Who is the best Ace Combat protagonist? This poll is closed. |
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Cipher | 79 | 32.24% | |
Phoenix | 9 | 3.67% | |
Mobius 1 | 84 | 34.29% | |
William Bishop--lol get out | 24 | 9.80% | |
SHOOT VISARI | 49 | 20.00% | |
Total: | 245 votes |
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Cooked Auto posted:That is still the bomber mission though. The AC-130 mission only has you in the gunner seat throughout the whole thing. That's the most boring AC130 video I've ever seen. Is that the original (lack of) music as well?
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# ? Sep 3, 2016 19:22 |
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# ? May 13, 2024 08:12 |
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VKing posted:That's the most boring AC130 video I've ever seen. Is that the original (lack of) music as well? Yeah, it's boring. The music is just tuned really low, though: https://www.youtube.com/watch?v=exjZbEtUX7w (music is also boring, sorry) the only good AC-130 mission was COD4, and not just because it was the first in the modern oorah simulator market, but because they understood how to make it worth playing what amounts to a point and click arcade simulator. Though being first didn't hurt, that's for sure.
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# ? Sep 3, 2016 20:09 |
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I dunno, I find that mission so relaxing. You sit back and fire, point and kill. It's a nice change of pace
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# ? Sep 3, 2016 20:40 |
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Yeah I'm pretty sure the CoD4 Spooky level was helped by the fact that it was the first one. I don't think anyone really remembers when they (I think) reused it for MW3. Also that one is in the middle. The most boring one obviously belongs to the one in HAWX2 where there is zero tension pretty much throughout the entire thing.
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# ? Sep 3, 2016 20:41 |
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You say that but helicopters spawning directly under your wing and flying into your line of fire made it somewhat memorable. Also 40 mm shells disabling tanks at least 50 meters away from the explosion.
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# ? Sep 3, 2016 21:03 |
The CoD4 spooky mission was a nice way of showing just how detached gunship operators, bomber crew and other people who aren't "in the poo poo" can get from the reality of what they're doing. It feels like they're playing a video game in the room with you, and it's a bit scary when you start thinking about it.
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# ? Sep 4, 2016 02:10 |
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The Northern Eye Mission 3: Operation White Out – October 10th, 2004 Overview: Mobius 1 is dispatched to destroy an Erusean-controlled long-range radar facility atop Mt. Shezna. Destroying the Eruseans’ radar coverage over the Saint Ark panhandle will allow ISAF to safely evacuate its remaining ground forces off the mainland from Saint Ark to North Point in preparation for an invasion mission to retake southern Usea. Guest Commentators: We have a newcomer to the commentary rotation and our first STUPID NEWBIE avatar up there. NobleSixFour joins me for this mission… because he said no to doing “Safe Return” and I’d already recorded “Stonehenge Offensive” with CJacobs Anyways, Noble, as we’ll call him, actually joined Something Awful because of the Ace Combat LPs, so I am incredibly humbled and honored to have him on as a guest for this mission. He hasn’t done any LPs of his own yet, but he is possibly maybe gearing up to one day LP Jane’s Advanced Strike Fighters aka JASF for the PC—a game that has nothing to do with either the Jane’s Information Group, or Electronic Arts, who made the majority of the other Jane’s games before dumping the license in 2000, despite banking on the reputation of both to sell the metal. So that’ll be interesting. I’m also trying to talk him into LPing Ace Combat: Joint Assault (also known as Ace Combat X2, depending on the market) for the PSP as a side LP to Ace Combat X: Skies of Deception, just to show off its balls-out banana-rear end crazy plot. Just because when he recounted it to me over Skype, it sounded like the dumbest goddamn thing I have ever heard, and for an Ace Comabt game, that’s saying a loving lot. MOUNT SHEZNA Located in a mountainous stretch on the northmost peninsula on Usea, the dormant volcano Mt. Shezna is the highest point on the entire Usean continent, and the location of one of ISAF’s long-range radar installations. Due to its location outside of Stonehenge’s coverage radius, the area around Mt. Shezna itself suffered a direct impact from one of the larger fragments of the Ulysses 1994XF04 asteroid