl.png I love the backgrounds they added. Like all the crazy Chozo ruins and what not. Like goddamn this is exactly what i've been wanting out of a metroidvania Uncle Wemus fucked around with this message at 03:05 on Aug 8, 2016 |
# ? Aug 8, 2016 03:01 |
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Unlucky7 posted:https://mobile.twitter.com/MetroidDatabase/status/762432458641936388 It's worth noting that the people who run Metroid Database suspect this is a fake but they can't be sure.
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# ? Aug 8, 2016 03:07 |
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Just beat it, that was fuckin awesome. The added sequences and music were all super good.
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# ? Aug 8, 2016 09:08 |
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I keep getting stomped by the first Omega Metroid, even after I went back poking around the rest of the map and found like three or four more health containers.
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# ? Aug 8, 2016 09:14 |
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Box of Bunnies posted:I keep getting stomped by the first Omega Metroid, even after I went back poking around the rest of the map and found like three or four more health containers. It takes around 8-10 super missile shots to kill one, so the fight can actually go pretty quick. Battles of attrition never worked out for me.
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# ? Aug 8, 2016 09:22 |
How do you activate the switches you need to shove one of those orbs that explode if you shoot them with beam weapons when you're not inside the ruin where those naturally occur? Also I need more super missiles I think I have like 8 max which makes fighting omegas tricky becuase I don't have perfect aim.
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# ? Aug 8, 2016 09:31 |
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andipossess posted:It takes around 8-10 super missile shots to kill one, so the fight can actually go pretty quick. Battles of attrition never worked out for me. Ah, I think I have about 8 Super Missles after I jump over the Metroid and grab the container in the room behind it, so I'll just keep trying to screw up those shots less.
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# ? Aug 8, 2016 09:32 |
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Zereth posted:How do you activate the switches you need to shove one of those orbs that explode if you shoot them with beam weapons when you're not inside the ruin where those naturally occur?
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# ? Aug 8, 2016 10:16 |
Zaggitz posted:after you activate them in the ruins the little drones will bring the orbs to those locations in the other areas. Use bombs to knock the orbs about. Hopefully there's some super missiles behind them, I have way more power bombs somehow.
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# ? Aug 8, 2016 10:40 |
The last metroid is in captivity. The galaxy is at peace.
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# ? Aug 8, 2016 13:44 |
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One thing AM2R does that a lot of Metroid-alikes fail at is that the power ups come at a good pace and each one feels good. It's a minor thing but it helps a lot.
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# ? Aug 8, 2016 15:15 |
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If i ran out of super missiles i just rained regulars on the omegas. Even hit their back opening a few times. Still the hit like a truck and took me a few dozen trys which got annoying since the save aas a ways away.
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# ? Aug 8, 2016 17:30 |
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The normal Metroiding is really good but holy poo poo are the boss fights unfun gimmicky dogshit. What a letdown, you would think with all the time spent on it they would actually know how to make a good boss fight in a series with a lot of fun ones.
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# ? Aug 9, 2016 03:30 |
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In other "Games that are not actually Castlevania" news, Bloodstained got another update. It's mostly animations for various weapon types. https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1646772
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# ? Aug 9, 2016 04:51 |
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Pureauthor posted:In other "Games that are not actually Castlevania" news, Bloodstained got another update. It's mostly animations for various weapon types. quote:And of course whips have their own motion. But... it's different! I won't say what it's different from, but it's not from THAT series. Like you might expect, it takes a while to swing a whip, but your reward is increased range. I like how subtle he is lol. Is there an official thread for Bloodstains, because I can't seem to find it if there is...
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# ? Aug 9, 2016 05:28 |
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Pretty sure you're in it.
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# ? Aug 9, 2016 05:34 |
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Apparently the AM2R DMCA was legitimate. drat. At least someone managed to delay things long enough for the game to get out into the wild.
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# ? Aug 9, 2016 08:23 |
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Accordion Man posted:The normal Metroiding is really good but holy poo poo are the boss fights unfun gimmicky dogshit. I actually loved all the non-Metroid boss fights. The Torizo fight in particular was amazing start-to-end. I love how it still had that incredibly weird-looking awkward backwards jump, too. It's just that the Metroids all felt a bit bullet-spongey, and the Omegas could corner-trap you at will if you made any errors at all.
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# ? Aug 9, 2016 17:19 |
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HGH posted:Apparently the AM2R DMCA was legitimate. drat. Yeah. Good thing the devs had the bright idea to have a torrent be one of the download options.
