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So uh I just noticed the OST for Alpha is for sale on American iTunes. https://itunes.apple.com/us/album/super-robot-taisen-alpha-original/id483369877 Why is it doing here!?
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# ? Sep 1, 2016 20:01 |
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# ? May 17, 2024 02:25 |
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Davzz posted:Stuff That's really interesting. Thanks for the insight on all the stuff! I was actually thinking how OG1 is very low powered at the beginning compared to other SRW games so it'll be interesting to play a less OTT thing like FMW1 is.
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# ? Sep 1, 2016 21:16 |
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Raxivace posted:So uh I just noticed the OST for Alpha is for sale on American iTunes. Someone got a deal on licensing.
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# ? Sep 1, 2016 22:05 |
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It gets weirder. There's also what I think is the SRX drama that's sort of Alpha, OG vocal themes, and even more OG vocal themes, just in case you were missing a few. Plus a ton of JAM Project stuff, but that's at least slightly legit.
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# ? Sep 1, 2016 22:33 |
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Midjack posted:Someone got a deal on licensing. Alternately, the deal was set up for Japan, but some weird quirk of iTunes' platform allows the albums to be also available for international audiences.
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# ? Sep 2, 2016 01:03 |
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Hokuto posted:This was a great post, thank you for elaborating on it! And congratulations on getting a full fan game finished. Samurai Sanders posted:I lost interest in my Reimu run through the older games. Marisa's side is just more interesting, plus, as others have said, the first game is hard to go back to after the others.
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# ? Sep 2, 2016 01:04 |
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I would not be surprised if after FMW4 is made they release "Fantasy Maiden Wars Complete" which combines all four games into one.
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# ? Sep 2, 2016 08:00 |
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It will be a .rar with all four games in it.
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# ? Sep 2, 2016 10:07 |
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I have to admit, I'm primarily using Yon because her theme owns.
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# ? Sep 2, 2016 18:07 |
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Dammit, I forgot to abuse the Bronco II loophole.
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# ? Sep 2, 2016 18:10 |
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MonsieurChoc posted:Dammit, I forgot to abuse the Bronco II loophole. The what?
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# ? Sep 2, 2016 19:36 |
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Prism posted:The what? It is cheaper to upgrade Kei's starting unit in Z than it is to upgrade his actual unit during the brief period you can do so.
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# ? Sep 2, 2016 19:51 |
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ImpAtom posted:It is cheaper to upgrade Kei's starting unit in Z than it is to upgrade his actual unit during the brief period you can do so. Ah. Wasn't even aware of that.
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# ? Sep 3, 2016 00:30 |
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I think the best deal was W when you can basically full upgrade 20 units for the cost of only 5 because some of them linked to 5 other units.
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# ? Sep 3, 2016 00:38 |
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Tae posted:I think the best deal was W when you can basically full upgrade 20 units for the cost of only 5 because some of them linked to 5 other units. The most insane I think is Alpha 3's Strike Gundam where upgrading it upgrades the Freedom, Buster, Duel, Justice and Strike Rouge and you don't even lose the Strike. Edit: W's Strike is similar but with a little less opportunity to upgrade it, though I think it carries to the Blitz too if you get that. Either way Strike Gundam is king of the upgrade carry over, though Astray Red Frame probably pays greater dividends considering the units it gives you. ImpAtom fucked around with this message at 00:50 on Sep 3, 2016 |
# ? Sep 3, 2016 00:41 |
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ImpAtom posted:The most insane I think is Alpha 3's Strike Gundam where upgrading it upgrades the Freedom, Buster, Duel, Justice and Strike Rouge and you don't even lose the Strike. Not to mention the mobius zero would carry over to both skygraspers and you kept the zero too.
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# ? Sep 3, 2016 00:44 |
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I'd doubt the Skygraspers are that great in Alpha 3. I remember in J the Sword and Launcher were surprisingly useful (especially the Sword) but there's so many more toys to play with in Alpha 3 that I can't imagine you ever have a pressing need to use the little support jets. also i'm really appreciating the recent spike in SRW-related high quality rips and you were just discussing Live A Live so this is relevant: https://www.youtube.com/watch?v=NdxMl1Sdrys
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# ? Sep 3, 2016 01:37 |
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Gyra_Solune posted:I'd doubt the Skygraspers are that great in Alpha 3. I remember in J the Sword and Launcher were surprisingly useful (especially the Sword) but there's so many more toys to play with in Alpha 3 that I can't imagine you ever have a pressing need to use the little support jets. The Skygraspers fall into the category of 'effective squad fillers.' The Astray Girls all have a pretty good spellset but the actual Astray units suck rear end so giving them the Skygraspers means you can slot them into a group and have them be useful with minimal investment. The Moebius Zero is also one of those units that is way better than you'd expect so it's worth investing in. It's absolutely not a priority but if you're planning to use Mu you might as well take advantage of it. (And Alpha 3 is of course one of those 'create an entire squad of Koyasu' games.)
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# ? Sep 3, 2016 02:30 |
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I think Alpha 3 was still one of those relic games where some units had their lovely attacks I.E. Gundam Wing vulcans as their squad attacks, while the weaker units used their strongest attacks.