on July 3rd, 1999. The fragment struck with such force that, at the impact site, later named Krasinsky Crater, several thermal vents were unearthed and continue to billow steam out from beneath the Shezna magma reservoir to this day. THE RETURN LINE We’ve glimpsed this feature twice before now in Ace Combat Zero, but this mission in Ace Combat 04 introduces us formally to the concept of the Return Line. This is the first time in an Ace Combat game that the Return Line appears. The majority of the mission in Ace Combat 04 feature a Return Line in them. The Return Line in almost every mission is somewhat indicative of some of the structural flaws in 04, which features a slate of longer missions than previous and future Ace Combats do, which basically force you to use the it lest you run out of ammo. Ace Combat 5 varied its mission structure a lot more effectively, and Zero followed suit rather well, as you’ll remember the only missions it appears in in Zero were Bastion and Lying In Deceit. Generally speaking, you can cross the Return Line at any point in any mission it appears in, and you can do this as many times as you want or need to. Crossing the Return Line loads you into a skippable landing and take-off segment at either an airstrip or carrier. Upon landing, your ammo is refilled, your plane is repaired back to full health, and you are given the option of changing your special weapon loadout for your plane if you have any additional weapons unlocked for it. However, on Hard or Ace difficulty, your plane isn’t repaired. It’s easy to see the Return Line as a crutch for players, and god knows I certainly use it as such an unsmall amount of times over the course of this LP, but there is a serious trade off at play here. For those of you who remember the Zero LP, the Return Line is often placed a large distance away from the main action of the mission at the bottom of the map. That means you have to waste a considerable chunk of your mission time traveling great distances back and forth to refill your ammo. This means you probably won’t have enough time to destroy all the targets you need to in order to earn an S-rank for the mission.
Kadorhal posted:Ace Number Three is Tempel. Named for Ernst Wilhelm Leberect Tempel, born December 4th, 1821. German astronomer who worked first at Marseille, France, then after the Franco-Prussian War moved to Italy. So far the most active namesake of the Aces here (by virtue of more than one discovery), discovering five asteroids on his own in a seven-year period from 1861-68, and co-discovering about 16 more. His discoveries include 64 Angelina and 65 Cybele in March 1861, 74 Galatea in August 1862, 81 Terpsichore in September 1864, and 97 Klotho in February 1868. Won the Prix Valz for 1880, later had the asteroid 3808 Tempel and the lunar crater Tempel named in his honor. Died March 16th, 1889, at 67 years old. (Told you I'd eventually have something worthwhile.) Tracks featured in Mission 3: DISC 1 Some behind the scenes screenshots and storyboards depicting Krasinsky Crater and Mt. Shezna. ACES AT WAR page: nine-gear crow fucked around with this message at 03:11 on Jan 8, 2023 |
# ? Sep 4, 2016 02:18 |
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Boy if you're going to gripe about being forced to fly the F-5 you're going to love the early parts of 5.
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# ? Sep 4, 2016 02:44 |
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Another great episode as always Crow. I will be rectifying the fact that I haven't played AC Zero yet on Tuesday, because I bought a used copy online and I have a PS2 ready to go. Part of that, I think, is on you, so well done!
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# ? Sep 4, 2016 03:16 |
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Fantastic Crow. I take it all the guest commentaries have been taken? I have s couple of missions in 4/5 I'd definetly comment on. One thing I like was trying more unsual strategies to do objectives. Mine this early was using an F-5, rockets only on ground targets.
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# ? Sep 4, 2016 07:37 |
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LEGO Genetics posted:Fantastic Crow. I take it all the guest commentaries have been taken? I have s couple of missions in 4/5 I'd definetly comment on. One thing I like was trying more unsual strategies to do objectives. Mine this early was using an F-5, rockets only on ground targets. 4 is basically booked with the exception of possibly Operation Bunker Shot and definitely Operation Katina, which I'm doing as the addendum to 04, even though it's in 5. Ace Combat 5, however, is wide open for commentators though. I'm definitely interested in getting some new people in though for this game and the next one, as indicated by our most recent update. Shoot me a PM and we'll see what we can arrange.