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# ? Aug 9, 2016 17:30 |
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I've found Alpha Metroids by far the most frustrating to fight so far, they're a pain to hit because of their tiny hitboxes and erratic movement and I take a ton of hits myself because they track your movements so quickly, Gammas in comparison move and attack like normal enemies and so aren't half so frustrating. Also echoing that Torizo was really good, it's a good cut above most of the actual 2D Metroid boss fights for sure.
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# ? Aug 9, 2016 17:33 |
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multijoe posted:I've found Alpha Metroids by far the most frustrating to fight so far, they're a pain to hit because of their tiny hitboxes and erratic movement and I take a ton of hits myself because they track your movements so quickly, Gammas in comparison move and attack like normal enemies and so aren't half so frustrating. Alpha Metroids can be pretty easily stunlocked just by getting them into a good position and timing your shots. They'll keep bouncing back so repeated shots wreck their face if you get them into a position to shoot them.
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# ? Aug 9, 2016 17:34 |
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HGH posted:Apparently the AM2R DMCA was legitimate. drat. https://metroid2remake.blogspot.com/2016/08/the-future-of-am2r.html?m=1 At the very least updates are still in the pipeline.
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# ? Aug 9, 2016 18:29 |
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The Omega metroids suck but every room has a ledge where you can hide from them and wait for them to move. There's no reason to get stuck in the corner.
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# ? Aug 9, 2016 19:35 |
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cenotaph posted:The Omega metroids suck but every room has a ledge where you can hide from them and wait for them to move. There's no reason to get stuck in the corner. I actually tried that, but then one hit me anyway and knocked me into the next screen over, refilling their health when I came back.
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# ? Aug 9, 2016 19:38 |
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My only problem with the Omega Metroids is they have no variation. Up until that point most Metroids have a new gimmick which changes how you fight them slightly and the all the Omegas are identical.
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# ? Aug 9, 2016 19:47 |
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ElegantFugue posted:I actually tried that, but then one hit me anyway and knocked me into the next screen over, refilling their health when I came back. That happened to me too on the first one but then I found the sweet spot and it didn't happen again.
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# ? Aug 9, 2016 19:50 |
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The fights in fusion were all fairly enjoyable, even Nightmare if only for being so goddamn weird.
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# ? Aug 9, 2016 20:42 |
ImpAtom posted:My only problem with the Omega Metroids is they have no variation. Up until that point most Metroids have a new gimmick which changes how you fight them slightly and the all the Omegas are identical.
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# ? Aug 9, 2016 22:35 |
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Pureauthor posted:In other "Games that are not actually Castlevania" news, Bloodstained got another update. It's mostly animations for various weapon types. I wonder how final those animations are supposed to be. They look mostly ok just... a bit lacking in energy maybe? The katana one in particular doesn't look great.
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# ? Aug 10, 2016 02:51 |
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My issue is that the animations are okay, it's just when they're that elaborate you expect to be able to do a short combo.
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# ? Aug 10, 2016 02:54 |
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I suspect they'd look better with proper visual effects, like sword trails. Hopefully those are on the agenda.
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# ? Aug 10, 2016 03:36 |
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Nintendo officially dmcad the am2r guy so he cant release patches i was thinking what if he just changed some names and color pallettes and released it as a parody of metroid? All those porn parodies get away with using ips after all.
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# ? Sep 3, 2016 04:21 |
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I'm glad they left it alone long enough for him to put the first patch out which included some rebalancing on the Omega Metroids that allowed me to actually beat them and the game. It was a lot of fun. Also I played through Castlevania IV recently and need to apologise to my good friend Simon Belmont for calling it "trash" compared to Rondo earlier in the thread. It's not as good as Rondo (or CV3) but it is a cool and fun game and I only said it was trash because I was stuck at one point and speaking out of frustration.
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# ? Sep 3, 2016 04:28 |
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i like classic castlevanias and i like metroidvanias but can I like Mirror of Fate? Is it any fun at all? What about Lords of Shadow?
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# ? Sep 3, 2016 04:33 |
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Mirror of Fate isn't very good and LoS is more in line with God of War than any CV.
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# ? Sep 3, 2016 04:36 |
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# ? Jun 9, 2024 07:44 |
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Mirror of Fate has more in common with Prince of Persia, if anything. Lots of environmental traversal with simple fights spread through it. I feel like it shits the bed the least of all 3 LoS games but I doubt many agree with that. 1 is entirely too long and its opening stages are slogs, and 2 is just bad.
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# ? Sep 3, 2016 04:40 |