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# ? Sep 3, 2016 02:35 |
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Tae posted:I think Alpha 3 was still one of those relic games where some units had their lovely attacks I.E. Gundam Wing vulcans as their squad attacks, while the weaker units used their strongest attacks. Squad attacks in general in Alpha 3 were pretty bad. It was usually better to put your support pilots in units that had decent movement, flight and survivability rather than power. There were a few exceptions, like the Tallgeese and Evangelion units that actually hit pretty hard but they weren't common.
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# ? Sep 3, 2016 02:43 |
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Yuuki's ace of +2 range is also twin-wide holy moly!Tae posted:I think the best deal was W when you can basically full upgrade 20 units for the cost of only 5 because some of them linked to 5 other units. And the 4 GGG boys all upgrade the same so that's 4 boys and two combinations and the girls inherit their upgrades! I remember the Strike inheriting upgrades from the Freedom in W? Like if you upgrade the Freedom at all before the end of the game on the next run the Strike will be upgraded? Or have I imagined that?
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# ? Sep 3, 2016 04:32 |
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EthanSteele posted:And the 4 GGG boys all upgrade the same so that's 4 boys and two combinations and the girls inherit their upgrades! I remember the Strike inheriting upgrades from the Freedom in W? Like if you upgrade the Freedom at all before the end of the game on the next run the Strike will be upgraded? Or have I imagined that? I don't think that specifically is the case. The Freedom does inherit from the Strike twice, though, and passes those down to several more units. SEED, Astray, and GGG upgrades are all incredibly good investments in that game. Plus almost every single unit that joins you for only one or two missions inherits from the Valfamily.
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# ? Sep 3, 2016 05:51 |
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You only get it for like 5 stages but all money sunk into Cobray's MP Nu goes to the Werkbau, Wildfalken and Wildwurger. Alpha 2 and 3 are very generous to reals that way.
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# ? Sep 3, 2016 13:36 |
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Is there an english video of all the Aschen/Gespenst Haken stuff?
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# ? Sep 4, 2016 05:05 |
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Would anyone be interested in a SRW draft? For those who aren't familiar, a draft is where each player takes turns picking units and then compete to see who can get the lowest turn count. It's mostly a Serenes Forest thing for Fire Emblem but it works just as well for SRW games and this thread is one of the bigger English speaking SRW communities out there. If a couple people are interested I can start a thread in PGS for it. I'm not sure what game yet, but I was thinking maybe MX. I'm open to suggestions.
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# ? Sep 4, 2016 20:52 |
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EthanSteele posted:Is there an english video of all the Aschen/Gespenst Haken stuff? https://youtu.be/ErNXkT5UvD8 Lamia/aschen is my fave
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# ? Sep 4, 2016 21:00 |
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WrightOfWay posted:Would anyone be interested in a SRW draft? For those who aren't familiar, a draft is where each player takes turns picking units and then compete to see who can get the lowest turn count. It's mostly a Serenes Forest thing for Fire Emblem but it works just as well for SRW games and this thread is one of the bigger English speaking SRW communities out there. If a couple people are interested I can start a thread in PGS for it. I'm not sure what game yet, but I was thinking maybe MX. I'm open to suggestions. How about OG1/OG2 on GBA, for a team full of Gespensts?
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# ? Sep 4, 2016 21:45 |
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WrightOfWay posted:Would anyone be interested in a SRW draft? For those who aren't familiar, a draft is where each player takes turns picking units and then compete to see who can get the lowest turn count. It's mostly a Serenes Forest thing for Fire Emblem but it works just as well for SRW games and this thread is one of the bigger English speaking SRW communities out there. If a couple people are interested I can start a thread in PGS for it. I'm not sure what game yet, but I was thinking maybe MX. I'm open to suggestions. It's an interesting idea but honestly would probably not be very fun for SRW. MX for example would be "Did you get Zeorymer? Congrads!" Fire Emblem has units that are (by and large) in the same realm of power whereas SRW has a tremendous gulf between units that even extremely good play couldn't really compensate for the difference between Zeta Gundam and Zeorymer.
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# ? Sep 4, 2016 21:53 |
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An OG Draft would work better due to the lesser power disparity plus more flexible pilot swapping. I'd be up for an OG1/2 draft.
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# ? Sep 4, 2016 22:03 |
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How is the English translation of Moon Dwellers, mechanically speaking? Meaning story stuff aside, do the menus and spirit commands and mission objectives make sense? I'd love to play a SRW game without having to refer to a guide for the first half of the game to learn the seishins and for the rest of the game for the objectives and bonus stuff. And getting some story stuff would be neat too, even knowing that it'll be bad at times. I've played a fair amount of OG, beat Z2: Hakai-Hen, and am maybe halfway through 2nd OG or whatever it's referred to as though I haven't touched it in years. Grinding in Gundam Breaker 3 is getting a bit boring and I'd really like to dive into a SRW game in a way I never have been able to before. Is Moon Dwellers everything I could wish for?