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# ? Sep 4, 2016 07:49 |
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I've yet to beat Joint Assault for the PSP. Granted, I've only played it off and on occasionally when the fancy strikes me, but the things that stand out most to me from that game would be the bizarre dub and annoying gimmicks. I'm used to gimmicks in these games, and some of the crap I put up with in Joint Assault still chapped my rear end while playing it.
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# ? Sep 4, 2016 07:56 |
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If there's anyone period who wants to get in on the commentary racket, let me know and I will post my commentator schedule for 04 and effectively put up a selection draft for 5. I'm more than willing to open the floodgates to The ones that are locked down and not changing under any circumstances are, however:
In addition to the ones already recorded (up to Mission 4).
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# ? Sep 4, 2016 08:01 |
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I don't have PMs, but I'd love to do some commentary at some point if you'd have me.
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# ? Sep 4, 2016 09:27 |
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Mission 08 (Comona/Shattered Skies) was a defining moment of my teenage plunge into the world of military fiction, and along with Missions 09, 15, and 17, pretty much laid the groundwork for my standards of both rule of cool and what defines the framework of an engaging military epic. I would be thrilled to verbally air-guitar about Comona in particular, because that mission is one of Ace Combat's most unapologetically enthusiastic "you are a goddamn fighter pilot" moments, trumping even AC0's Mayhem in pure aviation glee. 16 (Whiskey Corridor) is also pretty neat despite being overshadowed by fantastic missions immediately before and after, and possesses at least a few bits of interesting background material to talk about. (I have PMs and can probably get my hands on a headset on a few days' notice. Cheers.)
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# ? Sep 4, 2016 12:20 |
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The briefing music is one of the sounds of my childhood.
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# ? Sep 4, 2016 17:40 |
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I really don't understand your dislike for the F-5. The return line and how missions are structured is why of the games in the PS2 trilogy, 4 rates the lowest for me; granted, part of the reason is that I played 4 after having played 5 and Zero, but while I still really like it I find that the latter two are just better overall.
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# ? Sep 4, 2016 17:59 |
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The F-5 is great, but I'm not gonna be too hard on Crow for hating it. He has a hard enough time dealing with his UGB problem, I can at least take some pity.
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# ? Sep 4, 2016 18:06 |
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Glad I apparently didn't sound as stupid as I thought I did! I had a total blast doing this and I'd love to do it again with whatever you've still got open.
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# ? Sep 4, 2016 21:05 |
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Namco was also unwilling to bring China into AH, so it's not just Strangereal where they're just not acknowledging it whatsoever aside from a few ace names. Speaking of which, I'll end you, NobleSixFour. HAWX? ACES CURE PLANES posted:He has a hard enough time dealing with his UGB problem, I can at least take some pity. Psion fucked around with this message at 22:31 on Sep 4, 2016 |
# ? Sep 4, 2016 22:25 |
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Alright, well since there seems to be some decent demand for it then, let there be madness. Here's the current provisional guest comm schedule for Ace Combat 04: NOTE: This is just the people that I wanted on for these particular, I don't have any ironclad deals with any of them. Though I don't believe I would be disappointing any of them if they sat out a game or two in the series.
And as for Ace Combat 5, well, here is literally all I have planned out:
That being said, there is going to be something of a, well, let's call it a "quality assurance" test attached to any potential incoming guest commentator I deign to take on outside my established stable. It's not a high bar and it's nothing to be intimidated by however. To better explain it, let me post an edited version of Artix's HELP WANTED ad for the Lightning Returns LP: Artix posted:Qualified applicants will be available primarily on weekends or weekday evenings after 6:30 PST, and be familiar with the use of Audacity as well as Skype, Steam Voice Chat or Discord (preferred) and have at least a decent recording microphone or headset. No experience with the game or franchise is required, but will be considered a plus. All inquiries and/or completed applications should be sent via Private Message or emailed to ninegearcrowsa@gmail.com (which I rarely check, just heads up), or if neither option is available, posted blind in the thread here. Please include your: (1) Something Awful username, if applying via email (2) general availability (3) the best way for us to get in touch with you and (4) a brief history of your prior Let's Play experience, if any (done one, commented on one, etc), (5) any preferred mission(s) you would like to appear in. Those who have done business with the company before are already under consideration, and as such will not need to re-apply. And finally, application does not guarantee placement, but we will strive to serve as many applicants as possible. Good luck! nine-gear crow fucked around with this message at 07:17 on Sep 5, 2016 |
# ? Sep 4, 2016 23:45 |
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I have evidence you don't check your PMs that much either
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# ? Sep 5, 2016 00:03 |
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Well I've got both Steam, Discord and Skype so either of those will work in my case, and I'm sure you can figure out my user name for any of those as well.
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# ? Sep 5, 2016 00:11 |
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Little late but here we go. Ace Number Three is Tempel. Named for Ernst Wilhelm Leberect Tempel, born December 4th, 1821. German astronomer who worked first at Marseille, France, then after the Franco-Prussian War moved to Italy. So far the most active namesake of the Aces here (by virtue of more than one discovery), discovering five asteroids on his own in a seven-year period from 1861-68, and co-discovering about 16 more. His discoveries include 64 Angelina and 65 Cybele in March 1861, 74 Galatea in August 1862, 81 Terpsichore in September 1864, and 97 Klotho in February 1868. Won the Prix Valz for 1880, later had the asteroid 3808 Tempel and the lunar crater Tempel named in his honor. Died March 16th, 1889, at 67 years old. (Told you I'd eventually have something worthwhile.) His paint scheme for the F-16C is one I like, upon closer inspection. The top looks a little like the F-15C's standard livery here and in Zero, and the bottom vaguely reminds me of the USAF's Thunderbirds. NobleSixFour brought up something I forgot to really mention in detail earlier, in this game the alternate paint schemes are treated less as paint schemes and more as separate aircraft: you have to buy each individually. The standard plane is made available after completing a mission as normal - every even-numbered mission gets you two or three new planes - while the standard Erusean version is unlocked for completing a specific mission with an A- or S-rank. The Ace paint scheme, as always, is unlocked for shooting down a named ace flying that aircraft, and that one costs between 15 to 30 percent more than the other two variations (in the F-5E's case, the standard version is $52,000, while the Ace version is $68,000). Also, remind me to add you on Discord, I got into that a month or two ago and it's pretty sweet. Kadorhal fucked around with this message at 00:37 on Sep 5, 2016 |
# ? Sep 5, 2016 00:33 |
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Been enjoying your LP's of Zero and 2. I've been a huge fan of Ace Combat since 01, so I'm kind of sad I missed your LP'S until now. You inspired me to play through Zero again, and gently caress I didn't realize how much I missed that game. I just could NOT get into ac06 or recently AH. DFM is a no go for me. I'd honestly rather spend hours figuring out DCS flight sims than finish that poo poo.
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# ? Sep 5, 2016 05:39 |
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if no one shows Assault Horizon then I hope someone will at least show off the anime girl plane paintjobs
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# ? Sep 5, 2016 05:59 |
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paragon1 posted:if no one shows Assault Horizon then I hope someone will at least show off the anime girl plane paintjobs you monster
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# ? Sep 5, 2016 06:09 |
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Blind Sally posted:you monster yeah, those were originally in AC6. I'm sure crow bought all $180-odd of DLC
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# ? Sep 5, 2016 06:32 |
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Psion posted:yeah, those were originally in AC6. I'm sure crow bought all $180-odd of DLC I spent more money than was advisable on Ace Combat 6 DLC, but I did not touch a single one of the iDOLM@STER planes The only way I ever will is if the thread sets up a GoFundMe page or something and pays out of its own pocket to see them in action.
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# ? Sep 5, 2016 07:08 |
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nine-gear crow posted:I spent more money than was advisable on Ace Combat 6 DLC, but I did not touch a single one of the iDOLM@STER planes "Please help Nine-gear crow dance with the angels in style!"