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# ? Sep 4, 2016 22:05 |
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Tighran posted:Meaning story stuff aside, do the menus and spirit commands and mission objectives make sense? Yes, by and large they're fine. There is some awkward wording in a few places but it would be 100% playable if you were just looking for menu/skill/ect translations.
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# ? Sep 4, 2016 22:06 |
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Tighran posted:How is the English translation of Moon Dwellers, mechanically speaking? Meaning story stuff aside, do the menus and spirit commands and mission objectives make sense? I'd love to play a SRW game without having to refer to a guide for the first half of the game to learn the seishins and for the rest of the game for the objectives and bonus stuff. And getting some story stuff would be neat too, even knowing that it'll be bad at times. The mechanical stuff is perfectly legible; the game throws a couple surprises at you (on a 'defeat all enemies on the same turn', more enemies show up when you kill them, and you have to get them too) but that's not a translation thing. The big thing to note is that when it says 'by turn X' it really means including that turn. Many of the SCs and robots and such are not the same as their older translations, though (Accel is now Quicken, for instance) but if you've never played a SRW game you won't even notice that. I've seen some typos and some badly translated attack names, but nothing that would stop you from playing. The story is kind of hilariously translated though, yeah.
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# ? Sep 4, 2016 22:08 |
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ImpAtom posted:It's an interesting idea but honestly would probably not be very fun for SRW. MX for example would be "Did you get Zeorymer? Congrads!" Fire Emblem has units that are (by and large) in the same realm of power whereas SRW has a tremendous gulf between units that even extremely good play couldn't really compensate for the difference between Zeta Gundam and Zeorymer. MX might be a bad idea but to use something like W for an example, the difference between Mazinkaiser and Golion are pretty small in absolute turns saved. Sure, the Golion player will need to be a bit more careful to manage their SP for survivability but there isn't really anything one can do that the other can't. Going with one of the OG games might be a better idea. Probably OG2 because I don't really like OG1.
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# ? Sep 4, 2016 22:37 |
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Tighran posted:How is the English translation of Moon Dwellers, mechanically speaking? Meaning story stuff aside, do the menus and spirit commands and mission objectives make sense? I'd love to play a SRW game without having to refer to a guide for the first half of the game to learn the seishins and for the rest of the game for the objectives and bonus stuff. And getting some story stuff would be neat too, even knowing that it'll be bad at times. Mechanical stuff like menus and whatnot are perfectly fine, save for many terms being different from the Atlus names. Character and unit names seem fine, barring a few oddities (Irum, short for Irmgard). As for actual plot and terminology... "inconsistent" is the word I'd use. Despite the fact that the company who did the translation claims they have twenty five years of experience doing so, there are MANY odd phrases - grammar, conjugation and whatnot are all over the place. Is it understandable? Yes, but it could certainly be better. Terms are sometimes left in Japanese for apparently no reason (Gyokuza Ki, Shura no ran) while some lines are simply mistranslated - thankfully, this isn't a common occurrence but it IS there. I bought the english version to support the initiative but I always make sure to have videos of the JP version open to check on anything that strikes me as odd. Hopefully, Bamco will hear the feedback and at least hire a competent team of editors to clean up V's script because MD shows a lot less polish than Gundam Breaker 3's translation.
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# ? Sep 4, 2016 22:46 |
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Brunom1 posted:I bought the english version to support the initiative but I always make sure to have videos of the JP version open to check on anything that strikes me as odd. Hopefully, Bamco will hear the feedback and at least hire a competent team of editors to clean up V's script because MD shows a lot less polish than Gundam Breaker 3's translation. Between this and Gundam Breaker 3 getting a (mostly) competent translation, I'm super excited. Has Bamco said if this effort has been a success and if they plan to continue putting out Singapore region releases in English? Edit: Holy poo poo, G Generation Genesis is getting English as well? This is amazing. And naturally it happens when I don't have a job and spare income. Tighran fucked around with this message at 23:20 on Sep 4, 2016 |
# ? Sep 4, 2016 23:14 |
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Tighran posted:Between this and Gundam Breaker 3 getting a (mostly) competent translation, I'm super excited. Has Bamco said if this effort has been a success and if they plan to continue putting out Singapore region releases in English? I still don't have a PS4 to get Moon Dwellers. I know your pain. Why couldn't the PS3/Vita versions also get english release dammit!
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# ? Sep 4, 2016 23:24 |
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I'm also looking forward to replaying OGMD in English with a 2nd hand PS4 in 2020.
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# ? Sep 4, 2016 23:54 |
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It'd be nice if they eventually start doing releases in the West because importing isn't exactly something I can afford to do most of the time.
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# ? Sep 4, 2016 23:57 |
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The GIG posted:It'd be nice if they eventually start doing releases in the West because importing isn't exactly something I can afford to do most of the time. If you buy cards from an even remotely reasonable dealer you can get MD for ~70. Not exactly great but only about $10 more than what you'd pay for a normal new game.
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# ? Sep 4, 2016 23:59 |
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# ? May 17, 2024 02:25 |
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I don't even buy new unless I have something to trade in at a gamestop or have extra from a holiday payday saved up. Most of the time I grab stuff at $40 max.
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# ? Sep 5, 2016 00:04 |