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# ? Sep 5, 2016 07:19 |
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Blind Sally posted:you monster i was pleasantly surprised to see that there was a (relatvely) new ace combat game on steam, and even more surprised when it turned out the version I bought included a bunch of dlc. oh what a journey of discovery it was that awaited me edit: even I was surprised by how loving hilarious they make some of the melodramatic cut-scenes turn out.
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# ? Sep 5, 2016 07:28 |
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rocket_man38 posted:Been enjoying your LP's of Zero and 2. I've been a huge fan of Ace Combat since 01, so I'm kind of sad I missed your LP'S until now. You inspired me to play through Zero again, and gently caress I didn't realize how much I missed that game. I just could NOT get into ac06 or recently AH. DFM is a no go for me. I'd honestly rather spend hours figuring out DCS flight sims than finish that poo poo. I'm quite happy that you've been enjoying it and glad to hear that the LP has inspired you to play the games again. Thanks a bunch.
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# ? Sep 5, 2016 07:32 |
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paragon1 posted:i was pleasantly surprised to see that there was a (relatvely) new ace combat game on steam, and even more surprised when it turned out the version I bought included a bunch of dlc. One of the extra fancy aircraft skins in ACAH is even designed by a goon.
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# ? Sep 5, 2016 10:41 |
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nine-gear crow posted:I spent more money than was advisable on Ace Combat 6 DLC, but I did not touch a single one of the iDOLM@STER planes You Should get the A-10, It's the cheapest, it's the least anime out of those planes, and the way it flys is quite exhilarating, if a bit hard to control at first.
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# ? Sep 5, 2016 11:23 |
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Cooked Auto posted:One of the extra fancy aircraft skins in ACAH is even designed by a goon. Who? And what one?
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# ? Sep 5, 2016 22:04 |
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nine-gear crow posted:Who? And what one? The F-15 "Reaper" skin was designed by Skwerl for a contest before Assault Horizon came out, and is undoubtedly one of the coolest things in the game. (obligatory link to his DA page, which has some of the concept art he made for it buried in there somewhere: http://pvtskwerl.deviantart.com )
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# ? Sep 5, 2016 22:11 |
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nine-gear crow posted:Who? And what one? Death Rider by Pvt Skwerl. efb.
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# ? Sep 5, 2016 22:11 |
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Acebuckeye13 posted:The F-15 "Reaper" skin was designed by Skwerl for a contest before Assault Horizon came out, and is undoubtedly one of the coolest things in the game. Oh yeah here it is. He also did a truly fantastic painting for the 10th anniversary of Ace Combat Zero, which just so happened to line up with the end of the Zero LP thread. We're also just shy of the 16th anniversary of Ace Combat 04, for that matter. I didn't plan either of these, by the way. It was just a happy accident of timing.
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# ? Sep 5, 2016 22:14 |
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In my experience with the return line, I dont think I ever needed to use it except in one of the desert missions in AC5. It also had none.
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# ? Sep 6, 2016 06:47 |
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# ? May 13, 2024 08:12 |
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Not only is the Death Rider skin cool, it's free! (At least on 360, I can't speak to the other platforms) Also...yes, fine, I have decided I will LP Joint Assault when it comes time, as long as yall are willing to put up with the fumblings of an LP n00b. Double bonus points if someone else out there is willing to help me show off the two-players-required portions. Here are some things to share about it just to get yall excited: -Several missions reuse real-world locations that have been previously used in Ace Combat games -I would contend that the soundtrack has a few entries in the top ten most bomb-rear end songs in the entire franchise -Fire Youngman, as well as a couple tracks from Air Combat, make an appearance in the boss fights -Despite the fact that I have literally never heard of the AWACS VA before playing this game, he is easily the equal of Keynote from Legacy (and one of two, perhaps three VAs in the whole game that do not induce a full-body cringe) -THEY USE FIRE YOUNGMAN FOR BOSS FIGHTS Lastly, Crow, keep an eye on your Skype inbox for a mission req from me.
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# ? Sep 6, 2016 14:17 |